Kriegsspiel

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Publisher :
ISBN 13 :
Total Pages : 108 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Kriegsspiel by : Freiherr Georg Heinrich Leopold Von Reisswitz-Kaderzin und Grabowska

Download or read book Kriegsspiel written by Freiherr Georg Heinrich Leopold Von Reisswitz-Kaderzin und Grabowska and published by . This book was released on 1989 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Verdy's Free Kriegspiel Including the Victorian Army's 1896 War Game

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Publisher : Lulu.com
ISBN 13 : 1409227960
Total Pages : 165 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Verdy's Free Kriegspiel Including the Victorian Army's 1896 War Game by : John Curry

Download or read book Verdy's Free Kriegspiel Including the Victorian Army's 1896 War Game written by John Curry and published by Lulu.com. This book was released on 2008-10-03 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Verdy's 1876 Free Kriegspiel launched a new generation of wargames. Using minimal rules and tables, the game aimed to produce realistic games based on military reality as decided by the umpire.This edition includes the Victorian Army's 1896 War Game Kriegspiel rules.

The Sandhurst Kriegsspiel Wargaming for the Modern Infantry Officer Training for War

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Publisher :
ISBN 13 : 9781326772499
Total Pages : 124 pages
Book Rating : 4.7/5 (724 download)

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Book Synopsis The Sandhurst Kriegsspiel Wargaming for the Modern Infantry Officer Training for War by : John Curry

Download or read book The Sandhurst Kriegsspiel Wargaming for the Modern Infantry Officer Training for War written by John Curry and published by . This book was released on 2016-10-05 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is the first of a series to provide off the shelf wargames that may be of immediate use in military training. This book contains 4 ready to use wargames: Game 1: The Sandhurst Kriegsspiel aims to allow officers to test the plan they devised in a TEWT on the actual ground using the tool of wargaming. Game 2: The Battlegroup Kriegsspiel is next level up game. While still a kriegsspiel, dependent on sound military judgement by the umpire (and players), it includes some hard operational research based tables to help arbitrate the combat outcomes. Game 3: Current Ops: the Modern Infantry Battle is a more rigid kriegsspiel, with more detailed rules to govern movement, combat, suppression and ammunition expenditure. Game 4: Counter IED Kriegsspiel is an excellent example of using some of the recent developments in wargaming to create an engaging game about when faced by an IED threat. This book is part of a series documenting current practice in professional wargaming.

The American Kriegsspiel

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Publisher :
ISBN 13 :
Total Pages : 162 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis The American Kriegsspiel by : William Roscoe Livermore

Download or read book The American Kriegsspiel written by William Roscoe Livermore and published by . This book was released on 1879 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Simulation and Wargaming

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Publisher : John Wiley & Sons
ISBN 13 : 1119604788
Total Pages : 466 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis Simulation and Wargaming by : Charles Turnitsa

Download or read book Simulation and Wargaming written by Charles Turnitsa and published by John Wiley & Sons. This book was released on 2022-02-15 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding the potential synergies between computer simulation and wargaming Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores the intersection between computer simulation and wargaming. This book shows how the practice of wargaming can be augmented and provide more detail-oriented insights using computer simulation, particularly as the complexity of military operations and the need for computational decision aids increases. The distinguished authors have hit upon two practical areas that have tremendous applications to share with one another but do not seem to be aware of that fact. The book includes insights into: The application of the data-driven speed inherent to computer simulation to wargames The application of the insight and analysis gained from wargames to computer simulation The areas of concern raised by the combination of these two disparate yet related fields New research and application opportunities emerging from the intersection Addressing professionals in the wargaming, modeling, and simulation industries, as well as decision makers and organizational leaders involved with wargaming and simulation, Simulation and Wargaming offers a multifaceted and insightful read and provides the foundation for future interdisciplinary progress in both domains.

War Games

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Publisher : MIT Press
ISBN 13 : 0262300370
Total Pages : 235 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis War Games by : Philipp Von Hilgers

Download or read book War Games written by Philipp Von Hilgers and published by MIT Press. This book was released on 2012-03-16 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: The convergence of military strategy and mathematics in war games, from medieval to modern times. For centuries, both mathematical and military thinkers have used game-like scenarios to test their visions of mastering a complex world through symbolic operations. By the end of World War I, mathematical and military discourse in Germany simultaneously discovered the game as a productive concept. Mathematics and military strategy converged in World War II when mathematicians designed fields of operation. In this book, Philipp von Hilgers examines the theory and practice of war games through history, from the medieval game boards, captured on parchment, to the paper map exercises of the Third Reich. Von Hilgers considers how and why war games came to exist: why mathematical and military thinkers created simulations of one of the most unpredictable human activities on earth. Von Hilgers begins with the medieval rythmomachia, or Battle of Numbers, then reconstructs the ideas about war and games in the baroque period. He investigates the role of George Leopold von Reiswitz's tactical war game in nineteenth-century Prussia and describes the artifact itself: a game board–topped table with drawers for game implements. He explains Clausewitz's emphasis on the “fog of war” and the accompanying element of incalculability, examines the contributions of such thinkers as Clausewitz, Leibniz, Wittgenstein, and von Neumann, and investigates the war games of the German military between the two World Wars. Baudrillard declared this to be the age of simulacra; war games stand contrariwise as simulations that have not been subsumed in absolute virtuality.

Simulating War

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Publisher : Bloomsbury Publishing
ISBN 13 : 1441162267
Total Pages : 412 pages
Book Rating : 4.4/5 (411 download)

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Book Synopsis Simulating War by : Philip Sabin

Download or read book Simulating War written by Philip Sabin and published by Bloomsbury Publishing. This book was released on 2012-01-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.

Strategos

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Publisher :
ISBN 13 :
Total Pages : 208 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Strategos by : Charles Adiel Lewis Totten

Download or read book Strategos written by Charles Adiel Lewis Totten and published by . This book was released on 1880 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Playing Games in Nineteenth-Century Britain and America

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Publisher : State University of New York Press
ISBN 13 : 1438485565
Total Pages : 322 pages
Book Rating : 4.4/5 (384 download)

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Book Synopsis Playing Games in Nineteenth-Century Britain and America by : Ann R. Hawkins

Download or read book Playing Games in Nineteenth-Century Britain and America written by Ann R. Hawkins and published by State University of New York Press. This book was released on 2021-11-01 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.

Playing with Reality

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Publisher : Penguin
ISBN 13 : 0593538188
Total Pages : 369 pages
Book Rating : 4.5/5 (935 download)

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Book Synopsis Playing with Reality by : Kelly Clancy

Download or read book Playing with Reality written by Kelly Clancy and published by Penguin. This book was released on 2024-06-18 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: A wide-ranging intellectual history that reveals how important games have been to human progress, and what’s at stake when we forget what games we’re really playing. We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They’re also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making. Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology. Neuroscientist and physicist Kelly Clancy shows how intertwined games have been with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation—yet still underlies basic assumptions in economics, politics, and technology design. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. In this revelatory new work, Clancy makes the bold argument that the human fascination with games is the key to understanding our nature and our actions.

Sussex Sorrows

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Publisher : BoD – Books on Demand
ISBN 13 : 3756852350
Total Pages : 33 pages
Book Rating : 4.7/5 (568 download)

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Book Synopsis Sussex Sorrows by : Jorit Wintjes

Download or read book Sussex Sorrows written by Jorit Wintjes and published by BoD – Books on Demand. This book was released on 2022-12-19 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Conflict Simulation Group has begun using conflict simulations as an educational tool in 2011. Since then, the group has developed a number of rule sets addressing various topics, and conducted research on the history of conflict simulations in military training. "Sussex Sorrows" is a facilitator-based, operational wargame covering a fictional French invasion of southern England in the 1880s. The rule set presented here is an adaptation of a Kriegsspiel published in the 19th c. by Prussian officer Jakob Meckel. Optimized for simulating operations at division to army corps levels, it includes elements such as logistics, casualty management and civil-military interaction. "Sussex Sorrows" has been used by the authors for several years with groups of up to 40 participants and is publishd here with the supplemnts "Doom of Eastbourne" for urban warfare scenarios, and "useful Idiots and Insufferable Geniuses", a set of rules for simulating subordinate commandrs in facilitator-based wargames.

Map Maneuvers

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Publisher :
ISBN 13 :
Total Pages : 168 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Map Maneuvers by : Farrand Sayre

Download or read book Map Maneuvers written by Farrand Sayre and published by . This book was released on 1908 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Concepts of War, 1650-1900

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Publisher : BRILL
ISBN 13 : 9004536671
Total Pages : 237 pages
Book Rating : 4.0/5 (45 download)

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Book Synopsis Concepts of War, 1650-1900 by : Paul Schuurman

Download or read book Concepts of War, 1650-1900 written by Paul Schuurman and published by BRILL. This book was released on 2023-02-17 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses the often explosive relation between war and ideas between 1650 and 1900, how the ideas of philosophers and generals have influenced war, and how war in its turn has influenced ideas.

One-Hour Wargames

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Publisher : Pen and Sword
ISBN 13 : 1473840937
Total Pages : 226 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis One-Hour Wargames by : Neil Thomas

Download or read book One-Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

The Body and Military Masculinity in Late Qing and Early Republican China

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Publisher : Lexington Books
ISBN 13 : 1498531695
Total Pages : 429 pages
Book Rating : 4.4/5 (985 download)

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Book Synopsis The Body and Military Masculinity in Late Qing and Early Republican China by : Nicolas Schillinger

Download or read book The Body and Military Masculinity in Late Qing and Early Republican China written by Nicolas Schillinger and published by Lexington Books. This book was released on 2016-12-12 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1894–1895, after suffering defeat against Japan in a war primarily fought over the control of Korea, the Qing government initiated fundamental military reforms and established “New Armies“ modeled after the German and Japanese military. Besides reorganizing the structure of the army and improving military training, the goal was to overcome the alleged physical weakness and lack of martial spirit attributed to Chinese soldiers in particular and to Chinese men in general. Intellectuals, government officials, and military circles criticized the pacifist and civil orientation of Chinese culture, which had resulted in a negative attitude towards its armed forces and martial values throughout society and a lack of interest in martial deeds, glory on the battlefield, and military achievements among men. The book examines the cultivation of new soldiers, officers, and civilians through new techniques intended to discipline their bodies and reconfigure their identities as military men and citizens. The book shows how the establishment of German-style “New Armies” in China between 1895 and 1916 led to the re‐creation of a militarized version of masculinity that stressed physical strength, discipline, professionalism, martial spirit, and “Western” military appearance and conduct. Although the military reforms did not prevent the downfall of the Qing Dynasty or provide stable military clout to subsequent regimes, they left a lasting legacy by reconfiguring Chinese military culture and re‐creating military masculinity and the image of men in China.

Wargaming Campaigns

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Publisher : Pen and Sword Military
ISBN 13 : 1473855926
Total Pages : 584 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Wargaming Campaigns by : Henry Hyde

Download or read book Wargaming Campaigns written by Henry Hyde and published by Pen and Sword Military. This book was released on 2022-07-20 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: An authoritative reference guide to building wargaming campaigns, featuring a full set of campaign rules, tips on creating maps, and more. Most miniature wargames take the form of simulating a single battle with the opponents either winning or losing and that’s that until the next game. Such games can be a fun test of tactical skill, but it can be even more rewarding if they form part of a wider campaign. In a campaign, the players commanding the forces have to make the decisions at the strategic level that determine the context of any battles that occur. The outcome of these battles will, in turn, have strategic consequences for the ongoing campaign. Although campaigns can be very rewarding, many wargamers are deterred by the need to produce maps and devise mechanisms for strategic movement, Intelligence, logistics, recruiting reinforcements, keeping track of casualties etc. Henry Hyde’s excellent book greatly eases this task with masses of sound advice, concrete suggestions and even a full set of campaign rules useful for any period. Whatever historical or fantasy setting you prefer, Henry shows that even simple campaigns can add extra fun to your gaming. Praise for Wargaming Campaigns “This big, thick tome contains everything you’d ever want to know about creating and running a wargame campaign.” —Historical Miniatures Gaming Society

It's All a Game

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Publisher : Macmillan
ISBN 13 : 1250082730
Total Pages : 296 pages
Book Rating : 4.2/5 (5 download)

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Book Synopsis It's All a Game by : Tristan Donovan

Download or read book It's All a Game written by Tristan Donovan and published by Macmillan. This book was released on 2017-05-30 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: “[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books