Htc Vive: A Guide for Beginners

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Author :
Publisher : Conceptual Kings
ISBN 13 :
Total Pages : 17 pages
Book Rating : 4./5 ( download)

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Book Synopsis Htc Vive: A Guide for Beginners by : Scott Casterson

Download or read book Htc Vive: A Guide for Beginners written by Scott Casterson and published by Conceptual Kings. This book was released on 2016-05-04 with total page 17 pages. Available in PDF, EPUB and Kindle. Book excerpt: The HTC Corporation is a global technology firm that was founded in 1997. Since its inception, the entity has become renowned for its creation of tablets, smartphones and electronic gadgets. The latest in its line of gadgets come in the form of the HTC Vive VR Gear or HTC Vive Pre, released to the public on April 5, 2016. The new virtual reality headset boasts what reviews dub ‘room scale’ technology and was designed to enable interactive motion and play by users. The Vive, which was created from a partnership between HTC and Value Corporation, employs the use of manual controls to interactive with the game. Users are able to enter an environment and communicate and interact with clarity and precision.

Designing for VR: Beginners Guide for ID and IxD

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Author :
Publisher : Nth Screen
ISBN 13 :
Total Pages : 25 pages
Book Rating : 4./5 ( download)

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Book Synopsis Designing for VR: Beginners Guide for ID and IxD by : Nth Screen

Download or read book Designing for VR: Beginners Guide for ID and IxD written by Nth Screen and published by Nth Screen. This book was released on with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical considerations for digital designers as they transition from 2D to 3D, along with a quick summary of the VR marketplace.

Htc VR Headset Guide

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (666 download)

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Book Synopsis Htc VR Headset Guide by : Lori M Graff

Download or read book Htc VR Headset Guide written by Lori M Graff and published by Independently Published. This book was released on 2023-11-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on a captivating journey into the immersive world of virtual reality with "HTC VR Headset Guide." This comprehensive guide delves into the groundbreaking impact of HTC VIVE Focus 3 in the extraordinary realm of space exploration. Discover how astronauts benefit from virtual reality therapy to maintain mental health during extended missions, and gain insights into the intricacies of configuring the VIVE Focus 3 for the challenges of microgravity conditions.Uncover the full spectrum of HTC's VIVE product line, from the pioneering VIVE to the latest innovations like the VIVE XR Elite. Detailed descriptions and specifications provide a thorough understanding of each headset, controllers, and accessories, empowering you to make informed choices for your VR adventures.But this guide goes beyond mere product listings. Learn the art of operating HTC VIVE devices with step-by-step instructions, ensuring you make the most of their features. Whether you're a VR enthusiast, a professional exploring VR for business applications, or a curious newcomer, this guide caters to all levels of expertise.Immerse yourself in the world of room-scale virtual reality, understand the evolution of VIVE technology, and explore the collaborative efforts that make HTC a frontrunner in the VR industry. From the VIVE Focus to the Cosmos Series, discover how each headset is tailored to specific needs and preferences.As you navigate the intricacies of HTC VR, unlock tips and tricks to enhance your overall experience. Learn about accessories like the Vive Tracker, Deluxe Audio Strap, Wireless Adapter, and more, each contributing to a richer and more engaging virtual reality encounter.Whether you're seeking information for personal enjoyment, professional applications, or educational purposes, "HTC VR Headset Guide" serves as your go-to resource. Immerse yourself in the wonders of virtual reality, and let this guide be your companion on the exhilarating journey through HTC's cutting-edge VR technology. Get ready to operate, explore, and savor the unparalleled joy of VR with confidence and expertise.

Oculus Rift: A Beginner’s Guide

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Author :
Publisher : Conceptual Kings
ISBN 13 :
Total Pages : 15 pages
Book Rating : 4./5 ( download)

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Book Synopsis Oculus Rift: A Beginner’s Guide by : Scott Casterson

Download or read book Oculus Rift: A Beginner’s Guide written by Scott Casterson and published by Conceptual Kings. This book was released on 2016-02-18 with total page 15 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oculus Rift is a virtual reality device that can be worn on the head of an individual giving them a feeling of being in a totally different world. The project began back in 2012 and is used with games to create a three-dimensional world in which to play. It was released in 2014 and works with most games currently on the market. The Oculus Rift includes a light headset that makes moving around easy as users experience this completely interactive virtual world.

Virtual Reality for Beginners!

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781540532220
Total Pages : 90 pages
Book Rating : 4.5/5 (322 download)

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Book Synopsis Virtual Reality for Beginners! by : Murray Ramirez

Download or read book Virtual Reality for Beginners! written by Murray Ramirez and published by Createspace Independent Publishing Platform. This book was released on 2016-11-26 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality for Beginners! How to Understand, Use & Create with VR Are You Ready To Learn All About VR? If So You've Come To The Right Place... Here's A Preview Of What This Virtual Reality Book Contains... An Introduction To Virtual Reality VR Through Time - The History And Growth Of Virtual Reality Getting Started With VR - What You'll Need To Get Going The Science of VR Trends In The VR Industry Google Cardboard Explored Sony PlayStation VR Explored HTC Vive Explored Oculus Rift Explored Samsung Gear VR Explored Bonus: Google Daydream View Explored VR And Beyond! 2016+ Verdict The Next Big Thing And Much, Much More! Download Your Copy Now And Get Started Now!

The Simple Oculus Quest User Guide for Beginners

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Publisher :
ISBN 13 : 9781711394220
Total Pages : 88 pages
Book Rating : 4.3/5 (942 download)

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Book Synopsis The Simple Oculus Quest User Guide for Beginners by : Clayton M Rines

Download or read book The Simple Oculus Quest User Guide for Beginners written by Clayton M Rines and published by . This book was released on 2019-11-25 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oculus Quest packs a hefty 6DOF tracking ability, which makes it the standalone VR Headsets that can do this. This Facebook gadget opens a new vista that brings you into a whole new world of gaming and other applications. The standalone feature gives it a seamless flow with no glitches as might have been experienced in other VR headsets. This headset comes with a unique feature that gives you the ability to mirror your screen onto a TV or your smartphone.This guide is for both newbies and pros. It is written in the most basic language to help you set up your device without any hassles. It can get a bit confusing on how to set up and maximize the user experience of this device; this book has got you covered every step of the way. In this book, you will learn how to;-Unbox, set up and register your device-Fixing the Lanyards-Setting up and pairing the headset-Activating the Guardian-Linking up via Wi-Fi-Troubleshooting -And a whole lot more!Get started with this book today to become a VR Pro in under 1 hour! Get your copy now.

Mastering Virtual Reality

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Author :
Publisher : Adidas Wilson
ISBN 13 :
Total Pages : 48 pages
Book Rating : 4./5 ( download)

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Book Synopsis Mastering Virtual Reality by : Adidas Wilson

Download or read book Mastering Virtual Reality written by Adidas Wilson and published by Adidas Wilson . This book was released on with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: People have been waiting for VR to take off for years and they have been met with disappointment—until recently. A lot of evidence is now promising a bright future for VR but investors should be knowledgeable about several things before diving in; like what the risks are, how big the market is going to be, why this strategy should be played out in the long term and who the key players are. Book Includes: Introduction 1.Virtual Reality Rises 2.Virtual Reality via Real Estate 3.VR Goldmine 4.Virtual Reality Apps 5.VR Business Opportunities 6.AR and VR in Education 7.VR Now 8.Diving Into VR 9.Medical VR Is Changing Healthcare 10. VR Golden Era 11. AR marketing Ideas 12. Making Money in Augmented Reality 13. Virtual Reality and Therapists 14. Before Investing In Virtual Reality 15. VR with Blockchain

Oculus Quest 2 Users Guide

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Author :
Publisher :
ISBN 13 :
Total Pages : 52 pages
Book Rating : 4.5/5 (554 download)

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Book Synopsis Oculus Quest 2 Users Guide by : Henry A White

Download or read book Oculus Quest 2 Users Guide written by Henry A White and published by . This book was released on 2020-10-29 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: MASTER YOUR OCULUS QUEST IN 60 MINUTES!If you want to buy a VR headset and don't have the budget for a PC-based VR setup, which requires more money, wires and fuss, then the Oculus Quest 2 is one of the top options around for beginners and seasoned VR veterans alike. This mobile VR device brings you easy access to everything that makes VR special, offering high-quality virtual reality experiences at a fair price. The Quest 2 allows you to literally step inside gaming worlds, as well as access 360-degree video content and apps, this is an immersive gadget that even the most tech-shy members of your family can have a blast with.If you have the Oculus Quest 2, this book will help you with a collection of ACTIONABLE tips and tricks. It contains specific step-by-step instructions that are well organized and easy to read.Kindly Scroll Up and Hit the Buy button to add this book in your Library!

Oculus Quest Users Guide

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Author :
Publisher :
ISBN 13 : 9781072017905
Total Pages : 68 pages
Book Rating : 4.0/5 (179 download)

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Book Synopsis Oculus Quest Users Guide by : Henry A White

Download or read book Oculus Quest Users Guide written by Henry A White and published by . This book was released on 2019-06-03 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: MASTER YOUR OCULUS QUEST IN 60 MINUTES!"BONUS" - Buy a paperback copy of this book and receive the Kindle version for FREE via Kindle Matchbook.Oculus Quest is Facebook's first standalone headset that offers 6DOF tracking on both the head and hands. Practically, that means that the headset has the same full tracking capabilities typically reserved for high-end VR headsets that are hooked up to a computer or game console. Because Quest has full 6DOF tracking, it opens the door to significantly more immersive and interactive content than on a headset like Oculus Go, which is only suitable for mostly static, seated experiences because it has more limited tracking abilities.Given that it's a standalone, Quest's biggest advantage is its low friction experience. When you put the headset on, you see a pass-through video view of the world around you which makes it easy to pick up your controllers. From there, setting up your Guardian-the boundary around you playspace-is as easy as pointing your controller at the ground and tracing an outline around the available space, and then you're good to go.If you have the Oculus Quest, this book will help you with a collection of ACTIONABLE tips and tricks. It contains specific step-by-step instructions that are well organized and easy to read.Scroll Up and Hit the Buy button to add this book in your Library!

The Oculus Quest 2 Guide

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Author :
Publisher :
ISBN 13 :
Total Pages : 92 pages
Book Rating : 4.5/5 (571 download)

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Book Synopsis The Oculus Quest 2 Guide by : Annie Wills

Download or read book The Oculus Quest 2 Guide written by Annie Wills and published by . This book was released on 2020-11 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Oculus Quest 2 brings improved and up-to-date virtual reality video games for you. You do not need cables to type in this virtual reality community, every little thing works quite effectively without people troublesome wires, you are able to now like the planet of virtual reality video games. Headset comes with recently added enhancements making it thinner, much easier to move around, and much more powerful, when in contrast to the original Quest. Additionally, it has powerful processing ability which is actually driven by the incredible Snapdragon XR2 processing device, it has 6 gigabytes of Random Access Memory, along with 50 % boost in pixels on the screen board. It is able to function as a headset for individual computer system virtual reality gaming with the assistance of Oculus Link. All of these features has earned it the best spot among the very best virtual reality equipment. And we are going to simplify the new Oculus Quest 2 in this guide to you.

HoloLens Beginner's Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1786465469
Total Pages : 367 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis HoloLens Beginner's Guide by : Jason Odom

Download or read book HoloLens Beginner's Guide written by Jason Odom and published by Packt Publishing Ltd. This book was released on 2017-04-28 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create interactive and intuitiveness HoloLens applications with ease About This Book Start developing immersive and interactive apps for Microsoft HoloLens Explore the Windows Universal Development platform for HoloLens development Leverage the full set of HoloLens sensors to create mesmerizing apps Who This Book Is For If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book. What You Will Learn Write an app that responds to verbal commands Communicate between devices in the boundaries of the UWP model Create sounds in the app and place them in a 3D space Build simple apps that display holograms Interact with the physical environment while taking physical boundaries into account In Detail HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

Metaverse and Web3: A Beginner’s Guide

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Author :
Publisher : BPB Publications
ISBN 13 : 935551171X
Total Pages : 164 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Metaverse and Web3: A Beginner’s Guide by : Utpal Chakraborty

Download or read book Metaverse and Web3: A Beginner’s Guide written by Utpal Chakraborty and published by BPB Publications. This book was released on 2022-12-17 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metaverse the Next Revolution of the Internet DESCRIPTION The Metaverse is the next generation of the virtual reality-based digital world where users can engage in rich, multidimensional interactions with one another and virtual objects. Moreover, the Web3 revolution represents a technological breakthrough essential to the Metaverse creation. This book, ‘Metaverse and Web3’, provides a comprehensive overview of the technology involved in creating a Metaverse and the commercial possibilities that arise from this development. The role of many technologies in building a Metaverse is examined in detail, including Web3, 3D design and reconstruction, Blockchain, Smart Contracts, NFTs, and augmented and virtual reality. The book also discusses how the Metaverse will eventually replace the current web experience, moving it from a Web2 style to a fully immersive Web3 one. The book covers some topics like virtual properties in the Metaverse, games in the Metaverse, DeFi lending and borrowing platforms, decentralized applications, smart contracts, and decentralized autonomous organizations (DAOs). Additionally, the book also includes topics such as "Metaverse Avatars," "Crypto Arts," "Metaverse Music," and many other digital assets. Moreover, the book briefly overviews some of the most well-known Metaverse platforms, including Decentraland, Axie Infinity, Superworld, Cryptovoxels, The Sandbox, and Somnium Space. Most notably, this book shines in the following areas: ● Easy to understand the basics of Web3, Metaverse, and decentralized applications. ● Web3, 3D design/reconstruction, blockchain, smart contracts, NFTs, and augmented reality technology. ● Advantages of a Web3 environment above the current digital environment. ● Exploration of potential economic opportunities in the Metaverse. ● Gain knowledge of Metaverse Virtual Real Estate, Metaverse Gaming, Defi, Defi Lending and Borrowing Platforms, DApps, Smart Contracts, and DAOs. ● Various Metaverse components such as Metaverse Avatar, Crypto Art, and Metaverse Music Digital Assets. ● Learn the dos and don'ts of making money with cryptocurrency and how to make the most of your crypto holdings. ● Metaverse platforms include Decentraland, Axie Infinity, Superworld, Cryptovoxels, The Sandbox, and Somnium Space. WHO THIS BOOK IS FOR Anyone interested in interpreting the business landscape of the Metaverse and Web3, including developers, consultants, executives, investors, analysts, managers, students, and researchers, must read this book. TABLE OF CONTENTS 1. History 2. Web 3.0 3. Technologies Involved in Web 3.0 4. Role of Cryptocurrencies 5. Role of Blockchain 6. Role of Augmented Reality (AR) and Virtual Reality (VR) 7. NFT (Non-Fungible Token) 8. Centralized vs Decentralized 9. 3D Design and 3D Reconstruction 10. Web 3.0 and Artificial Intelligence 11. Metaverse and Blended Education 4.0 12. Governance, Security, and Privacy 13. Future of Blockchain and AI 14. Blockchain Use Cases in Different Industries 15. Entertainment and Fashion Industries in the Metaverse 16. Healthcare Industry in the Metaverse 17. Investment Guide - NFT, Cryptocurrency 18. Facebook Meta 19. Business Models and Opportunities in the Virtual Economy 20. Virtual Real Estate 21. Popular Metaverse Platforms 22. World of Gaming 23. Ways to Generate Crypto Income 24. Technologies Involved in Building Metaverse 25. Defi, Dapps, Smart Contracts, and DAOs 26. How to Avoid Risks and Scams in Metaverse 27. Current Challenges and Opportunities 28. Crypto Art and Metaverse Music 29. Importance of Metaverse Avatar 30. Metaverse and Digital Assets

Handbook of Augmented and Virtual Reality

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Author :
Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110785234
Total Pages : 218 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Handbook of Augmented and Virtual Reality by : Sumit Badotra

Download or read book Handbook of Augmented and Virtual Reality written by Sumit Badotra and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-08-21 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented and Virtual Reality are revolutionizing present and future technologies: these are the fastest growing and most fascinating areas of technologies at present. This book aims to provide insight into the theory and applications of Augmented and Virtual Reality to multiple technologies such as IoT (Internet of Things), ML (Machine Learning), AI (Artificial Intelligence), Healthcare and Education.

Unreal Engine Virtual Reality Quick Start Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789615046
Total Pages : 175 pages
Book Rating : 4.7/5 (896 download)

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Book Synopsis Unreal Engine Virtual Reality Quick Start Guide by : Jessica Plowman

Download or read book Unreal Engine Virtual Reality Quick Start Guide written by Jessica Plowman and published by Packt Publishing Ltd. This book was released on 2019-02-27 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unreal Engine VR Quick Start Guide introduces designers to the guidelines and design processes necessary to build interactive VR experiences. Learn to use User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets.

Virtual & Augmented Reality For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1119481422
Total Pages : 352 pages
Book Rating : 4.1/5 (194 download)

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Book Synopsis Virtual & Augmented Reality For Dummies by : Paul Mealy

Download or read book Virtual & Augmented Reality For Dummies written by Paul Mealy and published by John Wiley & Sons. This book was released on 2018-06-08 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they’re being used, and how they’ll affect consumers both personally and professionally in the very near future. With VR and AR poised to become mainstream within the next few years, an accessible book to bring users up to speed on the subject is sorely needed—and that’s where this handy reference comes in! Rather than focusing on a specific piece of hardware (HTC Vive, Oculus Rift, iOS ARKit) or software (Unity, Unreal Engine), Virtual & Augmented Reality For Dummies offers a broad look at both VR and AR, giving you a bird’s eye view of what you can expect as they continue to take the world by storm. * Keeps you up-to-date on the pulse of this fast-changing technology * Explores the many ways AR/VR are being used in fields such as healthcare, education, and entertainment * Includes interviews with designers, developers, and technologists currently working in the fields of VR and AR Perfect for both potential content creators and content consumers, this book will change the way you approach and contribute to these emerging technologies.

Oculus Quest 2 User Guide Complete Master Guide for Beginners

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Author :
Publisher :
ISBN 13 :
Total Pages : 117 pages
Book Rating : 4.5/5 (514 download)

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Book Synopsis Oculus Quest 2 User Guide Complete Master Guide for Beginners by : Graham O. Wilson

Download or read book Oculus Quest 2 User Guide Complete Master Guide for Beginners written by Graham O. Wilson and published by . This book was released on 2020-10-22 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oculus Quest 2 is one of the complete wireless virtual reality headsets. The reason for is peculiarity is because of the fact that it can track your movements in any direction without you needing any external sensors or a connected PC. The outcome is a liberating VR experience in which you can swing, duck, twist, and dance away without bothering about being tangled up. In addition, the Oculus Quest 2 is an awesome headset for beginners to VR, and also a welcome addition to VR enthusiasts looking for a wireless setup. This guide/manual will teach you everything you need to know about the Oculus Quest 2.

Human Factors in Virtual Environments and Game Design

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Author :
Publisher : AHFE Conference
ISBN 13 : 1964867134
Total Pages : 204 pages
Book Rating : 4.9/5 (648 download)

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Book Synopsis Human Factors in Virtual Environments and Game Design by : Tareq Ahram

Download or read book Human Factors in Virtual Environments and Game Design written by Tareq Ahram and published by AHFE Conference. This book was released on 2024-07-24 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 15th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, Nice, France, 24-27 July 2024.