High Score: The Players and People Behind the Games

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Author :
Publisher : Carson-Dellosa Publishing
ISBN 13 : 1731649843
Total Pages : 32 pages
Book Rating : 4.7/5 (316 download)

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Book Synopsis High Score: The Players and People Behind the Games by : Kaitlyn Duling

Download or read book High Score: The Players and People Behind the Games written by Kaitlyn Duling and published by Carson-Dellosa Publishing. This book was released on 2021-08-11 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book Features: • Ages 8-14, Grades 3-8 • 32 pages, 7 inches x 9 inches • Simple, easy-to-read pages with full-color pictures • Includes pre- and post-reading activities • Reading/teaching tips and glossary included Gaming and eSports: In High Score: The Players and People Behind the Games, 3rd—8th graders enter an exciting world with the most famous gamers, eSports celebrities, and well-known video game designers! Paving The Way: Young readers learn about top record-holders, highest earners, and other video game “greats” from across the country. Your child will discover interesting facts about their favorite gamers, eSport celebrities, designers, and more! Build Reading Skills: This engaging 32-page children’s book will help your child improve comprehension and build confidence with guided pre- and post-reading questions and fun activities. Leveled Books: Part of the Gaming and Esports series, the lower reading level text and full-color pictures make this children’s book an engaging read with fun and interesting facts about your child’s favorite gamers. Why Rourke Educational Media: Since 1980, Rourke Publishing Company has specialized in publishing engaging and diverse non-fiction and fiction books for children in a wide range of subjects that support reading success on a level that has no limits.

High Score: The Players and People Behind the Games

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Author :
Publisher : Escape
ISBN 13 : 9781731648808
Total Pages : 32 pages
Book Rating : 4.6/5 (488 download)

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Book Synopsis High Score: The Players and People Behind the Games by : Kaitlyn Duling

Download or read book High Score: The Players and People Behind the Games written by Kaitlyn Duling and published by Escape. This book was released on 2021-08-11 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book Features: * Ages 8-14, Grades 3-8 * 32 pages, 7 inches x 9 inches * Simple, easy-to-read pages with full-color pictures * Includes pre- and post-reading activities * Reading/teaching tips and glossary included Gaming and eSports: In High Score: The Players and People Behind the Games, 3rd--8th graders enter an exciting world with the most famous gamers, eSports celebrities, and well-known video game designers! Paving The Way: Young readers learn about top record-holders, highest earners, and other video game "greats" from across the country. Your child will discover interesting facts about their favorite gamers, eSport celebrities, designers, and more! Build Reading Skills: This engaging 32-page children's book will help your child improve comprehension and build confidence with guided pre- and post-reading questions and fun activities. Leveled Books: Part of the Gaming and Esports series, the lower reading level text and full-color pictures make this children's book an engaging read with fun and interesting facts about your child's favorite gamers. Why Rourke Educational Media: Since 1980, Rourke Publishing Company has specialized in publishing engaging and diverse non-fiction and fiction books for children in a wide range of subjects that support reading success on a level that has no limits.

High Score!

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Author :
Publisher : McGraw-Hill Osborne Media
ISBN 13 : 0072231726
Total Pages : 392 pages
Book Rating : 4.0/5 (722 download)

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Book Synopsis High Score! by : Rusel DeMaria

Download or read book High Score! written by Rusel DeMaria and published by McGraw-Hill Osborne Media. This book was released on 2004 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the history of video and computer games and discusses the changes they have made in both the business world and popular culture.

Seven Games: A Human History

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Author :
Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Players at the Game of People

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Author :
Publisher : Gateway
ISBN 13 : 0575101687
Total Pages : 153 pages
Book Rating : 4.5/5 (751 download)

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Book Synopsis Players at the Game of People by : John Brunner

Download or read book Players at the Game of People written by John Brunner and published by Gateway. This book was released on 2013-02-18 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: War hero, jet-setter, gourmet - Godwin Harpinshield was all of those and more; his life was a game played among the Beautiful People whose fame, wealth and power set them above the law, and beyond the laws of nature. Because of a simple bargain that all the Beautiful People made, Godwin's every desire was his for the asking. Seduced by luxury, Godwin never doubted his fortune, never wondered about his mysterious patrons. Then the game turned ugly. Suddenly, the ante was raised and the game was real. The stakes were his future, his sanity and, possibly, his very soul. All Godwin Harpinshield had to discover was: What were the rules of the game? And who - or what - were the other players?

How Video Games Impact Players

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Author :
Publisher : Lexington Books
ISBN 13 : 1498513085
Total Pages : 173 pages
Book Rating : 4.4/5 (985 download)

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Book Synopsis How Video Games Impact Players by : Ryan Rogers

Download or read book How Video Games Impact Players written by Ryan Rogers and published by Lexington Books. This book was released on 2016-05-17 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the positive aspects of video games like their use in education, encouragement of prosocial behaviors, and enablement of mood management, as well as the negative aspects like their association with violence and diversity issues, promotion of substance use behaviors, and their role as an outlet for harassment behaviors.

The Legendary Game Player

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Publisher : Funstory
ISBN 13 : 164814344X
Total Pages : 745 pages
Book Rating : 4.6/5 (481 download)

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Book Synopsis The Legendary Game Player by : Zhuan JiaLaoLi

Download or read book The Legendary Game Player written by Zhuan JiaLaoLi and published by Funstory. This book was released on 2020-02-03 with total page 745 pages. Available in PDF, EPUB and Kindle. Book excerpt: How could a game without an external connection work? He was going to grind monsters with 10,000 low-leveled accounts! The diaosi Li Feng who was poisoned by the computer actually had the ability to open small accounts without limit! Hot blooded Jianghu Player, WOW players, Questioning players, Conquering players and other old game players must see it!

Macromedia Flash MX 2004 Game Design Demystified

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Author :
Publisher :
ISBN 13 :
Total Pages : 540 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Macromedia Flash MX 2004 Game Design Demystified by : Jobe Makar

Download or read book Macromedia Flash MX 2004 Game Design Demystified written by Jobe Makar and published by . This book was released on 2004 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.

The World Almanac and Encyclopedia

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Author :
Publisher :
ISBN 13 :
Total Pages : 620 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis The World Almanac and Encyclopedia by :

Download or read book The World Almanac and Encyclopedia written by and published by . This book was released on 1902 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The World Almanac and Book of Facts

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Author :
Publisher :
ISBN 13 :
Total Pages : 620 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis The World Almanac and Book of Facts by :

Download or read book The World Almanac and Book of Facts written by and published by . This book was released on 1902 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt:

101 Great Classroom Games

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Publisher : McGraw Hill Professional
ISBN 13 : 0071594027
Total Pages : 270 pages
Book Rating : 4.0/5 (715 download)

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Book Synopsis 101 Great Classroom Games by : Alexis Ludewig

Download or read book 101 Great Classroom Games written by Alexis Ludewig and published by McGraw Hill Professional. This book was released on 2007-07-13 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: 101 ways to energize any ho-hum day Created by award-winning educators, these easy-to-learn, giggle-as-you-go games are designed to be both fun and educational. These activities in reading, logic, science, measuring, listening, social studies, and math are the perfect complement to your K-5 curriculum. Get the fun and the learning started with games such as: Bug Bite: Players flip over vocabulary word cards and slap the table when a bug card comes up. Whoever slaps first reads all the words and then keeps the card. The child with the most cards wins! Bull's-Eye Feather Math: Children blow feathers around a bull's-eye game board with straws as they sharpen their multiplication skills. Geography Baseball: Players find map locations that are “pitched” to them. The more “hits” they get, the faster they score runs. Fishy Facts: Players snag paper fish with a fishing pole and hook. If they can answer the question on the side of the fish, they score. . . . and many more! BONUS: Games are ranked for noise levels!

Game User Experience And Player-Centered Design

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Author :
Publisher : Springer Nature
ISBN 13 : 3030376435
Total Pages : 490 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Game User Experience And Player-Centered Design by : Barbaros Bostan

Download or read book Game User Experience And Player-Centered Design written by Barbaros Bostan and published by Springer Nature. This book was released on 2020-04-06 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers and the industry, and highlighting the recent empirical findings that illustrate the nature of it. The first section deals with cognition and player psychology, the second section includes new research on modeling and measuring player experience, the third section focuses on the impact of game user experience on game design processes and game development cycles, the fourth section presents player experience case studies on contemporary computer games, and the final section demonstrates the evolution of game user experience in the new era of VR and AR. The book is suitable for students and professionals with different disciplinary backgrounds such as computer science, game design, software engineering, psychology, interactive media, and many others.

Movement Training for Actors

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Publisher : A&C Black
ISBN 13 : 1408157136
Total Pages : 224 pages
Book Rating : 4.4/5 (81 download)

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Book Synopsis Movement Training for Actors by : Jackie Snow

Download or read book Movement Training for Actors written by Jackie Snow and published by A&C Black. This book was released on 2013-01-17 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book vividly captures vital and imaginative lessons from one of the most influential and joyous traditions of contemporary actor training. Any actor or teacher, who is devoted to the transformational power of the theatre, will want to return to these pages again and again, finding in them not only the work to be done, but also the inspiration to do it." James Bundy - Dean, Yale School of Drama; Artistic Director, Yale Repertory Theatre Movement training techniques allow actors to acquire the physical body language and non-verbal skills to clearly express the ideas and emotions of their characters. The techniques contained in this book help actors to develop awareness of their own natural posture, walk and rhythm, release the physical imagination and transform into the characters they are portraying, on stage, in film or on television. Movement Training for Actors provides a practical workbook approach to the core fundamentals of movement, fusing together the work of the key practitioners: Sigurd Leeder, Kurt Jooss, Rudolf Laban, Trish Arnold, Litz Pisk, F. M. Alexander, Moshé Feldenkrais, Jerzy Growtowski, Jacques Lecoq and Belinda Quirey. Chapters include Games, Pure Movement, Historical Dance, Acrobatics and Animal Study. The book is illustrated with photographs throughout and contains a DVD featuring over an hour of movement exercises further demonstrating the techniques. Movement Training for Actors is a masterclass on movement written by experienced coach, Jackie Snow and a culmination of her many years of teaching and coaching professionals. The highly practical approach will suit actors of all abilities as well as serving as an inspirational teaching guide.

Jolly games for happy homes

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Publisher :
ISBN 13 :
Total Pages : 296 pages
Book Rating : 4.R/5 (6 download)

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Book Synopsis Jolly games for happy homes by : Georgiana Charlotte Clark

Download or read book Jolly games for happy homes written by Georgiana Charlotte Clark and published by . This book was released on 1876 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Artificial Intelligence Applications and Innovations

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Publisher : Springer
ISBN 13 : 3642411428
Total Pages : 709 pages
Book Rating : 4.6/5 (424 download)

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Book Synopsis Artificial Intelligence Applications and Innovations by : Harris Papadopoulos

Download or read book Artificial Intelligence Applications and Innovations written by Harris Papadopoulos and published by Springer. This book was released on 2013-09-03 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th IFIP WG 12.5 International Conference on Artificial Intelligence Applications and Innovations, AIAI 2013, held in Paphos, Cyprus, in September/October 2013. The 26 revised full papers presented together with a keynote speech at the main event and 44 papers of 8 collocated workshops were carefully reviewed and selected for inclusion in the volume. The papers of the main event are organized in topical sections on data mining, medical informatics and biomedical engineering, problem solving and scheduling, modeling and decision support systems, robotics, and intelligent signal and image processing.

The Boy's Own Annual

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Publisher :
ISBN 13 :
Total Pages : 894 pages
Book Rating : 4.3/5 (243 download)

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Book Synopsis The Boy's Own Annual by :

Download or read book The Boy's Own Annual written by and published by . This book was released on 1910 with total page 894 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stories, articles, interviews, puzzles, games, jokes, and other miscellaneous writings for boys.

Dennison's Party Magazine

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Author :
Publisher :
ISBN 13 :
Total Pages : 44 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Dennison's Party Magazine by :

Download or read book Dennison's Party Magazine written by and published by . This book was released on 1927 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: