For the Good of the Game

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Publisher : HarperCollins
ISBN 13 : 006290597X
Total Pages : 374 pages
Book Rating : 4.0/5 (629 download)

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Book Synopsis For the Good of the Game by : Bud Selig

Download or read book For the Good of the Game written by Bud Selig and published by HarperCollins. This book was released on 2019-07-09 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times bestseller Foreword by Doris Kearns Goodwin The longtime Commissioner of Major League Baseball provides an unprecedented look inside professional baseball today, focusing on how he helped bring the game into the modern age and revealing his interactions with players, managers, fellow owners, and fans nationwide. More than a century old, the game of baseball is resistant to change—owners, managers, players, and fans all hate it. Yet, now more than ever, baseball needs to evolve—to compete with other professional sports, stay relevant, and remain America’s Pastime it must adapt. Perhaps no one knows this better than Bud Selig who, as the head of MLB for more than twenty years, ushered in some of the most important, and controversial, changes in the game’s history—modernizing a sport that had remained unchanged since the 1960s. In this enlightening and surprising book, Selig goes inside the most difficult decisions and moments of his career, looking at how he worked to balance baseball’s storied history with the pressures of the twenty-first century to ensure its future. Part baseball story, part business saga, and part memoir, For the Good of the Game chronicles Selig’s career, takes fans inside locker rooms and board rooms, and offers an intimate, fascinating account of the frequently messy process involved in transforming an American institution. Featuring an all-star lineup of the biggest names from the last forty years of baseball, Selig recalls the vital games, private moments, and tense conversations he’s shared with Hall of Fame players and managers and the contentious calls he’s made. He also speaks candidly about hot-button issues the steroid scandal that threatened to destroy the game, telling his side of the story in full and for the first time. As he looks back and forward, Selig outlines the stakes for baseball’s continued transformation—and why the changes he helped usher in must only be the beginning. Illustrated with sixteen pages of photographs.

Lost in a Good Game

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Author :
Publisher : Icon Books
ISBN 13 : 1785785060
Total Pages : 332 pages
Book Rating : 4.7/5 (857 download)

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Book Synopsis Lost in a Good Game by : Pete Etchells

Download or read book Lost in a Good Game written by Pete Etchells and published by Icon Books. This book was released on 2019-04-04 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.

Good Game

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Publisher :
ISBN 13 :
Total Pages : 374 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Good Game by : Shirl J. Hoffman

Download or read book Good Game written by Shirl J. Hoffman and published by . This book was released on 2010 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good Game retells numerous fascinating stories from the world of ancient and contemporary sports and draws on the history of the Christian tradition to answer "What would it really mean to think Christianly about sport?" --from publisher description.

The Good Morning Game

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Publisher : Phaidon Press
ISBN 13 : 9780714868752
Total Pages : 0 pages
Book Rating : 4.8/5 (687 download)

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Book Synopsis The Good Morning Game by : Hervé Tullet

Download or read book The Good Morning Game written by Hervé Tullet and published by Phaidon Press. This book was released on 2015-02-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: To play with this book, all you need is your finger. Take a pen, draw two eyes and a mouth, and there you are – your very own finger worm! Follow finger worm through the day from waking up and having breakfast, to getting dressed and going to school. To play with this book, all you need is your finger. Take a pen, draw two eyes and a mouth, and there you are – your very own finger worm! Follow finger worm through the day from waking up and having breakfast, to getting dressed and going to school.

Video Games Are Good for You!

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Publisher : Video Game Revolution
ISBN 13 : 154357159X
Total Pages : 33 pages
Book Rating : 4.5/5 (435 download)

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Book Synopsis Video Games Are Good for You! by : Daniel Montgomery Cole Mauleón

Download or read book Video Games Are Good for You! written by Daniel Montgomery Cole Mauleón and published by Video Game Revolution. This book was released on 2019 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the past video games have gotten a bad rep for having a negative effect on players. But many studies have proven the opposite! From improved hand-eye coordination and better eyesight to increased socializing and fitness, discover the many ways video games are good for you.

Robin's Laws of Good Game Mastering

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Publisher : Steve Jackson Games
ISBN 13 : 9781556346293
Total Pages : 0 pages
Book Rating : 4.3/5 (462 download)

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Book Synopsis Robin's Laws of Good Game Mastering by : Robin D. Laws

Download or read book Robin's Laws of Good Game Mastering written by Robin D. Laws and published by Steve Jackson Games. This book was released on 2002-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

The City Game

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Publisher : Open Road Media
ISBN 13 : 145322064X
Total Pages : 275 pages
Book Rating : 4.4/5 (532 download)

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Book Synopsis The City Game by : Pete Axthelm

Download or read book The City Game written by Pete Axthelm and published by Open Road Media. This book was released on 2011-06-28 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIVA fascinating chronicle of New York basketball, from the concrete courts of the city’s parks to the bright lights of Madison Square Garden/divDIV/divDIVThe New York Knickerbockers, one of the NBA’s charter franchises, played professionally for twenty-four years before winning their first championship in 1970, defeating the Los Angeles Lakers in a thrilling seven-game series. Those Knicks, who won again in 1973, became legends, and captivated a city that has basketball in its blood./divDIV /divDIVBut this book is more than a history of the championship Knicks. It is an exploration of what basketball means to New York—not just to the stars who compete nightly in the garden, but to the young men who spend their nights and weekends perfecting their skills on the concrete courts of the city’s parks. Basketball is a city game, and New York is the king of cities./div

Just as Good

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Publisher : Candlewick Press
ISBN 13 : 0763650269
Total Pages : 33 pages
Book Rating : 4.7/5 (636 download)

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Book Synopsis Just as Good by : Chris Crowe

Download or read book Just as Good written by Chris Crowe and published by Candlewick Press. This book was released on 2012-01-24 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: An African American family in Cleveland, Ohio, listens on their new radio to the first game of the 1948 World Series, in which Larry Doby, the first black player in the American League, won the game for the Cleveland Indians.

The Well-Played Game

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Publisher : MIT Press
ISBN 13 : 0262019175
Total Pages : 173 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Well-Played Game by : Bernard De Koven

Download or read book The Well-Played Game written by Bernard De Koven and published by MIT Press. This book was released on 2013-08-23 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Theory of Fun for Game Design

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1932111972
Total Pages : 259 pages
Book Rating : 4.9/5 (321 download)

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Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

The Infinite Game

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Publisher : Penguin
ISBN 13 : 0735213526
Total Pages : 272 pages
Book Rating : 4.7/5 (352 download)

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Book Synopsis The Infinite Game by : Simon Sinek

Download or read book The Infinite Game written by Simon Sinek and published by Penguin. This book was released on 2019-10-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

The Art of Game Design

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Author :
Publisher : CRC Press
ISBN 13 : 1466598646
Total Pages : 604 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Moneyball: The Art of Winning an Unfair Game

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Publisher : W. W. Norton & Company
ISBN 13 : 0393066231
Total Pages : 336 pages
Book Rating : 4.3/5 (93 download)

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Book Synopsis Moneyball: The Art of Winning an Unfair Game by : Michael Lewis

Download or read book Moneyball: The Art of Winning an Unfair Game written by Michael Lewis and published by W. W. Norton & Company. This book was released on 2004-03-17 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This delightfully written, lesson-laden book deserves a place of its own in the Baseball Hall of Fame." —Forbes Moneyball is a quest for the secret of success in baseball. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Michael Lewis follows the low-budget Oakland A's, visionary general manager Billy Beane, and the strange brotherhood of amateur baseball theorists. They are all in search of new baseball knowledge—insights that will give the little guy who is willing to discard old wisdom the edge over big money.

Skin in the Game

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Publisher : Random House
ISBN 13 : 0425284638
Total Pages : 305 pages
Book Rating : 4.4/5 (252 download)

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Book Synopsis Skin in the Game by : Nassim Nicholas Taleb

Download or read book Skin in the Game written by Nassim Nicholas Taleb and published by Random House. This book was released on 2018-02-27 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • A bold work from the author of The Black Swan that challenges many of our long-held beliefs about risk and reward, politics and religion, finance and personal responsibility In his most provocative and practical book yet, one of the foremost thinkers of our time redefines what it means to understand the world, succeed in a profession, contribute to a fair and just society, detect nonsense, and influence others. Citing examples ranging from Hammurabi to Seneca, Antaeus the Giant to Donald Trump, Nassim Nicholas Taleb shows how the willingness to accept one’s own risks is an essential attribute of heroes, saints, and flourishing people in all walks of life. As always both accessible and iconoclastic, Taleb challenges long-held beliefs about the values of those who spearhead military interventions, make financial investments, and propagate religious faiths. Among his insights: • For social justice, focus on symmetry and risk sharing. You cannot make profits and transfer the risks to others, as bankers and large corporations do. You cannot get rich without owning your own risk and paying for your own losses. Forcing skin in the game corrects this asymmetry better than thousands of laws and regulations. • Ethical rules aren’t universal. You’re part of a group larger than you, but it’s still smaller than humanity in general. • Minorities, not majorities, run the world. The world is not run by consensus but by stubborn minorities imposing their tastes and ethics on others. • You can be an intellectual yet still be an idiot. “Educated philistines” have been wrong on everything from Stalinism to Iraq to low-carb diets. • Beware of complicated solutions (that someone was paid to find). A simple barbell can build muscle better than expensive new machines. • True religion is commitment, not just faith. How much you believe in something is manifested only by what you’re willing to risk for it. The phrase “skin in the game” is one we have often heard but rarely stopped to truly dissect. It is the backbone of risk management, but it’s also an astonishingly rich worldview that, as Taleb shows in this book, applies to all aspects of our lives. As Taleb says, “The symmetry of skin in the game is a simple rule that’s necessary for fairness and justice, and the ultimate BS-buster,” and “Never trust anyone who doesn’t have skin in the game. Without it, fools and crooks will benefit, and their mistakes will never come back to haunt them.”

Elmo's Good Manners Game

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Author :
Publisher : Random House Books for Young Readers
ISBN 13 : 9780375804137
Total Pages : 0 pages
Book Rating : 4.8/5 (41 download)

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Book Synopsis Elmo's Good Manners Game by : Beth Terrill

Download or read book Elmo's Good Manners Game written by Beth Terrill and published by Random House Books for Young Readers. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cookie Monster really wants a cookie. What's the magic word? Elmo knows! Toddlers will have loads of fun as they help Elmo think of the right words to say in Elmo's Good Manners Game.

The Lying Game

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Publisher : Simon & Schuster
ISBN 13 : 198214341X
Total Pages : 416 pages
Book Rating : 4.9/5 (821 download)

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Book Synopsis The Lying Game by : Ruth Ware

Download or read book The Lying Game written by Ruth Ware and published by Simon & Schuster. This book was released on 2020-08-11 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.

Game Programming Patterns

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 354 pages
Book Rating : 4.9/5 (95 download)

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Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.