Fantasy World Maps for Game Master

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Publisher :
ISBN 13 :
Total Pages : 106 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Fantasy World Maps for Game Master by : Silent Wave Silent Wave Press

Download or read book Fantasy World Maps for Game Master written by Silent Wave Silent Wave Press and published by . This book was released on 2021-09-03 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for inspiration for your next tabletop RPG campaign? Discover 50 premade Fantasy World Maps and start the adventure! Fantasy World Maps for Game Master book contains 50 unique and customizable regional maps. It's a perfect asset for tabletop role-playing game players and Game Masters. Maps can be filled with additional objects, roads, buildings, cities and other location features. Each map has an additional dot grid notebook-style page for story description, encounter details or extra space for mapping. The index page helps with navigating to the desired map quickly. About This Book 50 unique maps additional dot grid pages index page convenient size: 8.5 in x 8.5 in premium matte-finish cover design high-quality white paper

Fantasy Mapmaker

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Author :
Publisher : Penguin
ISBN 13 : 1440354251
Total Pages : 130 pages
Book Rating : 4.4/5 (43 download)

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Book Synopsis Fantasy Mapmaker by : Jared Blando

Download or read book Fantasy Mapmaker written by Jared Blando and published by Penguin. This book was released on 2019-11-12 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create authentic-looking maps of fantasy cities, hamlets, fortifications and more in a popular tabletop, RPG style. • 30+ step-by-step demonstrations show you how to create your own unique RPG maps • Learn how to draw fantasy cities, medieval settlements and more from a professional gaming illustrator • Tips and techniques for drawing fences, stone walls, forests, fields, bridges, footpaths, mountains, harbors, shields, coats of arms and other cartography elements Put your design and drawing skills on the map!

Fantasy Maps for Game Master - Dungeons, Towns, Villages, Worlds

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Publisher :
ISBN 13 :
Total Pages : 166 pages
Book Rating : 4.7/5 (62 download)

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Book Synopsis Fantasy Maps for Game Master - Dungeons, Towns, Villages, Worlds by : Silent Wave Silent Wave Press

Download or read book Fantasy Maps for Game Master - Dungeons, Towns, Villages, Worlds written by Silent Wave Silent Wave Press and published by . This book was released on 2021-11-05 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for inspiration for your next tabletop RPG campaign? Discover 80 premade maps and start the adventure! Fantasy Maps for Game Master book contains 80 unique and customizable Dungeons, Towns, Villages, and World maps. It's a perfect asset for tabletop role-playing game players and Game Masters. Maps can be filled with additional objects, roads, buildings, cities and other location features. Each map has an additional dot grid notebook-style page for story description, encounter details or extra space for mapping. The index page helps with navigating to the desired map quickly. About This Book 80 unique maps: 20 dungeons 20 towns 20 villages 20 worlds additional dot grid pages index page convenient size: 8.5 in x 8.5 in premium matte-finish cover design high-quality white paper

108 Fantasy World Maps for Game Masters

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Publisher :
ISBN 13 :
Total Pages : 109 pages
Book Rating : 4.7/5 (526 download)

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Book Synopsis 108 Fantasy World Maps for Game Masters by : Tabletop RPG Resources

Download or read book 108 Fantasy World Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-10-23 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: 108 unique word maps of various sizes with hexagons with different environments, cities, and danger zones. Great for any fantasy tabletop RPG setting. High quality matte finish cover. 8.5 x 11 book size. Lots of room to write notes on the pages. The maps are also great for solo play and the book makes a great gift for your game master friend or family member.

Dungeon Maps for Game Master

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Author :
Publisher :
ISBN 13 :
Total Pages : 104 pages
Book Rating : 4.5/5 (265 download)

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Book Synopsis Dungeon Maps for Game Master by : Silent Wave Silent Wave Press

Download or read book Dungeon Maps for Game Master written by Silent Wave Silent Wave Press and published by . This book was released on 2021-06-25 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for inspiration for your next tabletop RPG campaign? Discover 50 premade dungeon maps and start the adventure! Dungeon Maps for Game Master book contains 50 unique and customizable dungeon maps. It's a perfect asset for tabletop role-playing game players and Game Masters. Maps can be filled with additional objects, loot, monster and location features. Each map has an additional dot grid notebook-style page for story description, encounter details or extra space for mapping. The index page helps with navigating to the desired map quickly. About This Book 50 unique maps additional dot grid pages index page convenient size: 8.5 in x 11 in (A4) premium matte-finish cover design high-quality white paper

108 Fantasy City Maps for Game Masters

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Publisher :
ISBN 13 :
Total Pages : 109 pages
Book Rating : 4.7/5 (526 download)

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Book Synopsis 108 Fantasy City Maps for Game Masters by : Tabletop RPG Resources

Download or read book 108 Fantasy City Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-10-23 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Short on prep time and need a city map fast? Here's 108 of them. 108 unique fantasy city maps of various sizes. Some are defenseless while others have walls around them with close access to water. Great for any fantasy tabletop RPG setting. High quality matte finish cover. 8.5 x 11 book size. Lots of room to write notes on the pages. The city layouts are also great for solo play and the book makes a great gift for your game master friend or family member. Check out our line up of similar map books for table top gaming. 108 Fantasy World Maps 108 Fantasy Village Maps 108 Dungeon Maps 108 Dungeon Maze Maps

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Author :
Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 256 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games Have to Teach Us About Learning and Literacy, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.

The Game Master's Book of Random Encounters

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Publisher : Media Lab Books
ISBN 13 : 9781948174374
Total Pages : 256 pages
Book Rating : 4.1/5 (743 download)

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Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

How to Draw Fantasy Art and RPG Maps

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Publisher : Penguin
ISBN 13 : 1440340242
Total Pages : 68 pages
Book Rating : 4.4/5 (43 download)

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Book Synopsis How to Draw Fantasy Art and RPG Maps by : Jared Blando

Download or read book How to Draw Fantasy Art and RPG Maps written by Jared Blando and published by Penguin. This book was released on 2015-09-01 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!

Fantasy Maps

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 122 pages
Book Rating : 4.7/5 (56 download)

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Book Synopsis Fantasy Maps by : Lambertus Daniel Oosthuizen

Download or read book Fantasy Maps written by Lambertus Daniel Oosthuizen and published by Independently Published. This book was released on 2021-02-11 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with maps of worlds, regions, towns and cities, this book contains over over 120 pages of maps, templates and space to write your stories and adventures. Maps are provided in varied detail, you can use the maps as they are or you can add as much detail to them to suit your stories and your adventures. Template maps and graphing paper is included so you can even draw your own maps, adding color and enriching the detail as you see fit. It is the perfect compaion for Role Playing Games set in Fantasy and Dark Fantasy worlds or if you just want to set your imagination free!

Fantasy Maps Dungeons

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (737 download)

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Book Synopsis Fantasy Maps Dungeons by : Petter Publishing

Download or read book Fantasy Maps Dungeons written by Petter Publishing and published by Independently Published. This book was released on 2024-01-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the vibrant world of Dungeons with this Game Masters' guide in full color! In search of inspiration for your upcoming tabletop RPG campaign? Longing for a unique dungeon to craft an exciting adventure? Look no further than the Dungeons book! Tailored for Game Masters seeking a creative boost, this tool offers 35 diverse dungeons to spark your imagination and forge captivating stories. The dungeon view feature enhances your ability to envision the settings, making it easier to bring your narratives to life. Embrace this book as your ally in crafting original adventure settings-allow the vivid illustrations to steer and shape your tales. Discover more about this book 20 Dungeons in color convenient size: 8.5 in x 8.75 in high quality glossy cover high quality white paper QR code to download the maps

Fantasy Map Making

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Author :
Publisher : Fantasy Publishing
ISBN 13 :
Total Pages : 172 pages
Book Rating : 4./5 ( download)

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Book Synopsis Fantasy Map Making by : Jesper Schmidt

Download or read book Fantasy Map Making written by Jesper Schmidt and published by Fantasy Publishing. This book was released on with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature? This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to. I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish. Step One: What you need to consider before starting your map. Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional. Step Three: An overview of what is to come. Step Four: Sketch your map and make sure to get size of the world just right. Step Five: Adding continents by understanding how tectonic plates work. Step Six: Terraforming your world. Step Seven: Incorporating islands and lakes. Step Eight: Making sure that rivers are realistic. Step Nine: Adding forests. Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa. Step Eleven: It’s then time for roads. Step Twelve: Optional fantasy elements. Step Thirteen: The final touches. Step Fourteen: The Map Master. As a companion to this book, you will be able to download a free worksheet. This is not a book to teach you how to draw. It’s about designing.

108 Dungeon Maps for Game Masters

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Publisher :
ISBN 13 :
Total Pages : 109 pages
Book Rating : 4.4/5 (954 download)

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Book Synopsis 108 Dungeon Maps for Game Masters by : Tabletop RPG Resources

Download or read book 108 Dungeon Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-10-13 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: 108 unique dungeon maps of various sizes. High quality matte finish cover. 8.5 x 11 book size. Lots of room to write notes on the pages. The dungeon layouts are also great for solo play and the book makes a great gift for your game master friend or family member.

Game Wizards

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Publisher : MIT Press
ISBN 13 : 0262542951
Total Pages : 401 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Game Wizards by : Jon Peterson

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

108 Dungeon Maze Maps for Game Masters

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Author :
Publisher :
ISBN 13 :
Total Pages : 109 pages
Book Rating : 4.7/5 (598 download)

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Book Synopsis 108 Dungeon Maze Maps for Game Masters by : Tabletop RPG Resources

Download or read book 108 Dungeon Maze Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-11-04 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Short on prep time and need a dungeon map fast? Here's 108 of them. 108 unique dungeon maps in the form of mazes. An example is on the back cover. High quality matte finish cover. Large 8.5 x 11 book size. Theres room to write notes on the pages. All but the last 13 mazes are totally unaltered to give you the most freedom in customizing them with an entrance and exit area of your choosing. The last 13 mazes have no walls in the center to provide a large open area for boss battles. The maps have grid squares in them and cross hatching. The dungeon layouts are also great for solo play and the book makes a great gift for your game master friend or family member. Check out our line up of similar map books for table top gaming. 108 Fantasy World Maps 108 Fantasy Village Maps 108 Fantasy City Maps 108 Dungeon Maps

149 Dungeon Maps for Game Masters

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Publisher :
ISBN 13 :
Total Pages : 150 pages
Book Rating : 4.7/5 (611 download)

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Book Synopsis 149 Dungeon Maps for Game Masters by : Tabletop RPG Resources

Download or read book 149 Dungeon Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-11-07 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Short on prep time and need a dungeon map fast? Here's 149 of them. This book contains the same kind of maps that are in our 108 dungeon maps book only theres 38% more of them. The content of the book is entirely new. 149 unique dungeon maps of various sizes. High quality matte finish cover. 8.5 x 11 book size. Lots of room to write notes on the pages. The dungeon layouts are also great for solo play and the book makes a great gift for your game master friend or family member. Check out our line up of similar map books for table top gaming. 108 Fantasy World Maps 108 Fantasy Village Maps 108 Fantasy City Maps 108 Dungeon Maze Maps 108 Vast Dungeons Maps

The GM's Guide to Fantasy Mapmaking

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (9 download)

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Book Synopsis The GM's Guide to Fantasy Mapmaking by : Cody James King

Download or read book The GM's Guide to Fantasy Mapmaking written by Cody James King and published by . This book was released on 2025-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring fantasy imaginations to life and create personalized worlds of wonders with this must-have cartography guide. From deciding the scope of one?s world to drawing the nitty-gritty details of its topography, Cody covers it all so that any eager reader looking to expand their game play or fiction world building knows exactly where to start.With this book, readers quickly realize that mapmaking isn?t just about creating direction; maps are the key to understanding a story?s setting and culture. Cody divulges important tools of the trade, teaching readers how to not only draw key individual assets (everything from mountains and cliffs to dragon bones and ancient ruins) but also how to integrate those geographic features into a functional, fantasy map. With tutorials grouped by biome, readers will be able to find detailed guidance on drawing anything they can dream up, from fortresses and farms in settled areas to floating mountains and magical portals in mystic lands.Beyond the specific assets and regional maps, Cody also includes broader tutorials on creating integrated world and planetary maps and composition and layering. And in even more exclusive lessons, readers will learn all the extra bits and bobs that turn an amateur?s map, epic, like perspective-informed borders and illustrative compass roses. Armed with this book, a piece of paper and a pen, any world is now, literally, in the palm of the reader?s hand.