Impeccable Scene Design for Game, Animation and Film

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Author :
Publisher : Cypi Press
ISBN 13 : 9780956288080
Total Pages : 0 pages
Book Rating : 4.2/5 (88 download)

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Book Synopsis Impeccable Scene Design for Game, Animation and Film by : Weiye Yin

Download or read book Impeccable Scene Design for Game, Animation and Film written by Weiye Yin and published by Cypi Press. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just as a landscape without a human element can be stark or impersonal, a character without an adequate setting deprives ones perception of context. Whether in animation, film or video game production, it takes a unique skill set to generate background art that compliments but does not compete with the actors employed or the creative output of character designers. Impeccable Scene Design presents in a cohesive manner the fundamental elements in the development of effective scene design, as well as the necessary tools and skill sets. Ranging from the basics of concept, perspective and composition to the key components that make up a scene: landscapes, environments, cityscapes, atmosphere and still objects - this book is a tremendous resource. Includes invaluable advice on client negotiation, tools and software that makes this title a must for students, teachers and practitioners alike.

Game Anim: Video Game Animation Explained

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Author :
Publisher : CRC Press
ISBN 13 : 1351602454
Total Pages : 437 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Game Anim: Video Game Animation Explained by : Jonathan Cooper

Download or read book Game Anim: Video Game Animation Explained written by Jonathan Cooper and published by CRC Press. This book was released on 2019-01-14 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

Journals: Volume V

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Publisher : Lulu.com
ISBN 13 : 1387082310
Total Pages : 444 pages
Book Rating : 4.3/5 (87 download)

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Book Synopsis Journals: Volume V by : Joseph M. Alberts

Download or read book Journals: Volume V written by Joseph M. Alberts and published by Lulu.com. This book was released on with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt:

3D Game Animation For Dummies

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Author :
Publisher : For Dummies
ISBN 13 : 9780764587894
Total Pages : 399 pages
Book Rating : 4.5/5 (878 download)

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Book Synopsis 3D Game Animation For Dummies by : Kelly L. Murdock

Download or read book 3D Game Animation For Dummies written by Kelly L. Murdock and published by For Dummies. This book was released on 2005-06-10 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: * For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating storyboards, scenery, characters, and even software * Cover topics such as working with 3D coordinates, keyframing, NURBS modeling, lighting, rigging, skinning, particle effects, and more * Video game sales exceeded the movie industry's box office draw last year by $1 billion

Creative Character Design 2e

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Author :
Publisher : CRC Press
ISBN 13 : 1351261665
Total Pages : 325 pages
Book Rating : 4.3/5 (512 download)

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Book Synopsis Creative Character Design 2e by : Bryan Tillman

Download or read book Creative Character Design 2e written by Bryan Tillman and published by CRC Press. This book was released on 2019-01-24 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.

Alive Character Design

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Author :
Publisher :
ISBN 13 :
Total Pages : 175 pages
Book Rating : 4.:/5 (77 download)

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Book Synopsis Alive Character Design by : Haitao Su

Download or read book Alive Character Design written by Haitao Su and published by . This book was released on 2011 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game Magic

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Publisher : A K PETERS
ISBN 13 : 9781138427754
Total Pages : pages
Book Rating : 4.4/5 (277 download)

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Book Synopsis Game Magic by : Jeff Howard

Download or read book Game Magic written by Jeff Howard and published by A K PETERS. This book was released on 2017-09-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Make More Immersive and Engaging Magic Systems in Games Game Magic: A Designer�s Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis with practical game design advice in the form of a magical recipe book (grimoire). The book gives you an in-depth understanding of the history and structure of magic to make your games richer and deeper. It shows how to set up tables of correspondences and spell components as well as how to write programming code integrating these components as part of game mechanics. It also illustrates how to divide a simulated world into domains of influence (such as alteration, conjuration, and necromancy) and how to use specific rule systems to simulate powers within these realms. Showing you how to weave compelling magic into your games, the book is interspersed with examples that illustrate how to design and program magic systems. Working examples are available for download on a supporting website.

Directing Game Animation

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Author :
Publisher : CRC Press
ISBN 13 : 9781032410876
Total Pages : 0 pages
Book Rating : 4.4/5 (18 download)

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Book Synopsis Directing Game Animation by : Mike Jungbluth

Download or read book Directing Game Animation written by Mike Jungbluth and published by CRC Press. This book was released on 2024-03-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book breaks down the process on how to create an intentional animation vision, that can be both unique and flexible. This book looks to foster a discussion around the process, needs, and benefits of an empowered animation team and vision as a universal benefit for the entire industry.

Unity 5.x Animation Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785883690
Total Pages : 346 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Unity 5.x Animation Cookbook by : Maciej Szczesnik

Download or read book Unity 5.x Animation Cookbook written by Maciej Szczesnik and published by Packt Publishing Ltd. This book was released on 2016-05-27 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book A straightforward and easy-to-follow format. A selection of the most important tasks and problems. Carefully organized instructions to solve problems efficiently. Clear explanations of what you did. Solutions that can be applied to solve real-world problems. Who This Book Is For This book is for Unity developers who have some exposure to Unity game development who want to learn the nuances of animation in Unity. Previous knowledge of animation techniques and mecanim is not necessary. What You Will Learn Importing animations to Unity Work with different animation assets and components Create, visualize, and edit animated creatures Animating game cut scenes Design character actions and expressions Create gameplay by animating characters and environments Use animations to drive in-game logic In Detail This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently. Style and approach This practical no-nonsense guide is recipe-based with real-world examples of almost all the techniques mentioned.

Ultimate Game Design: Building Game Worlds

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 9780072228991
Total Pages : 372 pages
Book Rating : 4.2/5 (289 download)

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Book Synopsis Ultimate Game Design: Building Game Worlds by : Tom Meigs

Download or read book Ultimate Game Design: Building Game Worlds written by Tom Meigs and published by McGraw Hill Professional. This book was released on 2003-06-09 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build games with techniques and insights from a pro.

The Fairyland Series (Books 1-3)

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Author :
Publisher : Feiwel & Friends
ISBN 13 : 1466885548
Total Pages : 896 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis The Fairyland Series (Books 1-3) by : Catherynne M. Valente

Download or read book The Fairyland Series (Books 1-3) written by Catherynne M. Valente and published by Feiwel & Friends. This book was released on 2014-11-18 with total page 896 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fairyland Series (Books 1-3): The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making, The Girl Who Fell Beneath Faiyland and Led the Revels There, and The Girl Who Soared Over Fairyland and Cut the Moon in Two "One of the most extraordinary works of fantasy, for adults or children, published so far this century"—Time magazine, on the Fairyland series Twelve-year-old September lives in Omaha, and used to have an ordinary life, until her father went to war and her mother went to work. One day, September is met at her kitchen window by a Green Wind (taking the form of a gentleman in a green jacket) who invites her on an adventure, implying that her help is needed in Fairyland. . . . Perfect for fans new to the series, the first three books of Catherynne M. Valente's Fairyland Series are available together in this bundle. The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making: Upon arriving in Fairyland, September learns the new Marquess is unpredictable and fickle, and also not much older than she is. Only September can retrieve a talisman the Marquess wants from the enchanted woods, and if she doesn't . . . then the Marquess will make life impossible for the inhabitants of Fairyland. The Girl Who Fell Beneath Fairyland and Led the Revels There: September has longed to return to Fairyland after her first adventure there. And when she finally does, she learns that its inhabitants have been losing their shadows—and their magic—to the world of Fairyland Below. This underworld has a new ruler: Halloween, the Hollow Queen, who is September's shadow. And Halloween does not intend to give Fairyland's shadows back. The Girl Who Soared Over Fairyland and Cut the Moon in Two: September misses Fairyland and her friends Ell, the Wyverary, and the boy Saturday. She longs to leave the routines of home and embark on a new adventure. Little does she know that this time, she will be spirited away to the moon, reunited with her friends, and find herself faced with saving Fairyland from a Moon-Yeti with great and mysterious powers.

Timing for Animation

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240517148
Total Pages : 173 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Timing for Animation by : Harold Whitaker

Download or read book Timing for Animation written by Harold Whitaker and published by Taylor & Francis. This book was released on 2002 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Learn all the tips and tricks of the trade from the professionals. Highly illustrated throughout, points made in the text are demonstrated with the help of numerous superb drawn examples."--

The Art Direction Handbook for Film

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136068694
Total Pages : 352 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis The Art Direction Handbook for Film by : Michael Rizzo

Download or read book The Art Direction Handbook for Film written by Michael Rizzo and published by Taylor & Francis. This book was released on 2013-07-18 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you'd like to be an art director or already are one, this book contains valuable solutions that will help you get ahead. This comprehensive, thorough professional manual details the set-up of the art department and the day-to-day job duties: scouting for locations, research, executing the design concept, constructing scenery, and surviving production. You will not only learn how to do the job, but how to succeed and secure future jobs. Rounding out the text is an extensive collection of useful forms and checklists, along with interviews with prominent art directors, relevant real-life anecdotes, and blueprints, sketches, photographs, and stills from Hollywood sets.

Dangerous Liaisons

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Author :
Publisher : Metropolitan Museum of Art
ISBN 13 : 0300107145
Total Pages : 130 pages
Book Rating : 4.3/5 (1 download)

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Book Synopsis Dangerous Liaisons by : Harold Koda

Download or read book Dangerous Liaisons written by Harold Koda and published by Metropolitan Museum of Art. This book was released on 2006 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: An alluring look at the relationship of clothing and interior design in 18th-century France

The Million Dollar Mermaid

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Publisher :
ISBN 13 : 9780743404051
Total Pages : 416 pages
Book Rating : 4.4/5 (4 download)

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Book Synopsis The Million Dollar Mermaid by : Esther Williams

Download or read book The Million Dollar Mermaid written by Esther Williams and published by . This book was released on 1999 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Not since David Niven wrote the bestselling THE MOON'S A BALLOON has one of Hollywood's great stars written with real wit and candour about what it was like to work in the movie factories. In this glamorous world actors were pampered and coddled, yet expected to work without complaint for long, hard hours; made into an object of desire for millions of people and live in a world of almost total unreality, while still being expected to go about the business of finding a partner and raising a family, and avoiding personal scandal at all costs. Now, for the thousands of fans of the Golden Age of Hollywood comes Esther William's wonderfully witty, fresh and frank autobiography, all about an 18 year old girl who reluctantly answers the call of MGM and finds herself launched in a career that will last almost twenty years. During her career, she helped to create a genre of film that seems almost unimaginable today, yet which still holds its original freshness and fascination. Whether speaking of her own marriages, divorces, and love affairs or telling tales about the legends of the studio era, Williams is acutely perceptive and always uncompromisingly honest.

The Dracula Tape

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Author :
Publisher : JSS Literary Productions, LLC
ISBN 13 : 0979625726
Total Pages : 229 pages
Book Rating : 4.9/5 (796 download)

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Book Synopsis The Dracula Tape by : Fred Saberhagen

Download or read book The Dracula Tape written by Fred Saberhagen and published by JSS Literary Productions, LLC. This book was released on 2020-01-30 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The never before told story behind the legend of Count Dracula! The story of the Count’s greatest love, Mina Harker, and the bloodthirsty vampire hunters whose cruel pursuit drove the master of the night to actions ever more ruthless. The Count Dracula sets the record straight … The first in the Saberhagen Dracula series.

The Marzipan Pig

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Author :
Publisher : New York Review of Books
ISBN 13 : 1681370034
Total Pages : 79 pages
Book Rating : 4.6/5 (813 download)

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Book Synopsis The Marzipan Pig by : Russell Hoban

Download or read book The Marzipan Pig written by Russell Hoban and published by New York Review of Books. This book was released on 2016-10-04 with total page 79 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who but Russell Hoban could weave a tale of life’s pleasures and pain around a candy pig? And who but Quentin Blake could make the most poignant of stories so lighthearted and delightful? In this episodic picture book by an inimitable author-illustrator duo, a fantastic chain of events is triggered by the unacknowledged fall of a marzipan pig behind the sofa. We meet in quick succession a heartsick mouse, a lonely grandfather clock, an owl in love with a taxi meter, a worker bee, a fading hibiscus flower, a mouse who greets the dawn dancing, and finally a boy who guesses at the true relations between things. Appealing to the unsentimental yet sensitive nature of children, The Marzipan Pig is exquisitely attuned to the bittersweet wonder of life and to the sentience of all beings.