HTML5 Games

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119976332
Total Pages : 565 pages
Book Rating : 4.1/5 (199 download)

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Book Synopsis HTML5 Games by : Jacob Seidelin

Download or read book HTML5 Games written by Jacob Seidelin and published by John Wiley & Sons. This book was released on 2011-11-30 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a new way to develop games for the web through the use of HTML5 Demonstrates how to make iOS and Android web apps Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.

Pro HTML5 Games

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Author :
Publisher : Apress
ISBN 13 : 1430247118
Total Pages : 356 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro HTML5 Games by : Aditya Ravi Shankar

Download or read book Pro HTML5 Games written by Aditya Ravi Shankar and published by Apress. This book was released on 2013-01-29 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you’ll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro.

HTML5 Games Most Wanted

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Author :
Publisher : Apress
ISBN 13 : 1430239794
Total Pages : 277 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis HTML5 Games Most Wanted by : Egor Kuryanovich

Download or read book HTML5 Games Most Wanted written by Egor Kuryanovich and published by Apress. This book was released on 2012-06-09 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games—you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D action games like Cycleblob, and tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7.

Releasing HTML5 Games for Windows 8

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449360483
Total Pages : 159 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Releasing HTML5 Games for Windows 8 by : Jesse Freeman

Download or read book Releasing HTML5 Games for Windows 8 written by Jesse Freeman and published by "O'Reilly Media, Inc.". This book was released on 2013-11-04 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8 Adjust artwork for different screen resolutions and Windows 8 features Accommodate mouse, keyboard, touch, and other game controls Optimize your game to run well on any Windows 8 device Understand the steps for publishing your game to Windows Store Explore fixed price, trial mode, ad support, and in-app purchase options Use a web-first workflow to ensure your game runs on many other platforms

Building HTML5 Games with ImpactJS

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144933122X
Total Pages : 140 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Building HTML5 Games with ImpactJS by : Jesse Freeman

Download or read book Building HTML5 Games with ImpactJS written by Jesse Freeman and published by "O'Reilly Media, Inc.". This book was released on 2012-02-15 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step. You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact’s advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file

HTML5 Games: Novice to Ninja

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Author :
Publisher : SitePoint Pty Ltd
ISBN 13 : 1492065420
Total Pages : 402 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis HTML5 Games: Novice to Ninja by : Earle Castledine

Download or read book HTML5 Games: Novice to Ninja written by Earle Castledine and published by SitePoint Pty Ltd. This book was released on 2018-02-15 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more

HTML5 Game Development Insights

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Author :
Publisher : Apress
ISBN 13 : 1430266988
Total Pages : 457 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis HTML5 Game Development Insights by : Colt McAnlis

Download or read book HTML5 Game Development Insights written by Colt McAnlis and published by Apress. This book was released on 2014-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.

HTML5 Game Development by Example: Beginner's Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785287885
Total Pages : 354 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis HTML5 Game Development by Example: Beginner's Guide by : Makzan,

Download or read book HTML5 Game Development by Example: Beginner's Guide written by Makzan, and published by Packt Publishing Ltd. This book was released on 2015-06-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

HTML5 Game Development HOTSHOT

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849695474
Total Pages : 366 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis HTML5 Game Development HOTSHOT by : Makzan

Download or read book HTML5 Game Development HOTSHOT written by Makzan and published by Packt Publishing Ltd. This book was released on 2014-07-08 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

Pro HTML5 Games

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Author :
Publisher : Apress
ISBN 13 : 148422910X
Total Pages : 432 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Pro HTML5 Games by : Aditya Ravi Shankar

Download or read book Pro HTML5 Games written by Aditya Ravi Shankar and published by Apress. This book was released on 2017-10-05 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API

HTML5 Game Development with GameMaker

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849694117
Total Pages : 364 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis HTML5 Game Development with GameMaker by : Jason Lee Elliott

Download or read book HTML5 Game Development with GameMaker written by Jason Lee Elliott and published by Packt Publishing Ltd. This book was released on 2013-04-22 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Mobile Game Design Essentials

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849692998
Total Pages : 358 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Mobile Game Design Essentials by : Dr. Claudio Scolastici

Download or read book Mobile Game Design Essentials written by Dr. Claudio Scolastici and published by Packt Publishing Ltd. This book was released on 2013-11-21 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games

Build an HTML5 Game

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Author :
Publisher : No Starch Press
ISBN 13 : 1593275757
Total Pages : 220 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Build an HTML5 Game by : Karl Bunyan

Download or read book Build an HTML5 Game written by Karl Bunyan and published by No Starch Press. This book was released on 2015-03-23 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: Send sprites zooming around the screen with JavaScript animations Make things explode with a jQuery plug-in Use hitboxes and geometry to detect collisions Implement game logic to display levels and respond to player input Convey changes in game state with animation and sound Add flair to a game interface with CSS transitions and transformations Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Building JavaScript Games

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Author :
Publisher : Apress
ISBN 13 : 1430265396
Total Pages : 422 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Building JavaScript Games by : Arjan Egges

Download or read book Building JavaScript Games written by Arjan Egges and published by Apress. This book was released on 2014-09-30 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The four games you’ll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browser-based games. The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment - the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.

Developing Games with GameMaker Studio

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Author :
Publisher : Topazart
ISBN 13 : 6239854816
Total Pages : pages
Book Rating : 4.2/5 (398 download)

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Book Synopsis Developing Games with GameMaker Studio by : Ariesto Hadi Sutopo

Download or read book Developing Games with GameMaker Studio written by Ariesto Hadi Sutopo and published by Topazart. This book was released on 2021-11-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing Games for education is increase due more of the learning process is being conducted from home. Educators can create any games for learning enhancement depending on the culture and environment where they live. So, students can learn the material they like and suit their characteristics—an example of the game includes a quiz game that can be implemented in learning evaluation. Students can learn everything with seriousness and fun. GameMaker Studio is an application software for 2D game creation to a professional standard. The general workflow of GameMaker Studio is very easy and is done using sprites, setting up game worlds, etc. Educational games that is developed with GameMaker Studio easily.

Learning HTML5 Game Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321767365
Total Pages : 253 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Learning HTML5 Game Programming by : James L. Williams

Download or read book Learning HTML5 Game Programming written by James L. Williams and published by Addison-Wesley Professional. This book was released on 2012 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.

Beginning Facebook Game Apps Development

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Author :
Publisher : Apress
ISBN 13 : 1430241713
Total Pages : 422 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Facebook Game Apps Development by : Wayne Graham

Download or read book Beginning Facebook Game Apps Development written by Wayne Graham and published by Apress. This book was released on 2012-06-10 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.