Forward and Inverse Rendering with Gradient-based Optimization

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (14 download)

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Book Synopsis Forward and Inverse Rendering with Gradient-based Optimization by : Fujun Luan

Download or read book Forward and Inverse Rendering with Gradient-based Optimization written by Fujun Luan and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photorealistic rendering is a fundamental component of computer graphics. To render photorealistic 2D images that faithfully represent our 3D world, efforts have been devoted into developing compact scientific models and efficient algorithms that are capable of simulating lighting and physics to capture appearance using the geometry, reflectance and illumination. Inverse Rendering, on the other hand, focuses on recovering unknown scene attributes from photograph measurements by optimization, typically through analysis-by-synthesis technique, or more recently, differentiable rendering. In this thesis, we propose solutions to a few such challenging forward and inverse graphics problems, as described below. The first work is a forward rendering (SIGGRAPH 2020) approach to speeding up Markov chain Monte Carlo (MCMC) rendering with derivatives from recent rendering engines that support end-to-end differentiation. In this work, we build upon Langevin dynamics and propose a suite of Langevin Monte Carlo algorithms with gradient-based adaptation for efficient photorealistic rendering of scenes with complex light transport effects, such as caustics, interreflections, and occlusions. In inverse rendering, we develop multiple solutions for recovering material and shape. In our second work (ICCP 2020) we focus on learning-based inverse subsurface scattering. Given images of transcluent objects, of unknown shape and lighting, we aim to use learning to infer the optical parameters controlling subsurface scattering of light inside the objects. With physics-based priors in the learning framework, we obtain strong improvements in both parameter estimation accuracy and appearance reproduction compared to traditional networks. Our third work is a unified shape and appearance reconstruction framework (EGSR 2021) using differentiable rendering for 3D object scanning. We tackle this problem by introducing a new analysis-by-synthesis technique capable of producing high-quality reconstructions through robust coarse-to-fine optimization and physics-based differentiable rendering. We demonstrate the effectiveness of our method on real-world objects captured with handheld cameras that outperforms previous state-of-the-art approaches. In Appendix A, we tackle the challenge of automatically generating procedural representation of fiber-based yarn models for cloth rendering (SIGGRAPH 2016, EGSR 2017). Appendix B has slightly deviated from rendering and focuses on image style transfer techniques (CVPR 2017, EGSR 2018). With recent advances in physics-based differentiable rendering, we have taken first steps to speeding up MCMC forward rendering with first-order gradients, improving learning-based inverse subsurface scattering, and introducing an end-to-end differentiable rendering pipeline for high-quality handheld object scanning. As for next steps, a promising future direction for computer graphics would be learning-based neural rendering methods that aim for AR/VR-based applications. Exploring differentiable rendering for improving traditional 3D reconstruction would be another promising topic, thanks to the theoretical and practical breakthroughs in the corresponding field.

Inverse Rendering for Computer Graphics

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ISBN 13 :
Total Pages : 366 pages
Book Rating : 4.:/5 (419 download)

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Book Synopsis Inverse Rendering for Computer Graphics by : Stephen Robert Marschner

Download or read book Inverse Rendering for Computer Graphics written by Stephen Robert Marschner and published by . This book was released on 1998 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Differentiable Volume Rendering Using Signed Distance Functions

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ISBN 13 :
Total Pages : 58 pages
Book Rating : 4.:/5 (114 download)

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Book Synopsis Differentiable Volume Rendering Using Signed Distance Functions by : Srinivas Kaza (M. Eng.)

Download or read book Differentiable Volume Rendering Using Signed Distance Functions written by Srinivas Kaza (M. Eng.) and published by . This book was released on 2019 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gradient-based methods are often used in a computer graphics and computer vision context to solve inverse rendering problems. These methods can be used to infer camera parameters, material properties, and even object pose and geometry from 2D images. One of the challenges that faces differentiable rendering systems is handling visibility terms in the rendering equation, which are not continuous on object boundaries. We present a renderer that solves this problem by introducing a form of visibility that is not discontinuous, and thus can be differentiated. This “soft visibility” is inspired by volumetric rendering, and is facilitated by our decision to represent geometry within the scene as a signed distance function. We also present methods for performing gradient descent upon distance fields while preserving Lipschitz continuity. Unlike most differentiable mesh-based renderers, our renderer can optimize between geometry of different homeomorphism classes in a variety of image-based shape fitting tasks.

Regularizing Discontinuities in Ray Traced Global Illumination for Differentiable Rendering

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (129 download)

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Book Synopsis Regularizing Discontinuities in Ray Traced Global Illumination for Differentiable Rendering by : Peter Quinn

Download or read book Regularizing Discontinuities in Ray Traced Global Illumination for Differentiable Rendering written by Peter Quinn and published by . This book was released on 2021 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "In recent years, neural network based machine learning (ML) models have demonstrated revolutionary performance in computer vision tasks, such as object recognition. These methods typically focus on only 2D images and lack an understanding of the 3D world that underlies the image. On the other hand, rendering, in the computer graphics field, is the process of creating a 2D image from a digital description of a 3D scene. Viewing computer vision as an inverse rendering problem has led to a growing interest in differentiable rendering, the key idea being that perhaps by incorporating information about how 3D scenes result in 2D images, ML models that analyse 2D images could be improved. Differentiable renderers, like traditional renderers, generate images from digital descriptions of 3D scenes, but also allow for the computation of gradients for the output image with respect to the various input parameters in the scene. These input parameters can include the positions of objects, material properties, and camera pose. The gradients can be used in end-to-end training of machine learning models, in applications such as single-view 3D object reconstruction, or analysis-by-synthesis approaches for inverse graphics.We introduce a novel differentiable path tracing algorithm where discontinuities in the rendering process are regularized through a blurring of the geometry. Our differentiable renderer implements full global illumination and has parameters for controlling the regularization, which allows for control over the smoothness of the loss landscape. Additionally, we also explore how differentiable renderers can be adapted to camera effects such as motion blur and depth of field. We successfully apply our system to solve several examples of challenging inverse rendering optimization problems that involve complex light transport scenarios"--

Polygon Mesh Processing

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Publisher : CRC Press
ISBN 13 : 1568814267
Total Pages : 244 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Polygon Mesh Processing by : Mario Botsch

Download or read book Polygon Mesh Processing written by Mario Botsch and published by CRC Press. This book was released on 2010-10-07 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular, as irregular triangle meshes have developed into a valuable alternative to traditional spline surfaces. This book discusses the whole geometry processing pipeline based on triangle meshes. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using triangle meshes. A supplemental website contains downloads and additional information.

Computer Vision – ECCV 2022

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Publisher : Springer Nature
ISBN 13 : 3031200861
Total Pages : 806 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Computer Vision – ECCV 2022 by : Shai Avidan

Download or read book Computer Vision – ECCV 2022 written by Shai Avidan and published by Springer Nature. This book was released on 2022-11-10 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 39-volume set, comprising the LNCS books 13661 until 13699, constitutes the refereed proceedings of the 17th European Conference on Computer Vision, ECCV 2022, held in Tel Aviv, Israel, during October 23–27, 2022. The 1645 papers presented in these proceedings were carefully reviewed and selected from a total of 5804 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Computer Vision – ECCV 2024

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Publisher : Springer Nature
ISBN 13 : 3031726588
Total Pages : 580 pages
Book Rating : 4.0/5 (317 download)

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Book Synopsis Computer Vision – ECCV 2024 by : Aleš Leonardis

Download or read book Computer Vision – ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Vision – ECCV 2020

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Publisher : Springer Nature
ISBN 13 : 3030585581
Total Pages : 844 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Computer Vision – ECCV 2020 by : Andrea Vedaldi

Download or read book Computer Vision – ECCV 2020 written by Andrea Vedaldi and published by Springer Nature. This book was released on 2020-10-28 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Production Volume Rendering

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Publisher : CRC Press
ISBN 13 : 156881724X
Total Pages : 357 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Production Volume Rendering by : Magnus Wrenninge

Download or read book Production Volume Rendering written by Magnus Wrenninge and published by CRC Press. This book was released on 2012-09-25 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web Resource The scripts, data, and source code for the book’s renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.

Computational Differentiation

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Publisher : Soc for Industrial & Applied Math
ISBN 13 :
Total Pages : 458 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computational Differentiation by : M. Berz

Download or read book Computational Differentiation written by M. Berz and published by Soc for Industrial & Applied Math. This book was released on 1996 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume encompasses both the automatic transformation of computer programs as well as the methodologies for the efficient exploitation of mathematical underpinnings or program structure.

Optimization

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Publisher : CRC Press
ISBN 13 : 149872115X
Total Pages : 454 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Optimization by : Rajesh Kumar Arora

Download or read book Optimization written by Rajesh Kumar Arora and published by CRC Press. This book was released on 2015-05-06 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Choose the Correct Solution Method for Your Optimization ProblemOptimization: Algorithms and Applications presents a variety of solution techniques for optimization problems, emphasizing concepts rather than rigorous mathematical details and proofs. The book covers both gradient and stochastic methods as solution techniques for unconstrained and co

Numerical Algorithms

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Publisher : CRC Press
ISBN 13 : 1482251892
Total Pages : 400 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Numerical Algorithms by : Justin Solomon

Download or read book Numerical Algorithms written by Justin Solomon and published by CRC Press. This book was released on 2015-06-24 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic desig

Robust Monte Carlo Methods for Light Transport Simulation

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ISBN 13 :
Total Pages : 444 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Robust Monte Carlo Methods for Light Transport Simulation by : Eric Veach

Download or read book Robust Monte Carlo Methods for Light Transport Simulation written by Eric Veach and published by . This book was released on 1998 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Optimization by Vector Space Methods

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Publisher : John Wiley & Sons
ISBN 13 : 9780471181170
Total Pages : 348 pages
Book Rating : 4.1/5 (811 download)

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Book Synopsis Optimization by Vector Space Methods by : David G. Luenberger

Download or read book Optimization by Vector Space Methods written by David G. Luenberger and published by John Wiley & Sons. This book was released on 1997-01-23 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineers must make decisions regarding the distribution of expensive resources in a manner that will be economically beneficial. This problem can be realistically formulated and logically analyzed with optimization theory. This book shows engineers how to use optimization theory to solve complex problems. Unifies the large field of optimization with a few geometric principles. Covers functional analysis with a minimum of mathematics. Contains problems that relate to the applications in the book.

Ray Tracing Gems

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Publisher : Apress
ISBN 13 : 1484244273
Total Pages : 622 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Ray Tracing Gems by : Eric Haines

Download or read book Ray Tracing Gems written by Eric Haines and published by Apress. This book was released on 2019-02-25 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs

Response Feature Technology for High-Frequency Electronics. Optimization, Modeling, and Design Automation

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Publisher : Springer Nature
ISBN 13 : 3031438450
Total Pages : 604 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Response Feature Technology for High-Frequency Electronics. Optimization, Modeling, and Design Automation by : Anna Pietrenko-Dabrowska

Download or read book Response Feature Technology for High-Frequency Electronics. Optimization, Modeling, and Design Automation written by Anna Pietrenko-Dabrowska and published by Springer Nature. This book was released on 2023-10-16 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses response feature technology and its applications to modeling, optimization, and computer-aided design of high-frequency structures including antenna and microwave components. By exploring the specific structure of the system outputs, feature-based approaches facilitate simulation-driven design procedures, both in terms of improving their computational efficiency and reliability. These benefits are associated with the weakly nonlinear relationship between feature point coordinates and design variables, which—in the context of optimization—leads to inherent regularization of the objective functions. The book provides an overview of the subject, a definition and extraction of characteristic points, and feature-based design problem reformulation. It also outlines a number of numerical algorithms developed to handle local, global, and multi-criterial design, surrogate modeling, as well as uncertainty quantification. The discussed frameworks are extensively illustrated using examples of real microwave and antenna structures, along with numerous design cases. Introductory material on simulation-driven design, numerical optimization, as well as behavioral and physics-based surrogate modeling is also included. The book will be useful for readers working in the area of high-frequency electronics, including microwave engineering, antenna design, microwave photonics, magnetism and especially those who utilize electromagnetic (EM) simulation models in their daily routines.

Mathematical Modelling

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Publisher : Springer
ISBN 13 : 3319278363
Total Pages : 247 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Mathematical Modelling by : Seppo Pohjolainen

Download or read book Mathematical Modelling written by Seppo Pohjolainen and published by Springer. This book was released on 2016-07-14 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a thorough introduction to the challenge of applying mathematics in real-world scenarios. Modelling tasks rarely involve well-defined categories, and they often require multidisciplinary input from mathematics, physics, computer sciences, or engineering. In keeping with this spirit of modelling, the book includes a wealth of cross-references between the chapters and frequently points to the real-world context. The book combines classical approaches to modelling with novel areas such as soft computing methods, inverse problems, and model uncertainty. Attention is also paid to the interaction between models, data and the use of mathematical software. The reader will find a broad selection of theoretical tools for practicing industrial mathematics, including the analysis of continuum models, probabilistic and discrete phenomena, and asymptotic and sensitivity analysis.