Gamer Fantastic

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Author :
Publisher : Astra Publishing House
ISBN 13 : 110108216X
Total Pages : 254 pages
Book Rating : 4.1/5 (1 download)

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Book Synopsis Gamer Fantastic by : Martin H. Greenberg

Download or read book Gamer Fantastic written by Martin H. Greenberg and published by Astra Publishing House. This book was released on 2009-07-07 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let the games begin! These thirteen original stories by veterans of the fantasy realms take role-playing games and universes to a whole new level. From a teenager who finds a better future in virtual reality; to a private investigator hired to find a dying man's grandson in the midst of a virtual reality theme park; from a person gifted with the power to pull things out of books into the real world; to a psychologist using fantasy role-playing to heal his patients; from a gaming convention where the real winners may not be who they seem to be; to a multi-layered role-playing game that leads participants from reality to reality and games within games-these imaginative and fascinating new tales will captivate both lovers of original fantasy and anyone who has ever fallen under the spell of role-playing games.

White Box

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Publisher :
ISBN 13 : 9781545516485
Total Pages : 140 pages
Book Rating : 4.5/5 (164 download)

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Book Synopsis White Box by : Charlie Mason

Download or read book White Box written by Charlie Mason and published by . This book was released on 2017 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game inspired by the original edition by Gygax and Arneson. It is compatible with Swords & Wizardry WhiteBox.

My Life as a Gamer

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Publisher : Henry Holt and Company (BYR)
ISBN 13 : 0805098658
Total Pages : 272 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis My Life as a Gamer by : Janet Tashjian

Download or read book My Life as a Gamer written by Janet Tashjian and published by Henry Holt and Company (BYR). This book was released on 2015-04-07 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?

The Enduring Fantastic

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Author :
Publisher : McFarland
ISBN 13 : 1476642788
Total Pages : 232 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Enduring Fantastic by : Anna Höglund

Download or read book The Enduring Fantastic written by Anna Höglund and published by McFarland. This book was released on 2021-06-09 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantastic fiction is traditionally understood as Western genre literature such as fantasy, science fiction, and horror. Expanding on this understanding, these essays explore how the fantastic has been used in Western societies since the Middle Ages as a tool for organizing and materializing abstractions in order to make sense of the present social order. Disciplines represented here include literature studies, gender studies, biology, ethnology, archeology, history, religion, game studies, cultural sociology, and film studies. Individual essays cover topics such as the fantastic creatures of medieval chronicle, mummy medicine in eighteenth-century Sweden, how fears of disease filtered through the universal and adaptable vampire, the gender aspects of goddess worship in the secular West, ecocentrism in fantasy fiction, how videogames are dealing with the remediation of heritage, and more.

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 1432 pages
Book Rating : 4.3/5 (243 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2003 with total page 1432 pages. Available in PDF, EPUB and Kindle. Book excerpt:

PC Gamer

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Publisher :
ISBN 13 :
Total Pages : 358 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis PC Gamer by :

Download or read book PC Gamer written by and published by . This book was released on 2008 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Constructing Adolescence in Fantastic Realism

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Publisher : Routledge
ISBN 13 : 1135904634
Total Pages : 240 pages
Book Rating : 4.1/5 (359 download)

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Book Synopsis Constructing Adolescence in Fantastic Realism by : Alison Waller

Download or read book Constructing Adolescence in Fantastic Realism written by Alison Waller and published by Routledge. This book was released on 2010-12-22 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Constructing Adolescence in Fantastic Realism examines those fundamental themes which inform our understanding of "the teenager"—themes that emerge in both literary and cultural contexts. Models of adolescence do not arise solely from discourses of psychology, sociology, and education. Rather, these models—frameworks including developmentalism, identity formation, social agency, and subjectivity in cultural space—can also be found represented symbolically in fantastic tropes such as metamorphosis, time-slip, hauntings, doppelgangers, invisibility, magic gifts, and witchcraft. These are the incredible, supernatural, and magical elements that invade the everyday and diurnal world of fantastic realism. In this original study, Alison Waller proposes a new critical term to categorize a popular and established genre in literature for teenagers: young adult fantastic realism. Though fantastic realism plays a crucial part in the short history of young adult literature, up until now this genre has typically been overlooked or subsumed into the wider class of fantasy. Touching on well-known authors including Robert Cormier, Melvin Burgess, Gillian Cross, Margaret Mahy, K.M. Peyton and Robert Westall, as well as previously unexamined writers, Waller explores the themes and ideological perspectives embedded in fantastic realist novels in order to ask whether parallel realities and fantastic identities produce forms of adolescence that are dynamic and subversive. One of the first studies to deal with late twentieth-century fantastic literature for young adults, this book makes a valuable contribution to our understanding of adult attitudes toward adolescent identity.

Video Game Achievements and Unlockables

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Publisher : Prima Lifestyles
ISBN 13 : 9780761557036
Total Pages : 308 pages
Book Rating : 4.5/5 (57 download)

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Book Synopsis Video Game Achievements and Unlockables by : Barbara Smith

Download or read book Video Game Achievements and Unlockables written by Barbara Smith and published by Prima Lifestyles. This book was released on 2007 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Achievements for over 200 Xbox 360 games. - Easy and Hard icons let you know which points to go after first! - Bonus: unlockables for hundreds of games on every major console!

The Sacred in Fantastic Fandom

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Publisher : McFarland
ISBN 13 : 1476670838
Total Pages : 210 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Sacred in Fantastic Fandom by : Carole M. Cusack

Download or read book The Sacred in Fantastic Fandom written by Carole M. Cusack and published by McFarland. This book was released on 2019-04-23 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: To the casual observer, similarities between fan communities and religious believers are difficult to find. Religion is traditional, institutional, and serious; whereas fandom is contemporary, individualistic, and fun. Can the robes of nuns and priests be compared to cosplay outfits of Jedi Knights and anime characters? Can travelling to fan conventions be understood as pilgrimages to the shrines of saints? These new essays investigate fan activities connected to books, film, and online games, such as Harry Potter-themed weddings, using The Hobbit as a sacred text, and taking on heroic roles in World of Warcraft. Young Muslim women cosplayers are brought into conversation with Chaos magicians who use pop culture tropes and characters. A range of canonical texts, such as Supernatural, Buffy the Vampire Slayer, and Sherlock--are examined in terms of the pleasure and enchantment of repeated viewing. Popular culture is revealed to be a fertile source of religious and spiritual creativity in the contemporary world.

Timeshares

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Publisher : Astra Publishing House
ISBN 13 : 1101185635
Total Pages : 240 pages
Book Rating : 4.1/5 (11 download)

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Book Synopsis Timeshares by : Jean Rabe

Download or read book Timeshares written by Jean Rabe and published by Astra Publishing House. This book was released on 2010-03-02 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sixteen original stories about taking your dream vacation-in any era you desire. Take a vacation through time with the help of a Time Travel Agency offering excursions into the past and future. Readers will find themselves in exotic, adventurous locales-and in all manner of trouble and mysteries. And figures from the past will be able to squeak by the other way. Picture Cleopatra in modern-day New York City, or Hannibal searching for elephants at Wisconsin's Circus World. And that's just the beginning of the thrills and danger...

Exploring the Fantastic

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Publisher : transcript Verlag
ISBN 13 : 3839440270
Total Pages : 301 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Exploring the Fantastic by : Ina Batzke

Download or read book Exploring the Fantastic written by Ina Batzke and published by transcript Verlag. This book was released on 2018-03-31 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fantastic represents a wide and heterogeneous field in literary, cultural, and media studies. Encompassing some of the field's foremost voices such as Fred Botting and Larissa Lai, as well as exciting new perspectives by junior scholars, this volume offers a mosaic of the fantastic now. The contributions pinpoint and discuss current developments in theory and practice by offering enlightening snapshots of the contemporary Anglophone landscape of research in the fantastic. The authors' arguments and analyses thus give new impetus to the field's theoretical and methodological approaches, its textual materials, its main interests, and its crucial findings.

Fantastic Transmedia

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Author :
Publisher : Springer
ISBN 13 : 1137306041
Total Pages : 238 pages
Book Rating : 4.1/5 (373 download)

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Book Synopsis Fantastic Transmedia by : C. Harvey

Download or read book Fantastic Transmedia written by C. Harvey and published by Springer. This book was released on 2015-05-26 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary culture is packed with fantasy and science fiction storyworlds extending across multiple media platforms. This book explores the myriad ways in which imaginary worlds use media like films, novels, videogames, comic books, toys and increasingly user-generated content to captivate and energise contemporary audiences.

Fantastic Worlds

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Publisher : Capstone
ISBN 13 : 1496645936
Total Pages : 41 pages
Book Rating : 4.4/5 (966 download)

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Book Synopsis Fantastic Worlds by : Thomas Kingsley Troupe

Download or read book Fantastic Worlds written by Thomas Kingsley Troupe and published by Capstone. This book was released on 2019-05-01 with total page 41 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fighting off brigands and thieves while exploring the wild. Searching for better quality weapons and armor. Exploring twisting tunnels and dark caverns while fighting increasingly difficult monsters. Fans of role-playing video games enjoy all these things and more. But what is the true story behind today's popular role-playing games? What were the most effective medieval weapons and armor? What were medieval villages and cities really like? What inspired the stories of mythical creatures that video game monsters are based on? Compare true history to today's popular video games and learn if they portray history accurately, or if the truth gets twisted to create a more exciting game-playing experience.

Race and Popular Fantasy Literature

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Author :
Publisher : Routledge
ISBN 13 : 1317532171
Total Pages : 239 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Race and Popular Fantasy Literature by : Helen Young

Download or read book Race and Popular Fantasy Literature written by Helen Young and published by Routledge. This book was released on 2015-08-11 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book illuminates the racialized nature of twenty-first century Western popular culture by exploring how discourses of race circulate in the Fantasy genre. It examines not only major texts in the genre, but also the impact of franchises, industry, editorial and authorial practices, and fan engagements on race and representation. Approaching Fantasy as a significant element of popular culture, it visits the struggles over race, racism, and white privilege that are enacted within creative works across media and the communities which revolve around them. While scholars of Science Fiction have explored the genre’s racialized constructs of possible futures, this book is the first examination of Fantasy to take up the topic of race in depth. The book’s interdisciplinary approach, drawing on Literary, Cultural, Fan, and Whiteness Studies, offers a cultural history of the anxieties which haunt Western popular culture in a century eager to declare itself post-race. The beginnings of the Fantasy genre’s habits of whiteness in the twentieth century are examined, with an exploration of the continuing impact of older problematic works through franchising, adaptation, and imitation. Young also discusses the major twenty-first century sub-genres which both re-use and subvert Fantasy conventions. The final chapter explores debates and anti-racist praxis in authorial and fan communities. With its multi-pronged approach and innovative methodology, this book is an important and original contribution to studies of race, Fantasy, and twenty-first century popular culture.

Fantastic Cities

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Publisher : Univ. Press of Mississippi
ISBN 13 : 1496836642
Total Pages : 276 pages
Book Rating : 4.4/5 (968 download)

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Book Synopsis Fantastic Cities by : Stefan Rabitsch

Download or read book Fantastic Cities written by Stefan Rabitsch and published by Univ. Press of Mississippi. This book was released on 2022-02-04 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributions by Carl Abbott, Jacob Babb, Marleen S. Barr, Michael Fuchs, John Glover, Stephen Joyce, Sarah Lahm, James McAdams, Cynthia J. Miller, Fernando Gabriel Pagnoni Berns, Chris Pak, María Isabel Pérez Ramos, Stefan Rabitsch, J. Jesse Ramírez, A. Bowdoin Van Riper, Andrew Wasserman, Jeffrey Andrew Weinstock, and Robert Yeates Metropolis, Gotham City, Mega-City One, Panem’s Capitol, the Sprawl, Caprica City—American (and Americanized) urban environments have always been a part of the fantastic imagination. Fantastic Cities: American Urban Spaces in Science Fiction, Fantasy, and Horror focuses on the American city as a fantastic geography constrained neither by media nor rigid genre boundaries. Fantastic Cities builds on a mix of theoretical and methodological tools that are drawn from criticism of the fantastic, media studies, cultural studies, American studies, and urban studies. Contributors explore cultural media across many platforms such as Christopher Nolan’s Dark Knight Trilogy, the Arkham Asylum video games, the 1935 movie serial The Phantom Empire, Kim Stanley Robinson’s fiction, Colson Whitehead’s novel Zone One, the vampire films Only Lovers Left Alive and A Girl Walks Home Alone at Night, Paolo Bacigalupi’s novel The Water Knife, some of Kenny Scharf’s videos, and Samuel Delany’s classic Dhalgren. Together, the contributions in Fantastic Cities demonstrate that the fantastic is able to “real-ize” that which is normally confined to the abstract, metaphorical, and/or subjective. Consequently, both utopian aspirations for and dystopian anxieties about the American city become literalized in the fantastic city.

Minecraft: Guide to Creative (Updated)

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Author :
Publisher : Random House Worlds
ISBN 13 : 0593355849
Total Pages : 98 pages
Book Rating : 4.5/5 (933 download)

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Book Synopsis Minecraft: Guide to Creative (Updated) by : Mojang AB

Download or read book Minecraft: Guide to Creative (Updated) written by Mojang AB and published by Random House Worlds. This book was released on 2021-11-09 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: This classic Minecraft game guide is now completely revamped with 100% new information for the latest version of the game! Discover all the insider tips and tricks in this definitive, fully illustrated guide to creative mode in Minecraft. Minecraft is a sandbox game where anything is possible! With over 600 blocks to choose from, getting started can feel overwhelming. This updated guide will give you all the tools you need to become an expert builder. Whether it’s choosing your blocks or decorating your build, this book is packed with expert advice, top tips and advanced tricks to take your construction skills to the next level. Read how to plan builds, create color palettes, use effective lighting and much more. This book also features advice from pro build teams and YouTubers, and includes step-by-step builds to complete in-game. With so much to explore, there’s sure to be something for ’crafters of every level.

Understanding Video Game Music

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Author :
Publisher : Cambridge University Press
ISBN 13 : 1108107761
Total Pages : 265 pages
Book Rating : 4.1/5 (81 download)

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Book Synopsis Understanding Video Game Music by : Tim Summers

Download or read book Understanding Video Game Music written by Tim Summers and published by Cambridge University Press. This book was released on 2016-09-08 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.