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Graphics Interface 2009
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Book Synopsis Graphics Interface 2014 by : Paul G. Kry
Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.
Book Synopsis Comptes Rendus - Interface Graphique by :
Download or read book Comptes Rendus - Interface Graphique written by and published by . This book was released on 2013 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Physically Based Rendering, fourth edition by : Matt Pharr
Download or read book Physically Based Rendering, fourth edition written by Matt Pharr and published by MIT Press. This book was released on 2023-03-28 with total page 1274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing. Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The book’s leading-edge algorithms, software, and ideas—including new material on GPU ray tracing—equip the reader to design and employ a full-featured rendering system capable of creating stunning imagery. This essential text represents the future of real-time graphics. Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation Fourth edition features new chapter on GPU ray tracing essential for game developers The premier reference for professionals learning about and working in the field Won its authors a 2014 Academy Award for Scientific and Technical Achievement Includes a companion site complete with source code
Book Synopsis Physically Based Rendering by : Matt Pharr
Download or read book Physically Based Rendering written by Matt Pharr and published by Morgan Kaufmann. This book was released on 2016-09-30 with total page 1270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. - Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and subsurface scattering - Provides the source code for a complete rendering system allowing readers to get up and running fast - Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described - Serves as an essential resource on physically-based rendering
Book Synopsis Foundations and Applications of Intelligent Systems by : Fuchun Sun
Download or read book Foundations and Applications of Intelligent Systems written by Fuchun Sun and published by Springer Science & Business Media. This book was released on 2013-11-22 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings present technical papers selected from the 2012 International Conference on Intelligent Systems and Knowledge Engineering (ISKE 2012), held on December 15-17 in Beijing. The aim of this conference is to bring together experts from different fields of expertise to discuss the state-of-the-art in Intelligent Systems and Knowledge Engineering, and to present new findings and perspectives on future developments. The proceedings introduce current scientific and technical advances in the fields of artificial intelligence, machine learning, pattern recognition, data mining, knowledge engineering, information retrieval, information theory, knowledge-based systems, knowledge representation and reasoning, multi-agent systems, and natural-language processing, etc. Furthermore they include papers on new intelligent computing paradigms, which combine new computing methodologies, e.g., cloud computing, service computing and pervasive computing with traditional intelligent methods. By presenting new methodologies and practices, the proceedings will benefit both researchers and practitioners who want to utilize intelligent methods in their specific fields. Dr. Fuchun Sun is a professor at the Department of Computer Science & Technology, Tsinghua University, China. Dr. Tianrui Li is a professor at the School of Information Science & Technology, Southwest Jiaotong University, Chengdu, China. Dr. Hongbo Li also works at the Department of Computer Science & Technology, Tsinghua University, China.
Book Synopsis Rendering ebook Collection by : Saty Raghavachary
Download or read book Rendering ebook Collection written by Saty Raghavachary and published by Elsevier. This book was released on 2008-08-08 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rendering ebook Collection contains 4 of our best-selling titles, providing the ultimate reference for every computer graphics and gaming professional’s library. Get access to over 2500 pages of reference material, at a fraction of the price of the hard-copy books. This CD contains the complete ebooks of the following 4 titles: Raghavachary, Rendering for Beginners: Image synthesis using RenderMan, 9780240519357 Pharr and Humphreys, Physically Based Rendering, 9780125531801 Luebke, Level of Detail for 3D Graphics, 9781558608382 Strothotte, Non-photorealistic Computer Graphics, 9781558607873 *Four fully searchable titles on one CD providing instant access to the ULTIMATE library of engineering materials for graphics professionals *2500 pages of practical and theoretical animation information in one portable package. *Incredible value at a fraction of the cost of the print books
Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Book Synopsis Graphics Interface 2009 by : Amy Gooch
Download or read book Graphics Interface 2009 written by Amy Gooch and published by A K Peters/CRC Press. This book was released on 2009-07-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: With contributions by top graphics researchers and professionals, this volume covers computer graphics, interactive systems, and human-computer interaction. Graphics Interface occupies a niche among conferences in that it seeks to combine and bridge research topics in and across these areas. Beginning in 1969 as the “Canadian Man-Computer Communications Seminar” (CMCCS), it is the oldest regularly scheduled computer graphics and human-computer interaction conference. Graphics Interface 2009 took place in Kelowna, British Columbia, Canada from May 25 to May 27. The papers contributed here are from talks given at the annual Graphics Interface conference.
Book Synopsis From Snapshots to Social Media - The Changing Picture of Domestic Photography by : Risto Sarvas
Download or read book From Snapshots to Social Media - The Changing Picture of Domestic Photography written by Risto Sarvas and published by Springer Science & Business Media. This book was released on 2011-02-09 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Snapshots to Social Media describes the history and future of domestic photography as mediated by technological change. Domestic photography refers to the culture of ordinary people capturing, sharing and using photographs, and is in a particular state of flux today as photos go digital. The book argues that this digital era is the third major chapter in the 170 year history of the area; following the portrait and Kodak eras of the past. History shows that despite huge changes in photographic technology and the way it has been sold, people continue to use photographs to improve memory, support communication and reinforce identity. The future will involve a shift in the balance of these core activities and a replacement of the family album with various multimedia archives for individuals, families and communities. This raises a number of issues that should be taken into account when designing new technologies and business services in this area, including: the ownership and privacy of content, multimedia standards, home ICT infrastructure, and younger and older users of images. The book is a must for designers and engineers of imaging technology and social media who want a better understanding of the history of domestic photography in order to shape its future. It will also be of value to students and researchers in science and technology studies and visual culture, as a fascinating case study of the evolving use of photographs and photographic technology in Western society.
Book Synopsis Innovative imaging to improve radiotherapy treatments by : Laurent MASSOPTIER
Download or read book Innovative imaging to improve radiotherapy treatments written by Laurent MASSOPTIER and published by Lulu.com. This book was released on with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Advances in Human Factors and Ergonomics 2012- 14 Volume Set by : Gavriel Salvendy
Download or read book Advances in Human Factors and Ergonomics 2012- 14 Volume Set written by Gavriel Salvendy and published by CRC Press. This book was released on 2012-08-06 with total page 8218 pages. Available in PDF, EPUB and Kindle. Book excerpt: With contributions from an international group of authors with diverse backgrounds, this set comprises all fourteen volumes of the proceedings of the 4th AHFE Conference 21-25 July 2012. The set presents the latest research on current issues in Human Factors and Ergonomics. It draws from an international panel that examines cross-cultural differences, design issues, usability, road and rail transportation, aviation, modeling and simulation, and healthcare.
Book Synopsis Advances in Usability Evaluation Part I by : Marcelo M. Soares
Download or read book Advances in Usability Evaluation Part I written by Marcelo M. Soares and published by CRC Press. This book was released on 2012-07-09 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume covers the use of ergonomics modeling and on the evaluation of usability, which is a critical aspect of any human-technology system. It will provide new training methods that enhance performance, expand capabilities, and optimize the fit between people and technology.
Book Synopsis Advances in Usability Evaluation by : Marcelo M. Soares
Download or read book Advances in Usability Evaluation written by Marcelo M. Soares and published by CRC Press. This book was released on 2012-07-09 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successful interaction with products, tools, and technologies depends on usable designs, accommodating the needs of potential users and does not require costly training. In this context, Advances in Usability Evaluation Part I discusses emerging concepts, theories, and applications of human factors knowledge focusing on the discovery and understanding of human interaction with products and systems for their improvement. The book covers devices and their interfaces, focusing on optimization of user devices and emphasizing visual and haptic feedback. It then discusses user studies, exploring the limits and capabilities of special populations, particularly the elderly, which can influence the design. It also examines the effect of changes in force and kinematics, physiology, cognitive performance, in the design of consumer products, tools and workplaces. Examining a variety of user-centered evaluation approaches, the concluding chapters details methods for developing products that can improve safety and human performance and at same time, the efficiency of the system. It reports on usability evaluations for different kinds of products and technologies, particularly for cellular phones, earphones, earphone controls, mattresses and pillows, package and professional tools, and service systems. The book provides new methods that enhance performance, expand capabilities, and optimize the fit between people and technology.
Book Synopsis Information Systems Architecture and Technology: Proceedings of 38th International Conference on Information Systems Architecture and Technology – ISAT 2017 by : Zofia Wilimowska
Download or read book Information Systems Architecture and Technology: Proceedings of 38th International Conference on Information Systems Architecture and Technology – ISAT 2017 written by Zofia Wilimowska and published by Springer. This book was released on 2017-08-31 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three-volume set of books presents advances in the development of concepts and techniques in the area of new technologies and contemporary information system architectures. It guides readers through solving specific research and analytical problems to obtain useful knowledge and business value from the data. Each chapter provides an analysis of a specific technical problem, followed by the numerical analysis, simulation and implementation of the solution to the problem. The books constitute the refereed proceedings of the 2017 38th International Conference “Information Systems Architecture and Technology,” or ISAT 2017, held on September 17–19, 2017 in Szklarska Poręba, Poland. The conference was organized by the Computer Science and Management Systems Departments, Faculty of Computer Science and Management, Wroclaw University of Technology, Poland. The papers have been organized into topical parts: Part I— includes discourses on topics including, but not limited to, Artificial Intelligence Methods, Knowledge Discovery and Data Mining, Big Data, Knowledge Discovery and Data Mining, Knowledge Based Management, Internet of Things, Cloud Computing and High Performance Computing, Distributed Computer Systems, Content Delivery Networks, and Service Oriented Computing. Part II—addresses topics including, but not limited to, System Modelling for Control, Recognition and Decision Support, Mathematical Modelling in Computer System Design, Service Oriented Systems and Cloud Computing and Complex Process Modeling. Part III—deals with topics including, but not limited to, Modeling of Manufacturing Processes, Modeling an Investment Decision Process, Management of Innovation, Management of Organization.
Book Synopsis Intelligent Computing Methodologies by : De-Shuang Huang
Download or read book Intelligent Computing Methodologies written by De-Shuang Huang and published by Springer. This book was released on 2019-07-30 with total page 833 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set of LNCS 11643 and LNCS 11644 constitutes - in conjunction with the volume LNAI 11645 - the refereed proceedings of the 15th International Conference on Intelligent Computing, ICIC 2019, held in Nanchang, China, in August 2019. The 217 full papers of the three proceedings volumes were carefully reviewed and selected from 609 submissions. The ICIC theme unifies the picture of contemporary intelligent computing techniques as an integral concept that highlights the trends in advanced computational intelligence and bridges theoretical research with applications. The theme for this conference is “Advanced Intelligent Computing Methodologies and Applications.” Papers related to this theme are especially solicited, including theories, methodologies, and applications in science and technology.
Book Synopsis Emerging Research and Trends in Interactivity and the Human-Computer Interface by : Blashki, Katherine
Download or read book Emerging Research and Trends in Interactivity and the Human-Computer Interface written by Blashki, Katherine and published by IGI Global. This book was released on 2013-10-31 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a variety of emerging and innovative technologies combined with the active participation of the human element as the major connection between the end user and the digital realm, the pervasiveness of human-computer interfaces is at an all time high. Emerging Research and Trends in Interactivity and the Human-Computer Interface addresses the main issues of interest within the culture and design of interaction between humans and computers. By exploring the emerging aspects of design, development, and implementation of interfaces, this book will be beneficial for academics, HCI developers, HCI enterprise managers, and researchers interested in the progressive relationship of humans and technology.
Book Synopsis The Psychology of Social Networking Vol. 2 by : Giuseppe Riva
Download or read book The Psychology of Social Networking Vol. 2 written by Giuseppe Riva and published by Walter de Gruyter GmbH & Co KG. This book was released on 2016 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describe the Psychology of Social Networking. In order to 'be online', an individual has to create an online presence. This online self is presented in different ways, with diverse goals and aims in order to engage in different social media activities and to achieve desired outcomes. The authors propose a wide overview of the psychology of social networking and the several implications of new media in our lives.