Learn JavaScript with p5.js

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Author :
Publisher : Apress
ISBN 13 : 148423426X
Total Pages : 221 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Learn JavaScript with p5.js by : Engin Arslan

Download or read book Learn JavaScript with p5.js written by Engin Arslan and published by Apress. This book was released on 2018-03-06 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn coding from scratch in a highly engaging and visual manner using the vastly popular JavaScript with the programming library p5.js. The skills you will acquire from this book are highly transferable to a myriad of industries and can be used towards building web applications, programmable robots, or generative art. You'll gain the proper context so that you can build a strong foundation for programming. This book won’t hinder your momentum with irrelevant technical or theoretical points. The aim is to build a strong, but not overly excessive knowledge to get you up and running with coding. If you want to program creative visuals and bring that skill set to a field of your your choice, then Learn JavaScript with p5.js is the book for you. What You'll Learn Code from scratch and create computer graphics with JavaScript and the p5.js library Gain the necessary skills to move into your own creative projects Create graphics and interactive experiences using Processing Program using JavaScript and p5.js and secondarily in creating visuals Who This Book is For Artists or a visual designers. Also, those who want to learn the fundamentals of programming through visual examples.

The Nature of Code

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Author :
Publisher : No Starch Press
ISBN 13 : 1718503717
Total Pages : 642 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Nature of Code by : Daniel Shiffman

Download or read book The Nature of Code written by Daniel Shiffman and published by No Starch Press. This book was released on 2024-09-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.

Generative Design

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Author :
Publisher : Chronicle Books
ISBN 13 : 1616897848
Total Pages : 259 pages
Book Rating : 4.6/5 (168 download)

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Book Synopsis Generative Design by : Benedikt Gross

Download or read book Generative Design written by Benedikt Gross and published by Chronicle Books. This book was released on 2018-11-13 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.

Learning Processing

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Author :
Publisher : Newnes
ISBN 13 : 0123947928
Total Pages : 566 pages
Book Rating : 4.1/5 (239 download)

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Book Synopsis Learning Processing by : Daniel Shiffman

Download or read book Learning Processing written by Daniel Shiffman and published by Newnes. This book was released on 2015-09-09 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Getting Started with Processing.py

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1457186799
Total Pages : 204 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis Getting Started with Processing.py by : Allison Parrish

Download or read book Getting Started with Processing.py written by Allison Parrish and published by Maker Media, Inc.. This book was released on 2016-05-11 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.

Aesthetic Programming

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Author :
Publisher :
ISBN 13 : 9781785420948
Total Pages : 296 pages
Book Rating : 4.4/5 (29 download)

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Book Synopsis Aesthetic Programming by : Winnie Soon

Download or read book Aesthetic Programming written by Winnie Soon and published by . This book was released on 2020-12-31 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book explores the technical as well as cultural imaginaries of programming from its insides, demonstrating the reflexive practice of aesthetic programming, to understand and question existing technological objects and paradigms.

JavaScript Robotics

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1457186918
Total Pages : 442 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis JavaScript Robotics by : Backstop Media

Download or read book JavaScript Robotics written by Backstop Media and published by Maker Media, Inc.. This book was released on 2015-04-13 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript Robotics is on the rise. Rick Waldron, the lead author of this book and creator of the Johnny-Five platform, is at the forefront of this movement. Johnny-Five is an open source JavaScript Arduino programming framework for robotics. This book brings together fifteen innovative programmers, each creating a unique Johnny-Five robot step-by-step, and offering tips and tricks along the way. Experience with JavaScript is a prerequisite.

Generative Art

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638352437
Total Pages : 352 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Generative Art by : Matt Pearson

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

gRPC: Up and Running

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1492058300
Total Pages : 205 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis gRPC: Up and Running by : Kasun Indrasiri

Download or read book gRPC: Up and Running written by Kasun Indrasiri and published by O'Reilly Media. This book was released on 2020-01-23 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a comprehensive understanding of gRPC fundamentals through real-world examples. With this practical guide, you’ll learn how this high-performance interprocess communication protocol is capable of connecting polyglot services in microservices architecture, while providing a rich framework for defining service contracts and data types. Complete with hands-on examples written in Go, Java, Node, and Python, this book also covers the essential techniques and best practices to use gRPC in production systems. Authors Kasun Indrasiri and Danesh Kuruppu discuss the importance of gRPC in the context of microservices development.

Learn to Code Now

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Author :
Publisher :
ISBN 13 : 9780692081501
Total Pages : pages
Book Rating : 4.0/5 (815 download)

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Book Synopsis Learn to Code Now by : Rik Lomas

Download or read book Learn to Code Now written by Rik Lomas and published by . This book was released on 2017-04-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

JavaScript Allongé

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Author :
Publisher : Justin Kelly
ISBN 13 :
Total Pages : 246 pages
Book Rating : 4./5 ( download)

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Book Synopsis JavaScript Allongé by : Reginald Braithwaite

Download or read book JavaScript Allongé written by Reginald Braithwaite and published by Justin Kelly. This book was released on 2013-10-04 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript Allongé solves two important problems for the ambitious JavaScript programmer. First, JavaScript Allongé gives you the tools to deal with JavaScript bugs, hitches, edge cases, and other potential pitfalls. There are plenty of good directions for how to write JavaScript programs. If you follow them without alteration or deviation, you will be satisfied. Unfortunately, software is a complex thing, full of interactions and side-effects. Two perfectly reasonable pieces of advice when taken separately may conflict with each other when taken together. An approach may seem sound at the outset of a project, but need to be revised when new requirements are discovered. When you “leave the path” of the directions, you discover their limitations. In order to solve the problems that occur at the edges, in order to adapt and deal with changes, in order to refactor and rewrite as needed, you need to understand the underlying principles of the JavaScript programming language in detail. You need to understand why the directions work so that you can understand how to modify them to work properly at or beyond their original limitations. That’s where JavaScript Allongé comes in. JavaScript Allongé is a book about programming with functions, because JavaScript is a programming language built on flexible and powerful functions. JavaScript Allongé begins at the beginning, with values and expressions, and builds from there to discuss types, identity, functions, closures, scopes, and many more subjects up to working with classes and instances. In each case, JavaScript Allongé takes care to explain exactly how things work so that when you encounter a problem, you’ll know exactly what is happening and how to fix it. Second, JavaScript Allongé provides recipes for using functions to write software that is simpler, cleaner, and less complicated than alternative approaches that are object-centric or code-centric. JavaScript idioms like function combinators and decorators leverage JavaScript’s power to make code easier to read, modify, debug and refactor, thus avoiding problems before they happen. JavaScript Allongé teaches you how to handle complex code, and it also teaches you how to simplify code without dumbing it down. As a result, JavaScript Allongé is a rich read releasing many of JavaScript’s subtleties, much like the Café Allongé beloved by coffee enthusiasts everywhere. License: CC BY-SA 3.0 Source is available from Github * https://github.com/justinkelly/javascript-allonge

Getting Started with p5.js

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 145718673X
Total Pages : 196 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis Getting Started with p5.js by : Lauren McCarthy

Download or read book Getting Started with p5.js written by Lauren McCarthy and published by Maker Media, Inc.. This book was released on 2015-10-12 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: With p5.js, you can think of your entire Web browser as your canvas for sketching with code! Learn programming the fun way--by sketching with interactive computer graphics! Getting Started with p5.js contains techniques that can be applied to creating games, animations, and interfaces. p5.js is a new interpretation of Processing written in JavaScript that makes it easy to interact with HTML5 objects, including text, input, video, webcam, and sound. Like its older sibling Processing, p5.js makes coding accessible for artists, designers, educators, and beginners. Written by the lead p5.js developer and the founders of Processing, this book provides an introduction to the creative possibilities of today's Web, using JavaScript and HTML. With Getting Started with p5.js, you'll: Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Create interactive graphics with easy-to-follow projects Learn to apply data visualization techniques Capture and manipulate webcam audio and video feeds in the browser

Introduction to Javascript

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Publisher :
ISBN 13 :
Total Pages : 151 pages
Book Rating : 4.7/5 (19 download)

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Book Synopsis Introduction to Javascript by : Deborah Orret

Download or read book Introduction to Javascript written by Deborah Orret and published by . This book was released on 2021-03-09 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can learn to program - and this book is for everyone! Written for a high school web development class and meant to be read by those with little to no programming experience, this coursebook aims to eliminate the fear that is often associated with learning how to program and make coding accessible, simple, and fun!

Processing for Visual Artists

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Author :
Publisher : CRC Press
ISBN 13 : 0429552297
Total Pages : 904 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis Processing for Visual Artists by : Andrew Glassner

Download or read book Processing for Visual Artists written by Andrew Glassner and published by CRC Press. This book was released on 2011-09-27 with total page 904 pages. Available in PDF, EPUB and Kindle. Book excerpt: Walk with veteran author Andrew Glassner; see exactly how each of his pieces evolves, including the mistakes he's made along the way (and how to fix them!), and the times when he changed direction. As your knowledge and skills grow, you'll understand why Processing is such a powerful tool for self-expression. It offers a 21st-century medium for expressing new ideas. This book gives you everything you need to know to explore new frontiers in your own images, animations, and interactive experiences.

D3 for the Impatient

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Publisher : O'Reilly Media
ISBN 13 : 1492046752
Total Pages : 256 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis D3 for the Impatient by : Philipp K. Janert

Download or read book D3 for the Impatient written by Philipp K. Janert and published by O'Reilly Media. This book was released on 2019-05-02 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re in a hurry to learn D3.js, the leading JavaScript library for web-based graphics and visualization, this book is for you. Written for technically savvy readers with a background in programming or data science, the book moves quickly, emphasizing unifying concepts and patterns. Anticipating common difficulties, author Philipp K. Janert teaches you how to apply D3 to your own problems. Assuming only a general programming background, but no previous experience with contemporary web development, this book explains supporting technologies such as SVG, HTML5, CSS, and the DOM as needed, making it a convenient one-stop resource for a technical audience. Understand D3 selections, the library’s fundamental organizing principle Learn how to create data-driven documents with data binding Create animated graphs and interactive user interfaces Draw figures with curves, shapes, and colors Use the built-in facilities for heatmaps, tree graphs, and networks Simplify your work by writing your own reusable components

Exploratory Programming for the Arts and Humanities

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Author :
Publisher : MIT Press
ISBN 13 : 0262331985
Total Pages : 329 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Exploratory Programming for the Arts and Humanities by : Nick Montfort

Download or read book Exploratory Programming for the Arts and Humanities written by Nick Montfort and published by MIT Press. This book was released on 2016-04-08 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for anyone who wants to learn programming to explore and create, with exercises and projects to help the reader learn by doing. This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of “free projects,” intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated—how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.

Make Your Own Algorithmic Art

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Author :
Publisher :
ISBN 13 : 9781999655709
Total Pages : 576 pages
Book Rating : 4.6/5 (557 download)

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Book Synopsis Make Your Own Algorithmic Art by : Tariq Rashid

Download or read book Make Your Own Algorithmic Art written by Tariq Rashid and published by . This book was released on 2018-03-31 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Gentle Introduction to Creative Coding with P5js. A fun step-by-step gentle introduction to creating digital art with computers, designed especially for: artists new to coding art, design and digital media students, technologists wanted to explore their creativity teachers and parents seeking more visual and exciting approaches to teaching computer science Starting from the very basics, we'll learn to: understand how computers create digital images code with a popular computer language designed for artists, called Processing, enabled for the web with p5js develop and appreciate algorithms, mathematical recipes, which can create surprisingly beautiful art easily share your code and art on the web, potentially reaching an audience of billions of internet users We'll discover and practice basic computer graphics techniques, explore simple algorithms that create interesting visual forms, and work through example projects to experience the process of developing algorithmic art from inspiration, through problem solving, to final refinement. By the end of the course, you will be coding confidently, appreciating the beauty of mathematics and wanting to explore more advanced ideas and methods.