Identity and Collaboration in World of Warcraft

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Publisher : Parlor Press LLC
ISBN 13 : 1602356254
Total Pages : 128 pages
Book Rating : 4.6/5 (23 download)

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Book Synopsis Identity and Collaboration in World of Warcraft by : Phillip Michael Alexander

Download or read book Identity and Collaboration in World of Warcraft written by Phillip Michael Alexander and published by Parlor Press LLC. This book was released on 2018-03-25 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Electracy and Transmedia Studies | Series Editors: Jan Rune Holmevik and Cynthia Haynes. IDENTITY AND COLLABORATION IN WORLD OF WARCRAFT tells the story of what happens when a Cherokee gamer, using a storyteller’s perspective and a methodology built from equal parts Indigenous tradition and current academic field knowledge, spends a year in what was at-the-time the largest online video game in the world. Following from work by James Paul Gee and Bonnie Nardi, Phillip Michael Alexander ventured forth into the game world to see what someone who was a gamer long before he was an academic might see in this same fascinating virtual space. In working with, playing with, and sharing the stories of a ten-person “raid” group—players performing at the highest level within the game—he set out to determine how those gamers most invested in success built identities and communities. The resulting work is a reader-friendly, theory-informed, virtual-boots-on-the-virtual-ground look at how gamers craft in-game identities, find like-minded gamers to form group identities, then organize to do staggering amounts of work in a virtual world. For anyone who ever wondered what the appeal of World of Warcraft is, Phillip Michael Alexander illustrates how some of the most active, most engaged, and most talented players spend their time in that virtual world.

Individual Copycats

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Publisher :
ISBN 13 : 9781267489852
Total Pages : 215 pages
Book Rating : 4.4/5 (898 download)

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Book Synopsis Individual Copycats by : Phillip Michael Alexander

Download or read book Individual Copycats written by Phillip Michael Alexander and published by . This book was released on 2012 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: This dissertation uses the Massively Multiplayer Online Game (MMOG) World of Warcraft as a location for inquiry into how players learn to collaborate, forge identities, and achieve both personal and group goals. [The author focuses] specifically on a memetics based framework, looking at how memes operate within WoW while paying careful attention to what gamers do to develop individual and group identities in light of so many things in the game being memetic. The study focuses around two guiding principles: there{u2019}s a lot of modeling and copying/replicating happening in WoW, but gamers still work to build individual and group identities that represent something unique.--Abstract.

Digital Culture, Play, and Identity

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Publisher : MIT Press
ISBN 13 : 0262033704
Total Pages : 313 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Digital Culture, Play, and Identity by : Hilde Corneliussen

Download or read book Digital Culture, Play, and Identity written by Hilde Corneliussen and published by MIT Press. This book was released on 2008 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds.The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design - as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted.The contributors examine the ways that gameworlds reflect the real world - exploring such topics as World of Warcraft as a "capitalist fairytale" and the game's construction of gender; the cohesiveness of the gameworld in terms of geography, mythology, narrative, and the treatment of death as a temporary state; aspects of play, including "deviant strategies" perhaps not in line with the intentions of the designers; and character - both players' identification with their characters and the game's culture of naming characters." -- BOOK JACKET.

ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848828543
Total Pages : 418 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria by : Ina Wagner

Download or read book ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria written by Ina Wagner and published by Springer Science & Business Media. This book was released on 2009-08-19 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of ECSCW’09, the 11th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. These proceedings represent discussions and contributions to ongoing challenges. One challenge comes from emerging new technologies connected to ‘social computing’, gaming, as well as applications supporting citizen participation in their communities. As boundaries between home and work erode with the increased movement of work into home environments, and new applications further blur the once separate conceptions of work and leisure, our intellectual community faces challenges in the ways we think about and study work. Other challenges result from transformations of the world of work itself and the role of IT in these. They have been taken up in in-depth studies of design practice, software development, and manufacturing, as well as in the growing body of research on health care contexts and applications. Finally, there is the question of what is the European perspective in our community and whether it is worthwhile to anchor our research more firmly in such a perspective. Of high relevance to our field is the strong grounding of technology development in an understanding of human activity. The nineteen full papers, four short papers and one discussion paper selected for this conference deal with and reflect on some of these challenges, thus representing the lively debate currently ongoing in our field of research.

The SAGE Encyclopedia of Out-of-School Learning

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Publisher : SAGE Publications
ISBN 13 : 1483385205
Total Pages : 992 pages
Book Rating : 4.4/5 (833 download)

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Book Synopsis The SAGE Encyclopedia of Out-of-School Learning by : Kylie Peppler

Download or read book The SAGE Encyclopedia of Out-of-School Learning written by Kylie Peppler and published by SAGE Publications. This book was released on 2017-04-11 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt: The SAGE Encyclopedia of Out-of-School Learning documents what the best research has revealed about out-of-school learning: what facilitates or hampers it; where it takes place most effectively; how we can encourage it to develop talents and strengthen communities; and why it matters. Key features include: Approximately 260 articles organized A-to-Z in 2 volumes available in a choice of electronic or print formats. Signed articles, specially commissioned for this work and authored by key figures in the field, conclude with Cross References and Further Readings to guide students to the next step in a research journey. Reader’s Guide groups related articles within broad, thematic areas to make it easy for readers to spot additional relevant articles at a glance. Detailed Index, the Reader’s Guide, and Cross References combine for search-and-browse in the electronic version. Resource Guide points to classic books, journals, and web sites, including those of key associations.

Using Apps for Learning Across the Curriculum

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Author :
Publisher : Routledge
ISBN 13 : 1317668499
Total Pages : 282 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis Using Apps for Learning Across the Curriculum by : Richard Beach

Download or read book Using Apps for Learning Across the Curriculum written by Richard Beach and published by Routledge. This book was released on 2014-10-17 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can apps be used to foster learning with literacy across the curriculum? This book offers both a theoretical framework for considering app affordances and practical ways to use apps to build students’ disciplinary literacies and to foster a wide range of literacy practices. Using Apps for Learning Across the Curriculum presents a wide range of different apps and also assesses their value features methods for and apps related to planning instruction and assessing student learning identifies favorite apps whose affordances are most likely to foster certain disciplinary literacies includes resources and apps for professional development provides examples of student learning in the classroom A website (www.usingipads.pbworks.com) with resources for teaching and further reading for each chapter, a link to a blog for continuing conversations about topics in the book (appsforlearningliteracies.com), and more enhance the usefulness of the book.

Handbook of Research on Technoself: Identity in a Technological Society

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Author :
Publisher : IGI Global
ISBN 13 : 1466622121
Total Pages : 741 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Handbook of Research on Technoself: Identity in a Technological Society by : Luppicini, Rocci

Download or read book Handbook of Research on Technoself: Identity in a Technological Society written by Luppicini, Rocci and published by IGI Global. This book was released on 2012-10-31 with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides insights to better enhance the understanding of technology's widespread intertwinement with human identity within an advancing technological society"--Provided by publisher.

Working the Crowd

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Publisher : BCS, The Chartered Institute
ISBN 13 : 1780171269
Total Pages : 191 pages
Book Rating : 4.7/5 (81 download)

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Book Synopsis Working the Crowd by : Eileen Brown

Download or read book Working the Crowd written by Eileen Brown and published by BCS, The Chartered Institute. This book was released on 2012 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engaging with social media such as Facebook, Twitter, blogs and social news sites is now a key part of global business communications. This book is an excellent resource for anyone planning a social media strategy or individual campaign . The new edition covers the latest thinking, practices and technology such as Google+.

A Burkean Analysis of "World of Warcraft": Identity Work in a Virtual Environment

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (612 download)

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Book Synopsis A Burkean Analysis of "World of Warcraft": Identity Work in a Virtual Environment by :

Download or read book A Burkean Analysis of "World of Warcraft": Identity Work in a Virtual Environment written by and published by . This book was released on 2002 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A Burkean analysis of "World of Warcraft": Identity work in a virtual environment.

Adaptivity as a Transformative Disposition

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Publisher : Springer Science & Business Media
ISBN 13 : 9814560170
Total Pages : 322 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis Adaptivity as a Transformative Disposition by : David Hung

Download or read book Adaptivity as a Transformative Disposition written by David Hung and published by Springer Science & Business Media. This book was released on 2013-11-19 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume introduces the concept of ‘adaptivity’ as occurring when, say, individuals cross boundaries. Through illustrations from both formal and informal learning, the book seeks to provide learning designs and frameworks for adaptivity. This book is unique as it ties together: a) social-individual dialectics; and b) adaptive learning as it relates to creativity and imagination. It highlights case studies from social / new media contexts, school learning milieux, and formal and informal situations. It approaches adaptive learning from the perspectives of students, teachers, school leaders, and participants in social media and other digitally mediated environments. The book is a valuable resource for practitioners and academics who are interested in adaptivity as a learning disposition.

Being Virtual

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Publisher : John Wiley & Sons
ISBN 13 : 9780470712085
Total Pages : 272 pages
Book Rating : 4.7/5 (12 download)

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Book Synopsis Being Virtual by : Davey Winder

Download or read book Being Virtual written by Davey Winder and published by John Wiley & Sons. This book was released on 2008-05-27 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thanks to the Internet, it has never been so easy to become the person of your wildest dreams. Immersive 3D worlds such as Second Life and THERE.com provide an escape route from the ordinary, into a virtual world where you have the power to mould your life in any way you please. Forget about walking, wheelchair users can fly. Pensioners wipe away the pains of age, discovering youthful exuberance and making young friends once more. No wonder it has become harder than ever to honestly answer the question: who am I? In Being Virtual, Davey Winder looks at how an increasing number of us are living part-real, part-virtual lives, and how it affects who we are. He looks at the opportunities and dangers that a virtual identity offers us, how we juggle our real and online lives, and what happens when one spills over into the other... He uses his own personal experiences to bring the issues to life, and backs them up with the real-life stories of others and testimony from the experts. Along the way, he looks at some fascinating questions such as: Are you a virtual liar? What happens when our virtual and real worlds collide? Why will you talk to anyone online, but nobody on the train to work? Why do so many middle-aged men transform into teenage girls online? Is it possible to have any secrets in such a connected world? Being Virtual gives a glimpse into the future of human identity, and is a must-read for anyone who uses the Internet to enhance - or escape from - their 'ordinary' life. About the author Davey Winder has been a freelance journalist for 16 years, and is Contributing Editor of the best-selling IT magazine, PC Pro. He has picked up many awards including Technology Journalist of the Year and IT Security Journalist of the Year. A founder member of the Internet Society of England and author of more than 20 books, his blog can be found at: http://happygeeknewmedia.blogspot.com/

Interdisciplinary Applications of Electronic Collaboration Approaches and Technologies

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Publisher : IGI Global
ISBN 13 : 1466620218
Total Pages : 300 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Interdisciplinary Applications of Electronic Collaboration Approaches and Technologies by : Kock, Ned

Download or read book Interdisciplinary Applications of Electronic Collaboration Approaches and Technologies written by Kock, Ned and published by IGI Global. This book was released on 2012-08-31 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent and advancement of E-Collaboration tools, our way of social interaction and online social behavior has altered drastically. With new ways of communicating and working together, we must understand how this affects human behavior. Interdisciplinary Applications of Electronic Collaboration Approaches and Technologies addresses the design and implementation of e-collaboration technologies, assesses its behavioral impact on individuals and groups, and presents theoretical considerations on links between the use of e-collaboration technologies and behavioral patterns. An innovative collection of the latest research findings, this book covers significant topics such as Web-based chat tools, Web-based asynchronous conferencing tools, e-mail, listservs and many others, perfect for academics, researchers, and professionals alike.

Human Resources Management: Concepts, Methodologies, Tools, and Applications

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Publisher : IGI Global
ISBN 13 : 1466616024
Total Pages : 1616 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Human Resources Management: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Human Resources Management: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2012-05-31 with total page 1616 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human resources management is essential for any workplace environment and is deemed most effective when a strategic focus is in place to ensure that people can facilitate that achievement of organizational goals. But, effective human resource management also contains an element of risk management for an organization which, as a minimum, ensures legislative compliance. Human Resources Management: Concepts, Methodologies, Tools, and Applications compiles the most sought after case studies, architectures, frameworks, methodologies, and research related to human resources management. Including over 100 chapters from professional, this three-volume collection presents an in-depth analysis on the fundamental aspects, tools and technologies, methods and design, applications, managerial impact, social/behavioral perspectives, critical issues, and emerging trends in the field, touching on effective and ineffective management practices when it comes to human resources. This multi-volume work is vital and highly accessible across the hybrid domain of business and management, essential for any library collection.

The Oxford Handbook of Virtuality

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Publisher : Oxford Handbooks
ISBN 13 : 0199826161
Total Pages : 794 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis The Oxford Handbook of Virtuality by : Mark Grimshaw

Download or read book The Oxford Handbook of Virtuality written by Mark Grimshaw and published by Oxford Handbooks. This book was released on 2014-02 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is a compendium of thinking on virtuality and its relationship to reality from the perspective of a variety of philosophical and applied fields of study. Topics covered include presence, immersion, emotion, ethics, utopias and dystopias, image, sound, literature, AI, law, economics, medical and military applications, religion, and sex.

Digital Discourse

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Publisher : Oxford University Press
ISBN 13 : 0199339732
Total Pages : 408 pages
Book Rating : 4.1/5 (993 download)

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Book Synopsis Digital Discourse by : Crispin Thurlow

Download or read book Digital Discourse written by Crispin Thurlow and published by Oxford University Press. This book was released on 2011-10-26 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Discourse offers a distinctly sociolinguistic perspective on the nature of language in digital technologies. It starts by simply bringing new media sociolinguistics up to date, addressing current technologies like instant messaging, textmessaging, blogging, photo-sharing, mobile phones, gaming, social network sites, and video sharing. Chapters cover a range of communicative contexts (journalism, gaming, tourism, leisure, performance, public debate), communicators (professional and lay, young people and adults, intimates and groups), and languages (Irish, Hebrew, Chinese, Finnish, Japanese, German, Greek, Arabic, and French). The volume is organized around topics of primary interest to sociolinguists, including genre, style and stance. With commentaries from the two most internationally recognized scholars of new media discourse (Naomi Baron and Susan Herring) and essays by well-established scholars and new voices in sociolinguistics, the volume will be more current, more diverse, and more thematically unified than any other collection on the topic.

Fifty Key Video Games

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Publisher : Taylor & Francis
ISBN 13 : 1000596168
Total Pages : 351 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Fifty Key Video Games by : Bernard Perron

Download or read book Fifty Key Video Games written by Bernard Perron and published by Taylor & Francis. This book was released on 2022-07-26 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day. This volume covers a variety of historical periods and platforms, genres, commercial impact, artistic choices, contexts of play, typical and atypical representations, uses of games for specific purposes, uses of materials or techniques, specific subcultures, repurposing, transgressive aesthetics, interfaces, moral or ethical impact, and more. Key video games featured include Animal Crossing, Call of Duty, Grand Theft Auto, The Legend of Zelda, Minecraft, PONG, Super Mario Bros., Tetris, and World of Warcraft. Each game is closely analyzed in order to properly contextualize it, to emphasize its prominent features, to show how it creates a unique experience of gameplay, and to outline the ways it might speak about society and culture. The book also acts as a highly accessible showcase to a range of disciplinary perspectives that are found and practiced in the field of game studies. With each entry supplemented by references and suggestions for further reading, Fifty Key Video Games is an indispensable reference for anyone interested in video games.

The Psychology of Social Networking Vol. 2

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110473852
Total Pages : 246 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis The Psychology of Social Networking Vol. 2 by : Giuseppe Riva

Download or read book The Psychology of Social Networking Vol. 2 written by Giuseppe Riva and published by Walter de Gruyter GmbH & Co KG. This book was released on 2016-08-22 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describe the Psychology of Social Networking. In order to 'be online', an individual has to create an online presence. This online self is presented in different ways, with diverse goals and aims in order to engage in different social media activities and to achieve desired outcomes. The authors propose a wide overview of the psychology of social networking and the several implications of new media in our lives.