iOS 8 Application Development in 24 Hours, Sams Teach Yourself

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Author :
Publisher : Sams Publishing
ISBN 13 : 0133994422
Total Pages : 951 pages
Book Rating : 4.1/5 (339 download)

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Book Synopsis iOS 8 Application Development in 24 Hours, Sams Teach Yourself by : John Ray

Download or read book iOS 8 Application Development in 24 Hours, Sams Teach Yourself written by John Ray and published by Sams Publishing. This book was released on 2015-03-06 with total page 951 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color–figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run

Sams Teach Yourself IOS 8 Application Development in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0672337231
Total Pages : 951 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself IOS 8 Application Development in 24 Hours by : John Ray

Download or read book Sams Teach Yourself IOS 8 Application Development in 24 Hours written by John Ray and published by Pearson Education. This book was released on 2015 with total page 951 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour each, learn how to build powerful applications for today's hottest handheld devices: the iPhone and iPad! Using this book's straightforward, step-by-step approach, you'll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color-figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple's new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run

iOS 7 Application Development in 24 Hours, Sams Teach Yourself

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Author :
Publisher : Sams Publishing
ISBN 13 : 0133598586
Total Pages : 901 pages
Book Rating : 4.1/5 (335 download)

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Book Synopsis iOS 7 Application Development in 24 Hours, Sams Teach Yourself by : John Ray

Download or read book iOS 7 Application Development in 24 Hours, Sams Teach Yourself written by John Ray and published by Sams Publishing. This book was released on 2014-01-06 with total page 901 pages. Available in PDF, EPUB and Kindle. Book excerpt: Figures and code appear as they do in Xcode 5.x Covers iOS 7, Xcode 5.x, iPhone, iPad, and More! Additional files and updates available online In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 7 and up Learn to navigate the Xcode 5.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout to adapt to different screen sizes, orientations, and iOS versions Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications using the latest iOS 7 techniques Trace, debug, and monitor your applications as they run

Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours

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Author :
Publisher : Sams Publishing
ISBN 13 : 0672334402
Total Pages : 495 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours by : Jennifer Kyrnin

Download or read book Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours written by Jennifer Kyrnin and published by Sams Publishing. This book was released on 2012 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to turn Web pages into stunning mobile applications in just 24 hours or less! HTML5 adds a number of new features and APIs to the language that allow web designers to be more descriptive and effective in creating their Web pages. This guide descripes how to use the features of this software.

Sams Teach Yourself Java in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 0672335751
Total Pages : 432 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Java in 24 Hours by : Rogers Cadenhead

Download or read book Sams Teach Yourself Java in 24 Hours written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2012 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.

Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration.

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Author :
Publisher : Springer
ISBN 13 : 3319074857
Total Pages : 516 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration. by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration. written by Panayiotis Zaphiris and published by Springer. This book was released on 2014-06-07 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8523-8524 constitutes the refereed proceedings of the First International Conference on Learning and Collaboration Technologies, LCT 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 93 contributions included in the LCT proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 45 papers included in this volume are organized in the following topical sections: virtual and augmented learning environments; mobile and ubiquitous learning; technology@school; collaboration, learning and training.

My iMac (Yosemite Edition)

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Author :
Publisher : Que Publishing
ISBN 13 : 0133994546
Total Pages : 563 pages
Book Rating : 4.1/5 (339 download)

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Book Synopsis My iMac (Yosemite Edition) by : John Ray

Download or read book My iMac (Yosemite Edition) written by John Ray and published by Que Publishing. This book was released on 2014-11-03 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: 800x600 Step-by-step instructions with callouts to iMac images that show you exactly what to do. Help when you run into hardware or operating system problems or limitations. Tips and Notes to help you get the most from your iMac. Full-color, step-by-step tasks walk you through getting and keeping your iMac working just the way you want. The tasks include: Managing, arranging, and tagging your files Staying informed and productive with Notification Center Creating and navigating virtual workspaces in Mission Control Opening and organizing apps with Launchpad Accessing network devices and resources Activating and using iCloud services Communicating online with email, instant messaging, and video Keeping appointments with Calendar and Reminders Planning trips and checking traffic with Maps Keeping up-to-date with friends and family via Twitter and Facebook Downloading and enjoying music, movies, books, and more Sharing purchases with your family Challenging your friends to games with Game Center Working seamlessly with iOS Devices with Handoff and AirDrop Protecting and securing your system and data Expanding your system with peripheral devices Troubleshooting common system problems

Sams Teach Yourself Android Application Development in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 0672335697
Total Pages : 512 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Android Application Development in 24 Hours by : Lauren Darcey

Download or read book Sams Teach Yourself Android Application Development in 24 Hours written by Lauren Darcey and published by Sams Publishing. This book was released on 2012 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Full color; sample code provided on enclosed CD"--Cover.

Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

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Publisher : Sams Publishing
ISBN 13 : 9780672337628
Total Pages : 0 pages
Book Rating : 4.3/5 (376 download)

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Book Synopsis Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself by : Aram Cookson

Download or read book Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself written by Aram Cookson and published by Sams Publishing. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux -- all of them! This book's straightforward, step-by-step approach shows you how to work with Unreal Engine 4's interface, its workflows, and its most powerful editors and tools. In just hours you'll be creating effects, scripting warfare, implementing physics--even developing for mobile devices and HUDs. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success." --

Godot Engine Game Development in 24 Hours, Sams Teach Yourself

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Publisher : Sams Publishing
ISBN 13 : 0134835212
Total Pages : 701 pages
Book Rating : 4.1/5 (348 download)

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Book Synopsis Godot Engine Game Development in 24 Hours, Sams Teach Yourself by : Ariel Manzur

Download or read book Godot Engine Game Development in 24 Hours, Sams Teach Yourself written by Ariel Manzur and published by Sams Publishing. This book was released on 2018-03-13 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)

Sams Teach Yourself HTML and CSS in 24 Hours

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Publisher : Pearson Education
ISBN 13 : 0768689902
Total Pages : 771 pages
Book Rating : 4.7/5 (686 download)

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Book Synopsis Sams Teach Yourself HTML and CSS in 24 Hours by : Dick Oliver

Download or read book Sams Teach Yourself HTML and CSS in 24 Hours written by Dick Oliver and published by Pearson Education. This book was released on 2005-12-14 with total page 771 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn from the newest, updated edition of the highly acclaimed introduction to HTML, Sams Teach Yourself HTML and CSS In 24 Hours. The seventh edition includes updates to introduce Cascading Style Sheets (CSS) in concert with HTML to produce quality web pages. You'll be able to study revisions that refine examples, as well as provide an enhanced integration with your web pages. You'll also gain a comprehensive understanding with new examples that match the current state of HTML. This carefully organized, well-written tutorial teaches beginning web page development skills, covering only those HTML and CSS tags that are likely to be used on creating a beginning web page. The 24 separate, one hour-long tutorials follow the process by which you should be creating your web page, building knowledge not only of how to create a web page, but building a general knowledge of how to use HTML and CSS in other projects as well. Chapters include: Understanding HTML and XHTML Creating Your Own Web Page Graphics Using Tables to Organize and Lay Out Your Pages Using Style Sheets for Page Layout Dynamic Web Pages

American Book Publishing Record

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Publisher :
ISBN 13 :
Total Pages : 1206 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis American Book Publishing Record by :

Download or read book American Book Publishing Record written by and published by . This book was released on 2006 with total page 1206 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Forthcoming Books

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Publisher :
ISBN 13 :
Total Pages : 1752 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Forthcoming Books by : Rose Arny

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2002 with total page 1752 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Android Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134171500
Total Pages : 859 pages
Book Rating : 4.1/5 (341 download)

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Book Synopsis Android Programming by : Bill Phillips

Download or read book Android Programming written by Bill Phillips and published by Addison-Wesley Professional. This book was released on 2015-08-01 with total page 859 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.

Journal of Object-oriented Programming

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Publisher :
ISBN 13 :
Total Pages : 708 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Journal of Object-oriented Programming by :

Download or read book Journal of Object-oriented Programming written by and published by . This book was released on 1999 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Python in 24 Hours, Sams Teach Yourself

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Publisher : Sams Publishing
ISBN 13 : 0133354466
Total Pages : 321 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis Python in 24 Hours, Sams Teach Yourself by : Katie Cunningham

Download or read book Python in 24 Hours, Sams Teach Yourself written by Katie Cunningham and published by Sams Publishing. This book was released on 2013-09-10 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Python in 24 Hours will help you get started fast, master all the core concepts of programming, and build anything from websites to games. Using this book’s straightforward, step-by-step approach, you’ll move from the absolute basics through functions, objects, classes, modules, database integration, and more. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Python development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Warnings alert you to possible problems and give you advice on how to avoid them. Learn how to... Install and run the right version of Python for your operating system Store, manipulate, reformat, combine, and organize information Create logic to control how programs run and what they do Interact with users or other programs, wherever they are Save time and improve reliability by creating reusable functions Master Python data types: numbers, text, lists, and dictionaries Write object-oriented programs that work better and are easier to improve Expand Python classes to make them even more powerful Use third-party modules to perform complex tasks without writing new code Split programs to make them more maintainable and reusable Clearly document your code so others can work with it Store data in SQLite databases, write queries, and share data via JSON Simplify Python web development with the Flask framework Quickly program Python games with PyGame Avoid, troubleshoot, and fix problems with your code

Android 6 for Programmers

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Publisher : Prentice Hall
ISBN 13 : 9780134289366
Total Pages : 500 pages
Book Rating : 4.2/5 (893 download)

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Book Synopsis Android 6 for Programmers by : Paul Deitel

Download or read book Android 6 for Programmers written by Paul Deitel and published by Prentice Hall. This book was released on 2015-11-20 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: The professional programmer's Deitel® guide to smartphone and tablet app development using Android M and and the new Android Studio IDE. Billions of apps have been downloaded from Google Play(tm)! This book gives you everything you'll need to start developing great Android M apps quickly and getting them published on Google Play(tm). The book uses an app-driven approach--each new technology is discussed in the context of seven fully tested Android apps, complete with code highlighting, code walkthroughs and sample outputs. Apps you'll develop include: Welcome App Cannon Game Tip Calculator Doodlz Twitter® Searches Flag Quiz Address Book This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel "app-driven approach"--concepts are presented in the context of complete working Android apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The apps in this book were carefully designed to introduce you to key Android features and APIs. You'll quickly learn everything you need to start building Android apps--beginning with a testdrive of the Doodlz app in Chapter 1, then building your first app in Chapter 2. By the time you reach Chapter 9, you'll be ready to create your own apps for submission to Google Play and other app marketplaces. You'll master the Google Play submission process, including uploading your apps, deciding whether to sell your apps or offer them for free, and marketing them using in-app advertising, social media, Internet public relations and more. The Deitel® Developer Series is designed for professional programmers. The series presents focused treatments on a growing list of emerging and mature technologies, including Android(tm) app development, iOS® app development, Java(tm), C# and .NET, C++, C, JavaScript®, Internet and web development and more. Each book in the series contains the same live-code teaching methodology used in the Deitels' How to Program Series college textbooks--most concepts are presented in the context of completely coded, working apps. Deitel & Associates is an internationally recognized authoring and corporate training organization specializing in Android(tm) and iOS® app development, programming languages, object technology and Internet and web software technology. The company offers instructor-led courses delivered at client sites worldwide on programming languages and platforms, such as Android(tm) app development, iOS® app development, Java(tm), Objective-C, C#, Visual Basic®, Visual C++®, C++, C, XML, Python, Perl®, object technology, Internet and web programming, and a growing list of additional programming and software-development courses. The founders of Deitel & Associates, Inc., are Paul Deitel and Dr. Harvey Deitel. The company's training clients include many of the world's largest corporations, government agencies, branches of the military and academic institutions. To learn more about Deitel & Associates, Inc., its professional books, college textbooks, e-books and LiveLessons video training, and its worldwide Dive-Into® Series instructor-led, on-site training curriculum, visit www.deitel.com/training or send an email to [email protected]. Join the Deitel social media communities on Facebook® (www.deitel.com/DeitelFan), Twitter® (@deitel), Google+(tm) (google.com/+DeitelFan), LinkedIn® (bit.ly/DeitelLinkedIn) and YouTube(tm) (youtube.com/user/DeitelTV), and subscribe to the Deitel® Buzz Online newsletter (www.deitel.com/newsletter/subscribe.html).