Fight, Magic, Items

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Author :
Publisher : Running Press Adult
ISBN 13 : 0762479647
Total Pages : 384 pages
Book Rating : 4.7/5 (624 download)

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Book Synopsis Fight, Magic, Items by : Aidan Moher

Download or read book Fight, Magic, Items written by Aidan Moher and published by Running Press Adult. This book was released on 2022-10-04 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.

Pure Invention

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Publisher : Crown
ISBN 13 : 1984826719
Total Pages : 369 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis Pure Invention by : Matt Alt

Download or read book Pure Invention written by Matt Alt and published by Crown. This book was released on 2021-06-22 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The untold story of how Japan became a cultural superpower through the fantastic inventions that captured—and transformed—the world’s imagination. “A masterful book driven by deep research, new insights, and powerful storytelling.”—W. David Marx, author of Ametora: How Japan Saved American Style Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives. In the 1970s and ’80s, Japan seemed to exist in some near future, gliding on the superior technology of Sony and Toyota. Then a catastrophic 1990 stock-market crash ushered in the “lost decades” of deep recession and social dysfunction. The end of the boom should have plunged Japan into irrelevance, but that’s precisely when its cultural clout soared—when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and multimedia empires like Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products gave us new tools for coping with trying times. They also transformed us as we consumed them—connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japan’s pop-media complex remade global culture.

Tome of Battle

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Author :
Publisher :
ISBN 13 : 9780786939220
Total Pages : 0 pages
Book Rating : 4.9/5 (392 download)

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Book Synopsis Tome of Battle by : Richard Baker

Download or read book Tome of Battle written by Richard Baker and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The nine martial disciplines presented in this supplement allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Information is also included on new magic items and spells and new monsters and organizations.

Briar's Book (Circle of Magic #4)

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Author :
Publisher : Scholastic Inc.
ISBN 13 : 0545405939
Total Pages : 224 pages
Book Rating : 4.5/5 (454 download)

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Book Synopsis Briar's Book (Circle of Magic #4) by : Tamora Pierce

Download or read book Briar's Book (Circle of Magic #4) written by Tamora Pierce and published by Scholastic Inc.. This book was released on 2011-09-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fourth book in the Circle of Magic series by Tamora Pierce.

Little Book of Video Games

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Author :
Publisher : Hachette UK
ISBN 13 : 0762496568
Total Pages : 191 pages
Book Rating : 4.7/5 (624 download)

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Book Synopsis Little Book of Video Games by : Melissa Brinks

Download or read book Little Book of Video Games written by Melissa Brinks and published by Hachette UK. This book was released on 2020-07-14 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revisit your favorites, find something new, or play your way through this light-hearted guide to the most celebrated and iconic arcade, console, and computer games from the 1950s to the 2000s. An accessible, informative look at the history and evolution some of the most popular and iconic video games from their early beginnings up to the 2000s. Author Melissa Brinks explores each influential game and its impact on they would have on the games that would follow, with brief, engaging profiles and surprising trivia that is perfect for fans of all levels. From the groundbreaking games of the 1950s to the genre-defining games of the 60s and 70s to the modern classics of the 1990s and early 2000s, The Little Book of Video Games includes games from a wide variety of genres and consoles including (but not limited to): Pong, Spacewar!, Adventure, Pac-Man, Rogue, Donkey Kong, Galaga, Dragon's Lair, Tetris, Super Mario Bros., The Oregon Trail, Castlevania, Legend of Zelda, Final Fantasy, Mega Man, SimCity, Mother, Mortal Kombat, Myst, Doom, Warcraft, Diablo, Tomb Raider, Pokémon, Tamagotchi, GoldenEye 007, Ultima Online, Metal Gear Solid, Dance Dance Revolution, Half-Life, Silent Hill, The Sims, and more. Now you can learn, share, and enjoy your favorite classic video games without having to press a power button!

Magic Item Compendium

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Author :
Publisher :
ISBN 13 : 9780786943456
Total Pages : 0 pages
Book Rating : 4.9/5 (434 download)

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Book Synopsis Magic Item Compendium by : Andy Collins

Download or read book Magic Item Compendium written by Andy Collins and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This supplement for the D & D game presents more than 500 new magic items that no adventurer should be without.

Weapons of Legacy

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Publisher :
ISBN 13 : 9780786936885
Total Pages : 0 pages
Book Rating : 4.9/5 (368 download)

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Book Synopsis Weapons of Legacy by : Bruce R. Cordell

Download or read book Weapons of Legacy written by Bruce R. Cordell and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For centuries, Inuit in the Arctic have lived on and around the frozen ocean. Now, as climate change is rapidly melting the sea ice between Canada and Greenland, development here threatens to upset the delicate balance between their communities, land and wildlife.

Oathbound

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Publisher : Bastion Press, Inc.
ISBN 13 : 9781592630035
Total Pages : 132 pages
Book Rating : 4.6/5 (3 download)

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Book Synopsis Oathbound by : Darrin Drader

Download or read book Oathbound written by Darrin Drader and published by Bastion Press, Inc.. This book was released on 2003-05 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The great City of Penance is the oldest settlement on the Forge, literally containing millions of years of history in its deep hulking mass. Though nearly forty million souls call the city home, less than half of one percent of the city's locations are inhabited. The bulk of the Pedestal is a madly stacked and sprawling ruin, only superficially explored by the relentless rafters and treasure-seekers of the surface world. Every home in the city has a hundred others lost beneath it, and every city street stands atop an incredible three-dimensional maze of corridors, alleyways, and crawlspaces - a maze where time has left nothing unchanged, eroding and distorting the framework of magic and even the laws of physics themselves.Long past the grasp of any human control, the ruins of Penance have become a true landscape, vast, beautiful, and unforgiving, with their own unique ecosystem and their own set of hazards and comforts. Strange plants and creatures have evolved in the eternally darkened streets below the city, and prey upon those foolish enough to step out of the city's gilded cage of civilization.Wrack and Ruin is an essential guidebook for anyone intoxicated by the forgotten secrets of the past, or by the potential power lost within the great city's crumbling majesty. Don't leave your Bloodhold without it!

B|X Fantasy Roleplay

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Author :
Publisher : Lulu.com
ISBN 13 : 1365306488
Total Pages : 86 pages
Book Rating : 4.3/5 (653 download)

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Book Synopsis B|X Fantasy Roleplay by : J Alexander Lloyd

Download or read book B|X Fantasy Roleplay written by J Alexander Lloyd and published by Lulu.com. This book was released on with total page 86 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Monsters Know What They're Doing

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1982122684
Total Pages : 560 pages
Book Rating : 4.9/5 (821 download)

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Book Synopsis The Monsters Know What They're Doing by : Keith Ammann

Download or read book The Monsters Know What They're Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Dungeons & Dragons For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 0764599240
Total Pages : 434 pages
Book Rating : 4.7/5 (645 download)

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Book Synopsis Dungeons & Dragons For Dummies by : Bill Slavicsek

Download or read book Dungeons & Dragons For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2005-04-08 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Shadow Hearts: From the New World

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Author :
Publisher : Prima Games
ISBN 13 : 0761552952
Total Pages : 258 pages
Book Rating : 4.7/5 (615 download)

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Book Synopsis Shadow Hearts: From the New World by : Adam Pavlacka

Download or read book Shadow Hearts: From the New World written by Adam Pavlacka and published by Prima Games. This book was released on 2006-03 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Malice Is Out, Monsters Are Loose, and You're Having a Bad Hair Day -- Prima Can Help! - Detailed maps with all hidden items and treasure chests revealed - Complete stats for every monster and boss - Unlock the Potential of Stellar Magic - Every side quest covered - Every item, weapon, and armor piece included - Master the Judgment Ring Battle System - Find every Ring Fragment and Stellar spell

Codex Born

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Publisher : Astra Publishing House
ISBN 13 : 1101635754
Total Pages : 378 pages
Book Rating : 4.1/5 (16 download)

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Book Synopsis Codex Born by : Jim C. Hines

Download or read book Codex Born written by Jim C. Hines and published by Astra Publishing House. This book was released on 2013-08-06 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hugo winner Jim C. Hines's hilarious and clever Magic ex Libris series, where books come alive and libriomancer Isaac Vainio combats magical threats that spring from the page Five hundred years ago, Johannes Gutenberg discovered the art of libriomancy, allowing him to reach into books to create things from their pages. Gutenberg’s power brought him many enemies, and some of those enemies have waited centuries for revenge. Revenge which begins with the brutal slaughter of a wendigo in the northern Michigan town of Tamarack, a long-established werewolf territory. Libriomancer Isaac Vainio is part of Die Zwelf Portenære, better known as the Porters, the organization founded by Gutenberg to protect the world from magical threats. Isaac is called in to investigate the killing, along with Porter psychiatrist Nidhi Shah and their dryad bodyguard and lover, Lena Greenwood. Born decades ago from the pages of a pulp fantasy novel, Lena was created to be the ultimate fantasy woman, strong and deadly, but shaped by the needs and desires of her companions. Her powers are unique, and Gutenberg’s enemies hope to use those powers for themselves. But their plan could unleash a far darker evil…

Game Wizards

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Publisher : MIT Press
ISBN 13 : 0262542951
Total Pages : 401 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Game Wizards by : Jon Peterson

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Pathfinder Lost Omens

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Author :
Publisher :
ISBN 13 : 9781640782020
Total Pages : 0 pages
Book Rating : 4.7/5 (82 download)

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Book Synopsis Pathfinder Lost Omens by :

Download or read book Pathfinder Lost Omens written by and published by . This book was released on 2020-03-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Test your convictions. In a land without fate and a world too often void of justice, it falls to the gods to make or break the people who call upon them for salvation -- or draw their ire. Swear yourself to the might of the gods and the power of their causes, or reject their offerings to live a life that's yours and yours alone! Lost Omens Gods & Magic offers details on major gods found in the Inner Sea region, including what forms their pleasure or wrath might take. It also presents rules for over a hundred other deities and philosophies so you can find the cause that best fits your convictions and take up weapons and magic in its service!

Final Fantasy I

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Author :
Publisher : PediaPress
ISBN 13 :
Total Pages : 105 pages
Book Rating : 4./5 ( download)

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Book Synopsis Final Fantasy I by :

Download or read book Final Fantasy I written by and published by PediaPress. This book was released on with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Ultimate Magic Items

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Author :
Publisher : Mongoose Publishing
ISBN 13 : 9781904577768
Total Pages : 0 pages
Book Rating : 4.5/5 (777 download)

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Book Synopsis Ultimate Magic Items by : R Neale

Download or read book Ultimate Magic Items written by R Neale and published by Mongoose Publishing. This book was released on 2004-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate Magic Items brings together the best of all the magic items created for the d20 game in one well-referenced book. The acquisition of magic items is one of the goals of every adventurer, and this book will provide both Games Masters and players a plethora of options for their characters to possess. Also including full rules for the creation of these powerful items, this book will prove to be an invaluable resource.