GPU Computing Gems Emerald Edition

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Publisher : Elsevier
ISBN 13 : 9780123849892
Total Pages : 886 pages
Book Rating : 4.8/5 (498 download)

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Book Synopsis GPU Computing Gems Emerald Edition by :

Download or read book GPU Computing Gems Emerald Edition written by and published by Elsevier. This book was released on 2011-01-13 with total page 886 pages. Available in PDF, EPUB and Kindle. Book excerpt: GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use

GPU Computing Gems Emerald Edition 日本語版

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Publisher :
ISBN 13 : 9784862461599
Total Pages : 833 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis GPU Computing Gems Emerald Edition 日本語版 by : Wen-mei WHwu

Download or read book GPU Computing Gems Emerald Edition 日本語版 written by Wen-mei WHwu and published by . This book was released on 2011-12 with total page 833 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GPU Computing Gems Jade Edition

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Author :
Publisher : Elsevier
ISBN 13 : 0123859646
Total Pages : 560 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis GPU Computing Gems Jade Edition by :

Download or read book GPU Computing Gems Jade Edition written by and published by Elsevier. This book was released on 2011-11-02 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: GPU Computing Gems, Jade Edition, offers hands-on, proven techniques for general purpose GPU programming based on the successful application experiences of leading researchers and developers. One of few resources available that distills the best practices of the community of CUDA programmers, this second edition contains 100% new material of interest across industry, including finance, medicine, imaging, engineering, gaming, environmental science, and green computing. It covers new tools and frameworks for productive GPU computing application development and provides immediate benefit to researchers developing improved programming environments for GPUs. Divided into five sections, this book explains how GPU execution is achieved with algorithm implementation techniques and approaches to data structure layout. More specifically, it considers three general requirements: high level of parallelism, coherent memory access by threads within warps, and coherent control flow within warps. Chapters explore topics such as accelerating database searches; how to leverage the Fermi GPU architecture to further accelerate prefix operations; and GPU implementation of hash tables. There are also discussions on the state of GPU computing in interactive physics and artificial intelligence; programming tools and techniques for GPU computing; and the edge and node parallelism approach for computing graph centrality metrics. In addition, the book proposes an alternative approach that balances computation regardless of node degree variance. Software engineers, programmers, hardware engineers, and advanced students will find this book extremely useful. This second volume of GPU Computing Gems offers 100% new material of interest across industry, including finance, medicine, imaging, engineering, gaming, environmental science, green computing, and more Covers new tools and frameworks for productive GPU computing application development and offers immediate benefit to researchers developing improved programming environments for GPUs Even more hands-on, proven techniques demonstrating how general purpose GPU computing is changing scientific research Distills the best practices of the community of CUDA programmers; each chapter provides insights and ideas as well as 'hands on' skills applicable to a variety of fields

GPU Computing Gems Jade Edition

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Author :
Publisher : Elsevier
ISBN 13 : 0123859638
Total Pages : 562 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis GPU Computing Gems Jade Edition by : Wen-mei Hwu

Download or read book GPU Computing Gems Jade Edition written by Wen-mei Hwu and published by Elsevier. This book was released on 2011-09-28 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Since the introduction of CUDA in 2007, more than 100 million computers with CUDA capable GPUs have been shipped to end users. GPU computing application developers can now expect their application to have a mass market. With the introduction of OpenCL in 2010, researchers can now expect to develop GPU applications that can run on hardware from multiple vendors"--

Programming Massively Parallel Processors

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Publisher : Newnes
ISBN 13 : 0123914183
Total Pages : 514 pages
Book Rating : 4.1/5 (239 download)

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Book Synopsis Programming Massively Parallel Processors by : David B. Kirk

Download or read book Programming Massively Parallel Processors written by David B. Kirk and published by Newnes. This book was released on 2012-12-31 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers. New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more Increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism Two new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing

GPU Gems 2

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780321335593
Total Pages : 814 pages
Book Rating : 4.3/5 (355 download)

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Book Synopsis GPU Gems 2 by : Matt Pharr

Download or read book GPU Gems 2 written by Matt Pharr and published by Addison-Wesley Professional. This book was released on 2005 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.

Theory of Computer Science

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Publisher : PHI Learning Pvt. Ltd.
ISBN 13 : 8120329686
Total Pages : 437 pages
Book Rating : 4.1/5 (23 download)

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Book Synopsis Theory of Computer Science by : K. L. P. Mishra

Download or read book Theory of Computer Science written by K. L. P. Mishra and published by PHI Learning Pvt. Ltd.. This book was released on 2006-01-01 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Third Edition, in response to the enthusiastic reception given by academia and students to the previous edition, offers a cohesive presentation of all aspects of theoretical computer science, namely automata, formal languages, computability, and complexity. Besides, it includes coverage of mathematical preliminaries. NEW TO THIS EDITION • Expanded sections on pigeonhole principle and the principle of induction (both in Chapter 2) • A rigorous proof of Kleene’s theorem (Chapter 5) • Major changes in the chapter on Turing machines (TMs) – A new section on high-level description of TMs – Techniques for the construction of TMs – Multitape TM and nondeterministic TM • A new chapter (Chapter 10) on decidability and recursively enumerable languages • A new chapter (Chapter 12) on complexity theory and NP-complete problems • A section on quantum computation in Chapter 12. • KEY FEATURES • Objective-type questions in each chapter—with answers provided at the end of the book. • Eighty-three additional solved examples—added as Supplementary Examples in each chapter. • Detailed solutions at the end of the book to chapter-end exercises. The book is designed to meet the needs of the undergraduate and postgraduate students of computer science and engineering as well as those of the students offering courses in computer applications.

GPU gems

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Publisher :
ISBN 13 :
Total Pages : 765 pages
Book Rating : 4.:/5 (634 download)

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Book Synopsis GPU gems by : Randima Fernando

Download or read book GPU gems written by Randima Fernando and published by . This book was released on 2006 with total page 765 pages. Available in PDF, EPUB and Kindle. Book excerpt:

CUDA Application Design and Development

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Publisher : Elsevier
ISBN 13 : 0123884322
Total Pages : 336 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis CUDA Application Design and Development by : Rob Farber

Download or read book CUDA Application Design and Development written by Rob Farber and published by Elsevier. This book was released on 2011-10-08 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan. The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries. Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding. Includes multiple examples building from simple to more complex applications in four key areas: machine learning, visualization, vision recognition, and mobile computing Addresses the foundational issues for CUDA development: multi-threaded programming and the different memory hierarchy Includes teaching chapters designed to give a full understanding of CUDA tools, techniques and structure. Presents CUDA techniques in the context of the hardware they are implemented on as well as other styles of programming that will help readers bridge into the new material

Algorithms and Architectures for Parallel Processing

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Publisher : Springer
ISBN 13 : 3642330789
Total Pages : 563 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Algorithms and Architectures for Parallel Processing by : Yang Xiang

Download or read book Algorithms and Architectures for Parallel Processing written by Yang Xiang and published by Springer. This book was released on 2012-09-04 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNCS 7439 and 7440 comprises the proceedings of the 12th International Conference on Algorithms and Architectures for Parallel Processing, ICA3PP 2012, as well as some workshop papers of the CDCN 2012 workshop which was held in conjunction with this conference. The 40 regular paper and 26 short papers included in these proceedings were carefully reviewed and selected from 156 submissions. The CDCN workshop attracted a total of 19 original submissions, 8 of which are included in part II of these proceedings. The papers cover many dimensions of parallel algorithms and architectures, encompassing fundamental theoretical approaches, practical experimental results, and commercial components and systems.

Motion in Games

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Publisher : Springer Science & Business Media
ISBN 13 : 3642250890
Total Pages : 471 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Motion in Games by : Jan Allbeck

Download or read book Motion in Games written by Jan Allbeck and published by Springer Science & Business Media. This book was released on 2011-10-28 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

The CUDA Handbook

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Publisher : Addison-Wesley
ISBN 13 : 0133261506
Total Pages : 528 pages
Book Rating : 4.1/5 (332 download)

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Book Synopsis The CUDA Handbook by : Nicholas Wilt

Download or read book The CUDA Handbook written by Nicholas Wilt and published by Addison-Wesley. This book was released on 2013-06-11 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CUDA Handbook begins where CUDA by Example (Addison-Wesley, 2011) leaves off, discussing CUDA hardware and software in greater detail and covering both CUDA 5.0 and Kepler. Every CUDA developer, from the casual to the most sophisticated, will find something here of interest and immediate usefulness. Newer CUDA developers will see how the hardware processes commands and how the driver checks progress; more experienced CUDA developers will appreciate the expert coverage of topics such as the driver API and context migration, as well as the guidance on how best to structure CPU/GPU data interchange and synchronization. The accompanying open source code–more than 25,000 lines of it, freely available at www.cudahandbook.com–is specifically intended to be reused and repurposed by developers. Designed to be both a comprehensive reference and a practical cookbook, the text is divided into the following three parts: Part I, Overview, gives high-level descriptions of the hardware and software that make CUDA possible. Part II, Details, provides thorough descriptions of every aspect of CUDA, including Memory Streams and events Models of execution, including the dynamic parallelism feature, new with CUDA 5.0 and SM 3.5 The streaming multiprocessors, including descriptions of all features through SM 3.5 Programming multiple GPUs Texturing The source code accompanying Part II is presented as reusable microbenchmarks and microdemos, designed to expose specific hardware characteristics or highlight specific use cases. Part III, Select Applications, details specific families of CUDA applications and key parallel algorithms, including Streaming workloads Reduction Parallel prefix sum (Scan) N-body Image Processing These algorithms cover the full range of potential CUDA applications.

Electronic Structure Calculations on Graphics Processing Units

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Publisher : John Wiley & Sons
ISBN 13 : 1118670701
Total Pages : 368 pages
Book Rating : 4.1/5 (186 download)

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Book Synopsis Electronic Structure Calculations on Graphics Processing Units by : Ross C. Walker

Download or read book Electronic Structure Calculations on Graphics Processing Units written by Ross C. Walker and published by John Wiley & Sons. This book was released on 2016-02-16 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics provides an overview of computing on graphics processing units (GPUs), a brief introduction to GPU programming, and the latest examples of code developments and applications for the most widely used electronic structure methods. The book covers all commonly used basis sets including localized Gaussian and Slater type basis functions, plane waves, wavelets and real-space grid-based approaches. The chapters expose details on the calculation of two-electron integrals, exchange-correlation quadrature, Fock matrix formation, solution of the self-consistent field equations, calculation of nuclear gradients to obtain forces, and methods to treat excited states within DFT. Other chapters focus on semiempirical and correlated wave function methods including density fitted second order Møller-Plesset perturbation theory and both iterative and perturbative single- and multireference coupled cluster methods. Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics presents an accessible overview of the field for graduate students and senior researchers of theoretical and computational chemistry, condensed matter physics and materials science, as well as software developers looking for an entry point into the realm of GPU and hybrid GPU/CPU programming for electronic structure calculations.

Smart Computing and Communication

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Publisher : Springer
ISBN 13 : 3030057550
Total Pages : 475 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Smart Computing and Communication by : Meikang Qiu

Download or read book Smart Computing and Communication written by Meikang Qiu and published by Springer. This book was released on 2018-12-08 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Smart Computing and Communications, SmartCom 2018, held in Tokyo, Japan, in December 2018. The 45 papers presented in this volume were carefully reviewed and selected from 305 submissions. They focus on topics from smart data to smart communications, as well as smart cloud computing to smart security.

CUDA for Engineers

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Publisher : Addison-Wesley Professional
ISBN 13 : 013417755X
Total Pages : 739 pages
Book Rating : 4.1/5 (341 download)

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Book Synopsis CUDA for Engineers by : Duane Storti

Download or read book CUDA for Engineers written by Duane Storti and published by Addison-Wesley Professional. This book was released on 2015-11-02 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: CUDA for Engineers gives you direct, hands-on engagement with personal, high-performance parallel computing, enabling you to do computations on a gaming-level PC that would have required a supercomputer just a few years ago. The authors introduce the essentials of CUDA C programming clearly and concisely, quickly guiding you from running sample programs to building your own code. Throughout, you’ll learn from complete examples you can build, run, and modify, complemented by additional projects that deepen your understanding. All projects are fully developed, with detailed building instructions for all major platforms. Ideal for any scientist, engineer, or student with at least introductory programming experience, this guide assumes no specialized background in GPU-based or parallel computing. In an appendix, the authors also present a refresher on C programming for those who need it. Coverage includes Preparing your computer to run CUDA programs Understanding CUDA’s parallelism model and C extensions Transferring data between CPU and GPU Managing timing, profiling, error handling, and debugging Creating 2D grids Interoperating with OpenGL to provide real-time user interactivity Performing basic simulations with differential equations Using stencils to manage related computations across threads Exploiting CUDA’s shared memory capability to enhance performance Interacting with 3D data: slicing, volume rendering, and ray casting Using CUDA libraries Finding more CUDA resources and code Realistic example applications include Visualizing functions in 2D and 3D Solving differential equations while changing initial or boundary conditions Viewing/processing images or image stacks Computing inner products and centroids Solving systems of linear algebraic equations Monte-Carlo computations

Encyclopedia of Information Science and Technology, Third Edition

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Publisher : IGI Global
ISBN 13 : 1466658894
Total Pages : 10384 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Encyclopedia of Information Science and Technology, Third Edition by : Khosrow-Pour, Mehdi

Download or read book Encyclopedia of Information Science and Technology, Third Edition written by Khosrow-Pour, Mehdi and published by IGI Global. This book was released on 2014-07-31 with total page 10384 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This 10-volume compilation of authoritative, research-based articles contributed by thousands of researchers and experts from all over the world emphasized modern issues and the presentation of potential opportunities, prospective solutions, and future directions in the field of information science and technology"--Provided by publisher.

High Performance Parallel Computing

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Publisher : BoD – Books on Demand
ISBN 13 : 178985623X
Total Pages : 120 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis High Performance Parallel Computing by : Satyadhyan Chickerur

Download or read book High Performance Parallel Computing written by Satyadhyan Chickerur and published by BoD – Books on Demand. This book was released on 2019-03-13 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book aims to present the state of the art in research and development of the convergence of high-performance computing and parallel programming for various engineering and scientific applications. The book has consolidated algorithms, techniques, and methodologies to bridge the gap between the theoretical foundations of academia and implementation for research, which might be used in business and other real-time applications in the future.The book outlines techniques and tools used for emergent areas and domains, which include acceleration of large-scale electronic structure simulations with heterogeneous parallel computing, characterizing power and energy efficiency of a data-centric high-performance computing runtime and applications, security applications of GPUs, parallel implementation of multiprocessors on MPI using FDTD, particle-based fused rendering, design and implementation of particle systems for mesh-free methods with high performance, and evolving topics on heterogeneous computing. In the coming days the need to converge HPC, IoT, cloud-based applications will be felt and this volume tries to bridge that gap.