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Games From My Island
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Download or read book Island Games written by Caleb J. Boyer and published by Lasting Press. This book was released on 2017-12-20 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Matthew and Ryan have no idea where they are. After waking up on a sandy beach with no clue how they got there, they realize they have no supplies, no shelter, and no way of escaping the creepy island. Their only chance of surviving the terrors of the night requires counting on eath other ...
Download or read book Dream Park written by Larry Niven and published by Macmillan. This book was released on 2010-05-11 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The beginning of a hard sci-fi series, Deam Park is a visionary science fiction classic from Larry Niven and Steven Barnes A group of pretend adventurers suit up for a campaign called "The South Seas Treasure Game." As in the early Role Playing Games, there are Dungeon Masters, warriors, magicians, and thieves. The difference? At Dream Park, a futuristic fantasy theme park full of holographic attractions and the latest in VR technology, they play in an artificial enclosure that has been enhanced with special effects, holograms, actors, and a clever storyline. The players get as close as possible to truly living their adventure. All's fun and games until a Park security guard is murdered, a valuable research property is stolen, and all evidence points to someone inside the game. The park's head of security, Alex Griffin, joins the game to find the killer, but finds new meaning in the games he helps keep alive. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book The Island written by Allan Wilcox and published by Xlibris Corporation. This book was released on 2012-09 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book My Island Home written by John Singe and published by Univ. of Queensland Press. This book was released on 2003 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Singe first arrived at Thursday Island in 1970. Peopled by many wild and wonderful characters, this tropical paradise proved to be no place for the faint-hearted. As a diver, John Singe survived shark attack and frequently faced the Strait's unpredictable moods when sailing the waters from Cape York to Papua New Guinea. Hunting and fishing expeditions also provided him with an unexpected education.As well as charting one man's Indiana Jones-like adventures, this entertaining book voyages across contemporary Islander cultures and lifestyles. Much more than a travel saga, My Island Home traces the rewarding journey of its author who continues to be drawn irresistibly to the gregarious people and unlimited horizons of Torres Strait.
Book Synopsis Minecraft: The Island by : Max Brooks
Download or read book Minecraft: The Island written by Max Brooks and published by Random House Worlds. This book was released on 2017-07-18 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • The first official Minecraft novel! The author of World War Z tells the story of a hero—stranded in the world of Minecraft—who must unravel the secrets of a mysterious island in order to survive. “A rollicking adventure yarn; Robinson Crusoe for the digital age.”—NPR Washed up on a beach, the lone castaway looks around the shore. Where am I? Who am I? And why is everything made of blocks? But there isn’t much time to soak up the sun. It’s getting dark, and there’s a strange new world to explore! The top priority is finding food. The next is not becoming food. Because there are others out there on the island . . . like the horde of zombies that appears after nightfall. Crafting a way out of this mess is a challenge like no other. Who could build a home while running from exploding creepers, armed skeletons, and an unstoppable tide of hot lava? Especially with no help except for a few makeshift tools and sage advice from an unlikely friend: a cow. In this world, the rules don’t always make sense, but courage and creativity go a long way. There are forests to explore, hidden underground tunnels to loot, and undead mobs to defeat. Only then will the secrets of the island be revealed. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners
Book Synopsis Trapped in a Video Game by : Dustin Brady
Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!
Book Synopsis The Most Dangerous Game by : Richard Connell
Download or read book The Most Dangerous Game written by Richard Connell and published by Lindhardt og Ringhof. This book was released on 2023-02-23 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".
Book Synopsis The Island that Disappeared by : Tom Feiling
Download or read book The Island that Disappeared written by Tom Feiling and published by Melville House. This book was released on 2018-03-20 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation myth of the United States begins with the plucky English puritans of the Mayflower--but what about the story of its sister ship, the Seaflower. Few people today know the story of the passengers aboard the Seaflower, who in 1630 founded a rival puritan colony on an isolated Caribbean island called Providence. They were convinced that England’s empire would rise not in barren New England, but rather in tropical Central America. However, Providence became a colony in constant crisis: crops failed, slaves revolted . . . and then there were the pirates. And, as Tom Feiling discovers in this surprising history, the same drama was played out by the men and women who re-settled the island one hundred years later. The Island That Disappeared presents Providence as a fascinating microcosm of colonialism--even today. At first glance it is an island of devout churchgoers - but look a little closer, and you see that it is still dependent on its smugglers. At once intimate and global, this story of puritans and pirates goes to the heart of the contradictory nature of the Caribbean and how the Western World took shape.
Book Synopsis The Island by : Marlene Zarecki Goodell
Download or read book The Island written by Marlene Zarecki Goodell and published by Archway Publishing. This book was released on 2014-07-18 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Led back home to Neville Island, Pennsylvania, to help care for her terminally ill father during the last days of his life, Marlene Goodell is transported back into her memories living on the island during the 1960s as she and her friends skipped and danced their way through both the rough and smooth waters of their times. As personal loss prompts her to move from her present into days gone by, Goodell nostalgically shares a glimpse into post-World War II America as she reflects on her fascinating family history and an upbringing where she learned to embrace the simple and predictable island lifestyle amid a world embroiled in turmoil. Through her reflections, it soon becomes clear that her family's dreams for their life in America set the stage for every future decision. Eventually this led them to set down roots on the Pennsylvania island and create a life where Goodell thrived, learned to respect the power of the water, and became an entrepreneur at age sixteen. The Island retells a nostalgic story as a girl grows up on Neville Island, Pennsylvania, and builds a firm foundation with strong convictions, a determination to persevere, and an unwavering love for family.
Book Synopsis Death by Video Game by : Simon Parkin
Download or read book Death by Video Game written by Simon Parkin and published by National Geographic Books. This book was released on 2017-06-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of "death by video game." And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession? Why do we so thoroughly lose our sense of time and reality within this medium? How in the world can people play them . . . to death? In Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . . Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not.
Book Synopsis Music and Sonic Environments in Video Games by : Kate Galloway
Download or read book Music and Sonic Environments in Video Games written by Kate Galloway and published by Taylor & Francis. This book was released on 2024-11-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music and Sonic Environments in Video Games brings together a range of perspectives that explore how music and sound in video games interact with virtual and real environments, often in innovative and unexpected ways. Drawing on a range of game case studies and disciplinary perspectives, the contributors consider the sonic environment in games as its own storytelling medium. Highlighting how dynamic video game soundscapes respond to players’ movements, engage them in collaborative composition, and actively contribute to worldbuilding, the chapters discuss topics including genre conventions around soundscape design, how sonic environments shape players’ perceptions, how game sound and music model ecological processes and nonhuman relationships, and issues of cultural and geographic representation. Together, the essays in this volume bring game music and sound into the environmental humanities and transform our understanding of sonic environments as an essential part of storytelling in interactive media. Engaging a wide variety of game genres and communities of play, this book will be of interest to students and scholars of music, media studies, critical game studies, popular culture, and sound studies.
Download or read book The God Games written by D. R. Hirsch and published by iUniverse. This book was released on 2020-10-02 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: GOD LOVES YOU JUST AS YOU ARE, RIGHT NOW THE GOD GAMES: Heaven & Hell, is an allegorical Fiction/Fantasy/Science Fiction tale which finds ANN NELSON, who is in HEAVEN, preparing her new life game (one life-time on the planet you choose – Ann chooses Earth). Ann must also choose her complexion, her sex and sexual preferences, her family, and the challenges and goals she will face. Ann’s main goal is to find the Life-Game Code which can guide her to eternal life and infinite unity with her soul mate, ED NELSON. Ann’s new life game, HELL, has significant challenges: Adoption, Mental Illness, and Poverty among them. Will Ann discover the Life-Game Code? Win her new life game and be forever reunited with Ed? OR will she lose her life game and then must go through another life game without Ed by her side? Ann learns the answer to these questions when she returns to HEAVEN AGAIN, and is judged by her own words and deeds. THE GOD GAMES: Heaven & Hell, will leave you feeling cared for and much less worried about your own eternal future in Heaven or in Hell. Extend Peace. Love. Unity. Respect. to all you meet.
Book Synopsis Ecocriticism and the Island by : Pippa Marland
Download or read book Ecocriticism and the Island written by Pippa Marland and published by Rowman & Littlefield. This book was released on 2022-12-19 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Islands have long been the subject of cultural fascination, but in recent decades, they have exerted an increasingly powerful centrifugal force, sending writers to the outer edges of the British-Irish archipelago in search of inspiration and insight. Drawing on contemporary ecocritical approaches, island studies, and emergent archipelagic perspectives, Ecocriticism and the Island explores a wide selection of island-themed creative non-fiction. Through a combination of textual analysis, and, where possible, original interviews and archival research, Pippa Marland offers new insights into the work of Tim Robinson, Brenda Chamberlain, Christine Evans, W.G. Sebald, Stephen Watts, Amy Liptrot, Kathleen Jamie, Adam Nicolson, Robert Macfarlane, and David Gange. In assessing the ways in which these authors negotiate existing cultural tropes of the island while offering their own distinctive articulations of “islandness,” this book represents an important intervention into island literary studies. At the same time, it contributes to the development of an archipelagic strand of ecocriticism—one that offers a valuable perspective on human-environmental relationships in an Anthropocene context.
Download or read book Adventure Games written by Aaron A. Reed and published by Bloomsbury Publishing USA. This book was released on 2020-02-20 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo. In this examination of heirs to the genre's legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genre's ludic and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.
Book Synopsis Gaming Programs for All Ages at the Library by : Tom Bruno
Download or read book Gaming Programs for All Ages at the Library written by Tom Bruno and published by Rowman & Littlefield. This book was released on 2018-06-20 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive! Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including: how to make the case for library gaming with your administration, how to acquire and loan gaming materials (whether or not you have the budget for them!), how to publicize your library gaming programming, and how to incorporate other library units into the gaming experience. Everything from acquisitions to budgeting to circulation is covered in this practical guide --- you’ll also learn about promotion, assessment, and experiential learning opportunities
Book Synopsis Japan's Imperial Underworlds by : David R. Ambaras
Download or read book Japan's Imperial Underworlds written by David R. Ambaras and published by Cambridge University Press. This book was released on 2018-08-09 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores Sino-Japanese relations through encounters that took place between each country's people living at the margins of empire.
Download or read book Game Programming written by Andrew Harris and published by John Wiley & Sons. This book was released on 2007-02-09 with total page 662 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on creating a computer game using object-oriented programming with Python.