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Gui Design Handbook
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Book Synopsis GUI Design Handbook by : Susan L. Fowler
Download or read book GUI Design Handbook written by Susan L. Fowler and published by McGraw-Hill Companies. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Object Oriented GUI Design" explains how to create effective graphical user interfaces by using object-oriented methods and tools. GUI developers will value the book's exhaustive list of GUI components and explanation of how these components interact.
Download or read book GUI Design written by Shan ben tu shu and published by SendPoints. This book was released on 2015 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology has rapidly advanced, so too has the way we use and interact with it. Gone are the days of flat black backgrounds dotted with blocky green text; now, users expect a massive range of colors, layouts, and fonts to be used to entertain and assist them in their daily lives. GUI Design assembles the best of recent graphic user interface for a collection that provides practical encouragement for those new to the world as well as inspiration for experienced designers. The book gathers Twitters Vine video creation app for Windows phones, the vulgar-yetamusing Authentic Weather app, an application designed to help tourists follow the physical and ideological path of the Iron Curtain, and more to showcase programs that balance information flow with user experiences and highlight the creativity, inspiration, and expressive techniques used in their design. The projects within demonstrate the increasingly significant role of user interfaces in both design and our everyday lives in the modern world.
Book Synopsis Web Application Design Handbook by : Susan Fowler
Download or read book Web Application Design Handbook written by Susan Fowler and published by Morgan Kaufmann. This book was released on 2004-06-23 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: The standards for usability and interaction design for Web sites and software are well known. This full-color book, written by designers with a significant contribution to Web-based application design, delivers both a thorough treatment of the subject for many different kinds of applications and a quick reference for designers looking for some fast design solutions.
Download or read book Design Wise written by Alison J. Head and published by Information Today, Inc.. This book was released on 1999 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Design Wise" explains what interface design is and how to evaluate it. Information is included on the importance of interface design to users, how a product gets designed, a design evaluation template, and design analyses of CD-ROMs, Web sites, and online providers.
Book Synopsis User Interface Design by : Larry E. Wood
Download or read book User Interface Design written by Larry E. Wood and published by CRC Press. This book was released on 2018-05-04 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.
Book Synopsis Developer to Designer by : Mike Gunderloy
Download or read book Developer to Designer written by Mike Gunderloy and published by John Wiley & Sons. This book was released on 2006-07-14 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a fantasy world, you design and build the core of your application, the parts that do all the heavy lifting. And the graphical user interface? Well, that's the domain of the hot-shot sitting one cube over, who went to school to learn how to give users sensible and effective control over the functionality you construct. In the real world, there is no hot-shot sitting one cube over, and you have to build the GUI yourself. Developer to Designer: GUI Design for the Busy Developer is a unique resource designed to help you and other experienced developers build GUIs for your programs that are simple to learn, easy to use, and painless to maintain, even though you're not user interface experts. Inside, the focus is on the essentials of Windows and web GUI design: simple ideas that require modest programming effort but provide enormous payoffs in terms of user success and satisfaction. You'll learn all about: Arranging text and controls in a sensible order Understanding and making the most of the behavior of windows Improving the effectiveness of dialog boxes Using advanced controls such as TreeViews, ListViews, and tabs Designing menus and toolbars Providing users with sensible customization options Understanding how the rules change when designing for the Web Handling page layout and navigation on the Web Anticipating changes in the next version of Windows Throughout, author Mike Gunderloy is doggedly realistic. Like in his previous book, Coder to Developer: Tools and Strategies for Delivering Your Software, Mike describes how things actually work and prescribes ways for you to achieve meaningful results without staging a revolution. This is hard-won, practical knowledge from a veteran developer whose advice, examples, and overall vision will change the way you think and work.
Book Synopsis The Essential Guide to User Interface Design by : Wilbert O. Galitz
Download or read book The Essential Guide to User Interface Design written by Wilbert O. Galitz and published by John Wiley & Sons. This book was released on 2007-04-10 with total page 888 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.
Book Synopsis Android User Interface Design by : Ian G. Clifton
Download or read book Android User Interface Design written by Ian G. Clifton and published by Addison-Wesley. This book was released on 2013-04-15 with total page 666 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!
Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky
Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Book Synopsis Developing User Interfaces for Microsoft Windows by : Everett N. McKay
Download or read book Developing User Interfaces for Microsoft Windows written by Everett N. McKay and published by . This book was released on 1999 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)
Book Synopsis Microsoft Windows User Experience by :
Download or read book Microsoft Windows User Experience written by and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It also includes information about supporting international users and users with disabilities."--BOOK JACKET.
Book Synopsis Handbook of Usability Testing by : Jeffrey Rubin
Download or read book Handbook of Usability Testing written by Jeffrey Rubin and published by John Wiley & Sons. This book was released on 2011-03-10 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether it's software, a cell phone, or a refrigerator, your customer wants - no, expects - your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products that perform the way users expect. You'll learn to recognize factors that limit usability, decide where testing should occur, set up a test plan to assess goals for your product's usability, and more.
Download or read book GUI Bloopers 2.0 written by Jeff Johnson and published by Elsevier. This book was released on 2007-10-04 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes – and how you can avoid them. GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way while equipping readers with the minimum of theory. This updated version reflects the bloopers that are common today, incorporating many comments and suggestions from first edition readers. It covers bloopers in a wide range of categories including GUI controls, graphic design and layout, text messages, interaction strategies, Web site design – including search, link, and navigation, responsiveness issues, and management decision-making. Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building. This book is recommended for software engineers, web designers, web application developers, and interaction designers working on all kinds of products. Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers Takes a learn-by-example approach that teaches how to avoid common errors Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building Hundreds of illustrations: both the DOs and the DON'Ts for each topic covered, with checklists and additional bloopers on www.gui-bloopers.com
Download or read book About Face written by Alan Cooper and published by John Wiley & Sons. This book was released on 2014-09-02 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.
Book Synopsis The Humane Interface by : Jef Raskin
Download or read book The Humane Interface written by Jef Raskin and published by Addison-Wesley Professional. This book was released on 2000 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.
Book Synopsis Mobile Design Pattern Gallery by : Theresa Neil
Download or read book Mobile Design Pattern Gallery written by Theresa Neil and published by "O'Reilly Media, Inc.". This book was released on 2012-03-06 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color. Pattern categories include: Navigation: get patterns for primary and secondary navigation Forms: break the industry-wide habits of bad form design Tables and lists: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Invitations: invite users to get started and discover features Help: integrate help pages into a smaller form factor "It’s a super handy catalog that I can flip to for ideas." —Bill Scott, Senior Director of Web Development at PayPal "Looks fantastic." —Erin Malone, Partner at Tangible UX "Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!" —Agatha June, UX designer
Book Synopsis Designing Visual Interfaces by : Kevin Mullet
Download or read book Designing Visual Interfaces written by Kevin Mullet and published by Prentice Hall. This book was released on 1995 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ironically, many designers of graphical user interfaces are not always aware of the fundamental design rules and techniques that are applied routinely by other practitioners of communication-oriented visual design -- techniques that can be used to enhance the visual quality of GUIs, data displays, and multimedia documents. This volume focuses on design rules and techniques that are drawn from the rational, functionalist design aesthetic seen in modern graphic design, industrial design, interior design, and architecture -- and applies them to various graphical user interface problems experienced in commercial software development.Describes the basic design principles (the what and why), common errors, and practical step-by-step techniques (the how) in each of six major areas: elegance and simplicity; scale, contrast, and proportion; organization and visual structure; module and program; image and representation; and style. Focuses on techniques that will not only improve the aesthetics of the visual display, but, because they promote visual organization, clarity, and conciseness, will also enhance the usability of the product. Includes a catalog of common errors drawn from existing GUI applications and environments to illustrate practices that should be avoided in developing applications.For anyone responsible for designing, specifying, implementing, documenting, or managing the visual appearance of computer-based information displays.