Human-Computer Interaction: Design and Development Approaches

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Publisher : Springer Science & Business Media
ISBN 13 : 3642216013
Total Pages : 736 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Human-Computer Interaction: Design and Development Approaches by : Julie A. Jacko

Download or read book Human-Computer Interaction: Design and Development Approaches written by Julie A. Jacko and published by Springer Science & Business Media. This book was released on 2011-06-24 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.

DIS '17

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Publisher :
ISBN 13 : 9781450356022
Total Pages : 748 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis DIS '17 by : DIS '17 Conference Committee

Download or read book DIS '17 written by DIS '17 Conference Committee and published by . This book was released on 2018-05-02 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures the Future of Design

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Publisher :
ISBN 13 : 9781450306539
Total Pages : 689 pages
Book Rating : 4.3/5 (65 download)

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Book Synopsis Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures the Future of Design by : Tuck Leong

Download or read book Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures the Future of Design written by Tuck Leong and published by . This book was released on 2014 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Making Use

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Publisher : MIT Press
ISBN 13 : 0262513889
Total Pages : 383 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Making Use by : John M. Carroll

Download or read book Making Use written by John M. Carroll and published by MIT Press. This book was released on 2003-01-01 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Traditional textbook approaches manage the complexity of the design process via abstraction, treating design problems as if they were composites of puzzles. Scenario-based design uses concretization. A scenario is a concrete story about use. For example: "A person turned on a computer; the screen displayed a button labeled Start; the person used the mouse to select the button." Scenarios are a vocabulary for coordinating the central tasks of system development—understanding people's needs, envisioning new activities and technologies, designing effective systems and software, and drawing general lessons from systems as they are developed and used. Instead of designing software by listing requirements, functions, and code modules, the designer focuses first on the activities that need to be supported and then allows descriptions of those activities to drive everything else. In addition to a comprehensive discussion of the principles of scenario-based design, the book includes in-depth examples of its application.

Design Principles for Interactive Software

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Publisher : Springer
ISBN 13 : 038734912X
Total Pages : 258 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Design Principles for Interactive Software by : Gilbert Cockton

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Conversational UX Design

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Publisher : Morgan & Claypool
ISBN 13 : 1450363040
Total Pages : 316 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis Conversational UX Design by : Robert J. Moore

Download or read book Conversational UX Design written by Robert J. Moore and published by Morgan & Claypool. This book was released on 2019-05-29 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: With recent advances in natural language understanding techniques and far-field microphone arrays, natural language interfaces, such as voice assistants and chatbots, are emerging as a popular new way to interact with computers. They have made their way out of the industry research labs and into the pockets, desktops, cars and living rooms of the general public. But although such interfaces recognize bits of natural language, and even voice input, they generally lack conversational competence, or the ability to engage in natural conversation. Today’s platforms provide sophisticated tools for analyzing language and retrieving knowledge, but they fail to provide adequate support for modeling interaction. The user experience (UX) designer or software developer must figure out how a human conversation is organized, usually relying on commonsense rather than on formal knowledge. Fortunately, practitioners can rely on conversation science. This book adapts formal knowledge from the field of Conversation Analysis (CA) to the design of natural language interfaces. It outlines the Natural Conversation Framework (NCF), developed at IBM Research, a systematic framework for designing interfaces that work like natural conversation. The NCF consists of four main components: 1) an interaction model of “expandable sequences,” 2) a corresponding content format, 3) a pattern language with 100 generic UX patterns and 4) a navigation method of six basic user actions. The authors introduce UX designers to a new way of thinking about user experience design in the context of conversational interfaces, including a new vocabulary, new principles and new interaction patterns. User experience designers and graduate students in the HCI field as well as developers and conversation analysis students should find this book of interest.

Proceedings of the Designing Interactive Systems Conference

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Publisher :
ISBN 13 : 9781450312103
Total Pages : 828 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis Proceedings of the Designing Interactive Systems Conference by : Designing Interactive Systems (Conference)

Download or read book Proceedings of the Designing Interactive Systems Conference written by Designing Interactive Systems (Conference) and published by . This book was released on 2012-06-11 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIS '12: Designing Interactive Systems Conference 2012 Jun 11, 2012-Jun 15, 2012 Newcastle Upon Tyne, United Kingdom. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Interactive Design Systems Conference

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Publisher :
ISBN 13 :
Total Pages : 314 pages
Book Rating : 4.X/5 ( download)

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Book Synopsis Interactive Design Systems Conference by :

Download or read book Interactive Design Systems Conference written by and published by . This book was released on 1977 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Conference Proceedings

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Publisher :
ISBN 13 :
Total Pages : 404 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Conference Proceedings by :

Download or read book Conference Proceedings written by and published by . This book was released on 2004 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Smashing Book

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Publisher :
ISBN 13 : 9783943075380
Total Pages : 311 pages
Book Rating : 4.0/5 (753 download)

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Book Synopsis The Smashing Book by :

Download or read book The Smashing Book written by and published by . This book was released on 2011 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: These eBooks are the long-awaited digital version of our bestselling printed book about best practices in modern Web design. They share valuable practical insight into design, usability and coding, provide professional advice for designing mobile applications and building successful e-commerce websites, and explain common coding mistakes and how to avoid them. You'll explore the principles of professional design thinking and graphic design and learn how to apply psychology and game theory to create engaging user experiences.

Contextual Design

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Publisher : Morgan Kaufmann
ISBN 13 : 1558604111
Total Pages : 498 pages
Book Rating : 4.5/5 (586 download)

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Book Synopsis Contextual Design by : Hugh Beyer

Download or read book Contextual Design written by Hugh Beyer and published by Morgan Kaufmann. This book was released on 1998 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only book that describes a complete approach to customer-centered design, from customer data to system design. Readers will be able to develop the work models that represent all aspects of customer work practices.

Companion Publication of the 2020 ACM Designing Interactive Systems Conference

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Publisher :
ISBN 13 : 9781450379878
Total Pages : 0 pages
Book Rating : 4.3/5 (798 download)

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Book Synopsis Companion Publication of the 2020 ACM Designing Interactive Systems Conference by : Ron Wakkary

Download or read book Companion Publication of the 2020 ACM Designing Interactive Systems Conference written by Ron Wakkary and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the ACM conference on Designing Interactive Systems 2020 (DIS 2020). DIS is the premier international and interdisciplinary conference encompassing all issues related to the design and deployment of interactive systems where designers, artists, theorists, social scientists, user experience researchers, systems engineers and many more come together to debate and shape the future of interaction systems research, design, and practice. The theme for DIS 2020 is "More than Human-Centred Design". The aim of the theme is to rethink the research and contributions we make in design and HCI, by investigating non-humanist or posthumanist alternatives. These approaches displace the human at the centre of thought and action with humans and non-humans bound together materially, ethically, and existentially. The theme is intended to encourage contributions toward new methodological or theoretical approaches that build on, and extend, existing research in order to go beyond human-centred design towards more complex understandings of our future coexistence with other kinds of materials and intelligences that blur the boundaries between humans, non-humans, and technology. We received an overwhelming and record-breaking response to our call with 578 paper submissions (139 accepted at 24% acceptance rate), 91 Pictorial submissions (25 accepted at 27% acceptance rate), 199 Provocations & Work-In-Progress papers (50 accepted at 25% acceptance rate) and 123 submissions to Demonstrations, Workshops, Doctoral Consortium papers, Student Design Competition and Design Exhibition.

Design, User Experience, and Usability. Design for Contemporary Interactive Environments

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Publisher : Springer Nature
ISBN 13 : 3030497607
Total Pages : 744 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Design, User Experience, and Usability. Design for Contemporary Interactive Environments by : Aaron Marcus

Download or read book Design, User Experience, and Usability. Design for Contemporary Interactive Environments written by Aaron Marcus and published by Springer Nature. This book was released on 2020-07-10 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 50 papers included in this volume were organized in topical sections on interactions in intelligent and IoT environments, usability aspects of handheld and mobile devices, designing games and immersive experiences, and UX studies in automotive and transport.

Proceedings of the Inaugural Conference of the National Computer Graphics Association, Washington, D.C., June 1980

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Publisher :
ISBN 13 :
Total Pages : 340 pages
Book Rating : 4.:/5 (36 download)

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Book Synopsis Proceedings of the Inaugural Conference of the National Computer Graphics Association, Washington, D.C., June 1980 by : National Computer Graphics Association (U.S.). Conference

Download or read book Proceedings of the Inaugural Conference of the National Computer Graphics Association, Washington, D.C., June 1980 written by National Computer Graphics Association (U.S.). Conference and published by . This book was released on 1980 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Human Work Interaction Design: Designing for Human Work

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Publisher : Springer
ISBN 13 : 0387367926
Total Pages : 254 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Human Work Interaction Design: Designing for Human Work by : Torkil Clemmensen

Download or read book Human Work Interaction Design: Designing for Human Work written by Torkil Clemmensen and published by Springer. This book was released on 2006-12-31 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book records the very first Working Conference of the newly established IFIP Working Group on Human-Work Interaction Design, which was hosted by the University of Madeira in 2006. The theme of the conference was on synthesizing work analysis and design sketching, with a particular focus on how to read design sketches within different approaches to analysis and design of human-work interaction. Authors were encouraged to submit papers about design sketches - for interfaces, for organizations of work etc. - that they themselves had worked on. During the conference, they presented the lessons they had learnt from the design and evaluation process, citing reasons for why the designs worked or why they did not work. Researchers, designers and analysts in this way confronted concrete design problems in complex work domains and used this unique opportunity to share their own design problems and solutions with the community. To successfully practice and do research within Human - Work Interaction Design requires a high level of personal skill, which the conference aimed at by confronting designers and work analysts and those whose research is both analysis and design. They were asked to collaborate in small groups about analysis and solutions to a common design problem.

DIS '18

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Publisher :
ISBN 13 : 9781450361460
Total Pages : 720 pages
Book Rating : 4.3/5 (614 download)

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Book Synopsis DIS '18 by : Dis

Download or read book DIS '18 written by Dis and published by . This book was released on 2018-11-02 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are pleased to welcome Designing Interactive Systems DIS 2018 to Hong Kong. DIS 2018 is the first of its kind in two ways. It is in Asia for the first time. It is also in an art and design school for the first time. The theme of the conference is Design and Diversity. The theme reflects a classic design theme - and also a foundational distinction in philosophy - of universals and particulars. Should we, as designers, follow Silicon Valley in its quest for products that engage everyone on the planet, or the architect Glenn Murcutt's conviction that he can only build in places he knows so well that his designs can be outstanding? The underlying logic of this question divides designers and design disciplines and emerges in every design process. This theme operated as a guiding tool for selecting our four keynotes, professors Jodi Forlizzi, Kun-pyo Lee, Phoebe Sengers and Erik Stolterman. During their years in design, they have lived through its diversities. We were happy that they accepted the challenge to share their experiences and thoughts about diversity to the benefit of our community. The theme was also our tool for directing the DIS community into the future. A few years from now, we hope, we will start to see answers to the challenges our keynotes are posing to us. The nucleus of the conference organization were two chairs and three technical chairs. This small group invited sixteen Subcommittee Chairs, three Pictorials chairs, and two chairs each for Workshops, Provocations and Work-in-Progress, Doctoral Consortium, and Demos. These chairs recruited 100 Associate Chairs, who recruited 1818 reviewers. Our review and decision schedule was brutal, but the organization worked through it efficiently, always with humor, and with collegial respect. DIS 2018 received 645 submissions: 405 for full papers and notes submissions; 71 for pictorials; 23 for workshops submissions; 107 for Provocations and Work-in-Progress (out of these, 19 were Provocations); 20 for Doctoral Consortium Submissions; and 19 for Demos. Acceptance rates were: 23% for papers and notes, 24% Pictorials, 55% for Workshops, 73% for Demos, 53% for PWiPs, and 50% for Doctoral Consortium. All this work led into a highly competitive conference between 9-13 June. June 9-10 were reserved for Workshops and Doctoral Consortium, and June 11-13 for 28 paper sessions. Pictorials are not in separate sessions; they are treated the same way as Full Papers. The 11th of June became an Experience Night of Demos, PWiPs, and a small design exhibition, which illuminated interaction design in Hong Kong and the Pearl River Delta. As extra, we organized a postconference trip to a few technology companies in Shenzhen, China.

Interaction Design and Children

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Publisher : Now Publishers Inc
ISBN 13 : 1601981287
Total Pages : 129 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Interaction Design and Children by : Juan Pablo Hourcade

Download or read book Interaction Design and Children written by Juan Pablo Hourcade and published by Now Publishers Inc. This book was released on 2008 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.