Learning BASIC Through Graphics on the Commodore 64

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Author :
Publisher : Reston
ISBN 13 :
Total Pages : 150 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Learning BASIC Through Graphics on the Commodore 64 by : John Berestiansky

Download or read book Learning BASIC Through Graphics on the Commodore 64 written by John Berestiansky and published by Reston. This book was released on 1985 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming the Commodore 64

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Author :
Publisher : Compute Publications International
ISBN 13 :
Total Pages : 644 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Programming the Commodore 64 by : Raeto Collin West

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mastering Machine Code On Your Commodore 64

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789828082
Total Pages : 236 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Mastering Machine Code On Your Commodore 64 by : Mark Greenshields

Download or read book Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Home Applications and Games for the Commodore 64

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Author :
Publisher : Middle Coast Publishing
ISBN 13 : 9780934523905
Total Pages : 160 pages
Book Rating : 4.5/5 (239 download)

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Book Synopsis Home Applications and Games for the Commodore 64 by : Timothy P Banse

Download or read book Home Applications and Games for the Commodore 64 written by Timothy P Banse and published by Middle Coast Publishing. This book was released on 2019-09-13 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This vintage microcomputer book from 1982 has been reissued for 2020. It is an appropriate title for Novice and experts alike. Even someone who has never programmed a single line of BASIC code will find multiple streets of joy within this book's pages. Some of the programs are bare bones simple, others take advantage of Commodore BASIC's sophisticated colour graphics and sound. Keep in mind the Commodore 64/128 and the VIC-20 were both famous for their colourful, sound-arific games! Each Commodore BASIC program is introduced with background information: A line-by-line explanation of how the program works, plus string and numeric variable tables spell out what each variable stands for. Just type in the program using your Commodore keyboard and run the programs as is. The panoply of game and utility Programs include: Checkbook Balancer ■ Budget Power ■ Number Averaging ■ Calorie Counter ■ Blood Alcohol Test ■ Crypto System ■ Medical History ■ Electronic Postage Meter ■ Car Ownership Cost ■ Trip Cost Calculator ■ Meal Planner ■ Utility Audit ■ Heat Loss Cost Analysis ■ Bulk Purchase Tabulator ■ Smart Typewriter-Dumb Word Processor ■ Carpool Worksheet ■ Typing Tutor ■ Home Inventory Log ■ Tax Deduction Recorder ■ Jogger's Logbook ■ Credit Card Manager Ghost Town Vampire Girls ■ Beowulf V. Grendel ■ Jet Jockey ■ Bridge Buster ■ .44 Magnum Russian Roulette ■ Oracle at Delphi ■ I-Ching Coin Toss ■ Adventure Die Cast ■ R Is for Red ■ Music Composer. The author has published several books on BASIC programming and served as an editor on a major computer magazine.

Sprite Graphics for the Commodore 64

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780138381363
Total Pages : 184 pages
Book Rating : 4.3/5 (813 download)

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Book Synopsis Sprite Graphics for the Commodore 64 by : Sally Greenwood Larsen

Download or read book Sprite Graphics for the Commodore 64 written by Sally Greenwood Larsen and published by Prentice Hall. This book was released on 1983-01-01 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains Ready-to-Run Programs of Sprite Graphics for Beginners

Commodore 64 Programmer's Reference Guide

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780672220562
Total Pages : 486 pages
Book Rating : 4.2/5 (25 download)

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Book Synopsis Commodore 64 Programmer's Reference Guide by :

Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Commodore 64 Basics

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Author :
Publisher : Wiley
ISBN 13 : 9780471880080
Total Pages : 460 pages
Book Rating : 4.8/5 (8 download)

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Book Synopsis Commodore 64 Basics by : Ann Harris

Download or read book Commodore 64 Basics written by Ann Harris and published by Wiley. This book was released on 1985-01-18 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: This inviting, introductory self-teaching guide shows you how to use and program the Commodore 64 computer. It covers everything from turning on the machine and connecting the peripherals, through BASIC programming and structured programming--even how to use the machine's music and graphics capabilities. Includes programs for home management, entertainment, and education--from board and adventure games to checkbook balancing and data files. Programs become progressively more complex through useful and interesting examples.

Using the Commodore 64 Without Learning BASIC

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Author :
Publisher :
ISBN 13 :
Total Pages : 134 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Using the Commodore 64 Without Learning BASIC by : Tim Kelly

Download or read book Using the Commodore 64 Without Learning BASIC written by Tim Kelly and published by . This book was released on 1984 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphics Guide to the Commodore 64

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Author :
Publisher : Sybex
ISBN 13 :
Total Pages : 300 pages
Book Rating : 4.:/5 (43 download)

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Book Synopsis Graphics Guide to the Commodore 64 by : Charles Platt

Download or read book Graphics Guide to the Commodore 64 written by Charles Platt and published by Sybex. This book was released on 1984 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mapping the Commodore 64

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Author :
Publisher :
ISBN 13 : 9780942386233
Total Pages : 268 pages
Book Rating : 4.3/5 (862 download)

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Book Synopsis Mapping the Commodore 64 by : Sheldon Leemon

Download or read book Mapping the Commodore 64 written by Sheldon Leemon and published by . This book was released on 1984 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

Graphic Art on the Commodore 64

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Author :
Publisher : Heinemann Educational Publishers
ISBN 13 : 9780946408153
Total Pages : 120 pages
Book Rating : 4.4/5 (81 download)

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Book Synopsis Graphic Art on the Commodore 64 by : Boris Allan

Download or read book Graphic Art on the Commodore 64 written by Boris Allan and published by Heinemann Educational Publishers. This book was released on 1983 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphics Book for the Commodore 64

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Author :
Publisher :
ISBN 13 : 9780948015045
Total Pages : 352 pages
Book Rating : 4.0/5 (15 download)

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Book Synopsis Graphics Book for the Commodore 64 by : Axel Plenge

Download or read book Graphics Book for the Commodore 64 written by Axel Plenge and published by . This book was released on 1984 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Assembly Language Programming with the Commodore 64

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Author :
Publisher : Brady
ISBN 13 : 9780893033194
Total Pages : 296 pages
Book Rating : 4.0/5 (331 download)

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Book Synopsis Assembly Language Programming with the Commodore 64 by : Marvin L. De Jong

Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language

Machine Language for the Commodore 64, 128, and Other Commodore Computers

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Author :
Publisher :
ISBN 13 :
Total Pages : 404 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Machine Language for the Commodore 64, 128, and Other Commodore Computers by : Jim Butterfield

Download or read book Machine Language for the Commodore 64, 128, and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics from Scratch

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Commodore 64 Graphics with COMAL

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Author :
Publisher : Reston
ISBN 13 :
Total Pages : 182 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Commodore 64 Graphics with COMAL by : Len Lindsay

Download or read book Commodore 64 Graphics with COMAL written by Len Lindsay and published by Reston. This book was released on 1985 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 64 Exposed

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789825458
Total Pages : 201 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 64 Exposed by : Bruce Bayley

Download or read book Commodore 64 Exposed written by Bruce Bayley and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.