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Games Of Command
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Book Synopsis Games of Command by : Linnea Sinclair
Download or read book Games of Command written by Linnea Sinclair and published by Bantam. This book was released on 2007-02-27 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: The universe isn’t what it used to be. With the new Alliance between the Triad and the United Coalition, Captain Tasha “Sass” Sebastian finds herself serving under her former nemesis, biocybe Admiral Branden Kel-Paten—and doing her best to hide a deadly past. But when an injured mercenary winds up in their ship’s sick bay—and in the hands of her best friend, Dr. Eden Fynn–Sass’s efforts may be wasted. Wanted rebel Jace Serafino has information that could expose all of Sass’s secrets, tear the fragile Alliance apart—and end Sass’s career if Kel-Paten discovers them. But the biocybe has something to hide as well, something once thought impossible for his kind to possess: feelings . . . for Sass. Soon it’s clear that their prisoner could bring down everything they once believed was worth dying for—and everything they now have to live for.
Book Synopsis Games of Command by : Linnea Sinclair
Download or read book Games of Command written by Linnea Sinclair and published by Spectra. This book was released on 2007-02-27 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: The universe isn’t what it used to be. With the new Alliance between the Triad and the United Coalition, Captain Tasha “Sass” Sebastian finds herself serving under her former nemesis, biocybe Admiral Branden Kel-Paten—and doing her best to hide a deadly past. But when an injured mercenary winds up in their ship’s sick bay—and in the hands of her best friend, Dr. Eden Fynn–Sass’s efforts may be wasted. Wanted rebel Jace Serafino has information that could expose all of Sass’s secrets, tear the fragile Alliance apart—and end Sass’s career if Kel-Paten discovers them. But the biocybe has something to hide as well, something once thought impossible for his kind to possess: feelings . . . for Sass. Soon it’s clear that their prisoner could bring down everything they once believed was worth dying for—and everything they now have to live for.
Book Synopsis Game Programming Patterns by : Robert Nystrom
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Download or read book Rules of Game written by Andrew Gordon and published by Naval Institute Press. This book was released on 2013-02-21 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foreword by Admiral Sir John Woodward. When published in hardcover in 1997, this book was praised for providing an engrossing education not only in naval strategy and tactics but in Victorian social attitudes and the influence of character on history. In juxtaposing an operational with a cultural theme, the author comes closer than any historian yet to explaining what was behind the often described operations of this famous 1916 battle at Jutland. Although the British fleet was victorious over the Germans, the cost in ships and men was high, and debates have raged within British naval circles ever since about why the Royal Navy was unable to take advantage of the situation. In this book Andrew Gordon focuses on what he calls a fault-line between two incompatible styles of tactical leadership within the Royal Navy and different understandings of the rules of the games.
Download or read book Ender's Game written by Orson Scott Card and published by Tor Books. This book was released on 2017-10-17 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging, collectible, miniature hardcover of the Orson Scott Card classic and worldwide bestselling novel, Ender's Game, makes an excellent gift for anyone's science fiction library. "Ender's Game is an affecting novel."--New York Times Book Review Once again, Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child. Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn't it? THE ENDER UNIVERSE Ender series Ender's Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender's Shadow series Ender's Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings
Book Synopsis Field Command by : Charles ""Sid"" Heal
Download or read book Field Command written by Charles ""Sid"" Heal and published by Lantern Books. This book was released on 2012 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Field Command is a first of its kind; a full-length tactical science textbook focused specifically on crisis situations faced by the law enforcement community. It expands on the concepts laid out in Heal's Sound Doctrine: A Tactical Primer. The concepts and principles are taken from tactical texts and military field manuals and are presented as close to how they are used as possible. To facilitate understanding, illustrations are abundant and not only clarify the text but amplify it with new insights and applications.
Download or read book Chains of Command written by Dale Brown and published by Trident E-Book Distribution Services. This book was released on 2024-07-16 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The best military adventure writer in the country today." —Clive Cussler "A superb storyteller." —W.E.B. Griffin Hardliners gain control of Russia and motion to retake Ukraine. After detonating an atomic device in Ukraine, the United States flies in a fleet of F-111 combat planes for support—including some of the first women to fly in combat, who have something to prove.
Book Synopsis Official Guide to Command and Conquer by : Lee Buchanan
Download or read book Official Guide to Command and Conquer written by Lee Buchanan and published by Westwood Studios. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following the original Command and Conquer book, this text covers all the units, structures, and game data. Every mission is presentedin walk-through format. It also includes battlefield maps to lead players to an easy victory.
Book Synopsis Command & Conquer (tm) by : Keith R.A. DeCandido
Download or read book Command & Conquer (tm) written by Keith R.A. DeCandido and published by Random House Worlds. This book was released on 2009-07-22 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official novel of the bestselling real-time strategy franchise • In the twenty-first century, Earth is infested with Tiberium, an alien substance that could be humanity’s salvation . . . or its downfall. Though Tiberium is a resource that could solve the world’s energy crisis, it is also incredibly destructive, spreading disease, death, and devastation. Tiberium has divided the planet into two factions: the Global Defense Initiative (GDI), which tries to maintain order at any cost, and the Brotherhood of Nod, a terrorist organization turned superpower that believes with religious fervor in the potential of Tiberium. The groups have already fought two world wars, killing millions. Now, in the year 2047, a vicious Nod attack compels GDI to mobilize. Another epic global war is being waged, with humanity’s fate in the balance. One of GDI’s top units, the 22nd Infantry Division, must halt Nod’s agenda and keep the world from devolving into further chaos and loss of life. But in the midst of heavy fighting all over the world, mysterious visitors arrive . . . who may spell doom for the human race.
Download or read book COMMAND & Conquer written by and published by . This book was released on 1995 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis A Question of Command by : Mark Moyar
Download or read book A Question of Command written by Mark Moyar and published by Yale University Press. This book was released on 2009-10-20 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Moyar presents a wide-ranging history of counterinsurgency which draws on the historical record and interviews with hundreds of counterinsurgency veterans. He identifies the ten critical attributes of counterinsurgency leadership and reveals why these attributes have been more prevalent in some organizations than others.
Book Synopsis Command in War by : Martin Van Creveld
Download or read book Command in War written by Martin Van Creveld and published by Harvard University Press. This book was released on 1987-01-01 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many books have been written about strategy, tactics, and great commanders. This is the first book to deal exclusively with the nature of command itself, and to trace its development over two thousand years from ancient Greece to Vietnam. It treats historically the whole variety of problems involved in commanding armies, including staff organization and administration, communications methods and technologies, weaponry, and logistics. And it analyzes the relationship between these problems and military strategy. In vivid descriptions of key battles and campaigns—among others, Napoleon at Jena, Moltke’s Königgrätz campaign, the Arab–Israeli war of 1973, and the Americans in Vietnam—Martin van Creveld focuses on the means of command and shows how those means worked in practice. He finds that technological advances such as the railroad, breech-loading rifles, the telegraph and later the radio, tanks, and helicopters all brought commanders not only new tactical possibilities but also new limitations. Although vast changes have occurred in military thinking and technology, the one constant has been an endless search for certainty—certainty about the state and intentions of the enemy’s forces; certainty about the manifold factors that together constitute the environment in which war is fought, from the weather and terrain to radioactivity and the presence of chemical warfare agents; and certainty about the state, intentions, and activities of one’s own forces. The book concludes that progress in command has usually been achieved less by employing more advanced technologies than by finding ways to transcend the limitations of existing ones.
Book Synopsis The Command Book by : Stephen Mark Silvers
Download or read book The Command Book written by Stephen Mark Silvers and published by Sky Oaks Productions, Incorporated. This book was released on 1988 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: A resource book of TPR commands for ESL/EFL teachers.
Download or read book Game Feel written by Steve Swink and published by CRC Press. This book was released on 2008-10-13 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Download or read book 8-Bit Apocalypse written by Alex Rubens and published by Abrams. This book was released on 2019-09-10 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before Call of Duty, before World of Warcraft, before even Super Mario Bros., the video game industry exploded in the late 1970s with the advent of the video arcade. Leading the charge was Atari Inc., the creator of, among others, the iconic game Missile Command. The first game to double as a commentary on culture, Missile Command put the players’ fingers on “the button,†? making them responsible for the fate of civilization in a no-win scenario, all for the price of a quarter. The game was marvel of modern culture, helping usher in both the age of the video game and the video game lifestyle. Its groundbreaking implications inspired a fanatical culture that persists to this day.As fascinating as the cultural reaction to Missile Command were the programmers behind it. Before the era of massive development teams and worship of figures like Steve Jobs, Atari was manufacturing arcade machines designed, written, and coded by individual designers. As earnings from their games entered the millions, these creators were celebrated as geniuses in their time; once dismissed as nerds and fanatics, they were now being interviewed for major publications, and partied like Wall Street traders. However, the toll on these programmers was high: developers worked 120-hour weeks, often opting to stay in the office for days on end while under a deadline. Missile Command creator David Theurer threw himself particularly fervently into his work, prompting not only declining health and a suffering relationship with his family, but frequent nightmares about nuclear annihilation. To truly tell the story from the inside, tech insider and writer Alex Rubens has interviewed numerous major figures from this time: Nolan Bushnell, founder of Atari; David Theurer, the creator of Missile Command; and Phil Klemmer, writer for the NBC series Chuck, who wrote an entire episode for the show about Missile Command and its mythical “kill screen.†? Taking readers back to the days of TaB cola, dot matrix printers, and digging through the couch for just one more quarter, Alex Rubens combines his knowledge of the tech industry and experience as a gaming journalist to conjure the wild silicon frontier of the 8-bit ’80s. 8-Bit Apocalypse: The Untold Story of Atari's Missile Command offers the first in-depth, personal history of an era for which fans have a lot of nostalgia.
Download or read book Ender's Shadow written by and published by Marvel. This book was released on 2010-04-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The companion series to New York Times bestseller Orson Scott Card's award-winning novel Ender's Game! With time running out for the human race, Bean is assigned to Dragon army under the command of the legendary Ender Wiggin. But their relationship is a bruising clash of egos and agendas from the start - and it only gets worse when Dragon face their first battle. Collects Ender's Shadow: Command School #1-5
Book Synopsis Games and Dances by : William Albin Stecher
Download or read book Games and Dances written by William Albin Stecher and published by . This book was released on 1920 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: