Interdisciplinary Interaction Design

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Publisher :
ISBN 13 : 9780982634813
Total Pages : 94 pages
Book Rating : 4.6/5 (348 download)

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Book Synopsis Interdisciplinary Interaction Design by : James Pannafino

Download or read book Interdisciplinary Interaction Design written by James Pannafino and published by . This book was released on 2012 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Interaction design has many dimensions to it. It addresses how people deal with words, read images, explore physical space, think about time and motion, and how actions and responses affect human behavior. Various disciplines make up interaction design, such as industrial design, cognitive psychology, user interface design and many others. It is my hope that this book is a starting point for creating a visual language to enhance the understanding of interdisciplinary theories within interaction design. The book uses concise descriptions, visual metaphors and comparative diagrams to explain each term's meaning. Many ideas in this book are based on timeless principles that will function in varying contexts"--Provided by author.

Interdisciplinary Design

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Publisher : ACTAR Publishers
ISBN 13 : 8415391080
Total Pages : 290 pages
Book Rating : 4.4/5 (153 download)

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Book Synopsis Interdisciplinary Design by : Hanif Kara

Download or read book Interdisciplinary Design written by Hanif Kara and published by ACTAR Publishers. This book was released on 2012 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architects and engineers both claim to be designers, though how they define design and the approaches they use to realize it, vary widely. However their interaction has also created some of the world's most memorable, enduring and impressive buildings. The unprecedented impact of digital technologies illuminates the complexity and non-linearity of the process that these designers go through while massively expanding both the ability to visualize and represent forms, and to analyze their structural behavior. It has obviously changed both architecture and engineering, and so also the potential for interaction between them. Interdisciplinary Design began as a course at Harvard GSD attended by graduate students in architecture and also by MIT graduate students in structural engineering and computation. In this course students and instructors examined a series of built projects in order to develop new viewpoints and communication across disciplinary boundaries in teaching, practice and construction.

Interaction Design

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Publisher :
ISBN 13 :
Total Pages : 560 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Interaction Design by : Jenny Preece

Download or read book Interaction Design written by Jenny Preece and published by . This book was released on 2002-02-08 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Critical Theory and Interaction Design

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Publisher : MIT Press
ISBN 13 : 026203798X
Total Pages : 840 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Critical Theory and Interaction Design by : Jeffrey Bardzell

Download or read book Critical Theory and Interaction Design written by Jeffrey Bardzell and published by MIT Press. This book was released on 2018-12-04 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic texts by thinkers from Althusser to Žižek alongside essays by leaders in interaction design and HCI show the relevance of critical theory to interaction design. Why should interaction designers read critical theory? Critical theory is proving unexpectedly relevant to media and technology studies. The editors of this volume argue that reading critical theory—understood in the broadest sense, including but not limited to the Frankfurt School—can help designers do what they want to do; can teach wisdom itself; can provoke; and can introduce new ways of seeing. They illustrate their argument by presenting classic texts by thinkers in critical theory from Althusser to Žižek alongside essays in which leaders in interaction design and HCI describe the influence of the text on their work. For example, one contributor considers the relevance Umberto Eco's “Openness, Information, Communication” to digital content; another reads Walter Benjamin's “The Author as Producer” in terms of interface designers; and another reflects on the implications of Judith Butler's Gender Trouble for interaction design. The editors offer a substantive introduction that traces the various strands of critical theory. Taken together, the essays show how critical theory and interaction design can inform each other, and how interaction design, drawing on critical theory, might contribute to our deepest needs for connection, competency, self-esteem, and wellbeing. Contributors Jeffrey Bardzell, Shaowen Bardzell, Olav W. Bertelsen, Alan F. Blackwell, Mark Blythe, Kirsten Boehner, John Bowers, Gilbert Cockton, Carl DiSalvo, Paul Dourish, Melanie Feinberg, Beki Grinter, Hrönn Brynjarsdóttir Holmer, Jofish Kaye, Ann Light, John McCarthy, Søren Bro Pold, Phoebe Sengers, Erik Stolterman, Kaiton Williams., Peter Wright Classic texts Louis Althusser, Aristotle, Roland Barthes, Seyla Benhabib, Walter Benjamin, Judith Butler, Arthur Danto, Terry Eagleton, Umberto Eco, Michel Foucault, Wolfgang Iser, Alan Kaprow, Søren Kierkegaard, Bruno Latour, Herbert Marcuse, Edward Said, James C. Scott, Slavoj Žižek

Sonic Interaction Design

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Publisher : MIT Press
ISBN 13 : 0262018683
Total Pages : 391 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Sonic Interaction Design by : Karmen Franinovic

Download or read book Sonic Interaction Design written by Karmen Franinovic and published by MIT Press. This book was released on 2013-03-22 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson

Interdisciplinary Interaction Design

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Publisher :
ISBN 13 : 9780982634820
Total Pages : pages
Book Rating : 4.6/5 (348 download)

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Book Synopsis Interdisciplinary Interaction Design by : James Pannafino

Download or read book Interdisciplinary Interaction Design written by James Pannafino and published by . This book was released on 2018-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Designing with the Body

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Publisher : MIT Press
ISBN 13 : 0262348330
Total Pages : 273 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Designing with the Body by : Kristina Hook

Download or read book Designing with the Body written by Kristina Hook and published by MIT Press. This book was released on 2018-11-13 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle. With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interactions and interfaces with technology are about to change dramatically, incorporating such emerging technologies as shape-changing interfaces, wearables, and movement-tracking apps. A successful interactive tool will allow the user to engage in a smooth, embodied, interaction, creating an intimate correspondence between users' actions and system response. And yet, as Kristina Höök points out, current design methods emphasize symbolic, language-oriented, and predominantly visual interactions. In Designing with the Body, Höök proposes a qualitative shift in interaction design to an experiential, felt, aesthetic stance that encompasses the entire design and use cycle. Höök calls this new approach soma design; it is a process that reincorporates body and movement into a design regime that has long privileged language and logic. Soma design offers an alternative to the aggressive, rapid design processes that dominate commercial interaction design; it allows (and requires) a slow, thoughtful process that takes into account fundamental human values. She argues that this new approach will yield better products and create healthier, more sustainable companies. Höök outlines the theory underlying soma design and describes motivations, methods, and tools. She offers examples of soma design “encounters” and an account of her own design process. She concludes with “A Soma Design Manifesto,” which challenges interaction designers to “restart” their field—to focus on bodies and perception rather than reasoning and intellect.

Design Thinking in Higher Education

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Publisher : Springer Nature
ISBN 13 : 9811557802
Total Pages : 247 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Design Thinking in Higher Education by : Gavin Melles

Download or read book Design Thinking in Higher Education written by Gavin Melles and published by Springer Nature. This book was released on 2020-08-19 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the contributions of design thinking to higher education and explores the benefits and challenges of design thinking discourses and practices in interdisciplinary contexts. With a particular focus on Australia, the USA and UK, the book examines the value and drawbacks of employing design thinking in different disciplines and contexts, and also considers its future.

Thoughtful Interaction Design

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Publisher : MIT Press
ISBN 13 : 0262622092
Total Pages : 213 pages
Book Rating : 4.2/5 (626 download)

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Book Synopsis Thoughtful Interaction Design by : Jonas Lowgren

Download or read book Thoughtful Interaction Design written by Jonas Lowgren and published by MIT Press. This book was released on 2007-01-26 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology—called by the authors "the material without qualities"—interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.

Interdisciplinary Design of Game-based Learning Platforms

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Publisher : Springer
ISBN 13 : 3030043398
Total Pages : 161 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Interdisciplinary Design of Game-based Learning Platforms by : Fengfeng Ke

Download or read book Interdisciplinary Design of Game-based Learning Platforms written by Fengfeng Ke and published by Springer. This book was released on 2018-12-07 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.

Designing Organizational Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 3642333702
Total Pages : 342 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Designing Organizational Systems by : Richard Baskerville

Download or read book Designing Organizational Systems written by Richard Baskerville and published by Springer Science & Business Media. This book was released on 2012-10-02 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: ​This book is dedicated to the memory of Professor Alessandro (Sandro) D'Atri, who passed away in April 2011. Professor D'Atri started his career as a brilliant scholar interested in theoretical computer science, databases and, more generally information processing systems. He journeyed far in various applications, such as human-computer interaction, human factors, ultimately arriving at business information systems and business organisation after more than 20 years of researc hbased on "problem solving". Professor D'Atri pursued the development of an interdisciplinary culture in which social sciences, systems design and human sciences are mutually integrated. Rather than retrospection, this book is aimed to advance in these directions and to stimulate a debate about the potential of design research in the field of information systems and organisation studies with an interdisciplinary approach. Each chapter has been selected by the Editorial Board following a double blind peer review process. The general criteria of privileging the variety of topics and the design science orientation and/or empirical works in which a design research approach is adopted to solve various field problems in the management area. In addition several chapters contribute to the meta-discourse on design science research.

Encyclopedia of Human Computer Interaction

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Publisher : IGI Global
ISBN 13 : 1591407982
Total Pages : 780 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude

Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Social Computing Theory and Practice: Interdisciplinary Approaches

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Publisher : IGI Global
ISBN 13 : 1616929057
Total Pages : 382 pages
Book Rating : 4.6/5 (169 download)

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Book Synopsis Social Computing Theory and Practice: Interdisciplinary Approaches by : Papadopoulou, Panagiota

Download or read book Social Computing Theory and Practice: Interdisciplinary Approaches written by Papadopoulou, Panagiota and published by IGI Global. This book was released on 2010-10-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book offers a holistic approach to social computing with respect to the underlying theory, technology and mechanisms, as well as the challenges, opportunities and impact of social computing to any application area"--Provided by publisher.

Designing Interactions

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Publisher :
ISBN 13 :
Total Pages : 802 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Designing Interactions by : Bill Moggridge

Download or read book Designing Interactions written by Bill Moggridge and published by . This book was released on 2007 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying DVD contains filmed interviews with many of the designer/inventors in the book.

Designing for the 21st Century

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Publisher : Gower Publishing, Ltd.
ISBN 13 : 9780566087370
Total Pages : 348 pages
Book Rating : 4.0/5 (873 download)

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Book Synopsis Designing for the 21st Century by : Tom Inns

Download or read book Designing for the 21st Century written by Tom Inns and published by Gower Publishing, Ltd.. This book was released on 2007 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of emergent roles for design and the 21st century designer explored through the work of 21 research teams. Over a twelve-month period each of these groups held a series of workshops and events to examine different facets of future design activity. Each of the contributions describes the context of enquiry, the journey taken by the research team and key insights generated through discourse. Editor and Initiative Director, Tom Inns, provides an introductory chapter that suggests ways that the reader might navigate these different viewpoints.

Org Design for Design Orgs

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491938374
Total Pages : 199 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Org Design for Design Orgs by : Peter Merholz

Download or read book Org Design for Design Orgs written by Peter Merholz and published by "O'Reilly Media, Inc.". This book was released on 2016-08-22 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design has become the key link between users and today’s complex and rapidly evolving digital experiences, and designers are starting to be included in strategic conversations about the products and services that enterprises ultimately deliver. This has led to companies building in-house digital/experience design teams at unprecedented rates, but many of them don’t understand how to get the most out of their investment. This practical guide provides guidelines for creating and leading design teams within your organization, and explores ways to use design as part of broader strategic planning. You’ll discover: Why design’s role has evolved in the digital age How to infuse design into every product and service experience The 12 qualities of effective design organizations How to structure your design team through a Centralized Partnership Design team roles and evolution The process of recruiting and hiring designers How to manage your design team and promote professional growth

Design, When Everybody Designs

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Publisher : MIT Press
ISBN 13 : 0262028603
Total Pages : 257 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Design, When Everybody Designs by : Ezio Manzini

Download or read book Design, When Everybody Designs written by Ezio Manzini and published by MIT Press. This book was released on 2015-02-20 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: The role of design, both expert and nonexpert, in the ongoing wave of social innovation toward sustainability. In a changing world everyone designs: each individual person and each collective subject, from enterprises to institutions, from communities to cities and regions, must define and enhance a life project. Sometimes these projects generate unprecedented solutions; sometimes they converge on common goals and realize larger transformations. As Ezio Manzini describes in this book, we are witnessing a wave of social innovations as these changes unfold—an expansive open co-design process in which new solutions are suggested and new meanings are created. Manzini distinguishes between diffuse design (performed by everybody) and expert design (performed by those who have been trained as designers) and describes how they interact. He maps what design experts can do to trigger and support meaningful social changes, focusing on emerging forms of collaboration. These range from community-supported agriculture in China to digital platforms for medical care in Canada; from interactive storytelling in India to collaborative housing in Milan. These cases illustrate how expert designers can support these collaborations—making their existence more probable, their practice easier, their diffusion and their convergence in larger projects more effective. Manzini draws the first comprehensive picture of design for social innovation: the most dynamic field of action for both expert and nonexpert designers in the coming decades.