Games Killers Play

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Publisher :
ISBN 13 :
Total Pages : 160 pages
Book Rating : 4.:/5 (13 download)

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Book Synopsis Games Killers Play by :

Download or read book Games Killers Play written by and published by . This book was released on 1967 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Killer Game

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Publisher : Scholastic Australia
ISBN 13 : 1760271438
Total Pages : 352 pages
Book Rating : 4.7/5 (62 download)

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Book Synopsis Killer Game by : Kirsty McKay

Download or read book Killer Game written by Kirsty McKay and published by Scholastic Australia. This book was released on 2015-07-01 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of Undead and Unfed comes a completely gripping, psychological whodunnit that will keep readers guessing to the last page. At Cate’s isolated boarding school, Killer Game is a tradition. Only a select few are invited to play. They must avoid being ‘killed’ by a series of thrilling pranks, and identify the ‘murderer’. But this time, it’s different: the game stops feeling fake and starts getting dangerous—and Cate’s the next target. Can they find the culprit … before it’s too late?

The Killer's Game [Movie Tie-In]

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Publisher : William Morrow Paperbacks
ISBN 13 : 9780063418752
Total Pages : 0 pages
Book Rating : 4.4/5 (187 download)

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Book Synopsis The Killer's Game [Movie Tie-In] by : Jay Bonansinga

Download or read book The Killer's Game [Movie Tie-In] written by Jay Bonansinga and published by William Morrow Paperbacks. This book was released on 2024-12-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soon to be a major motion picture starring Dave Bautista, Ben Kingsley, Ice Cube, and Sofia Boutella! An action-packed thrill ride about a legendary hit man faced with a terminal diagnosis who takes out a hit on himself, only to find that he's been misdiagnosed just when an army of talented assassins are coming for him. Vietnam veteran Joe Flood is a professional assassin known in the business as "the Slugger." A hard-bitten Chicago native, he's made a career out of killing, but only those who deserve it. Then a routine physical turns into a reckoning. Joe's recurring stomach pain is cancer, his doctor tells him. He has six months to live. Joe hates hospitals, so he decides to take fate into his own hands. Accessing the underground network of fellow hit men, he puts out a contract on himself: six million dollars from a Swiss bank account to the professional who will end his suffering quickly. The money and bragging rights for putting away one of the world's most accomplished assassins draws his colleagues from around the world. The killer's game is on. But then Joe gets a follow-up from his doctors. He was misdiagnosed. It's not cancer; he should have many years to live. Except that now there's no way to call off the hit. Armed with only a few dollars and a credit card, Joe is on the run from a formidable lineup of talented killers. Will the Slugger have what it takes to outrun the competition? The Killer's Game is an action-packed thrill ride full of suspense and dark humor from a master of the craft.

Games Killers Play

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Publisher : Dell Publishing Company
ISBN 13 : 9780440127901
Total Pages : 160 pages
Book Rating : 4.1/5 (279 download)

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Book Synopsis Games Killers Play by : Alfred Hitchcock

Download or read book Games Killers Play written by Alfred Hitchcock and published by Dell Publishing Company. This book was released on 1980-03-01 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Games, Design and Play

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134392221
Total Pages : 372 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Games, Design and Play by : Colleen Macklin

Download or read book Games, Design and Play written by Colleen Macklin and published by Addison-Wesley Professional. This book was released on 2016-05-19 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You’ll walk through conceiving and creating a game’s inner workings, including its core actions, themes, and especially its play experience. Step by step, you’ll assemble every component of your “videogame,” creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and players Mastering “tools” such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context Comparing types of play and player experiences Considering the demands videogames make on players Establishing a game’s design values Creating design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision Brainstorming and conceptualizing designs Using prototypes to realize and playtest designs Improving designs by making the most of playtesting feedback Knowing when a design is ready for production Learning the rules so you can break them!

Game Design Workshop

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Publisher : CRC Press
ISBN 13 : 0240809742
Total Pages : 498 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Game Design Workshop by : Tracy Fullerton

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2008-02-08 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.

The Assassin Game

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Publisher : Sourcebooks, Inc.
ISBN 13 : 1492632767
Total Pages : 263 pages
Book Rating : 4.4/5 (926 download)

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Book Synopsis The Assassin Game by : Kirsty McKay

Download or read book The Assassin Game written by Kirsty McKay and published by Sourcebooks, Inc.. This book was released on 2016-08-02 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: It was just a game...until it wasn't. Will Cate discover the assassin before it's too late? Perfect for fans of teen mystery books! TAG. You're It... At Cate's isolated boarding school Killer is more than a game—it's an elite secret society. Members must avoid being "killed" during a series of thrilling pranks—and only the Game Master knows who the "killer" is. When Cate's finally invited to join The Guild of Assassins, she thinks it's her ticket to finally feeling like she belongs. But when the game becomes all too real, the school threatens to shut it down. Cate will do anything to keep playing and save The Guild. But can she find the real assassin—before she's the next target? "An intriguing, tightly wound mystery. The game is on!" —Hannah Jayne, author of Truly, Madly, Deadly and Twisted Perfect for those looking for: Teen books for girls ages 11–14 Secret societies in fiction Psychological thrillers

Dangerous Games

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Publisher : Univ of California Press
ISBN 13 : 0520284917
Total Pages : 364 pages
Book Rating : 4.5/5 (22 download)

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Book Synopsis Dangerous Games by : Joseph Laycock

Download or read book Dangerous Games written by Joseph Laycock and published by Univ of California Press. This book was released on 2015-02-12 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religionÑas a socially constructed world of shared meaningÑcan also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. LaycockÕs clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.

The Structure of Game Design

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Publisher : Springer Nature
ISBN 13 : 3031322029
Total Pages : 281 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis The Structure of Game Design by : Wallace Wang

Download or read book The Structure of Game Design written by Wallace Wang and published by Springer Nature. This book was released on 2023-07-21 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core principles work in all types of games, you can apply these same principles to design your own game. Games are about goals, structure, play and fun. While everyone will always have their own idea of what might be “fun”, any game designer can maximize player enjoyment through meaningful choices that offer various risks and rewards. Such challenges, combined with rules and limitations, force players to overcome obstacles and problems using a variety of skills including dexterity, puzzle solving, intelligence, and strategy. Essentially games allow players to venture forth into new worlds and overcome problems in a safe but exciting environment that allows them to triumph in the end. Just as playing games have proven popular around the world to all ages, genders, and cultures, so has game designing proven equally popular. Games can challenge players to make the best move, solve puzzles, engage in combat, manage resources, and tell stories. By understanding how randomness, psychology, and balance can change the way games play, readers can decide what game elements are best for their own game creation. Whether your goal is to make money, learn something new, make a social statement, improve on an existing game idea, or challenge your artistic, programming, or design skills, game design can be just as much fun as game playing. By knowing the parts of a game, how they work, how they interact, and why they’re fun, you can use your knowledge to turn any idea into a game that others can play and enjoy.

Mind Games

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Publisher : Urbane Publications
ISBN 13 : 9781912666010
Total Pages : 0 pages
Book Rating : 4.6/5 (66 download)

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Book Synopsis Mind Games by : Paul Harrison

Download or read book Mind Games written by Paul Harrison and published by Urbane Publications. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mind Games is the author's journey with the worst offenders incarcerated in the global criminal justice system. It will shock, surprise and astound the reader. Paul Harrison has a unique set of skills and experiences based upon his life in the British police service and later as a crime writer. Now, for the first time in print you can read of his experiences as a profiler dealing with the world's most notorious serial killers and violent offenders. Mind Games is a forensic examination of the psyche of the world's most vicious and evil offenders in their own words, just as they related it. It's an exploration into the darkest recesses of the criminal mind and possibly the most in-depth examination of the serial killer phenomenon ever published.

Massively Multiplayer Online Role-Playing Games

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Publisher : McFarland
ISBN 13 : 0786455284
Total Pages : 209 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Massively Multiplayer Online Role-Playing Games by : R.V. Kelly 2

Download or read book Massively Multiplayer Online Role-Playing Games written by R.V. Kelly 2 and published by McFarland. This book was released on 2014-11-04 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about the fastest growing form of electronic game in the world--the Massively Multiplayer Online Role Playing Game (MMORPG). The evolution of these self-contained three-dimensional virtual worlds, often inhabited by thousands of players, is described here. This work also delves into the psychology of the people who inhabit the game universe and explores the development of the unique cultures, economies, moral codes, and slang in these virtual communities. It explains how the games are built, the spin-offs that players create to enhance their game lives, and peeks at the future of MMORPGs as they evolve from a form of amusement to an educational, scientific, and business tool. Based on hundreds of interviews over a three-year period, the work explores reasons people are attracted to and addicted to these games. It also surveys many existing and upcoming games, identifying their unique features and attractions. Two appendices list online addiction organizations and MMORPG information sites.

Playing Video Games

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Publisher : Routledge
ISBN 13 : 1135257477
Total Pages : 605 pages
Book Rating : 4.1/5 (352 download)

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Book Synopsis Playing Video Games by : Peter Vorderer

Download or read book Playing Video Games written by Peter Vorderer and published by Routledge. This book was released on 2012-10-12 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research. This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.

The Evolution of Fantasy Role-Playing Games

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Publisher : McFarland
ISBN 13 : 0786460091
Total Pages : 239 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Evolution of Fantasy Role-Playing Games by : Michael J. Tresca

Download or read book The Evolution of Fantasy Role-Playing Games written by Michael J. Tresca and published by McFarland. This book was released on 2014-01-10 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.

The Games He Plays

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Publisher :
ISBN 13 : 9780578674698
Total Pages : pages
Book Rating : 4.6/5 (746 download)

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Book Synopsis The Games He Plays by : Michael Wellington

Download or read book The Games He Plays written by Michael Wellington and published by . This book was released on 2020-06-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Jennifer Wrigley is looking to reinvent herself as a writer after being let go by the "safe job". Matthew Collins is a handsome local man with strong hands and one hell of a devilish grin. Jennifer tries to resist Matt's small-town charms, but when she becomes the target of a serial killer's obsession, she has no one else to run to. Will Matt be able to save Jennifer before it's too late? Or will Jennifer become His next victim?Humiliated by the loss of her job and furious with herself for never giving her dreams a chance, Jennifer Wrigley secludes herself in her family's cabin and vows to stay there until she has finally written her book. But as her story begins to reveal itself, she comes to the realization that she is writing about a serial murder from six years ago that took place in the very same woods that surround her. Even worse, she just awakened the killer.Women have always thrown themselves at Matthew Collins, but none of them have ever really caught his attention, until now that is. Despite his best efforts, Jennifer doesn't seem the least bit interested in him, which only fuels his desire to change her mind even more. But Matthew has a dark past and a long-kept secret he isn't ready to share with anyone, not even with the defiant and sexy blonde from out of town.

Fun and Games

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Publisher : Mulholland Books
ISBN 13 : 9780316179898
Total Pages : 304 pages
Book Rating : 4.1/5 (798 download)

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Book Synopsis Fun and Games by : Duane Swierczynski

Download or read book Fun and Games written by Duane Swierczynski and published by Mulholland Books. This book was released on 2011-06-20 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first of three explosive pulp thrillers arriving back-to-back from cult crime fiction sensation and Marvel Comics scribe Duane Swierczynski. Charlie Hardie, an ex-cop still reeling from the revenge killing of his former partner's entire family, fears one thing above all else: that he'll suffer the same fate. Languishing in self-imposed exile, Hardie has become a glorified house sitter. His latest gig comes replete with an illegally squatting B-movie actress who rants about hit men who specialize in making deaths look like accidents. Unfortunately, it's the real deal. Hardie finds himself squared off against a small army of the most lethal men in the world: The Accident People. It's nothing personal-the girl just happens to be the next name on their list. For Hardie, though, it's intensely personal. He's not about to let more innocent people die. Not on his watch.

The Mystery of the Hunters Lodge

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Publisher : Strelbytskyy Multimedia Publishing
ISBN 13 :
Total Pages : 21 pages
Book Rating : 4.:/5 ( download)

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Book Synopsis The Mystery of the Hunters Lodge by : Agatha Christie

Download or read book The Mystery of the Hunters Lodge written by Agatha Christie and published by Strelbytskyy Multimedia Publishing. This book was released on 2023-11-15 with total page 21 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Mystery of Hunter's Lodge" by Agatha Christie unfolds as a classic Hercule Poirot mystery, where the discerning Belgian detective finds himself entangled in the web of a perplexing case. Set against the backdrop of the English countryside, the narrative centers on the suspicious death of wealthy sportsman and businessman Roger Havering at Hunter's Lodge. As Poirot delves into the investigation, he encounters a cast of intriguing characters, each harboring their own secrets and motivations. The story weaves a tapestry of deception, hidden agendas, and unexpected alliances, keeping readers guessing until the final revelation. Agatha Christie's narrative prowess is on full display in this short yet compelling tale. "The Mystery of Hunter's Lodge" showcases her ability to craft intricate mysteries that captivate and engage readers, with Poirot's deductive brilliance taking center stage. This addition to the Poirot series is a testament to Christie's enduring legacy as the Queen of Crime, offering enthusiasts another opportunity to savor the masterful storytelling that defines her body of work.

Video Game Design

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Publisher : Bloomsbury Publishing
ISBN 13 : 1474255450
Total Pages : 208 pages
Book Rating : 4.4/5 (742 download)

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Book Synopsis Video Game Design by : Michael Salmond

Download or read book Video Game Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2017-07-06 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences. Interviewees include: James Portnow, CEO at Rainmaker Games Brandon Sheffield, Gamasutra.com/Game Developer magazine Steve Gaynor, co-founder The Fullbright Company (Gone Home) Kate Craig, Environment Artist. The Fullbright Company (Gone Home) Adam Saltsman, creator of Canabalt & Gravity Hook Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero) Tyson Steele, User Interface Designer, Epic Games Tom Francis, Game Designer, Gunpoint & Floating Point Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway. Kenneth Young, Head of Audio, Media Molecule Rex Crowle, Creative Lead, Media Molecule