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International Journal Of Gaming And Computer Mediated Simulations Vol 4 Iss 1
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Book Synopsis International Journal of Gaming and Computer-Mediated Simulations, Vol 4 ISS 4 by : Ferdig
Download or read book International Journal of Gaming and Computer-Mediated Simulations, Vol 4 ISS 4 written by Ferdig and published by IGI Publishing. This book was released on 2013-02 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-mediated Simulations by :
Download or read book International Journal of Gaming and Computer-mediated Simulations written by and published by . This book was released on 2009 with total page 83 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-mediated Simulations (IJGCMS). by : Brock Randall Dubbels
Download or read book International Journal of Gaming and Computer-mediated Simulations (IJGCMS). written by Brock Randall Dubbels and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Information System Modeling and Design, Volume 2 by : Richard E. Ferdig
Download or read book International Journal of Information System Modeling and Design, Volume 2 written by Richard E. Ferdig and published by . This book was released on 2010 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). by : Brock Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). written by Brock Dubbels and published by . This book was released on 2014 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 9: to 10; Pages:11 to 20; Pages:21 to 30; Pages:31 to 40; Pages:41 to 50; Pages:51 to 60; Pages:61 to 70; Pages:71 to 80; Pages:81 to 89 by : Brock Randall Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 9: to 10; Pages:11 to 20; Pages:21 to 30; Pages:31 to 40; Pages:41 to 50; Pages:51 to 60; Pages:61 to 70; Pages:71 to 80; Pages:81 to 89 written by Brock Randall Dubbels and published by . This book was released on 2017 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). by : Brock Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). written by Brock Dubbels and published by . This book was released on 2013 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). by : Brock Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). written by Brock Dubbels and published by . This book was released on 2014 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations, Vol 4 ISS 2 by : Richard E. Ferdig
Download or read book International Journal of Gaming and Computer-Mediated Simulations, Vol 4 ISS 2 written by Richard E. Ferdig and published by IGI Publishing. This book was released on 2012-05-15 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 9: to 10; Pages:11 to 20; Pages:21 to 30; Pages:31 to 40; Pages:41 to 50; Pages:51 to 60; Pages:61 to 70; Pages:71 to 77 by : Brock Randall Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 9: to 10; Pages:11 to 20; Pages:21 to 30; Pages:31 to 40; Pages:41 to 50; Pages:51 to 60; Pages:61 to 70; Pages:71 to 77 written by Brock Randall Dubbels and published by . This book was released on 2017 with total page 77 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-mediated Simulations by :
Download or read book International Journal of Gaming and Computer-mediated Simulations written by and published by . This book was released on 2009 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-mediated Simulations (IJGCMS). by : IGI Global
Download or read book International Journal of Gaming and Computer-mediated Simulations (IJGCMS). written by IGI Global and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends by : Ferdig, Richard E.
Download or read book Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends written by Ferdig, Richard E. and published by IGI Global. This book was released on 2012-01-31 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 8: to 10; Pages:11 to 20; Pages:21 to 30; Pages:31 to 40; Pages:41 to 50; Pages:51 to 60; Pages:61 to 70; Pages:71 to 80; Pages:81 to 89 by : Brock Randall Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 8: to 10; Pages:11 to 20; Pages:21 to 30; Pages:31 to 40; Pages:41 to 50; Pages:51 to 60; Pages:61 to 70; Pages:71 to 80; Pages:81 to 89 written by Brock Randall Dubbels and published by . This book was released on 2016 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 9 by : Brock Dubbels
Download or read book International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 9 written by Brock Dubbels and published by . This book was released on 2017 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis International Journal of Gaming and Computer-mediated Simulations (IJGCMS) by :
Download or read book International Journal of Gaming and Computer-mediated Simulations (IJGCMS) written by and published by . This book was released on 2010 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds by : Ferdig, Richard E.
Download or read book Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds written by Ferdig, Richard E. and published by IGI Global. This book was released on 2013-05-31 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.