Graphics Interface 2007

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Publisher : A K Peters/CRC Press
ISBN 13 : 9781568813370
Total Pages : 0 pages
Book Rating : 4.8/5 (133 download)

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Book Synopsis Graphics Interface 2007 by : Amy Gooch

Download or read book Graphics Interface 2007 written by Amy Gooch and published by A K Peters/CRC Press. This book was released on 2007-05-29 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Graphics Interface 2007. This annual conference, now in its 33rd year, is devoted to computer graphics, interactive systems, and human-computer interaction. Beginning in 1969 as the “Canadian Man-Computer Communications Seminar” (CMCCS), it is the oldest regularly-scheduled computer graphics and human-computer interaction conference. This year, Graphics Interface was held May 27-29, 2007 in Montréal, Québec. Topics of interest at GI include (but are not restricted to): * Shading and rendering * Geometric modeling and meshing * Graphics in simulation * Image-based rendering * Image synthesis and realism * Medical and scientific visualization * Computer animation * Real-time rendering * Non-photorealistic rendering * Scientific and information visualization * Interaction techniques * Computer-supported cooperative work * Human interface devices * Virtual reality * Augmented reality * Data and information visualization * Multimedia * Mobile computing * Haptic and tangible interfaces * Perception

Proceedings of Graphics Interface 2007

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (288 download)

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Book Synopsis Proceedings of Graphics Interface 2007 by :

Download or read book Proceedings of Graphics Interface 2007 written by and published by . This book was released on 2007 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphics Interface 2007

Download Graphics Interface 2007 PDF Online Free

Author :
Publisher : A K Peters/CRC Press
ISBN 13 : 9781568813370
Total Pages : 342 pages
Book Rating : 4.8/5 (133 download)

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Book Synopsis Graphics Interface 2007 by : Amy Gooch

Download or read book Graphics Interface 2007 written by Amy Gooch and published by A K Peters/CRC Press. This book was released on 2007-05-29 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Graphics Interface 2007. This annual conference, now in its 33rd year, is devoted to computer graphics, interactive systems, and human-computer interaction. Beginning in 1969 as the “Canadian Man-Computer Communications Seminar” (CMCCS), it is the oldest regularly-scheduled computer graphics and human-computer interaction conference. This year, Graphics Interface was held May 27-29, 2007 in Montréal, Québec. Topics of interest at GI include (but are not restricted to): * Shading and rendering * Geometric modeling and meshing * Graphics in simulation * Image-based rendering * Image synthesis and realism * Medical and scientific visualization * Computer animation * Real-time rendering * Non-photorealistic rendering * Scientific and information visualization * Interaction techniques * Computer-supported cooperative work * Human interface devices * Virtual reality * Augmented reality * Data and information visualization * Multimedia * Mobile computing * Haptic and tangible interfaces * Perception

Graphics Interface 2006

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Publisher : A K Peters/CRC Press
ISBN 13 :
Total Pages : 372 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Graphics Interface 2006 by : Stephen Mann

Download or read book Graphics Interface 2006 written by Stephen Mann and published by A K Peters/CRC Press. This book was released on 2006-06-30 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Interface 2006 took place in Quebec City, June 7th to 9th, 2006. GI2006 will be the 32nd Graphics Interface conference; it is the oldest continuously-scheduled conference in the field. GI consistently attracts high-quality papers on recent advances in interactive systems, human computer interaction, and graphics, from around the world. Topics covered include, but are not limited to: - Shading and rendering - Geometric modeling and meshing - Graphics in simulation - Image-based rendering - Image synthesis and realism - Medical and scientific visualization - Computer animation - Real-time rendering - Non-photorealistic rendering - Interaction techniques - Computer-supported cooperative network - Human interface devices - Virtual reality - Data and information visualization - Multimedia - Mobile computing - Haptic and tangible interfaces

Graphics Interface 2014

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Publisher : CRC Press
ISBN 13 : 1000106985
Total Pages : 250 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Graphics Interface 2014 by : Paul G. Kry

Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.

Virtual Special Section on Graphics Interface

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (961 download)

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Book Synopsis Virtual Special Section on Graphics Interface by : Hao Zhang

Download or read book Virtual Special Section on Graphics Interface written by Hao Zhang and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Digital Video and HD

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Publisher : Elsevier
ISBN 13 : 0080504302
Total Pages : 737 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Digital Video and HD by : Charles Poynton

Download or read book Digital Video and HD written by Charles Poynton and published by Elsevier. This book was released on 2003-01-03 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough for digital video. But video involves much more than just pushing bits! Achieving the best possible image quality, accurate color, and smooth motion requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm of computer graphics. At the same time, video system designers are facing new demands to interface with film and computer system that require techniques outside conventional video engineering. Charles Poynton's 1996 book A Technical Introduction to Digital Video became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems. For more information on HDTV Retail markets, go to: http://www.insightmedia.info/newsletters.php#hdtvWith the help of hundreds of high quality technical illustrations, this book presents the following topics:* Basic concepts of digitization, sampling, quantization, gamma, and filtering* Principles of color science as applied to image capture and display* Scanning and coding of SDTV and HDTV* Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video)* Analog NTSC and PAL* Studio systems and interfaces* Compression technology, including M-JPEG and MPEG-2* Broadcast standards and consumer video equipment

The Essential Guide to User Interface Design

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Publisher : John Wiley & Sons
ISBN 13 : 0470146222
Total Pages : 888 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis The Essential Guide to User Interface Design by : Wilbert O. Galitz

Download or read book The Essential Guide to User Interface Design written by Wilbert O. Galitz and published by John Wiley & Sons. This book was released on 2007-04-10 with total page 888 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.

Interface Support for Creativity, Productivity, and Expression in Computer Graphics

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Author :
Publisher : IGI Global
ISBN 13 : 1522573720
Total Pages : 373 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Interface Support for Creativity, Productivity, and Expression in Computer Graphics by : Ursyn, Anna

Download or read book Interface Support for Creativity, Productivity, and Expression in Computer Graphics written by Ursyn, Anna and published by IGI Global. This book was released on 2018-10-05 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interfaces within computers, computing, and programming are consistently evolving and continue to be relevant to computer science as it progresses. Advancements in human-computer interactions, their aesthetic appeal, ease of use, and learnability are made possible due to the creation of user interfaces and result in further growth in science, aesthetics, and practical applications. Interface Support for Creativity, Productivity, and Expression in Computer Graphics is a collection of innovative research on usability, the apps humans use, and their sensory environment. While highlighting topics such as image datasets, augmented reality, and visual storytelling, this book is ideally designed for researchers, academicians, graphic designers, programmers, software developers, educators, multimedia specialists, and students seeking current research on uniting digital content with the physicality of the device through applications, thus addressing sensory perception.

American National Standard Computer Graphics Interface

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (184 download)

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Book Synopsis American National Standard Computer Graphics Interface by : American National Standards Institute

Download or read book American National Standard Computer Graphics Interface written by American National Standards Institute and published by . This book was released on 1986 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphic Design for Electronic Documents and User Interfaces

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 296 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Graphic Design for Electronic Documents and User Interfaces by : Aaron Marcus

Download or read book Graphic Design for Electronic Documents and User Interfaces written by Aaron Marcus and published by Addison-Wesley Professional. This book was released on 1992 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Layout; proportion and grids: invisible keys to successful layout; graphic design of spatial metaphors, display, and tools; an annotated bibliography for graphic design of spatial displays; typography; making type decisions; forms design; the tupography of complex documentation: computer programs; symbolism; clarity and consistency in icon design; icon design tips; icon design in a CAD/CAM graphical user interface: acase study; an annotated bibliography of signs, icons, and symbols; color, the ten commandments of color; an annotated bibliography of color; visualizing knowledge: charts, diagrams, and maps; chart design; ana nnotated bibliography of chart and diagram design; an annotated bibliography of chart and diagram design; an annotated bibliography of map design; screen design for user interfaces; common user-interface design; the user-interface standards manual as a tool for effective management; a comparison of graphical user interfaces; windowing systems; windowing-system overview; windows; menus; controls and control panels; query and message boxes; mouse/keyboard interface; analysis of common tasks; advantages and disadvantages; windowing-system component terminology; detailed system descriptions and comparisons; acknowledgments; bibliography; index; author's biography.

Graphical User Interfaces and Graphic Standards

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Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 304 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Graphical User Interfaces and Graphic Standards by : Jon Peddie

Download or read book Graphical User Interfaces and Graphic Standards written by Jon Peddie and published by McGraw-Hill Companies. This book was released on 1992 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Comptes Rendus - Interface Graphique

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Publisher :
ISBN 13 :
Total Pages : 254 pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis Comptes Rendus - Interface Graphique by :

Download or read book Comptes Rendus - Interface Graphique written by and published by . This book was released on 2013 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Sketch-based Interfaces and Modeling

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Publisher : Springer Science & Business Media
ISBN 13 : 1848828128
Total Pages : 404 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Sketch-based Interfaces and Modeling by : Joaquim Jorge

Download or read book Sketch-based Interfaces and Modeling written by Joaquim Jorge and published by Springer Science & Business Media. This book was released on 2010-12-15 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.

Improving Graphical User Interface Using TRIZ

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Author :
Publisher : Umakanta Mishra
ISBN 13 :
Total Pages : 354 pages
Book Rating : 4./5 ( download)

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Book Synopsis Improving Graphical User Interface Using TRIZ by : Umakant Mishra

Download or read book Improving Graphical User Interface Using TRIZ written by Umakant Mishra and published by Umakanta Mishra. This book was released on 2009-12-01 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of Graphical User Interface has made it indispensable not only in the field of computer but also in other consumer items like TV, mobile phone, camera etc. Although the current-day GUIs are way ahead of the GUIs of a decade ago, various aspects of a GUI still have several limitations and are going through continuous innovations. TRIZ provides various techniques like “Ideality”, “Functionality”, “Trends”, "Contradictions", “Inventive Principles” etc. to solve the prior art problems and improve the capabilities of any product. The concept of ideality is applied to explore the ideal features of a GUI, such as, easy to develop, easy to operate, easy to navigate, better aesthetics, increased speed of operation, lesser errors and so on. Many contradictions are faced on the way to achieve the Ideality, such as, “displaying more visual elements but without expanding screen size”, “scrolling the screen but without sacrificing space for the scrollbars”, “customizing the GUI but without wasting user’s time and effort to customize it” etc. This book cites more than 100 exemplary inventions from US Patent Database and illustrates how the contradictions in the prior art methods have been overcome by applying very simple but innovative concepts. This book is intended to be a good reference for the TRIZ researchers, GUI developers and IT inventors. If you want to buy in bulk, please email to umakant(at)trizsite(dot)tk for discounts.

Interactive GPU-based Visualization of Large Dynamic Particle Data

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Author :
Publisher : Springer Nature
ISBN 13 : 3031026047
Total Pages : 109 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Interactive GPU-based Visualization of Large Dynamic Particle Data by : Martin Falk

Download or read book Interactive GPU-based Visualization of Large Dynamic Particle Data written by Martin Falk and published by Springer Nature. This book was released on 2022-05-31 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prevalent types of data in scientific visualization are volumetric data, vector field data, and particle-based data. Particle data typically originates from measurements and simulations in various fields, such as life sciences or physics. The particles are often visualized directly, that is, by simple representants like spheres. Interactive rendering facilitates the exploration and visual analysis of the data. With increasing data set sizes in terms of particle numbers, interactive high-quality visualization is a challenging task. This is especially true for dynamic data or abstract representations that are based on the raw particle data. This book covers direct particle visualization using simple glyphs as well as abstractions that are application-driven such as clustering and aggregation. It targets visualization researchers and developers who are interested in visualization techniques for large, dynamic particle-based data. Its explanations focus on GPU-accelerated algorithms for high-performance rendering and data processing that run in real-time on modern desktop hardware. Consequently, the implementation of said algorithms and the required data structures to make use of the capabilities of modern graphics APIs are discussed in detail. Furthermore, it covers GPU-accelerated methods for the generation of application-dependent abstract representations. This includes various representations commonly used in application areas such as structural biology, systems biology, thermodynamics, and astrophysics.

The Image-Interface

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Publisher : John Wiley & Sons
ISBN 13 : 1119474973
Total Pages : 227 pages
Book Rating : 4.1/5 (194 download)

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Book Synopsis The Image-Interface by : Everardo Reyes-Garcia

Download or read book The Image-Interface written by Everardo Reyes-Garcia and published by John Wiley & Sons. This book was released on 2017-10-30 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital practices are shaped by graphical representations that appear on the computer screen, which is the principal surface for designing, visualizing, and interacting with digital information. Before any digital image or graphical interface is rendered on the screen there is a series of layers that affect its visual properties. To discover such processes it is necessary to investigate software applications, graphical user interfaces, programming languages and code, algorithms, data structures, and data types in their relationship with graphical outcomes and design possibilities. This book studies interfaces as images and images as interfaces. It offers a comprehensible framework to study graphical representations of visual information. It explores the relationship between visual information and its graphical supports, taking into account contributions from fields of visual computing. Graphical supports are considered as material but also as formal aspects underlying the representation of digital images on the digital screen.