Human-Experiential Design of Presence in Everyday Blended Reality

Download Human-Experiential Design of Presence in Everyday Blended Reality PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319303341
Total Pages : 111 pages
Book Rating : 4.3/5 (193 download)

DOWNLOAD NOW!


Book Synopsis Human-Experiential Design of Presence in Everyday Blended Reality by : John Waterworth

Download or read book Human-Experiential Design of Presence in Everyday Blended Reality written by John Waterworth and published by Springer. This book was released on 2016-05-03 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how our lives and social interactions have become split between two intertwined, but not integrated, realities: the physical and the digital. Our sense of presence in the here and now has become fragmented, and yet earlier design approaches reinforced the problem, rather than leading to improvements. The authors address these issues by laying out a new human computer interaction (HCI) design approach – human-experiential design – rooted in a return to first principles of how people understand the world, both consciously and unconsciously. The application of this approach to the design of blended reality spaces is described in detail. Examples and scenarios of designing them to overcome the problems inherent in a variety of mixed reality settings are provided. Human-Experiential Design of Presence in Everyday Blended Reality will appeal to undergraduate and graduate students and researchers in interaction design, psychology, HCI and computer application studies, as well as practicing interaction designers and computer professionals. It will also be of interest to communication, media and urban design students, and to all readers with an interest in the technology-mediated future.

Here and Now

Download Here and Now PDF Online Free

Author :
Publisher :
ISBN 13 : 9789174593723
Total Pages : 214 pages
Book Rating : 4.5/5 (937 download)

DOWNLOAD NOW!


Book Synopsis Here and Now by : Kei Hoshi

Download or read book Here and Now written by Kei Hoshi and published by . This book was released on 2012 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: The thesis claims that an experiential approach to design really does promise the possibility of scientific design of everyday life. The purpose of this thesis is to show the promise. René Descartes conceptualized the classical formulation of a mind-body dichotomy. Various resulting and unbalanced dichotomies, such as subjective-objective, internal-external, experiential-practical and so on, raise serious concerns surrounding the concept of design. The thesis raises a crucial issue about the imbalance between technological and human concerns in the context of human-computer interaction, an imbalance that has been caused partly by the mechanistic aspect of informatics and its impact on designing human computer interaction. The thesis first explores the origin of design as a distinct activity during the industrial revolution, and reviews the tide of design history from then until today. The brief review of design history indicates that design is not merely the skill of making things or presentations. This gives direction to how design can be positioned in our modern information society. Second, the author starts a critical discussion about ordinary design approaches that, it is suggested, may have hindered true human-centred design, and then introduces an alternative approach to design and research, which the author calls Human-Experiential Design. Third, the notion of Tangible Presence in Blended Reality Space is introduced. The conceptual grounding that illustrates the experiential approach to interaction design is discussed. Fourth, the thesis presents use cases and provides examples of Human-Experiential Design in specific practical contexts. The concrete examples suggest that the emphasis on 'balance' or appropriate blending is very important in the development of better interactive systems for health, capitalizing on seamless combinations of the virtual and the physical in Blended Reality Space.

Primitive Interaction Design

Download Primitive Interaction Design PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030429547
Total Pages : 133 pages
Book Rating : 4.0/5 (34 download)

DOWNLOAD NOW!


Book Synopsis Primitive Interaction Design by : Kei Hoshi

Download or read book Primitive Interaction Design written by Kei Hoshi and published by Springer Nature. This book was released on 2020-08-18 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable consumer devices, such as mobile phones and tablets, are seen as owing much of their success to the way they have been designed, not least their interface characteristics and the styles of interaction that they support. Interaction design studies point to the importance of a user-centred approach, whereby products are in principle designed around their future users’ needs and capacities. However, it is the market, and marketing, that determine which products are available for people to interact with and to a great extent what their designed characteristics are. Primitive Interaction Design is based on the realisation that designers need to be freed from the marketplace and industry pressure, and that the usual user-centred arguments are not enough to make a practical difference. Interaction designers are invited to cast themselves as “savages”, as if wielding primitive tools in concrete physical environments. A theoretical perspective is presented that opens up new possibilities for designers to explore fresh ideas and practices, including the importance of conscious and unconscious being, emptiness and trickery. Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples. This book will be of particular interest to undergraduate and graduate students and researchers in interaction design and HCI, as well as practicing interaction designers and computer professions. It will also appeal to those with an interest in psychology, anthropology, cultural studies, design and the future of technology in society.

Advances in Computer Entertainment Technology

Download Advances in Computer Entertainment Technology PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319762702
Total Pages : 911 pages
Book Rating : 4.3/5 (197 download)

DOWNLOAD NOW!


Book Synopsis Advances in Computer Entertainment Technology by : Adrian David Cheok

Download or read book Advances in Computer Entertainment Technology written by Adrian David Cheok and published by Springer. This book was released on 2018-03-02 with total page 911 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com.

The Psychosocial Reality of Digital Travel

Download The Psychosocial Reality of Digital Travel PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030912728
Total Pages : 160 pages
Book Rating : 4.0/5 (39 download)

DOWNLOAD NOW!


Book Synopsis The Psychosocial Reality of Digital Travel by : Ingvar Tjostheim

Download or read book The Psychosocial Reality of Digital Travel written by Ingvar Tjostheim and published by Springer Nature. This book was released on 2021-12-06 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book takes a fresh look at the nature of the digital travel experience, at a time when more and more people are engaged in online social interaction, games, and other virtual experiences essentially involving online visits to other places. It examines whether these experiences can seem real to the virtual traveller and, if so, under what conditions and on what grounds. The book unpacks philosophical theories relevant to the feeling of being somewhere, emphasising the importance of perception and being-in-the-world. Notions of place are outlined, based on work in tourism studies, human geography, and other applied social fields, with an aim to investigate how and when different experiences of place arise for the traveller and how these relate to telepresence – the sense of being there in another place through digital media. Findings from recent empirical studies of digital travel are presented, including a survey from which the characteristics of “digital travellers” are identified. A review of selected interactive design trends and possibilities leads to the conclusion, which draws these strands together and looks to the future of this topical and expanding field.

User-Driven Healthcare: Concepts, Methodologies, Tools, and Applications

Download User-Driven Healthcare: Concepts, Methodologies, Tools, and Applications PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1466627719
Total Pages : 1682 pages
Book Rating : 4.4/5 (666 download)

DOWNLOAD NOW!


Book Synopsis User-Driven Healthcare: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book User-Driven Healthcare: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2013-01-31 with total page 1682 pages. Available in PDF, EPUB and Kindle. Book excerpt: User-Driven Healthcare: Concepts, Methodologies, Tools, and Applications provides a global discussion on the practice of user-driven learning in healthcare and connected disciplines and its influence on learning through clinical problem solving. This book brings together different perspectives for researchers and practitioners to develop a comprehensive framework of user-driven healthcare.

Human-Centered Design of E-Health Technologies: Concepts, Methods and Applications

Download Human-Centered Design of E-Health Technologies: Concepts, Methods and Applications PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1609601793
Total Pages : 426 pages
Book Rating : 4.6/5 (96 download)

DOWNLOAD NOW!


Book Synopsis Human-Centered Design of E-Health Technologies: Concepts, Methods and Applications by : Ziefle, Martina

Download or read book Human-Centered Design of E-Health Technologies: Concepts, Methods and Applications written by Ziefle, Martina and published by IGI Global. This book was released on 2010-12-31 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book unites researchers and industry practitioners from different disciplines to share their domain-specific knowledge and contribute to a holistic introduction into the area of human-centered design for e-health applications"--Provided by publisher.

The Palgrave Encyclopedia of Urban and Regional Futures

Download The Palgrave Encyclopedia of Urban and Regional Futures PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030877450
Total Pages : 2334 pages
Book Rating : 4.0/5 (38 download)

DOWNLOAD NOW!


Book Synopsis The Palgrave Encyclopedia of Urban and Regional Futures by : Robert C. Brears

Download or read book The Palgrave Encyclopedia of Urban and Regional Futures written by Robert C. Brears and published by Springer Nature. This book was released on 2023-01-13 with total page 2334 pages. Available in PDF, EPUB and Kindle. Book excerpt: While urban settlements are the drivers of the global economy and centres of learning, culture, and innovation and nations rely on competitive dynamic regions for their economic, social, and environmental objectives, urban centres and regions face a myriad of challenges that impact the ways in which people live and work, create wealth, and interact and connect with places. Rapid urbanisation is resulting in urban sprawl, rising emissions, urban poverty and high unemployment rates, housing affordability issues, lack of urban investment, low urban financial and governance capacities, rising inequality and urban crimes, environmental degradation, increasing vulnerability to natural disasters and so forth. At the regional level, low employment, low wage growth, scarce financial resources, climate change, waste and pollution, and rising urban peri-urban competition etc. are impacting the ability of regions to meet socio-economic development goals while protecting biodiversity. The response to these challenges has typically been the application of inadequate or piecemeal solutions, often as a result of fragmented decision-making and competing priorities, with numerous economic, environmental, and social consequences. In response, there is a growing movement towards viewing cities and regions as complex and sociotechnical in nature with people and communities interacting with one another and with objects, such as roads, buildings, transport links etc., within a range of urban and regional settings or contexts. This comprehensive MRW will provide readers with expert interdisciplinary knowledge on how urban centres and regions in locations of varying climates, lifestyles, income levels, and stages development are creating synergies and reducing trade-offs in the development of resilient, resource-efficient, environmentally friendly, liveable, socially equitable, integrated, and technology-enabled centres and regions.

HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design

Download HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030601498
Total Pages : 794 pages
Book Rating : 4.0/5 (36 download)

DOWNLOAD NOW!


Book Synopsis HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design by : Constantine Stephanidis

Download or read book HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design written by Constantine Stephanidis and published by Springer Nature. This book was released on 2020-09-24 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 59 late breaking papers presented in this volume address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.

Interacting with Presence

Download Interacting with Presence PDF Online Free

Author :
Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110409690
Total Pages : 196 pages
Book Rating : 4.1/5 (14 download)

DOWNLOAD NOW!


Book Synopsis Interacting with Presence by : Giuseppe Riva

Download or read book Interacting with Presence written by Giuseppe Riva and published by Walter de Gruyter GmbH & Co KG. This book was released on 2014-10-08 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: The experience of using and interacting with the newest Virtual Reality and computing technologies is profoundly affected by the extent to which we feel ourselves to be really ‘present’ in computer-generated and -mediated augmented worlds. This feeling of 'Presence’, of “being inside the mediated world”, is key to understanding developments in applications such as interactive entertainment, gaming, psychotherapy, education, scientific visualisation, sports training and rehabilitation, and many more. This edited volume, featuring contributions from internationally renowned scholars, provides a comprehensive introduction to and overview of the topic of mediated presence - or ‘tele-presence’ - and of the emerging field of presence research. It is intended for researchers and graduate students in human-computer interaction, cognitive science, psychology, cyberpsychology and computer science, as well as for experienced professionals from the ICT industry. The editors are all well-known professional researchers in the field: Professor Giuseppe Riva from the Catholic University of Milan, Italy; Professor John Waterworth from Umeå University, Sweden; Dianne Murray, an HCI Consultant and editor of the journal “Interacting with Computers”.

Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications

Download Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030496988
Total Pages : 449 pages
Book Rating : 4.0/5 (34 download)

DOWNLOAD NOW!


Book Synopsis Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications by : Jessie Y. C. Chen

Download or read book Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2020-07-10 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.

Presence and Beyond: Evaluating User Experience in AR/MR/VR

Download Presence and Beyond: Evaluating User Experience in AR/MR/VR PDF Online Free

Author :
Publisher : Frontiers Media SA
ISBN 13 : 2832501397
Total Pages : 221 pages
Book Rating : 4.8/5 (325 download)

DOWNLOAD NOW!


Book Synopsis Presence and Beyond: Evaluating User Experience in AR/MR/VR by : Richard Skarbez

Download or read book Presence and Beyond: Evaluating User Experience in AR/MR/VR written by Richard Skarbez and published by Frontiers Media SA. This book was released on 2022-10-03 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Multidisciplinary Applications of Extended Reality for Human Experience

Download Multidisciplinary Applications of Extended Reality for Human Experience PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 :
Total Pages : 513 pages
Book Rating : 4.3/5 (693 download)

DOWNLOAD NOW!


Book Synopsis Multidisciplinary Applications of Extended Reality for Human Experience by : Kajla, Tanveer

Download or read book Multidisciplinary Applications of Extended Reality for Human Experience written by Kajla, Tanveer and published by IGI Global. This book was released on 2024-08-01 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today's rapidly evolving digital landscape, extended reality (XR) technologies have emerged as transformative tools that blur the boundaries between the physical and digital worlds. However, with this innovation comes a host of complex challenges. From ethical considerations in virtual reality research to legal and regulatory hurdles in extended reality, navigating this dynamic terrain requires a deep understanding of technology and human behavior. The lack of comprehensive resources that bridge these disciplines poses a significant barrier to those seeking to harness the full potential of immersive technologies. Multidisciplinary Applications of Extended Reality for Human Experience addresses this critical gap by offering a multidisciplinary exploration of XR's impact on society. Through expert contributions from diverse fields, including psychology, sociology, design, and culture, this book provides a comprehensive understanding of how XR technologies are reshaping human perceptions and interactions. It serves as a foundational text for academics, researchers, and industry professionals seeking to navigate the complexities of immersive technologies and their profound implications for human life.

Everyday Virtual and Augmented Reality

Download Everyday Virtual and Augmented Reality PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031058046
Total Pages : 257 pages
Book Rating : 4.0/5 (31 download)

DOWNLOAD NOW!


Book Synopsis Everyday Virtual and Augmented Reality by : Adalberto Simeone

Download or read book Everyday Virtual and Augmented Reality written by Adalberto Simeone and published by Springer Nature. This book was released on 2023-02-18 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.

Advances in Design and Digital Communication IV

Download Advances in Design and Digital Communication IV PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031472810
Total Pages : 992 pages
Book Rating : 4.0/5 (314 download)

DOWNLOAD NOW!


Book Synopsis Advances in Design and Digital Communication IV by : Nuno Martins

Download or read book Advances in Design and Digital Communication IV written by Nuno Martins and published by Springer Nature. This book was released on 2023-11-30 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reports on research findings and practical lessons featuring advances in the areas of digital and interaction design, graphic design and branding, design education, society and communication in design practice, and related ones. Gathering the proceedings of the 7th International Conference on Digital Design and Communication, Digicom 2023, held on November 9-11, 2023, as a hybrid event, in/from Barcelos, Portugal, this book continues the tradition of the previous ones reporting on new design strategies to foster digital communication within and between the society, institutions and brands. By highlighting innovative ideas and reporting on multidisciplinary projects, it offers a source of inspiration for designers of all kinds, including graphic and web designers, UI, UX and social media designers, and to researchers, advertisers, artists, and brand and corporate communication managers alike.

Virtual, Augmented and Mixed Reality

Download Virtual, Augmented and Mixed Reality PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319579878
Total Pages : 576 pages
Book Rating : 4.3/5 (195 download)

DOWNLOAD NOW!


Book Synopsis Virtual, Augmented and Mixed Reality by : Stephanie Lackey

Download or read book Virtual, Augmented and Mixed Reality written by Stephanie Lackey and published by Springer. This book was released on 2017-06-28 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2017, held as part of HCI International 2017 in Vancouver, BC, Canada. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The 45 papers presented in this volume were organized in topical sections named: developing virtual and augmented environments; interaction techniques in VAMR; VAMR in education and training; virtual worlds and games; user experience in VAMR; and health issues in VR.

Virtual, Augmented and Mixed Reality: Design and Development

Download Virtual, Augmented and Mixed Reality: Design and Development PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031059395
Total Pages : 537 pages
Book Rating : 4.0/5 (31 download)

DOWNLOAD NOW!


Book Synopsis Virtual, Augmented and Mixed Reality: Design and Development by : Jessie Y. C. Chen

Download or read book Virtual, Augmented and Mixed Reality: Design and Development written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2022-06-16 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.