Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945

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Publisher : Lulu.com
ISBN 13 : 9781447518556
Total Pages : 170 pages
Book Rating : 4.5/5 (185 download)

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Book Synopsis Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945 by : John Curry

Download or read book Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945 written by John Curry and published by Lulu.com. This book was released on 2012-01 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fletcher Pratt Naval Wargame was one of the most successful naval wargames of the 20th century. The straightforward rules, based on the innovation of estimating the range in order to hit, have an enduring fascination as a simulation of the 'big gun era' 1900-1945. As a result of extensive research, this book brings together previously unpublished material into a comprehensive guide to these classic rules, including: The full rules, with previously unpublished amendments by Fletcher Pratt. Optional rules as agreed by Fletcher Pratt. The previously unpublished strategic game. Solo wargaming rules. Guidance on how to play the game. Updates for the rules as suggested by Donald Featherstone. A sample scenario by Fletcher Pratt, The Action off Murmansk. An in-depth evaluation of the rules versus naval reality featuring contributions from experts such as James Dunnigan, Commander Bothwell, Fletcher Pratt and Phil Barker.

Donald Featherstone's Naval War Games Wargaming with Model Ships

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Publisher : Lulu.com
ISBN 13 : 1409249484
Total Pages : 262 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Donald Featherstone's Naval War Games Wargaming with Model Ships by : John Curry

Download or read book Donald Featherstone's Naval War Games Wargaming with Model Ships written by John Curry and published by Lulu.com. This book was released on 2009-03-05 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives potential admirals advice on how to fight their table-top naval battles. No space is too small, nor area too large to accomodate a naval wargame with two contestants or twenty. This book contains rules that allow every sea battle in history to be refought with some of the classic rules of naval wargaming. It includes rules by Fletcher Pratt, Fred Jane, Tony Bath, Jack Scruby etc... This edition includes a new set of rules about Coastal Warfare 1939-45 by David Manley of the Naval Wargames Society

Zones of Control

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Publisher : MIT Press
ISBN 13 : 026233495X
Total Pages : 845 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Zones of Control by : Pat Harrigan

Download or read book Zones of Control written by Pat Harrigan and published by MIT Press. This book was released on 2016-04-15 with total page 845 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming's past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming's ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice. Contributors Jeremy Antley, Richard Barbrook, Elizabeth M. Bartels, Ed Beach, Larry Bond, Larry Brom, Lee Brimmicombe-Wood, Rex Brynen, Matthew B. Caffrey, Jr., Luke Caldwell, Catherine Cavagnaro, Robert M. Citino, Laurent Closier, Stephen V. Cole, Brian Conley, Greg Costikyan, Patrick Crogan, John Curry, James F. Dunnigan, Robert J. Elder, Lisa Faden, Mary Flanagan, John A. Foley, Alexander R. Galloway, Sharon Ghamari-Tabrizi, Don R. Gilman, A. Scott Glancy, Troy Goodfellow, Jack Greene, Mark Herman, Kacper Kwiatkowski, Tim Lenoir, David Levinthal, Alexander H. Levis, Henry Lowood, Elizabeth Losh, Esther MacCallum-Stewart, Rob MacDougall, Mark Mahaffey, Bill McDonald, Brien J. Miller, Joseph Miranda, Soraya Murray, Tetsuya Nakamura, Michael Peck, Peter P. Perla, Jon Peterson, John Prados, Ted S. Raicer, Volko Ruhnke, Philip Sabin, Thomas C. Schelling, Marcus Schulzke, Miguel Sicart, Rachel Simmons, Ian Sturrock, Jenny Thompson, John Tiller, J. R. Tracy, Brian Train, Russell Vane, Charles Vasey, Andrew Wackerfuss, James Wallis, James Wallman, Yuna Huh Wong

Naval War Games

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Publisher :
ISBN 13 :
Total Pages : 148 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Naval War Games by : Barry J. Carter

Download or read book Naval War Games written by Barry J. Carter and published by . This book was released on 1975 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fletcher Pratt's Naval War Game

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Publisher :
ISBN 13 : 9780985631536
Total Pages : pages
Book Rating : 4.6/5 (315 download)

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Book Synopsis Fletcher Pratt's Naval War Game by : Tito Sciortino

Download or read book Fletcher Pratt's Naval War Game written by Tito Sciortino and published by . This book was released on 2013-06-28 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Fred Jane Naval War Game (1906) Including the Royal Navy's Wargaming Rules (1921)

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Author :
Publisher : Lulu.com
ISBN 13 : 1409244091
Total Pages : 213 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis The Fred Jane Naval War Game (1906) Including the Royal Navy's Wargaming Rules (1921) by : John Curry

Download or read book The Fred Jane Naval War Game (1906) Including the Royal Navy's Wargaming Rules (1921) written by John Curry and published by Lulu.com. This book was released on 2008-11-07 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: RULES FOR THE JANE NAVAL WAR GAME A SEA KRIEGSPIEL SIMULATING ALL THE MOVEMENTS AND EVOLUTIONS OF EVERY INDIVIDUAL TYPE OF MODERN WARSHIP, AND THE PROPORTIONATE EFFECT OF EVERY SORT OF GUN AND PROJECTILE. PART I. TACTICAL PART II. STRATEGICAL INVENTED BY FRED T. JANE AUTHOR OF "ALL THE WORLD'S FIGHTING SHIPS," ETC., ETC. This edition includes: Introduction to the rules Background to the Jane War Game Fast-play summary of the sules The original 1906 rules The Royal Navy 1921 War Game Rules The complete book, 'Your Navy as a Fighting Machine' by Fred T Jane (1914) Printed as part of the History of Wargaming Project www.johncurryevents.co.uk

Playing War

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Publisher : U of Nebraska Press
ISBN 13 : 1612348254
Total Pages : 224 pages
Book Rating : 4.6/5 (123 download)

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Book Synopsis Playing War by : John M. Lillard

Download or read book Playing War written by John M. Lillard and published by U of Nebraska Press. This book was released on 2016-04-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.

The Navy's War

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Publisher :
ISBN 13 :
Total Pages : 336 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis The Navy's War by : Fletcher Pratt

Download or read book The Navy's War written by Fletcher Pratt and published by . This book was released on 1944 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Account of all the major engagements fought by the U.S. Navy since Pearl Harbor, with U.S. Navy photographs.

The Fred Jane Naval Wargame (1906) Including the Royal Navy's Wargaming Rules (1921)

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Publisher :
ISBN 13 : 9781409225782
Total Pages : 211 pages
Book Rating : 4.2/5 (257 download)

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Book Synopsis The Fred Jane Naval Wargame (1906) Including the Royal Navy's Wargaming Rules (1921) by : John Curry

Download or read book The Fred Jane Naval Wargame (1906) Including the Royal Navy's Wargaming Rules (1921) written by John Curry and published by . This book was released on 2008-10-03 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: RULES FORTHE JANE NAVAL WAR GAMEA SEA KRIEGSPIEL SIMULATING ALL THE MOVEMENTS AND EVOLUTIONS OF EVERY INDIVIDUAL TYPE OF MODERN WARSHIP, AND THE PROPORTIONATE EFFECT OF EVERY SORT OF GUN AND PROJECTILE.PART I. TACTICALPART II. STRATEGICALINVENTED BYFRED T. JANEAUTHOR OF "ALL THE WORLD'S FIGHTING SHIPS," ETC., ETC.This edition includes:Introduction to the rulesBackground to the Jane War GameFast-play summary of the sulesThe original 1906 rulesThe Royal Navy 1921 War Game RulesThe complete book, 'Your Navy as a Fighting Machine'by Fred T Jane (1914)Printed as part of the History of Wargaming Projectwww.johncurryevents.co.uk

Donald Featherstone's War Games

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Publisher : Lulu.com
ISBN 13 : 1409216764
Total Pages : 159 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Donald Featherstone's War Games by : John Curry

Download or read book Donald Featherstone's War Games written by John Curry and published by Lulu.com. This book was released on 2008-07-26 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith, the full version of the Lionel Tarr Modern Wargaming Rules (modern being for Wordl War II) and a timeline of wargaming. It is published as part of the History of Wargaming Project at www.johncurryevents.co.uk

Gridded Naval Wargames

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Publisher : Lulu.com
ISBN 13 : 0244688540
Total Pages : 138 pages
Book Rating : 4.2/5 (446 download)

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Book Synopsis Gridded Naval Wargames by : Bob Cordery

Download or read book Gridded Naval Wargames written by Bob Cordery and published by Lulu.com. This book was released on 2018-05-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book follows on from 'The Portable Wargame' and 'Developing The Portable Wargame' to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the 'Portable Naval Wargame' stable), four explanatory battle reports, and a chapter that explains 'How to ...' build simple model American Civil War ironclads. Aimed mainly at the wargamer who wants to include aspects of naval warfare in their wargames, it is suitable for both novice and experienced wargamers.

Barry Carter's Naval War Games: World War I and World War II Naval Wargaming

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Publisher : Lulu.com
ISBN 13 : 9780244151188
Total Pages : 152 pages
Book Rating : 4.1/5 (511 download)

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Book Synopsis Barry Carter's Naval War Games: World War I and World War II Naval Wargaming by : John Curry

Download or read book Barry Carter's Naval War Games: World War I and World War II Naval Wargaming written by John Curry and published by Lulu.com. This book was released on 2019-03-20 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1975, this book deals with the most popular period for fighting sea battles in miniature- the First and Second World Wars. It brings together all the information that the naval wargamer needs when tackling the 20th century era. This edition includes three new chapters not included in the previous editions. The author takes the reader through his own rules, which aim above all at practical playability and they are illustrated by numerous diagrams. Based on a simplified Fletcher Pratt damage system, they cover movement, gunnery, torpedoes, as well as submarines and air craft. The rules are shown in action in the defence of a convoy in the Adriatic Sea in 1915 and the hunt for a Japanese raiding cruiser in 1942. Naval campaigns are also discussed, with the example of a semi historical-naval campaign around Korea in 1918. China and Korea are facing Russia and Japan. The campaign rules describe practical ways to manage fuel, combat at sea, allocating ships, use of troops etc.

Barry Carter's Naval War Games Naval Wargaming World War I and World War II

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Author :
Publisher : Lulu.com
ISBN 13 : 9781326543365
Total Pages : 106 pages
Book Rating : 4.5/5 (433 download)

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Book Synopsis Barry Carter's Naval War Games Naval Wargaming World War I and World War II by : John Curry

Download or read book Barry Carter's Naval War Games Naval Wargaming World War I and World War II written by John Curry and published by Lulu.com. This book was released on 2016-02-11 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, first published in 1975, deals with the most popular period for fighting sea battles in miniature- the First and Second World Wars. The author takes the reader through his own rules, which aim above all at practical playability and they are illustrated by numerous diagrams. Based on a simplified Fletcher Pratt damage system, they cover movement, gunnery, torpedoes, as well as submarines and air craft. The rules are shown in action in the defence of a convoy in the Adriatic Sea in 1915 and the hunt for a Japanese raiding cruiser in 1942. Naval campaigns are also discussed, with the example of a semi historical-naval campaign around Korea in 1918. China and Korea are facing Russia and Japan. The campaign rules describe practical ways to manage fuel, combat at sea, allocating ships, use of troops. This classic book has been republished by the History of Wargaming Project as part of the effort to document the development of wargaming.

Winning a Future War

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Publisher :
ISBN 13 : 9781782669074
Total Pages : 276 pages
Book Rating : 4.6/5 (69 download)

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Book Synopsis Winning a Future War by : Norman Friedman

Download or read book Winning a Future War written by Norman Friedman and published by . This book was released on 2019-02 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: "To win in the Pacific during World War II, the U.S. Navy had to transform itself technically, tactically, and strategically. It had to create a fleet capable of the unprecedented feat of fighting and winning far from home, without existing bases, in the face of an enemy with numerous bases fighting in his own waters. Much of the credit for the transformation should go to the war gaming conducted at the U.S. Naval War College. Conversely, as we face further demands for transformation, the inter-war experience at the War College offers valuable guidance as to what works, and why, and how."

The Old West Skirmish Wargames

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Publisher : Lulu.com
ISBN 13 : 9780244609573
Total Pages : 226 pages
Book Rating : 4.6/5 (95 download)

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Book Synopsis The Old West Skirmish Wargames by : John Curry

Download or read book The Old West Skirmish Wargames written by John Curry and published by Lulu.com. This book was released on 2017-05-30 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: These classic rules launched skirmish wargaming in the UK and the North America. They were played in most wargaming clubs on a regular basis. From stage coach robberies to recreations of gunfights from the pages of history, these rules introduced wargaming with individual figures. This edition includes many previously unpublished chapters. These rules have all that is required to recreate the American Wild West on the table top. Bank robberies, saloon brawls, US cavalry actions and the showdown on the main street are made possible. The basic rules are straightforward, but there are many optional chapters that can be used as required. Optional rules include all the glorious detail of the Wild West: Saloon Brawls, Special rules for Indians, The 'Iron Horse' and Frontier towns and for playing solo games In addition to the full set of original rules, this edition includes extra chapters on various scenarios and campaigns The History of Wargaming Project aims to document the development of wargaming.

The United States Naval War College 1936 Wargame Rules

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Publisher :
ISBN 13 : 9780244128722
Total Pages : 168 pages
Book Rating : 4.1/5 (287 download)

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Book Synopsis The United States Naval War College 1936 Wargame Rules by : JOHN. CARLSON CURRY (CHRIS.)

Download or read book The United States Naval War College 1936 Wargame Rules written by JOHN. CARLSON CURRY (CHRIS.) and published by . This book was released on 2019-06-12 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: The famous Unites States Naval War College wargames have been seen as an important part of the US Navy's preparation for war with Japan. The actual naval commanders took lessons from these wargames into the conflict in the Pacific 1941-45. This book makes the 1936 edition of the tactical rules readily accessible for the first time to the public. It includes the detailed rules for movement, gunnery, damage and other aspects of real naval warfare from the big gun era. The object of these games was to aid students of strategy and tactics in the comprehension of these complex subjects. The book includes: Original guidance from 1922 on how to play the game. Sample gunnery tables. Torpedo fire cards. Rules for visibility and smoke. Details about speed and fuel. Sample ship cards to illustrate how the rules worked. The book is published by the History of Wargaming Project. It is part of a series to document key steps in the development of modern wargaming.

Playing with the Past

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1623568242
Total Pages : 493 pages
Book Rating : 4.6/5 (235 download)

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Book Synopsis Playing with the Past by : Matthew Wilhelm Kapell

Download or read book Playing with the Past written by Matthew Wilhelm Kapell and published by Bloomsbury Publishing USA. This book was released on 2013-10-24 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.