Hybrid Museum Experiences

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Publisher :
ISBN 13 : 9789463726443
Total Pages : pages
Book Rating : 4.7/5 (264 download)

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Book Synopsis Hybrid Museum Experiences by : Annika Waern

Download or read book Hybrid Museum Experiences written by Annika Waern and published by . This book was released on 2022-04-04 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "So you're the one getting this gift? Lucky you! Someone who knows you has visited the museum. They searched out things they thought you would care about, and they took photos and left messages for you." This is the welcoming message for the Gift app, designed to create a very personal museum visit. Hybrid Museum Experiences use new technologies to augment, expand or alter the physical experience of visiting the museum. They are designed to be experienced in close relation to the physical space and exhibit. In this book we discuss three forms of hybridity in museum experiences: incorporating the digital and the physical, creating social, yet personal and intimate experiences, and exploring ways to balance visitor participation and museum curation. The book reports on a three-year cross-disciplinary research project in which artists, design researchers and museum professionals have collaborated to create technology-mediated experiences that merge with the museum environment.

Multiculturalism in Art Museums Today

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Publisher : Rowman & Littlefield
ISBN 13 : 0759124116
Total Pages : 381 pages
Book Rating : 4.7/5 (591 download)

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Book Synopsis Multiculturalism in Art Museums Today by : Joni Boyd Acuff

Download or read book Multiculturalism in Art Museums Today written by Joni Boyd Acuff and published by Rowman & Littlefield. This book was released on 2014-07-08 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at museum educators, Multiculturalism in Art Museums Today seeks to marry museum and multicultural education theories. It reveals how the union of these theories yields more equitable educational practices and guides museum educators to address misrepresentation, exclusivity, accessibility, and educational inequality. This contemporary text is directive; it encourages museum educators to consider the critical multicultural education theoretical framework in their day-to-day functions in order to illuminate and combat shortcomings at the crux of museum education: Museum Educators as Change Agents Inclusion versus Exclusion Collaboration with Diverse Audiences Responsive Pedagogy This book adopts a broad definition of multiculturalism, which names not only race and ethnicity as concerns, but also gender, sexual orientation, religion, ability, age, and class. While focusing on these various facets of identity, the authors demonstrate how museums are social systems that should offer comprehensive, diverse educational experiences not only through exhibitions but through other educational activities. The authors pull from their own research and practical experiences which exemplify how museums have been and can be attentive to these areas of identity. Multiculturalism in Art Museums Today is hopeful and inspiring, as it identifies and commends the positive and effective practices that some museum educators have enacted in an effort to be inclusive. Museum educators are at the front-line interacting with the public on a daily basis. Thus, these educators can be the real vanguard of change, modeling critical multicultural behavior and practices.

Exhibitions for Social Justice

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Publisher : Routledge
ISBN 13 : 1351869175
Total Pages : 284 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis Exhibitions for Social Justice by : Elena Gonzales

Download or read book Exhibitions for Social Justice written by Elena Gonzales and published by Routledge. This book was released on 2019-07-17 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exhibitions for Social Justice assesses the state of curatorial work for social justice in the Americas and Europe today. Analyzing best practices and new curatorial work to support all those working on exhibitions, Gonzales expounds curatorial practices that lie at the nexus of contemporary museology and neurology. From sharing authority, to inspiring action and building solidarity, the book demonstrates how curators can make the most of visitors’ physical and mental experience of exhibitions. Drawing on ethnographic and archival work at over twenty institutions with nearly eighty museum professionals, as well as scholarship in the public humanities, visual culture, cultural studies, memory studies, and brain science, this project steps back from the detailed institutional histories of how exhibitions come to be. Instead, it builds a set of curatorial practices by examining the work behind the finished product in the gallery. Demonstrating that museums have the power to help our society become more hospitable, equitable, and sustainable, Exhibitions for Social Justice will be of interest to scholars and students of museum and heritage studies, gallery studies, arts and heritage management, and politics. It will also be valuable reading for museum professionals and anyone else working with exhibitions who is looking for guidance on how to ensure their work attains maximum impact.

Museum Processes in China

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Publisher :
ISBN 13 : 9789463723527
Total Pages : 0 pages
Book Rating : 4.7/5 (235 download)

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Book Synopsis Museum Processes in China by : Chui-Fun Selina Ho

Download or read book Museum Processes in China written by Chui-Fun Selina Ho and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book challenges the museum enterprise in China as a state monopoly and considers it as a new cultural agency that has emerged in the early twenty-first century. Following a constructive and multi-perspectival approach, it discusses the roles of political and cultural-economic agents, museum intermediaries, and museum publics in the interlinked processes of regulation, cultural production and consumption, and the issues of identity and representation faced by the art museums in the Greater Pearl River Delta Region. It broadly traces the art museum from its origin as a tool of nationalism and adoption as a vehicle of modernization in both nationalist and early communist periods, until its role in the present, as it reflects the contested and alternative representations, diverse publics, and fissured identities of the post-economic reform period of China.

Multidisciplinary Perspectives Towards Building a Digitally Competent Society

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Publisher : IGI Global
ISBN 13 : 1668452766
Total Pages : 338 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Multidisciplinary Perspectives Towards Building a Digitally Competent Society by : Bansal, Sanjeev

Download or read book Multidisciplinary Perspectives Towards Building a Digitally Competent Society written by Bansal, Sanjeev and published by IGI Global. This book was released on 2022-06-17 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world is undergoing a transformation as technology enters every ecosystem. Subsequently, there is a need to develop higher-order digital skills to ensure one's employability as professionals need to build digital competencies to remain competitive in the current work environment. Additionally, businesses must also continue to update their digital practices in order to remain relevant. Multidisciplinary Perspectives Towards Building a Digitally Competent Society explores multidisciplinary perspectives towards building a more digitally competent society, considers new business models and the need for organizations and individuals to develop the right mindset to embrace digitalization, and discusses how social capital can become a key driver in crafting a whole new digitally competent social fabric. Covering topics such as technological transformation, social media, and corporate social responsibility, this reference work is ideal for corporate practitioners, business owners, policymakers, scholars, researchers, practitioners, instructors, and students.

Virtual Heritage

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Publisher : Ubiquity Press
ISBN 13 : 1914481011
Total Pages : 153 pages
Book Rating : 4.9/5 (144 download)

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Book Synopsis Virtual Heritage by : Erik Malcolm Champion

Download or read book Virtual Heritage written by Erik Malcolm Champion and published by Ubiquity Press. This book was released on 2021-07-22 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.

Beyond Matter, Within Space

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Publisher : Hatje Cantz Verlag
ISBN 13 : 3775757589
Total Pages : 578 pages
Book Rating : 4.7/5 (757 download)

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Book Synopsis Beyond Matter, Within Space by : Lívia Nolasco-Rózsás

Download or read book Beyond Matter, Within Space written by Lívia Nolasco-Rózsás and published by Hatje Cantz Verlag. This book was released on 2024-08-28 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exhibition spaces are physical places of knowledge production and exchange. Their spatial properties play an important role in contextualizing information. Virtual stagings of exhibitions should therefore retain these properties. The Beyond Matter research project (2019–23) aims to unravel the intertwining of physical and virtual structures and their impact on spatial aspects in art production, curating, and art education, and thus to identify ways to preserve cultural heritage in the digital age. This publication offers a comprehensive overview of the diverse research activities, exhibition and book projects, and symposia that have taken place or emerged in the course of the international Beyond Matter project at the various partner institutions.

Augmented Reality in Tourism, Museums and Heritage

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Publisher : Springer Nature
ISBN 13 : 3030701980
Total Pages : 327 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Augmented Reality in Tourism, Museums and Heritage by : Vladimir Geroimenko

Download or read book Augmented Reality in Tourism, Museums and Heritage written by Vladimir Geroimenko and published by Springer Nature. This book was released on 2021-04-24 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world. The authors explore the opportunities and challenges of augmented reality applications, their current status and future trends, informal learning and heritage preservation, mixed reality environments and immersive installations, cultural heritage education and tourism promotion, visitors with special needs, and emerging post-COVID-19 museums and heritage sites. Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain is essential reading not only for researchers, application developers, educators, museum curators, tourism and cultural heritage promoters, but also for students (both graduates and undergraduates) and anyone who is interested in the efficient and practical use of augmented reality technology.

Decolonizing Museums

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Publisher : Univ of North Carolina Press
ISBN 13 : 0807837148
Total Pages : 249 pages
Book Rating : 4.8/5 (78 download)

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Book Synopsis Decolonizing Museums by : Amy Lonetree

Download or read book Decolonizing Museums written by Amy Lonetree and published by Univ of North Carolina Press. This book was released on 2012 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museum exhibitions focusing on Native American history have long been curator controlled. However, a shift is occurring, giving Indigenous people a larger role in determining exhibition content. In Decolonizing Museums, Amy Lonetree examines the co

Capital Culture

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Publisher : University of Chicago Press
ISBN 13 : 022606784X
Total Pages : 649 pages
Book Rating : 4.2/5 (26 download)

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Book Synopsis Capital Culture by : Neil Harris

Download or read book Capital Culture written by Neil Harris and published by University of Chicago Press. This book was released on 2013-09-30 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: American art museums flourished in the late twentieth century, and the impresario leading much of this growth was J. Carter Brown, director of the National Gallery of Art in Washington, DC, from 1969 to 1992. Along with S. Dillon Ripley, who served as Smithsonian secretary for much of this time, Brown reinvented the museum experience in ways that had important consequences for the cultural life of Washington and its visitors as well as for American museums in general. In Capital Culture, distinguished historian Neil Harris provides a wide-ranging look at Brown’s achievement and the growth of museum culture during this crucial period. Harris combines his in-depth knowledge of American history and culture with extensive archival research, and he has interviewed dozens of key players to reveal how Brown’s showmanship transformed the National Gallery. At the time of the Cold War, Washington itself was growing into a global destination, with Brown as its devoted booster. Harris describes Brown’s major role in the birth of blockbuster exhibitions, such as the King Tut show of the late 1970s and the National Gallery’s immensely successful Treasure Houses of Britain, which helped inspire similarly popular exhibitions around the country. He recounts Brown’s role in creating the award-winning East Building by architect I. M. Pei and the subsequent renovation of the West building. Harris also explores the politics of exhibition planning, describing Brown's courtship of corporate leaders, politicians, and international dignitaries. In this monumental book Harris brings to life this dynamic era and exposes the creation of Brown's impressive but costly legacy, one that changed the face of American museums forever.

Museums 101

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Publisher : Rowman & Littlefield
ISBN 13 : 1442230193
Total Pages : 255 pages
Book Rating : 4.4/5 (422 download)

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Book Synopsis Museums 101 by : Mark Walhimer

Download or read book Museums 101 written by Mark Walhimer and published by Rowman & Littlefield. This book was released on 2015-05-28 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for an A-Z, one-stop, comprehensive book on museums? Wish you were able to have one of the world’s leading museum consultants spend a couple of days with you, talking you through how to start a museum, how museums work, how to set up an exhibit, and more? If so, Museums 101 is the answer to your wishes. In one short volume, Mark Walhimer covers: • Essential Background, such as what is a museum, a quick history of museums, and 10 steps to starting a museum • Operational Basics, such as branding, marketing, strategic planning, governance, accessibility, and day-to-day operations • What goes on behind the scenes in a museum, ranging from finances to fundraising to art handling, exhibit management, and research • The Visitor Experience, planning a museum, designing exhibits for visitors, programming, and exhibit evaluation. Features that even the most experienced museum professionals will find useful include a community outreach checklist, a fundraising checklist, a questionnaire for people considering starting a new museum, and an exhaustive, well-organized list of online resources for museum operations. The book’s contents were overseen by a six-member international advisory board. Valuable appendixes you’ll use every day include a museum toolbox full of useful forms, checklists, and worksheets, and a glossary of essential museum-related terms. In addition to the printed book, Museums 101 also features a companion website exclusively for readers of the book. The website— museums101.com—features: • links to essential online resources in the museum world, • downloadable sample documents, • a glossary, • a bibliography of sources for further reading, and • photographs of more than 75 museums of all types. Museums 101 Advisory Board • Jim DeMersman, Executive Director, Museum on Main, Pleasanton, California, United States of America • David L. Godfrey, C.P.A., Allison & Godfrey, Certified Public Accountants, Norwalk, Connecticut, United States of America • Van A. Romans, President, Fort Worth Museum of Science and History, Fort Worth, Texas, and Board of Trustees, American Alliance of Museums, United States of America • Sergey Solovyev, Ph.D., Department of Greek & Roman Antiquities, The State Hermitage Museum, Russia • Alison Spence, Exhibitions and Loans Registrar, National Museum of Australia, Canberra ACT, Australia • Audrey Vermette, Director of Programs and Public Affairs, Canadian Museums Association, Ontario, Canada

Performing Mixed Reality

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Publisher : MIT Press
ISBN 13 : 0262546507
Total Pages : 311 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Performing Mixed Reality by : Steve Benford

Download or read book Performing Mixed Reality written by Steve Benford and published by MIT Press. This book was released on 2022-11-01 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: A computer scientist and a performance and new media theorist define and document the emerging field of mixed reality performance. Working at the cutting edge of live performance, an emerging generation of artists is employing digital technologies to create distinctive forms of interactive, distributed, and often deeply subjective theatrical performance. The work of these artists is not only fundamentally transforming the experience of theater, it is also reshaping the nature of human interaction with computers. In this book, Steve Benford and Gabriella Giannachi offer a new theoretical framework for understanding these experiences—which they term mixed reality performances—and document a series of landmark performances and installations that mix the real and the virtual, live performance and interactivity. Benford and Giannachi draw on a number of works that have been developed at the University of Nottingham's Mixed Reality Laboratory, describing collaborations with artists (most notably the group Blast Theory) that have gradually evolved a distinctive interdisciplinary approach to combining practice with research. They offer detailed and extended accounts of these works from different perspectives, including interviews with the artists and Mixed Reality Laboratory researchers. The authors develop an overarching theory to guide the study and design of mixed reality performances based on the approach of interleaved trajectories through hybrid structures of space, time, interfaces, and roles. Combinations of canonical, participant, and historic trajectories show how such performances establish complex configurations of real and virtual, local and global, factual and fictional, and personal and social.

The Multisensory Museum

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Publisher : Rowman & Littlefield
ISBN 13 : 075912356X
Total Pages : 411 pages
Book Rating : 4.7/5 (591 download)

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Book Synopsis The Multisensory Museum by : Nina Levent

Download or read book The Multisensory Museum written by Nina Levent and published by Rowman & Littlefield. This book was released on 2014-03-06 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent research in the cognitive sciences gives us a new perspective on the cognitive and sensory landscape. In The Multisensory Museum: Cross-Disciplinary Perspectives on Touch, Sound, Smell, Memory, and Space,museum expert Nina Levent and Alvaro Pascual-Leone, professor of neurology at Harvard Medical School bring together scholars and museum practitioners from around the world to highlight new trends and untapped opportunities for using such modalities as scent, sound, and touch in museums to offer more immersive experiences and diverse sensory engagement for visually- and otherwise-impaired patrons. Visitor studies describe how different personal and group identities color our cultural consumption and might serve as a compass on museum journeys. Psychologists and educators look at the creation of memories through different types of sensory engagement with objects, and how these memories in turn affect our next cultural experience. An anthropological perspective on the history of our multisensory engagement with ritual and art objects, especially in cultures that did not privilege sight over other senses, allows us a glimpse of what museums might become in the future. Education researchers discover museums as unique educational playgrounds that allow for a variety of learning styles, active and passive exploration, and participatory learning. Designers and architects suggest a framework for thinking about design solutions for a museum environment that invites an intuitive, multisensory and flexible exploration, as well as minimizes physical hurdles. While attention has been paid to accessibility for the physically-impaired since passage of the Americans with Disabilities Act, making buildings accessible is only the first small step in elevating museums to be centers of learning and culture for all members of their communities. This landmark book will help all museums go much further.

Netnography

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Publisher : SAGE
ISBN 13 : 1526482347
Total Pages : 494 pages
Book Rating : 4.5/5 (264 download)

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Book Synopsis Netnography by : Robert V Kozinets

Download or read book Netnography written by Robert V Kozinets and published by SAGE. This book was released on 2019-10-14 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Netnography is an adaptation of ethnography for the online world, pioneered by Robert Kozinets, and is concerned with the study of online cultures and communities as distinct social phenomena, rather than isolated content. In this landmark third edition, Netnography: The Essential Guide provides the theoretical and methodological groundwork as well as the practical applications, helping students both understand and do netnographic research projects of their own. Packed with enhanced learning features throughout, linking concepts to structured activities in a step by step way, the book is also now accompanied by a striking new visual design and further case studies, offering the essential student resource to conducting online ethnographic research. Real world examples provided demonstrate netnography in practice across the social sciences, in media and cultural studies, anthropology, education, nursing, travel and tourism, and others.

Exhibition Experiments

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Publisher : John Wiley & Sons
ISBN 13 : 0470695366
Total Pages : 272 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis Exhibition Experiments by : Sharon Macdonald

Download or read book Exhibition Experiments written by Sharon Macdonald and published by John Wiley & Sons. This book was released on 2008-04-30 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exhibition Experiments is a lively collection that considers experiments with museological form that challenge our understanding of - and experience with - museums. Explores examples of museum experimentalism in light of cutting-edge museum theory Draws on a range of global and topical examples, including museum experimentation, exhibitionary forms, the fate of conventional notions of ‘object’ and ‘representation’, and the impact of these changes Brings together an international group of art historians, anthropologists, and sociologists to question traditional disciplinary boundaries Considers the impact of technology on the museum space tackles a range of examples of experimentalism from many different countries, including Australia, Austria, Germany, Israel, Luxembourg, Sweden, the UK and the US Examines the changes and challenging new possibilities facing museum studies

Designing for the Museum Visitor Experience

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Publisher : Routledge
ISBN 13 : 1135090599
Total Pages : 338 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Designing for the Museum Visitor Experience by : Tiina Roppola

Download or read book Designing for the Museum Visitor Experience written by Tiina Roppola and published by Routledge. This book was released on 2013-03-05 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exhibition environments are enticingly complex spaces: as facilitators of experience; as free-choice learning contexts; as theaters of drama; as encyclopedic warehouses of cultural and natural heritage; as two-, three- and four-dimensional storytellers; as sites for self-actualizing leisure activity. But how much do we really know about the moment-by-moment transactions that comprise the intricate experiences of visitors? To strengthen the disciplinary knowledge base supporting exhibition design, we must understand more about what ‘goes on’ as people engage with the multifaceted communication environments that are contemporary exhibition spaces. The in-depth, visitor-centered research underlying this book offers nuanced understandings of the interface between visitors and exhibition environments. Analysis of visitors’ meaning-making accounts shows that the visitor experience is contingent upon four processes: framing, resonating, channeling, and broadening. These processes are distinct, yet mutually influencing. Together they offer an evidence-based conceptual framework for understanding visitors in exhibition spaces. Museum educators, designers, interpreters, curators, researchers, and evaluators will find this framework of value in both daily practice and future planning. Designing for the Museum Visitor Experience provides museum professionals and academics with a fresh vocabulary for understanding what goes on as visitors wander around exhibitions.

Critical Play

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Publisher : MIT Press
ISBN 13 : 0262518651
Total Pages : 363 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Critical Play by : Mary Flanagan

Download or read book Critical Play written by Mary Flanagan and published by MIT Press. This book was released on 2013-02-08 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.