Hardcore Gaming 101 Presents

Download Hardcore Gaming 101 Presents PDF Online Free

Author :
Publisher :
ISBN 13 : 9781546928317
Total Pages : 148 pages
Book Rating : 4.9/5 (283 download)

DOWNLOAD NOW!


Book Synopsis Hardcore Gaming 101 Presents by : Kurt Kalata

Download or read book Hardcore Gaming 101 Presents written by Kurt Kalata and published by . This book was released on 2017 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Released in 1986, the Famicom Disk System was an attachment for Nintendo's 8-bit console that allowed for cheap distribution of re-writable games. Many famous titles, including both Legend of Zelda titles, Super Mario Bros. 2, Doki Doki Panic, Metroid, and Kid Icarus were originally released for the platform. Due to technical advances, the system was eventually discontinued and was never released outside of Japan. Much of its library remained Japan-only as well, and has been sparsely documented among the English-speaking retro game world. Until now. Brought you to by long-standing retro video game website Hardcore Gaming 101, The Complete Guide to the Famicom Disk System includes reviews of every single title in the Famicom Disk System library - all of the classic Nintendo games (including their unfortunately overlooked adventure games), cult classics by Konami, revolutionary oddities like Otocky, many Zelda clones, numerous tie-ins with late 80s Japanese celebrities, and a large number of subpar licensed games from Bandai. Also includes a look at the many unlicensed titles, a history of the system, and its accessories.

Why Save Alexander

Download Why Save Alexander PDF Online Free

Author :
Publisher : Elm Hill
ISBN 13 : 1400328292
Total Pages : 310 pages
Book Rating : 4.4/5 (3 download)

DOWNLOAD NOW!


Book Synopsis Why Save Alexander by : Phillip Telfer

Download or read book Why Save Alexander written by Phillip Telfer and published by Elm Hill. This book was released on 2019-12-17 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can a hardcore gamer survive a real-world crisis? Seventeen-year-old Alex Brooks is obsessed with becoming an e-athlete. What teen wouldn’t want to make a million dollars playing video games professionally? Especially if you’ve got a real shot at it like Alex. His mom, a television producer in Hollywood, casts her son in a reality show about young gaming hopefuls seeking fame and fortune. This gives him great exposure in the industry. On top of that, His dad owns an up-and-coming tech business that is about to launch a revolutionary product. Life couldn’t be better--or could it? Truth be told, Alex doesn’t need to go pro as bad as he needs to grow up, and what teen really wants to do that? He’s popular with other gamers but his over-inflated ego makes him obnoxious to almost everyone else. He hides a deep secret--the cavernous void in his life that nothing seems to fill. He thrives on a false sense of accomplishment but is haunted by an inescapable sense of loneliness. He has lived in the shadow of his dad’s relentless pursuit of building a tech empire while watching him fail to keep his family from falling apart. What will it take for Alex to gain a new perspective on what it means to become a man and what it takes to be a hero? Everything changes when Alex goes missing. He must face a life or death struggle in a foreign culture that doesn’t have a power grid. Man or computer mouse? His digital world didn’t prepare him for the challenges that are about to confront him. Alex is not ready to rescue anyone, he needs to be rescued. For those who really know Alexander, why would anyone want to save him? This coming-of-age story follows Alex as he is forced to grow up the hard way through extraordinary circumstances, which cause him to re-evaluate what’s important in life, his need for God, and the positive influence of older mentors. Adventure, danger, romance, survival, despair and Providence are the ingredients that help remake his life.

Hardcore Gaming 101 Presents: Japanese Video Game Obscurities

Download Hardcore Gaming 101 Presents: Japanese Video Game Obscurities PDF Online Free

Author :
Publisher : Unbound Publishing
ISBN 13 : 178352765X
Total Pages : 243 pages
Book Rating : 4.7/5 (835 download)

DOWNLOAD NOW!


Book Synopsis Hardcore Gaming 101 Presents: Japanese Video Game Obscurities by : Kurt Kalata

Download or read book Hardcore Gaming 101 Presents: Japanese Video Game Obscurities written by Kurt Kalata and published by Unbound Publishing. This book was released on 2019-11-14 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Japan has produced thousands of intriguing video games. But not all of them were released outside of the country, especially not in the 1980s and 90s. While a few of these titles have since been documented by the English-speaking video game community, a huge proportion of this output is unknown beyond Japan (and even, in some cases, within it). Hardcore Gaming 101 Presents: Japanese Video Game Obscurities seeks to catalogue many of these titles – games that are weird, compelling, cool or historically important. The selections represent a large number of genres – platformers, shoot-em-ups, role-playing games, adventure games – across nearly four decades of gaming on arcade, computer and console platforms. Featuring the work of giants like Nintendo, Sega, Namco and Konami alongside that of long-forgotten developers and publishers, even those well versed in Japanese gaming culture are bound to learn something new.

Monster Gaming

Download Monster Gaming PDF Online Free

Author :
Publisher :
ISBN 13 : 9781932111798
Total Pages : 0 pages
Book Rating : 4.1/5 (117 download)

DOWNLOAD NOW!


Book Synopsis Monster Gaming by : Ben Sawyer

Download or read book Monster Gaming written by Ben Sawyer and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the insider's guide to the culture and secrets of the game-playing elite. MONSTER GAMING covers everything that hard-core gamers need to know about, from buying and setting up high-end game systems, creating killer audio systems, making PC mods to increase performance, to modifying games. Numerous insider tips and hands-on projects are provided to help gamers get the most out of their hobby. Special chapters show gamers how to create monster game machines, tweak their hardware, compete in tournaments, set up gaming networks, track down hard-to-find games and collectibles, and participate in retro gaming. MONSTER GAMING also covers how to hook up a console to state-of-the-art home-theater systems, how to put your own likeness into games, how to participate in local and national competitions, how to buy imported games not readily available, and how to live the hard-core gamer lifestyle.

A Casual Revolution

Download A Casual Revolution PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262285800
Total Pages : 261 pages
Book Rating : 4.2/5 (622 download)

DOWNLOAD NOW!


Book Synopsis A Casual Revolution by : Jesper Juul

Download or read book A Casual Revolution written by Jesper Juul and published by MIT Press. This book was released on 2012-02-10 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them. Important Notice: The digital edition of this book is missing some of the images found in the physical edition.

Gaming Sexism

Download Gaming Sexism PDF Online Free

Author :
Publisher : NYU Press
ISBN 13 : 1479802204
Total Pages : 274 pages
Book Rating : 4.4/5 (798 download)

DOWNLOAD NOW!


Book Synopsis Gaming Sexism by : Amanda C. Cote

Download or read book Gaming Sexism written by Amanda C. Cote and published by NYU Press. This book was released on 2020-09-01 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interviews with female gamers about structural sexism across the gaming landscape When the Nintendo Wii was released in 2006, it ushered forward a new era of casual gaming in which video games appealed to not just the stereotypical hardcore male gamer, but also to a much broader, more diverse audience. However, the GamerGate controversy six years later, and other similar public incidents since, laid bare the internalized misogyny and gender stereotypes in the gaming community. Today, even as women make up nearly half of all gamers, sexist assumptions about the what and how of women’s gaming are more actively enforced. In Gaming Sexism, Amanda C. Cote explores the video game industry and its players to explain this contradiction, how it affects female gamers, and what it means in terms of power and gender equality. Across in-depth interviews with women-identified gamers, Cote delves into the conflict between diversification and resistance to understand their impact on gaming, both casual and “core” alike. From video game magazines to male reactions to female opponents, she explores the shifting expectations about who gamers are, perceived changes in gaming spaces, and the experiences of female gamers amidst this gendered turmoil. While Cote reveals extensive, persistent problems in gaming spaces, she also emphasizes the power of this motivated, marginalized audience, and draws on their experiences to explore how structural inequalities in gaming spaces can be overcome. Gaming Sexism is a well-timed investigation of equality, power, and control over the future of technology.

The Gamer's Brain

Download The Gamer's Brain PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1351650769
Total Pages : 387 pages
Book Rating : 4.3/5 (516 download)

DOWNLOAD NOW!


Book Synopsis The Gamer's Brain by : Celia Hodent

Download or read book The Gamer's Brain written by Celia Hodent and published by CRC Press. This book was released on 2017-08-10 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.

Gaming Hacks

Download Gaming Hacks PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596007140
Total Pages : 468 pages
Book Rating : 4.0/5 (71 download)

DOWNLOAD NOW!


Book Synopsis Gaming Hacks by : Simon Carless

Download or read book Gaming Hacks written by Simon Carless and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Hardcore Gaming 101 Presents: the Guide to Shoot-Em-Ups Volume 2

Download Hardcore Gaming 101 Presents: the Guide to Shoot-Em-Ups Volume 2 PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 154 pages
Book Rating : 4.7/5 (159 download)

DOWNLOAD NOW!


Book Synopsis Hardcore Gaming 101 Presents: the Guide to Shoot-Em-Ups Volume 2 by : Nick Zverloff

Download or read book Hardcore Gaming 101 Presents: the Guide to Shoot-Em-Ups Volume 2 written by Nick Zverloff and published by . This book was released on 2021-04-21 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blast off again and check out the second in HG101's line of books on shoot-em-ups! This volume features the works of Namco (Xevious, Dragon Spirit), Toaplan (Tiger Heli, Truxton, Batsugun), Raizing (Sorcer Striker, Battle Garegga, Terra Diver), and Psikyo (Strikers 1945, Samurai Aces), as well as several other arcade and console shooters like Trouble Shooter / Battlemania, Gaiares, Phalanx, and more!

Game On!

Download Game On! PDF Online Free

Author :
Publisher : Macmillan
ISBN 13 : 1250080959
Total Pages : 369 pages
Book Rating : 4.2/5 (5 download)

DOWNLOAD NOW!


Book Synopsis Game On! by : Dustin Hansen

Download or read book Game On! written by Dustin Hansen and published by Macmillan. This book was released on 2016-11-22 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A middle-grade nonfiction book about the history and impact on pop culture of video games"--

A Guide to Japanese Role-Playing Games

Download A Guide to Japanese Role-Playing Games PDF Online Free

Author :
Publisher :
ISBN 13 : 9781838019143
Total Pages : 0 pages
Book Rating : 4.0/5 (191 download)

DOWNLOAD NOW!


Book Synopsis A Guide to Japanese Role-Playing Games by : Bitmap Books

Download or read book A Guide to Japanese Role-Playing Games written by Bitmap Books and published by . This book was released on 2021-10-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

This Gaming Life

Download This Gaming Life PDF Online Free

Author :
Publisher : University of Michigan Press
ISBN 13 : 0472033972
Total Pages : 224 pages
Book Rating : 4.4/5 (72 download)

DOWNLOAD NOW!


Book Synopsis This Gaming Life by : Jim Rossignol

Download or read book This Gaming Life written by Jim Rossignol and published by University of Michigan Press. This book was released on 2009-08-04 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIVA look at what it's like to play video games, their cultures in three different international cities, and their significance in everyday life/div

The Untold History of Japanese Game Developers

Download The Untold History of Japanese Game Developers PDF Online Free

Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781518655319
Total Pages : 0 pages
Book Rating : 4.6/5 (553 download)

DOWNLOAD NOW!


Book Synopsis The Untold History of Japanese Game Developers by : John Szczepaniak

Download or read book The Untold History of Japanese Game Developers written by John Szczepaniak and published by Createspace Independent Publishing Platform. This book was released on 2015-11-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.

Hardcore Gaming 101 Presents: the 200 Best Games of All Time (B&W Edition)

Download Hardcore Gaming 101 Presents: the 200 Best Games of All Time (B&W Edition) PDF Online Free

Author :
Publisher :
ISBN 13 : 9781519662217
Total Pages : 216 pages
Book Rating : 4.6/5 (622 download)

DOWNLOAD NOW!


Book Synopsis Hardcore Gaming 101 Presents: the 200 Best Games of All Time (B&W Edition) by : Kurt Kalata

Download or read book Hardcore Gaming 101 Presents: the 200 Best Games of All Time (B&W Edition) written by Kurt Kalata and published by . This book was released on 2015-12-05 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every website or magazine has their own "Best Video Games of All Times" list - here is Hardcore Gaming 101's! From early arcade classics to 3D action games, from text adventures to interactive cinema, this book includes 200 of the best video games ever released, covering over three decades of gaming history, created by developers all over the world. Each entry highlights why our picks are the best examples of their genre, and includes additional recommendations for similar games. Both rookie and veteran gamers will definitely discover some new and interesting games to check out after finishing this book!

Gaming Representation

Download Gaming Representation PDF Online Free

Author :
Publisher :
ISBN 13 : 9780253026477
Total Pages : 260 pages
Book Rating : 4.0/5 (264 download)

DOWNLOAD NOW!


Book Synopsis Gaming Representation by : Jennifer Malkowski

Download or read book Gaming Representation written by Jennifer Malkowski and published by . This book was released on 2017 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming Representation' offers a timely and interdisciplinary call for greater inclusivity in video games. The issue of equality transcends the current focus in the field of Game Studies on code, materiality, and platforms. Journalists and bloggers have begun to hold the digital game industry and culture accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged behind. Contributors to this volume examine portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, 'Gaming Representation' pushes gaming scholarship to new levels of inquiry, theorizing, and imagination.

Supercade

Download Supercade PDF Online Free

Author :
Publisher : National Geographic Books
ISBN 13 : 0262524201
Total Pages : 0 pages
Book Rating : 4.2/5 (625 download)

DOWNLOAD NOW!


Book Synopsis Supercade by : Van Burnham

Download or read book Supercade written by Van Burnham and published by National Geographic Books. This book was released on 2003-10-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology. It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world... From Pong to Pac-Man, Asteroids to Zaxxon—more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems. From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon. Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science—one that profoundly shaped the modern technological landscape and helped change the way people view entertainment. Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman, and Tom Vanderbilt.

Gamer Fantastic

Download Gamer Fantastic PDF Online Free

Author :
Publisher : Astra Publishing House
ISBN 13 : 110108216X
Total Pages : 254 pages
Book Rating : 4.1/5 (1 download)

DOWNLOAD NOW!


Book Synopsis Gamer Fantastic by : Martin H. Greenberg

Download or read book Gamer Fantastic written by Martin H. Greenberg and published by Astra Publishing House. This book was released on 2009-07-07 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let the games begin! These thirteen original stories by veterans of the fantasy realms take role-playing games and universes to a whole new level. From a teenager who finds a better future in virtual reality; to a private investigator hired to find a dying man's grandson in the midst of a virtual reality theme park; from a person gifted with the power to pull things out of books into the real world; to a psychologist using fantasy role-playing to heal his patients; from a gaming convention where the real winners may not be who they seem to be; to a multi-layered role-playing game that leads participants from reality to reality and games within games-these imaginative and fascinating new tales will captivate both lovers of original fantasy and anyone who has ever fallen under the spell of role-playing games.