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Gaming And The Divine
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Book Synopsis Gaming and the Divine by : Frank G. Bosman
Download or read book Gaming and the Divine written by Frank G. Bosman and published by Routledge. This book was released on 2019-03-28 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artefacts of modern society, both as mediators of cultural, social, and religious values and in terms of commercial success. This has led to a significant increase in the critical analysis of this relatively new medium, but theology as an academic discipline is noticeably behind the other humanities on this subject. The book first covers the fundamentals of cultural theology and video games. It then moves on to set out a Christian systematic theology of gaming, focussing on creational theology, Christology, anthropology, evil, moral theology, and thanatology. Each chapter introduces case studies from video games connected to the specific theme. In contrast to many studies which focus on online multiplayer games, the examples considered are largely single player games with distinct narratives and ‘end of game’ moments. The book concludes by synthesising these themes into a new theology of video games. This study addresses a significant aspect of contemporary society that has yet to be discussed in any depth by theologians. It is, therefore, a fantastic resource for any scholar engaging with the religious aspects of digital and popular culture.
Book Synopsis The Sacred & the Digital by : F.G. (Frank) Bosman
Download or read book The Sacred & the Digital written by F.G. (Frank) Bosman and published by MDPI. This book was released on 2019-04-18 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.
Download or read book Divine Games written by Steven J. Brams and published by MIT Press. This book was released on 2024-03-12 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game-theoretical analysis of interactions between a human being and an omnipotent and omniscient godlike being highlights the inherent unknowability of the latter's superiority. In Divine Games, Steven Brams analyzes games that a human being might play with an omnipotent and omniscient godlike being. Drawing on game theory and his own theory of moves, Brams combines the analysis of thorny theological questions, suggested by Pascal's wager (which considers the rewards and penalties associated with belief or nonbelief in God) and Newcomb's problem (in which a godlike being has near omniscience) with the analysis of several stories from the Hebrew Bible. Almost all of these stories involve conflict between God or a surrogate and a human player; their representation as games raises fundamental questions about God's superiority. In some games God appears vulnerable (after Adam and Eve eat the forbidden fruit in defiance of His command), in other games his actions seem morally dubious (when He subjects Abraham and Job to extreme tests of their faith), and in still other games He has a propensity to hold grudges (in preventing Moses from entering the Promised Land and in undermining the kingship of Saul). If the behavior of a superior being is indistinguishable from that of an ordinary human being, his existence would appear undecidable, or inherently unknowable. Consequently, Brams argues that keeping an open mind about the existence of a superior being is an appropriate theological stance.
Book Synopsis Behavioral Game Theory by : Colin Camerer
Download or read book Behavioral Game Theory written by Colin Camerer and published by Princeton University Press. This book was released on 2003-03-17 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description
Book Synopsis Playing with Religion in Digital Games by : Heidi A. Campbell
Download or read book Playing with Religion in Digital Games written by Heidi A. Campbell and published by Indiana University Press. This book was released on 2014-04-28 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.
Download or read book Computer Gaming World written by and published by . This book was released on 2004 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Wisdom of Sri Chinmoy by : Sri Chinmoy
Download or read book Wisdom of Sri Chinmoy written by Sri Chinmoy and published by Motilal Banarsidass Publ.. This book was released on 2003-03 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: images involving prajna constituted a central, if not the central,
Book Synopsis Blasphemy in the Christian World by : David Nash
Download or read book Blasphemy in the Christian World written by David Nash and published by Oxford University Press. This book was released on 2007-07-12 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: David Nash's new study focuses on the development of blasphemy in the Christian world. Tracing the subject from the Middle Ages to the present, he outlines the history of blasphemy as a concept, from a species of heresy to modern understandings of it as a crime against the sacred and individual religious identity. Investigating its appearance in speech, literature, popular publishing and the cinema, he disinters the likely motives and agendas of blasphemers themselves, as well as offering a glimpse of blasphemy's victims. In particular, he seeks to understand why this seemingly medieval offence has reappeared to become a distinctly modern presence in the West.
Book Synopsis Classical Antiquity in Video Games by : Christian Rollinger
Download or read book Classical Antiquity in Video Games written by Christian Rollinger and published by Bloomsbury Publishing. This book was released on 2020-01-09 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.
Book Synopsis Game Day and God by : Eric Bain-Selbo
Download or read book Game Day and God written by Eric Bain-Selbo and published by Mercer University Press. This book was released on 2009 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Day and God: Football, Faith, and Politics in the American South takes seriously the often-stated assertion that college football in the South is a religion. To this end, Eric Bain-Selbo draws upon a wide range of theoretical approaches in religious studies and cultural criticism. He also relies upon field research on several campuses in the Southeastern Conference where he interviewed fans and experienced "game day." Consequently, the author is able to make the case that college football does function religiously for many people in the South. In addition, the author introduces key concepts and theories of religion and culture to a general audience Game Day and God also recounts the role that college football has played in Southern history and culture. Going back as far as the Civil War, the work explains the cultural meaning of college football in the South, delivering a much-needed critical perspective to the subject Scholars of religion will find the work a compelling extension of key concepts and theories to an otherwise "secular" activity. Scholars of American culture and sports will find the work to be an interesting case study, one that-unlike much work in the area-focuses our attention on the religious dimension of the phenomenon of sport in American culture. And general readers will find that college football or any sport can be much more than they imagined as well as discover important theories with which to make sense of the complexity of our daily lives Book jacket.
Book Synopsis The Video Game Chef by : Cassandra Reeder
Download or read book The Video Game Chef written by Cassandra Reeder and published by Epic Ink. This book was released on 2023-09-26 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your favorite video game foods to life—spanning the ’80s to present day—with easy recipes for game nights, themed parties, and just for fun! If you’ve ever stopped in the middle of a quest because the on-screen food looked too good to be true, prepare yourself—they’re not just pixels anymore. In The Video Game Chef, Cassandra Reeder (aka the Geeky Chef) has perfectly re-created favorite health boosts, level-ups, cooking challenges, and more, compiling 76 recipes from popular and cult video games from the 1980s to the present day for gamers of all ages, including: The Legend of Zelda’s Red Potion Streets of Rage 2’s Trash Can Chicken Resident Evil’s Jill Sandwich Silent Hill 2’s Butter Cake World of Warcraft’s Smoked Desert Dumplings Cooking Mama’s Spaghetti Neapolitan Minecraft’s Suspicious Stew Final Fantasy XV’s Kenny’s Original Recipe Genshin Impact’s Sticky Honey Roast And much more! Along with the easy-to-make and delicious recipes are stunning video game–style food illustrations and recipe notes that are chock-full of fun and fascinating information about the foods and the games, allowing The Video Game Chef to immerse you in your favorite fantastical worlds while satisfying your appetite
Book Synopsis Gaming Utopia by : Claudia Costa Pederson
Download or read book Gaming Utopia written by Claudia Costa Pederson and published by Indiana University Press. This book was released on 2021-04-06 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity and reenvisions it as a catalyst for social change. By looking at over fifty projects that together span a century and the world, Pederson explores the capacity for sociopolitical commentary in virtual and digital realms and highlights contributions to the history of gaming by women, queer, and transnational artists. The result is a critical tool for understanding video games as imaginative forms of living that offer alternatives to our current reality. With an interdisciplinary approach, Gaming Utopia emphasizes how game design, creation, and play can become political forms of social protest and examines the ways that games as art open doors to a more just and peaceful world.
Book Synopsis The serious game by : Egil Törnqvist
Download or read book The serious game written by Egil Törnqvist and published by Amsterdam University Press. This book was released on 2015-12-19 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though Ingmar Bergman became famous as a filmmaker, his roots-and, to some extent, his heart-were in the theater. He directed more than one hundred plays in his career, and The Serious Game takes a close look at fourteen productions he staged at the Royal Dramatic Theatre in Stockholm. Looking closely at the relationship between the verbal and the visual, this book gives even longtime Bergman fans a new understanding of his sensitivity to nuance, his versatility, and his dedication to craftsmanship.
Book Synopsis A Dictionary, Persian, Arabic, and English by : Francis Johnson
Download or read book A Dictionary, Persian, Arabic, and English written by Francis Johnson and published by . This book was released on 1852 with total page 1440 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Games, Gaming and Gamesters' Law by : Frederick Brandt
Download or read book Games, Gaming and Gamesters' Law written by Frederick Brandt and published by BoD – Books on Demand. This book was released on 2023-10-01 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reprint of the original, first published in 1873.
Download or read book The Reality Game written by John Rowan and published by Routledge. This book was released on 2016-05-05 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the years since it was first published, The Reality Game has become a classic text. For all those training and practising in humanistic and integrative psychotherapy it is an essential guide to good practice, and an excellent introduction to the skills used in individual and group therapy. This new edition has been updated to take into account changes in the field and John Rowan's own work, while still providing guidance on establishing and developing the relationship between counsellor and client, and covering: assessment; the initial interview; the opening session; aims; transference; resistance and supervision. With the student’s needs always at the forefront, this extensively revised new edition responds to the questions most often asked by trainees in these disciplines, and includes discussions of ethics and new chapters on transpersonal psychology, and on dialogical self-theory. It will be a must read for psychotherapists and counsellors in practice and training especially those involved in humanistic and integrative psychotherapy.
Book Synopsis BioWare: Stories and Secrets from 25 Years of Game Development by : Bioware
Download or read book BioWare: Stories and Secrets from 25 Years of Game Development written by Bioware and published by Dark Horse Comics. This book was released on 2020-12-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the BioWare's isometric role-playing roots to its intense space operas and living worlds, chart the legendary game studio's first 25 years in this massive retrospective. BioWare - Stories and Secrets from 25 Years of Game Development puts you in the room during key moments in BioWare's history, with never-before-seen art and photos anchored by candid stories from developers past and present. See what it took to make games in those wild early days. Pore over details of secret, cancelled projects. Discover the genesis of beloved characters and games. Presented and designed by Dark Horse Books, this tribute to BioWare's legacy is a must-have for any fan of the best stories you can play.