Computer Graphics Handbook

Download Computer Graphics Handbook PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 280 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Computer Graphics Handbook by : Michael E. Mortenson

Download or read book Computer Graphics Handbook written by Michael E. Mortenson and published by . This book was released on 1990 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents and illustrates basic geometric and mathematical principles and concepts for computer graphics applications. Each page contains a single concept or group of concepts with an explanation of each in the margins. Uses vector and matrix algebra, and a variety of transformations. Annotation copyrighted by Book News, Inc., Portland, OR

Graphics Handbook

Download Graphics Handbook PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 110 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Graphics Handbook by : Ken Garland

Download or read book Graphics Handbook written by Ken Garland and published by . This book was released on 1966 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Michael Abrash's Graphics Programming Black Book

Download Michael Abrash's Graphics Programming Black Book PDF Online Free

Author :
Publisher : Coriolis Group Books
ISBN 13 : 9781576101742
Total Pages : 0 pages
Book Rating : 4.1/5 (17 download)

DOWNLOAD NOW!


Book Synopsis Michael Abrash's Graphics Programming Black Book by : Michael Abrash

Download or read book Michael Abrash's Graphics Programming Black Book written by Michael Abrash and published by Coriolis Group Books. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.

Point-Based Graphics

Download Point-Based Graphics PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 0080548822
Total Pages : 553 pages
Book Rating : 4.0/5 (85 download)

DOWNLOAD NOW!


Book Synopsis Point-Based Graphics by : Markus Gross

Download or read book Point-Based Graphics written by Markus Gross and published by Elsevier. This book was released on 2011-05-04 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. - The first book on a major development in computer graphics by the pioneers in the field - Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Computer Graphics from Scratch

Download Computer Graphics from Scratch PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

DOWNLOAD NOW!


Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

The PC Graphics Handbook

Download The PC Graphics Handbook PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 0203010531
Total Pages : 1045 pages
Book Rating : 4.2/5 (3 download)

DOWNLOAD NOW!


Book Synopsis The PC Graphics Handbook by : Julio Sanchez

Download or read book The PC Graphics Handbook written by Julio Sanchez and published by CRC Press. This book was released on 2003-02-26 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper

The Grammar of Graphics

Download The Grammar of Graphics PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1475731000
Total Pages : 415 pages
Book Rating : 4.4/5 (757 download)

DOWNLOAD NOW!


Book Synopsis The Grammar of Graphics by : Leland Wilkinson

Download or read book The Grammar of Graphics written by Leland Wilkinson and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for statisticians, computer scientists, geographers, research and applied scientists, and others interested in visualizing data, this book presents a unique foundation for producing almost every quantitative graphic found in scientific journals, newspapers, statistical packages, and data visualization systems. It was designed for a distributed computing environment, with special attention given to conserving computer code and system resources. While the tangible result of this work is a Java production graphics library, the text focuses on the deep structures involved in producing quantitative graphics from data. It investigates the rules that underlie pie charts, bar charts, scatterplots, function plots, maps, mosaics, and radar charts. These rules are abstracted from the work of Bertin, Cleveland, Kosslyn, MacEachren, Pinker, Tufte, Tukey, Tobler, and other theorists of quantitative graphics.

Graphic Artists Guild Handbook, 16th Edition

Download Graphic Artists Guild Handbook, 16th Edition PDF Online Free

Author :
Publisher : National Geographic Books
ISBN 13 : 0262542390
Total Pages : 0 pages
Book Rating : 4.2/5 (625 download)

DOWNLOAD NOW!


Book Synopsis Graphic Artists Guild Handbook, 16th Edition by : The Graphic Artists Guild

Download or read book Graphic Artists Guild Handbook, 16th Edition written by The Graphic Artists Guild and published by National Geographic Books. This book was released on 2021-05-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The industry bible for communication design and illustration professionals, with updated information, listings, and pricing guidelines. Graphic Artists Guild Handbook is the industry bible for communication design and illustration professionals. A comprehensive reference guide, the Handbook helps graphic artists navigate the world of pricing, collecting payment, and protecting their creative work, with essential advice for growing a freelance business to create a sustainable and rewarding livelihood. This sixteenth edition provides excellent, up-to-date guidance, incorporating new information, listings, and pricing guidelines. It offers graphic artists practical tips on how to negotiate the best deals, price their services accurately, and create contracts that protect their rights. Sample contracts and other documents are included. For the sixteenth edition, the content has been reorganized, topics have been expanded, and new chapters have been added to create a resource that is more relevant to how graphic artists work today. Features include: More in-depth information for the self-employed on how to price work to make a sustainable living and plan for times of economic uncertainty. A new chapter on using skills and talents to maximize income with multiple revenue streams—workshops, videos, niche markets, passion projects, selling art, and much more. Current U.S. salary information and freelance rates by discipline. Pricing guidelines for buyers and sellers. Up-to-date copyright registration information. Model contracts and forms to adapt to your specific needs. Interviews with eleven self-employed graphic artists who have created successful careers,using many of the practices found in this Handbook.

NASA Graphics Standards Manual

Download NASA Graphics Standards Manual PDF Online Free

Author :
Publisher : Thames Hudson
ISBN 13 : 9780692586532
Total Pages : 220 pages
Book Rating : 4.5/5 (865 download)

DOWNLOAD NOW!


Book Synopsis NASA Graphics Standards Manual by : Jesse Reed

Download or read book NASA Graphics Standards Manual written by Jesse Reed and published by Thames Hudson. This book was released on 2015-09 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The NASA Graphics Standards Manual, by Richard Danne and Bruce Blackburn, is a futuristic vision for an agency at the cutting edge of science and exploration. Housed in a special anti-static package, the book features a foreword by Richard Danne, an essay by Christopher Bonanos, scans of the original manual (from Danne's personal copy), reproductions of the original NASA 35mm slide presentation, and scans of the Managers Guide, a follow-up booklet distributed by NASA.

A Visual Guide to Stata Graphics, Second Edition

Download A Visual Guide to Stata Graphics, Second Edition PDF Online Free

Author :
Publisher : Stata Press
ISBN 13 : 1597180394
Total Pages : 489 pages
Book Rating : 4.5/5 (971 download)

DOWNLOAD NOW!


Book Synopsis A Visual Guide to Stata Graphics, Second Edition by : Michael N. Mitchell

Download or read book A Visual Guide to Stata Graphics, Second Edition written by Michael N. Mitchell and published by Stata Press. This book was released on 2008-06-04 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Power of Stata Graphics at Your Fingertips Whether you are new to Stata graphics or a seasoned veteran, this book teaches you how to use Stata to make high-quality graphs that stand out and enhance statistical results. With over 900 illustrated examples and quick-reference tabs, it offers a guide to creating and customizing graphs for any type of statistical data using either Stata commands or the Graph Editor. The author displays each graph example in full color with simple and clear instructions. He shows how to produce various types of graph elements, including marker symbols, lines, legends, captions, titles, axis labels, and grid lines. Reflecting the new graphics features of Stata, this thoroughly updated and expanded edition contains a new chapter that explains how to exploit the power of the new Graph Editor. This edition also includes additional examples and illustrates nearly every example with the Graph Editor.

ggplot2

Download ggplot2 PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387981411
Total Pages : 211 pages
Book Rating : 4.3/5 (879 download)

DOWNLOAD NOW!


Book Synopsis ggplot2 by : Hadley Wickham

Download or read book ggplot2 written by Hadley Wickham and published by Springer Science & Business Media. This book was released on 2009-10-03 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides both rich theory and powerful applications Figures are accompanied by code required to produce them Full color figures

The Graphic Communication Handbook

Download The Graphic Communication Handbook PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 113664220X
Total Pages : 421 pages
Book Rating : 4.1/5 (366 download)

DOWNLOAD NOW!


Book Synopsis The Graphic Communication Handbook by : Simon Downs

Download or read book The Graphic Communication Handbook written by Simon Downs and published by Routledge. This book was released on 2013-03-01 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Graphic Communication Handbook is a comprehensive and detailed introduction to the theories and practices of the graphics industry. It traces the history and development of graphic design, explores issues that affect the industry, examines its analysis through communications theory, explains how to do each section of the job, and advises on entry into the profession. The Graphic Communication Handbook covers all areas within the industry including pitching, understanding the client, researching a job, thumbnail drawings, developing concepts, presenting to clients, working in 2D, 3D, motion graphics and interaction graphics, situating and testing the job, getting paid, and getting the next job. The industry background, relevant theory and the law related to graphic communications are situated alongside the teaching of the practical elements. Features include: introductions that frame relevant debates case studies, examples and illustrations from a range of campaigns philosophical and technical explanations of topics and their importance.

R Graphics Cookbook

Download R Graphics Cookbook PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449316956
Total Pages : 414 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis R Graphics Cookbook by : Winston Chang

Download or read book R Graphics Cookbook written by Winston Chang and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Practical recipes for visualizing data"--Cover.

Foundations of 3D Computer Graphics

Download Foundations of 3D Computer Graphics PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262017350
Total Pages : 291 pages
Book Rating : 4.2/5 (62 download)

DOWNLOAD NOW!


Book Synopsis Foundations of 3D Computer Graphics by : Steven J. Gortler

Download or read book Foundations of 3D Computer Graphics written by Steven J. Gortler and published by MIT Press. This book was released on 2012-07-13 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application programming interface. Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduces the basic algorithmic technology needed to produce 3D computer graphics, and covers such topics as understanding and manipulating 3D geometric transformations, camera transformations, the image-rendering process, and materials and texture mapping. It also touches on advanced topics including color representations, light simulation, dealing with geometric representations, and producing animated computer graphics. The book takes special care to develop an original exposition that is accessible and concise but also offers a clear explanation of the more difficult and subtle mathematical issues. The topics are organized around a modern shader-based version of OpenGL, a widely used computer graphics application programming interface that provides a real-time “rasterization-based” rendering environment. Each chapter concludes with exercises. The book is suitable for a rigorous one-semester introductory course in computer graphics for upper-level undergraduates or as a professional reference. Readers should be moderately competent programmers and have had some experience with linear algebra. After mastering the material presented, they will be on the path to expertise in an exciting and challenging field.

Graphics Gems

Download Graphics Gems PDF Online Free

Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9780122861666
Total Pages : 0 pages
Book Rating : 4.8/5 (616 download)

DOWNLOAD NOW!


Book Synopsis Graphics Gems by : Andrew S. Glassner

Download or read book Graphics Gems written by Andrew S. Glassner and published by Morgan Kaufmann. This book was released on 1993-06-29 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

Graphics Handbook

Download Graphics Handbook PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 32 pages
Book Rating : 4.3/5 (2 download)

DOWNLOAD NOW!


Book Synopsis Graphics Handbook by :

Download or read book Graphics Handbook written by and published by . This book was released on 1986 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt:

3D Computer Graphics

Download 3D Computer Graphics PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 1139440381
Total Pages : 397 pages
Book Rating : 4.1/5 (394 download)

DOWNLOAD NOW!


Book Synopsis 3D Computer Graphics by : Samuel R. Buss

Download or read book 3D Computer Graphics written by Samuel R. Buss and published by Cambridge University Press. This book was released on 2003-05-19 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.