Getting Started with Flex 3

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449390811
Total Pages : 152 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with Flex 3 by : Jack D. Herrington

Download or read book Getting Started with Flex 3 written by Jack D. Herrington and published by "O'Reilly Media, Inc.". This book was released on 2008-06-24 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language Build user interfaces using the controls and tools available with the framework Get a tour of controls available commercially and through open source Learn how Flex integrates with ASP.NET, ColdFusion, PHP, and J2EE in the server Build Flex-based widgets that let you display real-time data Use advanced controls to build 3D graphs, data dashboards, mapping applications, and more You'll find complete code for video players, a slideshow, a chat client, and an RSS reader, just to name a few. You also get plenty of tips, tricks, and techniques to leverage your existing programming skills, whether you come from an open source or Visual Studio-intensive background.

Learning Flex 3

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 059655527X
Total Pages : 305 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Learning Flex 3 by : Alaric Cole

Download or read book Learning Flex 3 written by Alaric Cole and published by "O'Reilly Media, Inc.". This book was released on 2008-06-16 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop. Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more. Whether you're a beginner, or an experienced web developer coming to Flex from another platform, Learning Flex 3 is the ideal way to learn how to: Set up your environment with FlexBuilder and Eclipse Create a new Flex project Use the different design views in Flex Write code with MXML Lay out your Flex application Embed images and graphics Build a user interface Add interactivity with ActionScript Handle user input Move, display, and collect data Add custom components with MXML Add sound effects, filters, and transitions Style your applications with CSS, skins, and themes Deploy applications to the Web, or to the desktop using Adobe AIR Also included are brief explanations of objects, classes, components, properties, methods, types, and other Flex attributes. You will find that Learning Flex 3 is not only the most complete tutorial for Flex, it's also the quickest way to get going with the latest version of this powerful framework.

Programming Flex 3

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449391087
Total Pages : 661 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming Flex 3 by : Chafic Kazoun

Download or read book Programming Flex 3 written by Chafic Kazoun and published by "O'Reilly Media, Inc.". This book was released on 2008-09-19 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to try your hand at developing rich Internet applications with Adobe's Flex 3, and already have experience with frameworks such as .NET or Java, this is the ideal book to get you started. Programming Flex 3 gives you a solid understanding of Flex 3's core concepts, and valuable insight into how, why, and when to use specific Flex features. Numerous examples and sample code demonstrate ways to build complete, functional applications for the Web, using the free Flex SDK, and RIAs for the desktop, using Adobe AIR. This book is an excellent companion to Adobe's Flex 3 reference documentation. With this book, you will: Learn the underlying details of the Flex framework Program with MXML and ActionScript Arrange the layout and deal with UI components Work with media Manage state for applications and components Use transitions and effects Debug your Flex applications Create custom components Embed Flex applications in web browsers Build AIR applications for the desktop Flex 3 will put you at the forefront of the RIA revolution on both the Web and the desktop. Programming Flex 3 will help you get the most from this amazing and sophisticated technology.

Adobe Flex 3

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Publisher : Adobe Press
ISBN 13 : 0132089068
Total Pages : 985 pages
Book Rating : 4.1/5 (32 download)

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Book Synopsis Adobe Flex 3 by : Jeff Tapper

Download or read book Adobe Flex 3 written by Jeff Tapper and published by Adobe Press. This book was released on 2010-04-16 with total page 985 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes all the files used in the lessons, plus completed projects for comparison. In the course of the book, the reader will build several Web applications using Flex Builder incorporating MXML and ActionScript 3.0. This title covers the component framework for Rich Internet Applications, Adobe Flex 3.0. New Flex 3 features covered in this edition are: the advanced DataGrid, Data Connectivity Wizards, Modularizing the Flex application, and options for deploying your Flex project with AIR (Adobe Integrated Runtime). All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: · If you are able to search the book, search for "Where are the lesson files?" · Go to the very last page of the book and scroll backwards. · You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. · Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Flex 3 Cookbook

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596550677
Total Pages : 701 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Flex 3 Cookbook by : Joshua Noble

Download or read book Flex 3 Cookbook written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2008-05-13 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3. Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development, unit testing, and using Adobe AIR. You also get ideas from the development community. Through its Flex Cookbook website (www.adobe.com/devnet/), Adobe invited Flex developers to post their own solutions for working with this technology, and from hundreds of posts, the authors chose the best and most useful solutions to supplement Flex 3 Cookbook. Each recipe inside provides a solution to a common problem, explains how and why it works, and offers sample code that you can put to use immediately. Topics include: Containers and dialogues Working with Text Data driven components DataGrid and Advanced DataGrid ItemRenderers and Editors Images, bitmaps, videos, and sounds CSS, styling, and skinning States and effects Working with Collections, arrays, and DataProviders Using DataBinding Validation, formatting, and regular expressions Using Charts and data visualization Services and Data Access Using RSLs and Modules Working with Adobe AIR Whether you're a committed Flex developer or still evaluating the technology, you'll discover how to get quick results with Flex 3 using the recipes in this Cookbook. It's an ideal way to jumpstart your next web application.

Flex 3 Component Solutions

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Author :
Publisher : Apress
ISBN 13 : 1430215992
Total Pages : 418 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Flex 3 Component Solutions by : Jack Herrington

Download or read book Flex 3 Component Solutions written by Jack Herrington and published by Apress. This book was released on 2008-12-01 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flex has revolutionized the development of rich Internet applications, giving developers the framework necessary to easily create ever more powerful applications. Components form an essential part of this framework, and once you understand how to fully use them, your productivity and creativity will be taken to a whole new level. Flex 3 Component Solutions will show just what you can achieve with components and exactly how to achieve it. You'll see just how simple it is to use components to create amazing interfaces for your applications be they media players, data visualizations, 3D graphics—the list is long. Finally, there'll be times when you'll want to or have no alternative but to create your own components. This book will show you how to do this for your own ends, or so you can contribute to the Flex component community by distributing them. Flex 3 Component Solutions is a tour de force of components, and all of these components are demonstrated using real-world Flex code that you can use as starting points for your own applications. Take what you learn for this book, and then go out and create your own amazing interfaces quickly and easily: reuse, re-purpose, redesign, and do it all faster and with greater quality control than you ever thought possible.

Flex 3 Early Evaluation: Assessing Flex and Your Project Needs

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 059651591X
Total Pages : 38 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Flex 3 Early Evaluation: Assessing Flex and Your Project Needs by : The EffectiveUI Team

Download or read book Flex 3 Early Evaluation: Assessing Flex and Your Project Needs written by The EffectiveUI Team and published by "O'Reilly Media, Inc.". This book was released on 2007-09-21 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evaluating any new technology can be a challenge. This Short Cut is designed to help web application developers (and their team managers) understand if Flex is the right technology for their company or client. Although the authors of this book have a strong understanding of the Flex framework, this isn't a sales pitch for Flex. The authors believe that Flex is a good tool to solve many business problems, but it is not a cure-all. After reading this material, you'll know what's good about Rich Internet Applications. You'll know the capabilities of Flex 3, how Flex works, and how much it costs. We'll tell you about the challenges you'll face in developing with Flex, and show you the steps you'll take to create and deploy a Flex 3 application.

Flex 3 with Java

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1847195350
Total Pages : 437 pages
Book Rating : 4.8/5 (471 download)

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Book Synopsis Flex 3 with Java by : Satish Kore

Download or read book Flex 3 with Java written by Satish Kore and published by Packt Publishing Ltd. This book was released on 2009-06-26 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop rich internet applications quickly and easily using Adobe Flex 3, ActionScript 3.0 and integrate with a Java backend using BlazeDS 3.2

Professional Adobe Flex 3

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Publisher : John Wiley & Sons
ISBN 13 : 1118059484
Total Pages : 1490 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Professional Adobe Flex 3 by : Joseph Balderson

Download or read book Professional Adobe Flex 3 written by Joseph Balderson and published by John Wiley & Sons. This book was released on 2011-04-06 with total page 1490 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Professional Adobe Flex 3, put your prior experience with Flash, ActionScript and XML-based languages to good use and learn how to use the Flex 3 platform to create Rich Internet Applications and AIR applications. Understand the potential of the Flex 3 platform through practical examples and hands-on advice on topics like desktop deployment, developing applications in MXML, creating custom flex components, charting, targeting AIR, and data interconnectivity.

Foundation ActionScript 3.0 for Flash and Flex

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Author :
Publisher : Apress
ISBN 13 : 143021919X
Total Pages : 600 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation ActionScript 3.0 for Flash and Flex by : Darren Richardson

Download or read book Foundation ActionScript 3.0 for Flash and Flex written by Darren Richardson and published by Apress. This book was released on 2009-11-09 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.

The Essential Guide to Flex 3

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Publisher : Apress
ISBN 13 : 1430205660
Total Pages : 570 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to Flex 3 by : Charles Brown

Download or read book The Essential Guide to Flex 3 written by Charles Brown and published by Apress. This book was released on 2008-08-28 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keep ahead of the game and get up to speed with Flex 3, Flex Builder 3, and ActionScript 3.0, with this comprehensive guide. Expert Flash trainer Charles Brown first takes you through the basics of installation and the Flex Builder environment. He then teaches you all the essentials of MXML and ActionScript 3.0, such as containers, states, and events, before moving on to more advanced topics like interfacing Flex with ColdFusion and .NET, creating Flex components with Flash, and much more. No matter what level you were to start with, by the end of the book you'll be creating powerful Flex applications.

Getting started with Flutter 3 - iOS - Windows - MacOS

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Author :
Publisher : Andres Cruz
ISBN 13 :
Total Pages : 240 pages
Book Rating : 4./5 ( download)

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Book Synopsis Getting started with Flutter 3 - iOS - Windows - MacOS by : Andrés Cruz

Download or read book Getting started with Flutter 3 - iOS - Windows - MacOS written by Andrés Cruz and published by Andres Cruz. This book was released on with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, we are going to learn how the framework is formed, the basic features that Flutter allows us as an SDK to create mobile, desktop and web applications, all with the same base project and with small modifications. Flutter is the tool of the moment when it comes to creating mobile apps for Android and iOS; and this is not about a fashion or anything that appears to it; its clean and expressive syntax with Dart, its declarative programming with widgets and other features such as Hot Reload, make it an interesting solution for creating native applications for Android and iOS and that few tools that also offer solutions for creating mobile applications you can compare them. Book chapters This book has a total of 14 chapters, it is recommended that you read in the order in which they are arranged and as we explain the components of the framework, go directly to the practice, replicate, test and modify the codes that we show in this book. Chapter 1: In this chapter, we are going to introduce the software needed to create applications in Flutter, on Mac and Windows. Chapter 2: In this chapter, we are going to learn about Flutter and Dart for application development. Chapter 3: In this chapter, we will learn about the use of widgets as a central element when creating applications in Flutter. Chapter 4: In this chapter, we are going to create a project in Flutter using Visual Studio Code. Chapter 5: In this chapter, we are going to learn about the main widgets in Flutter and stateful and stateless widgets. Chapter 6: In this chapter, we are going to have a hello world in Flutter and learn about its most important features. Chapter 7: In this chapter, we are going to create a single page application about quantity meters. Chapter 8: In this chapter, we are going to create an application to register sites based on photos taken from the gallery or by camera. Chapter 9: In this chapter, we are going to learn about the Provider state handler applied to the above application. Chapter 10: We are going to create a web application, type to do list, initially, it would be a model. Chapter 11: For the to do list application created above, we are going to make several adaptations through media queries so that it is adaptive according to the screen size. Chapter 12: We will apply various changes to the to do list application, to make it more adaptable; changes such as alignment, overflows, images with rounded corners, will be covered in this chapter. Chapter 13: We will integrate the to do list web project, so that it works with a database in Cloud Firestore using Firebase. Extra Chapter: In this chapter, we are going to learn about possible errors that can occur when running applications in Flutter. The book is in development and will receive more chapters.

Flex 3 Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470417463
Total Pages : 1012 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Flex 3 Bible by : David Gassner

Download or read book Flex 3 Bible written by David Gassner and published by John Wiley & Sons. This book was released on 2009-04-29 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flex your development muscles with this hefty guide Write programs using familiar workflows, deliver rich applications for Web or desktop, and integrate with a variety of application servers using ColdFusion, PHP, and others-all with the new Flex Builder 3 toolkit and the comprehensive tutorials in this packed reference. You'll learn the basics of Flex 3, then quickly start using MXML, ActionScript, CSS, and other tools to create applications that can run on any browser or operating system. Install and learn how to use Flex Builder 3 Explore MXML, ActionScript 3, and the anatomy of a Flex application Lay out Flex controls and containers, and use Cascading Style Sheets (CSS) to create look and feel Incorporate Advanced List controls, Flex charting components, and data entry forms Integrate your Flex applications with a variety of application servers Create cross-operating system desktop applications with Adobe Integrated Runtime (AIR) Companion Web Site Visit www.wiley.com/go/flex3 to access code files for the projects in the book.

AdvancED Flex 3

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Author :
Publisher : Apress
ISBN 13 : 1430210281
Total Pages : 631 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis AdvancED Flex 3 by : Shashank Tiwari

Download or read book AdvancED Flex 3 written by Shashank Tiwari and published by Apress. This book was released on 2008-11-23 with total page 631 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're a Flex 3 beginner or intermediate user, this book provides the necessary information to help you develop into an expert. Using a practical hands-on approach, it illustrates exactly how to create robust and scalable enterprise-grade rich Internet applications (RIAs). The book is divided into three parts. The first part discusses the architectural and design aspects of Flex 3 application development. It explains the internals of a Flex 3 application and advocates a few best practices to fine-tune your application to ensure maximum performance. It includes tutorials on creating custom components, data binding, and creating AIR-powered desktop applications. The second part concentrates on effectively integrating Flex 3 with server- and client-side technologies. Techniques for integration with Java and PHP are covered in detail, and content covering interaction with client-side technologies is also included. After reading the chapter on JavaScript integration, you will be ready to create applications that can use Ajax and Flex 3 together. The third and final part of the book is a unique and eclectic mix of some advanced topics like mash-ups, collaborative applications, 3D rendering, highly interactive visualization, and audio and video streaming. In summary, through reading this book, you will benefit from the wealth of information and years of experience the authors hold, and will then be ready to cruise with comfort in the world of Flex 3 application development on your own.

Integrated Uncertainty in Knowledge Modelling and Decision Making

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Author :
Publisher : Springer
ISBN 13 : 3642395155
Total Pages : 229 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Integrated Uncertainty in Knowledge Modelling and Decision Making by : Zengchang Qin

Download or read book Integrated Uncertainty in Knowledge Modelling and Decision Making written by Zengchang Qin and published by Springer. This book was released on 2013-06-20 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Symposium on Integrated Uncertainty in Knowledge Modeling and Decision Making, IUKM 2013, held in Beijing China, in July 2013. The 19 revised full papers were carefully reviewed and selected from 49 submissions and are presented together with keynote and invited talks. The papers provide a wealth of new ideas and report both theoretical and applied research on integrated uncertainty modeling and management.

Getting started with Bootstrap 5

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Author :
Publisher : Andres Cruz
ISBN 13 :
Total Pages : 118 pages
Book Rating : 4./5 ( download)

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Book Synopsis Getting started with Bootstrap 5 by : Andrés Cruz Yoris

Download or read book Getting started with Bootstrap 5 written by Andrés Cruz Yoris and published by Andres Cruz. This book was released on with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book does not have a logical organization, presenting each of the components of Bootstrap, but rather a practical organization in which we see the main elements of Bootstrap as it becomes appropriate to present them. It is a quick guide in which it offers, based on small tips or notes, the operation of the main components of Bootstrap and the reader can have an entry point to learn more easily about this technology. To follow this book you need to have a computer with Windows, Linux or MacOS, have knowledge of how to develop style sheets in CSS, JavaScript and basic Node. This book is currently in development. Map This book has a total of 8 chapters, it is recommended that you read in the order in which they are arranged and as we explain the experiments carried out, go directly to practice, replicate, test and modify the codes that we show in this book. Chapter 1: In this chapter we will give some key concepts about the frameworks, advantages of using Bootstrap and what changes it brings with its predecessor, in addition, we will prepare the development environment. Chapter 2: In this chapter we present an introduction to containers in Bootstrap as a fundamental structure to organize our content correctly on a website and have it displayed correctly; additionally, we introduce other common features such as Bootstrap breakpoints present in other components. Chapter 3: In this chapter we will learn how to use Bootstrap's grid and column system. Chapter 4: In this chapter we will learn how to work with the main components in Bootstrap, which are the fundamental elements in this technology. Chapter 5: In this chapter we will learn how to use the help classes in Bootstrap, also known as utility classes with which we can establish colors, margins, among other formats, to the HTML content. Chapter 6: In this chapter we will learn how to generate our custom Bootstrap bundle using Sass. Chapter 7: In this chapter we will create some composite or custom components using Bootstrap components and its utility classes as a base. Chapter 8: In this chapter we will build a real website that is a kind of product sales website or online store with a very limited scope. We will also create a website in which we will make fetch queries to an API.

Programming Firefox

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596553684
Total Pages : 514 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Programming Firefox by : Kenneth C. Feldt

Download or read book Programming Firefox written by Kenneth C. Feldt and published by "O'Reilly Media, Inc.". This book was released on 2007-04-25 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is your guide to building Internet applications and user interfaces with the Mozilla component framework, which is best known for the Firefox web browser and Thunderbird email client. Programming Firefox demonstrates how to use the XML User Interface Language (XUL) with open source tools in the framework's Cross-Platform Component (XPCOM) library to develop a variety of projects, such as commercial web applications and Firefox extensions. This book serves as both a programmer's reference and an in-depth tutorial, so not only do you get a comprehensive look at XUL's capabilities--from simple interface design to complex, multitier applications with real-time operations--but you also learn how to build a complete working application with XUL. If you're coming from a Java or .NET environment, you'll be amazed at how quickly large-scale applications can be constructed with XPCOM and XUL. Topics in Programming Firefox include: An overview of Firefox technology An introduction to the graphical elements that compose a XUL application Firefox development tools and the process used to design and build applications Managing an application with multiple content areas Introduction to Resource Description Files, and how the Firefox interface renders RDF Manipulating XHTML with JavaScript Displaying documents using the Scalable Vector Graphics standard and HTML Canvas The XML Binding Language and interface overlays to extend Firefox Implementing the next-generation forms interface through XForms Programming Firefox is ideal for the designer or developer charged with delivering innovative standards-based Internet applications, whether they're web server applications or Internet-enabled desktop applications. It's not just a how-to book, but a what-if exploration that encourages you to push the envelope of the Internet experience.