Everquest Role-playing Game: Monsters of Norrath

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Author :
Publisher : Sword & Sorcery Studio
ISBN 13 : 9781588461261
Total Pages : 220 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Everquest Role-playing Game: Monsters of Norrath by : Joseph D. Carriker

Download or read book Everquest Role-playing Game: Monsters of Norrath written by Joseph D. Carriker and published by Sword & Sorcery Studio. This book was released on 2002 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Monsters of Luclin

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Publisher : Sword & Sorcery Studio
ISBN 13 : 9781588460646
Total Pages : 0 pages
Book Rating : 4.4/5 (66 download)

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Book Synopsis Monsters of Luclin by : Anthony Pryor

Download or read book Monsters of Luclin written by Anthony Pryor and published by Sword & Sorcery Studio. This book was released on 2004-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The moon of Luclin teems with monsters the likes of which heroes of Norrath have never seen. The creatures often encountered on the world of Norrath are not in evidence on this lunar landscape. New dangers live here, in places like the rugged Umbral Plains and the airless surface region known only as the Grey--from exotic beasts to powerful and legendary foes that stalked the surface of Norrath itself in ancient times. Monsters of Luclin contains statistics and descriptions of over 100 original monsters, including such fresh faces umbrous tailers, lightcrawlers, fungoids and unique, epic-level opponents such as Emperor Ssraeshza himself!

The Rogue's Hour

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Author :
Publisher :
ISBN 13 : 9781593150204
Total Pages : 328 pages
Book Rating : 4.1/5 (52 download)

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Book Synopsis The Rogue's Hour by : Scott Ciencin

Download or read book The Rogue's Hour written by Scott Ciencin and published by . This book was released on 2004 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: A man without a past, Rileigh is pursued through the port city of Qeynos by a necromancer and a shadownight. After hiding aboard a ship, he finds himself embroiled in a quest to retrieve four stolen objects of power that once belonged to an ancient dragon.

Forests of Faydark

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Publisher : Sword & Sorcery Studio
ISBN 13 : 9781588461339
Total Pages : 0 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Forests of Faydark by : Scott Holden-Jones

Download or read book Forests of Faydark written by Scott Holden-Jones and published by Sword & Sorcery Studio. This book was released on 2004-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The enormous forest of Faydark dominates the entire northern landscape of the continent of Faydwer. This expanse is home to many of Norrath's elvish races. The Feir'Dal, or wood elves, live primarily in their treetop city of Kelethin, while the Koada'Dal, their high elf cousins, live in the marble-walled city of Felwithe on the edge of Faydark. This sourcebook is the first to present information about the continent of Faydwer, home to four player character races. The elves that dwell within the forest get special attention--as do the countless forces poised against them, such as the orc empire of Crushbone and the vampiric sorcerer Mayong Mistmoore.

Play Between Worlds

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Author :
Publisher : MIT Press
ISBN 13 : 0262250543
Total Pages : 206 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Play Between Worlds by : T. L. Taylor

Download or read book Play Between Worlds written by T. L. Taylor and published by MIT Press. This book was released on 2009-02-13 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.

Plane of Hate

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Author :
Publisher : White Wolf Publishing
ISBN 13 : 9781588469762
Total Pages : 0 pages
Book Rating : 4.4/5 (697 download)

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Book Synopsis Plane of Hate by : White Wolf

Download or read book Plane of Hate written by White Wolf and published by White Wolf Publishing. This book was released on 2004-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Designing Virtual Worlds

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Publisher : New Riders
ISBN 13 : 9780131018167
Total Pages : 768 pages
Book Rating : 4.0/5 (181 download)

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Book Synopsis Designing Virtual Worlds by : Richard A. Bartle

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

The Official Everquest II Atlas

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Author :
Publisher :
ISBN 13 : 9780761545057
Total Pages : 0 pages
Book Rating : 4.5/5 (45 download)

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Book Synopsis The Official Everquest II Atlas by : Eric Mylonas

Download or read book The Official Everquest II Atlas written by Eric Mylonas and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: EverQuest II Atlas - Includes maps for Kingdom of Sky - Complete maps listing all NPCs for virtually every zone - The all-new Lore that fans have been clamoring for, filling in major episodes in the 500-year-history of Norrath - Complete mob and NPC locations for tracking down individuals or monsters much more quickly - Points of Interest, direct players to the popular "hot spots" dotted throughout the landscape - Maps by Brasse, acclaimed cartographer and fan favorite

White Wolf Game Studio Hardcover Publications: EverQuest role-playing game : Luclin (WW16512)

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Author :
Publisher : White Wolf Publishing
ISBN 13 : 9781588460660
Total Pages : 0 pages
Book Rating : 4.4/5 (66 download)

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Book Synopsis White Wolf Game Studio Hardcover Publications: EverQuest role-playing game : Luclin (WW16512) by : Anthony Pryor

Download or read book White Wolf Game Studio Hardcover Publications: EverQuest role-playing game : Luclin (WW16512) written by Anthony Pryor and published by White Wolf Publishing. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Included in this collection are vols. distributed as well as published by White Wolf Pub.

Computer Games as a Sociocultural Phenomenon

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Publisher : Springer
ISBN 13 : 023058330X
Total Pages : 229 pages
Book Rating : 4.2/5 (35 download)

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Book Synopsis Computer Games as a Sociocultural Phenomenon by : A. Jahn-Sudmann

Download or read book Computer Games as a Sociocultural Phenomenon written by A. Jahn-Sudmann and published by Springer. This book was released on 2008-01-17 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.

Al'Kabors Arcana

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Publisher : White Wolf Publishing
ISBN 13 : 9781588461308
Total Pages : 0 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Al'Kabors Arcana by : White Wolf Game Studio

Download or read book Al'Kabors Arcana written by White Wolf Game Studio and published by White Wolf Publishing. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Included in this collection are vols. distributed as well as published by White Wolf Pub.

Virtual Economies

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Publisher : MIT Press
ISBN 13 : 0262535068
Total Pages : 307 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Virtual Economies by : Vili Lehdonvirta

Download or read book Virtual Economies written by Vili Lehdonvirta and published by MIT Press. This book was released on 2014-05-09 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the basic concepts of economics—including markets, institutions, and money—can be used to create and analyze economies based on virtual goods. In the twenty-first-century digital world, virtual goods are sold for real money. Digital game players happily pay for avatars, power-ups, and other game items. But behind every virtual sale, there is a virtual economy, simple or complex. In this book, Vili Lehdonvirta and Edward Castronova introduce the basic concepts of economics into the game developer's and game designer's toolkits. Lehdonvirta and Castronova explain how the fundamentals of economics—markets, institutions, and money—can be used to create or analyze economies based on artificially scarce virtual goods. They focus on virtual economies in digital games, but also touch on serious digital currencies such as Bitcoin as well as virtual economies that emerge in social media around points, likes, and followers. The theoretical emphasis is on elementary microeconomic theory, with some discussion of behavioral economics, macroeconomics, sociology of consumption, and other social science theories relevant to economic behavior. Topics include the rational choice model of economic decision making; information goods versus virtual goods; supply, demand, and market equilibrium; monopoly power; setting prices; and externalities. The book will enable developers and designers to create and maintain successful virtual economies, introduce social scientists and policy makers to the power of virtual economies, and provide a useful guide to economic fundamentals for students in other disciplines.

Everquest

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Publisher : White Wolf Publishing
ISBN 13 : 9781588461315
Total Pages : 0 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Everquest by : White Wolf Games Studio

Download or read book Everquest written by White Wolf Games Studio and published by White Wolf Publishing. This book was released on 2003-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Writing for Video Game Genres

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Author :
Publisher : CRC Press
ISBN 13 : 1439875391
Total Pages : 305 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Writing for Video Game Genres by : Wendy Despain

Download or read book Writing for Video Game Genres written by Wendy Despain and published by CRC Press. This book was released on 2009-02-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R

Ludoliteracy

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Publisher : Lulu.com
ISBN 13 : 0557277914
Total Pages : 164 pages
Book Rating : 4.5/5 (572 download)

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Book Synopsis Ludoliteracy by : José P. Zagal

Download or read book Ludoliteracy written by José P. Zagal and published by Lulu.com. This book was released on 2010 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: On the surface, it seems like teaching about games should be easy. After all, students are highly motivated, enjoy engaging with course content, and have extensive personal experience with videogames. However, games education can be surprisingly complex.

EverQuest Role-playing Game

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Publisher : Sword & Sorcery Studio
ISBN 13 : 9781588461254
Total Pages : 0 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis EverQuest Role-playing Game by : Stewart Wieck

Download or read book EverQuest Role-playing Game written by Stewart Wieck and published by Sword & Sorcery Studio. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's your world now! It reigns supreme as the world's #1 Mulitiplayer Online Roleplaying Game, and now the setting and characters of EverQuest are available in the original roleplaying format -the book. The EverQuest Roleplaying Game puts the entire world of Norrath the heroes as well as the villains in your hands for the first time. Created under the Open Game License, the EverQuest Roleplaying Game is 100% compatible with 3rd Edition rules of the world's most popular fantasy tabletop roleplaying system. The EQrpg Player's Handbook contains everything you need to create characters and begin experiencing EverQuest in a whole new way. All the character classes from paladin to shadow knight. All the races from dark elf to the lizardmen iksar. Hundreds of spells, skills, feats, equipment and more are packed into this essential volume. Harcover. Full-color. cover art by Kieth Parkinson.

Befallen

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Author :
Publisher : White Wolf Pub
ISBN 13 : 9781588461292
Total Pages : 61 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Befallen by : Owen K. C. Stephens

Download or read book Befallen written by Owen K. C. Stephens and published by White Wolf Pub. This book was released on 2003-02-01 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.