Gtk+ Programming in C

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 872 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Gtk+ Programming in C by : Syd Logan

Download or read book Gtk+ Programming in C written by Syd Logan and published by Prentice Hall. This book was released on 2002 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate guide to building graphical Linux(r)/UNIX(r) applications with Gtk+ 1.2! Write great graphical applications for Linux(r) and UNIX(r)! Leverage the full power of Gtk+ 1.2, GLIB, and GDK Includes comprehensive Gtk+ widget coverage: explanations, examples, and reference Also contains Linux/UNIX C programming quick-start/refresher The more popular Linux becomes, the more developers want to build graphical applications that run in Linux/UNIX environments-and Gtk+ 1.2 offers a powerful toolset for doing so. In this start-to-finish tutorial and reference, respected Linux/UNIX developer Syd Logan covers everything programmers need to begin building powerful graphical applications with Gtk+ 1.2 immediately. Gtk+ Programming in C covers all this, and more: The fundamentals of Linux/UNIX programming with C A quick GTK+ startup section for novices: constructing simple applications, step by step Understanding GTK+'s flexible C-based, object-oriented architecture Working with signals, events, objects, and types Comprehensive widgets coverage: base, menu, layout, range, scrollbar, scale, container, text, and more Creating and using dialogs Container and Bin classes Expert introductions to the GLIB and GDK libraries If you're ready to write easy-to-use applications for the world's fastest growing, most robust OS platforms, you've come to the right book: Gtk+ Programming in C, by Syd Logan.

Foundations of GTK+ Development

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Author :
Publisher : Apress
ISBN 13 : 1430203862
Total Pages : 639 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundations of GTK+ Development by : Andrew Krause

Download or read book Foundations of GTK+ Development written by Andrew Krause and published by Apress. This book was released on 2007-09-09 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.

An Introduction to C and GUI Programming

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Author :
Publisher :
ISBN 13 : 9781912047451
Total Pages : 0 pages
Book Rating : 4.0/5 (474 download)

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Book Synopsis An Introduction to C and GUI Programming by : Simon Long

Download or read book An Introduction to C and GUI Programming written by Simon Long and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GTK+/Gnome Application Development

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780735700789
Total Pages : 0 pages
Book Rating : 4.7/5 (7 download)

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Book Synopsis GTK+/Gnome Application Development by : Havoc Pennington

Download or read book GTK+/Gnome Application Development written by Havoc Pennington and published by Sams Publishing. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Perdita Tree, The bored and beautiful wife of a conservative Member of Parliment, Is kidnapped in Albania, she decides it is one huge adventure. Adored by her kidnapper, who thinks all things English are prefect, she is persuaded to rescue the A

Foundations of PyGTK Development

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Author :
Publisher :
ISBN 13 : 9781484245613
Total Pages : pages
Book Rating : 4.2/5 (456 download)

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Book Synopsis Foundations of PyGTK Development by : W. David Ashley

Download or read book Foundations of PyGTK Development written by W. David Ashley and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to develop portable GUI programs to run on multiple operating systems. Revised and updated from the popular original, with a full set of new examples in Python and using PyGTK, this book provides all the information you'll need to write easy or complex GUI applications, offering one source of knowledge and best practices for user interface creation. Foundations of PyGTK Development presents numerous real-life examples that you can immediately put to use in your own applications. It begins with an overview of key topics such as widget choice, placement, and behavior, before moving on to more advanced issues. Building on your familiarity with Python, the book delves into new topics such as object inheritance early on to allow for a complete understanding of code examples later.

Mono: A Developer's Notebook

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491934786
Total Pages : 304 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Mono: A Developer's Notebook by : Edd Wilder-James

Download or read book Mono: A Developer's Notebook written by Edd Wilder-James and published by "O'Reilly Media, Inc.". This book was released on 2004-07-20 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET.The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about.There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0.Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: Gtk#, the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), IKVM and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of.The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.

An Introduction to C & GUI Programming

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Author :
Publisher : Raspberry Pi Press
ISBN 13 : 1916868290
Total Pages : 153 pages
Book Rating : 4.9/5 (168 download)

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Book Synopsis An Introduction to C & GUI Programming by : Simon Long

Download or read book An Introduction to C & GUI Programming written by Simon Long and published by Raspberry Pi Press. This book was released on 2022-12-18 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popular C programming language is used for a huge range of applications, from the tiny microcontrollers used in toasters and watches up to complete operating systems. The first half of this book is an introduction to C, and covers the basics of writing simple command-line programs. The second half of the book shows how to use the GTK user interface toolkit with C to create feature-rich GUI applications which can be run on the desktop. No previous experience of C or GTK is required - even if you are an absolute beginner, this book will teach you all you need to know. In this book, you'll learn how to: Create simple command-line C programs. Control flow with conditions and loops. Handle variables, strings, and files. Design graphical user interface applications in C. Handle user input with buttons and menus. Use advanced UI features such as data stores and dialogs. Updated for GTK3, this book will teach you all you need to know to write simple programs in C and start creating GUIs. Although the examples in this book were developed on a Raspberry Pi running, Raspberry Pi OS, you can follow along on other operating systems, including Linux, macOS, and Windows with the Windows Subsystem for Linux.

GNOME/GTK+ Programming Bible

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Author :
Publisher : Wiley
ISBN 13 : 9780764546402
Total Pages : 0 pages
Book Rating : 4.5/5 (464 download)

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Book Synopsis GNOME/GTK+ Programming Bible by : Arthur Griffith

Download or read book GNOME/GTK+ Programming Bible written by Arthur Griffith and published by Wiley. This book was released on 2000-04-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the rise of such Windowslike desktop environments as GNOME, Linux is poised to go mainstream. Programming expert Arthur Griffith shows beginning to advanced C and C++ programmers how to use the Gimp ToolKit, GNOME widgets, and other open source tools to create user-friendly graphical interfaces for GNOME desktop applications and much more. The CD-ROM includes all the examples used in the bible, GNOME core files and libraries, a compiler, autoconf, and automake.

C++ GUI Programming with Qt4

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Author :
Publisher : Pearson Education
ISBN 13 : 0132703009
Total Pages : 945 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis C++ GUI Programming with Qt4 by : Jasmin Blanchette

Download or read book C++ GUI Programming with Qt4 written by Jasmin Blanchette and published by Pearson Education. This book was released on 2008-02-04 with total page 945 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt

Cross-platform GUI Programming with WxWidgets

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780131473812
Total Pages : 700 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Cross-platform GUI Programming with WxWidgets by : Julian Smart

Download or read book Cross-platform GUI Programming with WxWidgets written by Julian Smart and published by Prentice Hall. This book was released on 2006 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.

Developing Linux Applications with GTK+ and GDK

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780735700215
Total Pages : 0 pages
Book Rating : 4.7/5 (2 download)

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Book Synopsis Developing Linux Applications with GTK+ and GDK by : Eric Harlow

Download or read book Developing Linux Applications with GTK+ and GDK written by Eric Harlow and published by Sams Publishing. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to provide a handbook for Linux developers who are moving to the Linux platform. The book covers information found no place else--information that Linux developers need in one comprehensive development book. The author provides detailed coverage on developing graphical user interfaces for the X Window system.

GNOME 3 Application Development Beginner's Guide

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Author :
Publisher : Packt Pub Limited
ISBN 13 : 9781849519427
Total Pages : 366 pages
Book Rating : 4.5/5 (194 download)

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Book Synopsis GNOME 3 Application Development Beginner's Guide by : Mohammad Anwari

Download or read book GNOME 3 Application Development Beginner's Guide written by Mohammad Anwari and published by Packt Pub Limited. This book was released on 2013 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a step-by-step guide with ready-to-run codes to guide you in developing applications with GNOME. If you have programming skill either in Linux or other operating systems and want to have GNOME 3 as one of your deployment targets, then this book is for you. This book is also for commercial software developers or an open source software hacker. The reader needs to be familiar with Vala and JavaScript before starting to develop Gtk+ and Clutter applications.

MySQL

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Publisher : Sams Publishing
ISBN 13 : 9780735710498
Total Pages : 662 pages
Book Rating : 4.7/5 (14 download)

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Book Synopsis MySQL by : Matthew Stucky

Download or read book MySQL written by Matthew Stucky and published by Sams Publishing. This book was released on 2001 with total page 662 pages. Available in PDF, EPUB and Kindle. Book excerpt: In MySQL, Paul DuBois provides you with a comprehensive guide to one of the most popular relational database systems. Paul has contributed to the online documentation for MySQL, and is an active member of the MySQL community. The principal MySQL developer, Monty Widenius, and a network of his fellow developers reviewed the manuscript, providing Paul with the kind of insight no one else could supply. Instead of merely giving you a general overview of MySQL, Paul teaches you how to make the most of its capabilities. Through two sample database applications that run throughout the book, he gives you solutions to problems you're sure to face. He helps you integrate MySQL efficiently with third-party tools, such as PHP and Perl, enabling you to generate dynamic Web pages through database queries. He teaches you to write programs that access MySQL databases, and also provides a comprehensive set of references to column types, operators, functions, SQL syntax, MySQL programming, C API, Perl DBI, and PHP API. MySQL simply gives you the kind of information you won't find anywhere else.

Real World Haskell

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554303
Total Pages : 714 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Real World Haskell by : Bryan O'Sullivan

Download or read book Real World Haskell written by Bryan O'Sullivan and published by "O'Reilly Media, Inc.". This book was released on 2008-11-15 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.

Rapid GUI Programming with Python and Qt

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Author :
Publisher : Pearson Education
ISBN 13 : 0132703068
Total Pages : 763 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Rapid GUI Programming with Python and Qt by : Mark Summerfield

Download or read book Rapid GUI Programming with Python and Qt written by Mark Summerfield and published by Pearson Education. This book was released on 2007-10-18 with total page 763 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development. With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples–all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.

Computer Graphics from Scratch

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Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Hands-On GUI Application Development in Go

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789131162
Total Pages : 432 pages
Book Rating : 4.7/5 (891 download)

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Book Synopsis Hands-On GUI Application Development in Go by : Andrew Williams

Download or read book Hands-On GUI Application Development in Go written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2019-02-25 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.