Flash 3D Cheats Most Wanted

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Author :
Publisher : Apress
ISBN 13 : 1430208147
Total Pages : 268 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Flash 3D Cheats Most Wanted by : Gerald YardFace

Download or read book Flash 3D Cheats Most Wanted written by Gerald YardFace and published by Apress. This book was released on 2008-01-01 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those who are quite comfortable with Flash MX and know a little ActionScript, will enjoy this book. It provides detailed step-by-step tutorials, and boasts complete technical support from the friends of ED website.

From After Effects to Flash

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Author :
Publisher : Apress
ISBN 13 : 143020351X
Total Pages : 506 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis From After Effects to Flash by : Tom Green

Download or read book From After Effects to Flash written by Tom Green and published by Apress. This book was released on 2007-03-01 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the world's first and best guide to marrying After Effects and Flash technologies together, starting by taking the reader through the creation of a video project from concept to upload, with emphasis on making their workflow as efficient as possible. The rest of the book focuses on specific techniques and special effects that the reader can walk through and build, and then adapt for use on their own projects. The book supports the latest versions of After Effects and Flash.

Web Designer's Reference

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Author :
Publisher : Apress
ISBN 13 : 1430204125
Total Pages : 410 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Web Designer's Reference by : Craig Grannell

Download or read book Web Designer's Reference written by Craig Grannell and published by Apress. This book was released on 2007-03-01 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Functions as two books in one: twelve tutorials chapters combined with thorough reference to XHTML and CSS syntax. *"Integrates design, theory, and practical exercises"—working on a modular basis, just as a real-world designer must. *Each chapter is self-contained, enabling readers to dip in and out and learn specific techniques, without necessarily reading through the entire book.

Foundation Flash CS5 For Designers

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Author :
Publisher : Apress
ISBN 13 : 1430229950
Total Pages : 861 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Flash CS5 For Designers by : Tom Green

Download or read book Foundation Flash CS5 For Designers written by Tom Green and published by Apress. This book was released on 2010-12-28 with total page 861 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is one of the most engaging, innovative, and versatile technologies available—allowing the creation of anything from animated banners and simple cartoons to rich Internet applications, interactive videos, and dynamic user interfaces for web sites, kiosks, devices, or DVDs. The possibilities are endless, and now it just got better. Flash CS5 boasts a host of new features, including better support for mobile devices, a whole new animation engine enabling full manipulation of tweens and paths, custom easing, improved inverse kinematics, a revamped timeline, built-in 3D, and much more. This book is all you’ll need to learn Flash CS5 from the ground up. If you already have Flash experience, this book will allow you to quickly catch up on all the cool new features. Flash experts Tom Green and Tiago Dias guide you step-by-step through all facets of Flash CS5, keeping the emphasis firmly on good design techniques that you use in your own projects. Learn Flash design from the ground up, or just get to grips with the new features, with a series of step-by-step tutorials. Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design. Learn from the experts—written by renowned Flash designers Tom Green and Tiago Dias.

Foundation Flash CS4 for Designers

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Author :
Publisher : Apress
ISBN 13 : 143021094X
Total Pages : 715 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Flash CS4 for Designers by : Tom Green

Download or read book Foundation Flash CS4 for Designers written by Tom Green and published by Apress. This book was released on 2010-02-21 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're a Flash designer looking for a solid overview of Flash CS4, this book is for you. Through the use of solid and practical exercises, you will soon master the fundamentals of this fourth edition of the Adobe Flash authoring tool. Using a series of carefully developed tutorials, you will be led from basic Flash CS4 techniques to the point where you can create animations, MP3 players, and customized Flash video players in no time. Each chapter focuses on a major aspect of Flash, and then lets you take the reins in a "Your Turn" exercise to create something amazing with what you've learned. This book focuses on the core skill set you need to feel at home with Flash CS4, and also introduces you to some of the biggest names in today's Flash community through interviews and actual "How To" examples, so you can learn from the masters. You will start by studying the Flash CS4 interface, and while you're at it, you'll be guided toward mastery of the fundamentals, such as movie clips, text, and graphics, which will lead you into some of the more fascinating aspects of Flash, including audio, video, animation, and 3D transformations. By the time you finish, you will have created an MP3 player and a Flash video player, been introduced to the basics of ActionScript 3.0, learned how to combine Flash with XML, styled Flash text with CSS, created animated scenes, and worked your way through a host of additional projects. All of these exercises are designed to give you the knowledge necessary to master Flash CS4 from the ground up. If you're already a seasoned Flash designer, this book will get you up to speed with the fourth version in relatively short order. This book covers all of the new Flash CS4 features, such as the new animation and 3D tools, the new Adobe Media Encoder, and a pair of the coolest new additions to the tools panel: a spray brush tool and a deco tool. You can discover more about this book, download source code, and more at the book's companion website: www.foundationflashcs4.com.

HTML Mastery

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Publisher : Apress
ISBN 13 : 1430203633
Total Pages : 250 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis HTML Mastery by : Paul Haine

Download or read book HTML Mastery written by Paul Haine and published by Apress. This book was released on 2007-03-01 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike basic guides, HTML Mastery is crafted for advanced users who want to take their markup further, making it leaner and more semantically rich. HTML Mastery discusses and demonstrates all available HTML tags, including less common ones, explains where and how to use them, and offers styling and scripting techniques that can be employed on sophisticated web sites. The book also explores advanced semantic tools that further improve the usability and semantic value of sites. HTML Mastery devotes an entire chapter to Microformats, and gives the reader a preview of XHTML 2.0 and Web Applications 1.0 — web standards of the future.

Flash Application Design Solutions

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Author :
Publisher : Apress
ISBN 13 : 1430201320
Total Pages : 330 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Flash Application Design Solutions by : Nick Cheung

Download or read book Flash Application Design Solutions written by Nick Cheung and published by Apress. This book was released on 2006-11-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Over one million Flash developers worldwide. The book supports the new version of Flash, due later on this year *The only up-to-date book that focuses on usable Flash design *Mimics Dan Cederholm’s best-selling Web Standards Solutions—broadening the Solutions series

The Essential Guide to Flex 3

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Author :
Publisher : Apress
ISBN 13 : 1430205660
Total Pages : 570 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to Flex 3 by : Charles Brown

Download or read book The Essential Guide to Flex 3 written by Charles Brown and published by Apress. This book was released on 2008-08-28 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keep ahead of the game and get up to speed with Flex 3, Flex Builder 3, and ActionScript 3.0, with this comprehensive guide. Expert Flash trainer Charles Brown first takes you through the basics of installation and the Flex Builder environment. He then teaches you all the essentials of MXML and ActionScript 3.0, such as containers, states, and events, before moving on to more advanced topics like interfacing Flex with ColdFusion and .NET, creating Flex components with Flash, and much more. No matter what level you were to start with, by the end of the book you'll be creating powerful Flex applications.

The Essential Guide to Flex 2 with ActionScript 3.0

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Author :
Publisher : Apress
ISBN 13 : 1430203366
Total Pages : 509 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to Flex 2 with ActionScript 3.0 by : Charles Brown

Download or read book The Essential Guide to Flex 2 with ActionScript 3.0 written by Charles Brown and published by Apress. This book was released on 2007-05-10 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive tutorial and reference guide to ActionScript 3, Flex, and Flexbuilder 2 that teaches readers everything they need to know about these new technologies, from the very beginning, right through advanced topics. Readers will need general web development experience, and ideally have Flash and ActionScripting experience, although this isn't essential. This book is one of the first to offer thorough coverage of these new technologies. The author, Charles E. Brown, is an acknowledged expert in Flash development and training. His in-depth knowledge of application development and effective teaching methods is evident on every page of this essential handbook.

Next Generation Computer Animation Techniques

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Author :
Publisher : Springer
ISBN 13 : 3319694871
Total Pages : 249 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Next Generation Computer Animation Techniques by : Jian Chang

Download or read book Next Generation Computer Animation Techniques written by Jian Chang and published by Springer. This book was released on 2017-10-30 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

Game Engine Gems 2

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Author :
Publisher : CRC Press
ISBN 13 : 1568814372
Total Pages : 534 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Game Engine Gems 2 by : Eric Lengyel

Download or read book Game Engine Gems 2 written by Eric Lengyel and published by CRC Press. This book was released on 2011-02-14 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories—graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.

Encyclopedia of Computer Graphics and Games

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Author :
Publisher : Springer Nature
ISBN 13 : 3031231619
Total Pages : 2150 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Encyclopedia of Computer Graphics and Games by : Newton Lee

Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA

Foundation Mac OS X Web Development

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Author :
Publisher : Apress
ISBN 13 : 1430251336
Total Pages : 333 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Mac OS X Web Development by : Phil Sherry

Download or read book Foundation Mac OS X Web Development written by Phil Sherry and published by Apress. This book was released on 2013-11-11 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This book is unique in its stance of the Mac as a platform for web development. Mac OS books are either low-level Dummies/VQS-style references on using the interface or the entirely separate market of writing software and applications for the Mac OS. This book is ideally placed to appeal to tap into the merging job role of the web developer/designer.

Foundation Flash 8 Video

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Author :
Publisher : friendsofED
ISBN 13 :
Total Pages : 364 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis Foundation Flash 8 Video by : Tom Green

Download or read book Foundation Flash 8 Video written by Tom Green and published by friendsofED. This book was released on 2006-06-12 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is one of the first books solely dedicated to Flash 8 Video development and goes a lot deeper into the subject than other books. It is suitable for those with no previous Flash experience who want to discover the best way to create video applications for the Web. It starts with the very basics, and by the end of the book the reader will be creating advanced interactive video applications, using video alpha channels, masking, blends and filters, the Camera object, and much more.

Flash MX 2004 Games Most Wanted

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Author :
Publisher : Apress
ISBN 13 : 9781590592366
Total Pages : 276 pages
Book Rating : 4.5/5 (923 download)

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Book Synopsis Flash MX 2004 Games Most Wanted by : Sham Bhangal

Download or read book Flash MX 2004 Games Most Wanted written by Sham Bhangal and published by Apress. This book was released on 2003-12-04 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Competitively priced, comprehensively illustrated in full color, with in-depth content featuring the very best techniques for online game design. In keeping with the tradition of the Most Wanted series, plenty of "finished products" are included. Each chapter in this book represents the detailed step-by-step tutorials describing the design and construction of a complete game, ready for the reader to customize or incorporate the principles within their own games. * First Flash MX 2004 title to focus on Flash game design. And, as Flash is relatively simple to learn, this book provides an ideal entry point for aspiring online games developers. * All authors are active web community members and renowned web designers/games developers. They will provide personal technical support for the book direct to the reader via the Friends of ED support forums (http://friendsofed.infopop.net/2/OpenTopic?a=cfrm&s=989094322). * Covers both Flash MX 2004 and Flash MX Professional 2004.

New Masters of Flash

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Author :
Publisher : Apress
ISBN 13 : 9781590593141
Total Pages : 498 pages
Book Rating : 4.5/5 (931 download)

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Book Synopsis New Masters of Flash by : Oliver Shaw

Download or read book New Masters of Flash written by Oliver Shaw and published by Apress. This book was released on 2004-07-22 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Showcase of the current best design and development work using Macromedia Flash MX 2004. * Inspiring visuals through stellar quality production values. * Brand-leading flagship book—this is the epitome of the "Designer to Designer" promise. * Most advanced Flash design content available. * Over 30,000 copies sold of Volume 1.

New Masters of Photoshop

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Author :
Publisher : friendsofED
ISBN 13 :
Total Pages : 494 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis New Masters of Photoshop by : Per Gustafson

Download or read book New Masters of Photoshop written by Per Gustafson and published by friendsofED. This book was released on 2004-09-07 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Showcase of the current best graphic work using Photoshop. * A brand-leading flagship book, this is the epitome of "Designer to Designer". * Most advanced Photoshop content available. * Photoshop 8 will be released in early 2004, so users will be looking for up-to-date books.