The British National Bibliography

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Publisher :
ISBN 13 :
Total Pages : 2492 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The British National Bibliography by : Arthur James Wells

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2006 with total page 2492 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Design, Specification and Verification of Interactive Systems ’99

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Publisher : Springer Science & Business Media
ISBN 13 : 3709168155
Total Pages : 292 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Design, Specification and Verification of Interactive Systems ’99 by : D.J. Duke

Download or read book Design, Specification and Verification of Interactive Systems ’99 written by D.J. Duke and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the formal proceedings of the Eurographics Workshop on Design, Specifi cation and Verification ofInteractive Systems, DSV-IS'99, which was held at the Uni versity of Minho, Braga, Portugal from June 2 to June 4, 1999. The previous events of this series were held at Pisa, Toulouse, Namur, Granada, and Abingdon; the theme this year was "Engaging the Mind by Enriching the Senses", emphasising the importance of the interface in making interaction both effective and enjoyable. Presentations and discussions covered topics that included specification methods and their use in design, model-based tool support, task and dialogue models, distributed col laboration, and models for VR input. As in previous years, there was a strong emphasis on formal representations and modelling techniques, and their use in understanding in teraction and informing the design of artefacts. However, the aim of the workshop is to encourage an exchange of views within a broad community, and other approaches, in particular tool support for model-based design, were also represented. This book includes the papers of the two invited speakers (one as an abstract only), the fourteen full papers accepted for publication, two shorter position papers, and the reports from the working group discussions. The format of the workshop aimed to mix formal paper presentations with informal discussion sessions, with the two invited talks setting the tone for the meeting.

Volume Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1447107373
Total Pages : 429 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Volume Graphics by : Min Chen

Download or read book Volume Graphics written by Min Chen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.

CGM in the Real World

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Publisher : Springer Science & Business Media
ISBN 13 : 3642736297
Total Pages : 282 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis CGM in the Real World by : Anne M. Mumford

Download or read book CGM in the Real World written by Anne M. Mumford and published by Springer Science & Business Media. This book was released on 2013-03-07 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: About two years ago, while attending yet another international standards meeting, a few of the meeting participants were discussing the utility and applicability of the standards we were designing. After all, if standards are not used, and used effectively, why are we spending all this time and money designing them? The ultimate test of the utility of computer standards is the number of implementations that are developed and the number of end-users that successfully use these within their own application. The number of implementations is related to the quality of a standard because vendors cannot produce correct implementations without clear, precise and unambiguous semantics within the standard. The number of users of implementations of the standards is an even greater measure of success of the standard because users will only purchase these implementations if they are useful for their applications. "How could we determine whether or not graphics standards are useful?" we asked ourselves. " Let's ask both implementors and users about the experiences they've had with our standards. Let them tell us about the successes and the problems as well. " Thus, an idea was born - the idea of a series of workshops, each one devoted to the usability of a different computer graphics standard. The only thing left to do in planning this workshop was to choose the appropriate standard to serve as the focus of the first workshop. There were only a few viable candidates.

Scientific Visualization

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Publisher : Springer Science & Business Media
ISBN 13 : 364276942X
Total Pages : 301 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Scientific Visualization by : K.W. Brodlie

Download or read book Scientific Visualization written by K.W. Brodlie and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Background A group of UKexperts on Scientific Visualization and its associated applications gathered at The Cosener's House in Abingdon, Oxford shire (UK) in February 1991 to consider all aspects of scientific visualization and to produce a number of documents: • a detailed summary of current knowledge, techniques and appli cations in the field (this book); • an Introductory Guide to Visualization that could be widely dis tributed to the UK academic community as an encouragement to use visualization techniques and tools in their work; • a Management Report (to the UK Advisory Group On Computer Graphics - AGOCG) documenting the principal results of the workshop and making recommendations as appropriate. This book proposes a framework through which scientific visualiza tion systems may be understood and their capabilities described. It then provides overviews of the techniques, data facilities and human-computer interface that are required in a scientific visualiza tion system. The ways in which scientific visualization has been applied to a wide range of applications is reviewed and the available products that are scientific visualization systems or contribute to sci entific visualization systems are described. The book is completed by a comprehensive bibliography of literature relevant to scientific visualization and a glossary of terms. VI Scientific Visualization Acknowledgements This book was predominantly written during the workshop in Abingdon. The participants started from an "input document" pro duced by Ken Brodlie, Lesley Ann Carpenter, Rae Earnshaw, Julian Gallop (with Janet Haswell), Chris Osland and Peter Quarendon.

Engineering for Human-Computer Interaction

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Publisher : Springer
ISBN 13 : 3540453482
Total Pages : 358 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Engineering for Human-Computer Interaction by : Murray R. Little

Download or read book Engineering for Human-Computer Interaction written by Murray R. Little and published by Springer. This book was released on 2003-06-30 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (13.4) for Interface User Engineering, Rick Kazman being the conference chair, Nicholas Graham and Philippe Palanque being the chairs of the program committee. The conference was co-located with ICSE 2001 and co-sponsored by ACM. The aim of the IFIP working group is to investigate the nature, concepts, and construction of user interfaces for software systems. The group's scope is: • to develop user interfaces based on knowledge of system and user behavior; • to develop frameworks for reasoning about interactive systems; and • to develop engineering models for user interfaces. Every three years, the working group holds a working conference. The Seventh one was held September 14-18 1998 in Heraklion, Greece. This year, we innovated by organizing a regular conference held over three days.

Multimedia 2001

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Publisher : Springer Science & Business Media
ISBN 13 : 3709161037
Total Pages : 221 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Multimedia 2001 by : J.A. Jorge

Download or read book Multimedia 2001 written by J.A. Jorge and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the results of EG Multimedia'2001, the Sixth Eurographics th th Workshop on Multimedia, held in Manchester, UK, on the 8 and 9 of September, 2001. All six such workshops are successful examples of fruitful international cooperation under the auspices of the Eurographics working group on Multimedia. The workshop covered a wide range of subjects, from media production to content processing and delivery, with a special focus on issues related to interactive video environments. These Dcluded standards and approaches for interactive television, hypervideo, collaborative video, augmented reality, mobile multimedia, the integration of TV and the Web, content analysis, processing and presentation. The program consisted of two invited keynote presentations, eighteen technical papers and one demonstration, attracting a diverse world-wide group of thirty attendees. Technical papers were organized in six sessions spanning the two days: 3D in Multimedia, Multimedia Architectures and Authoring, \ideo and Coding, Content Based Retrieval and Security, Interactive Media and Interactive TV. The demonstration presented a multimedia system for aerobics and fitness training, exploring the combination of sound and interactive graphics in an effective manner. The keynote presentation by V. Michael Bove provided insights into new architectures for large scale pervasive computing. The second invited presentation by Glorianna Davenport discussed the relations between creativity and interactive movies as participatory art enabled by new media.

Handbook of Research on Computational Science and Engineering: Theory and Practice

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Publisher : IGI Global
ISBN 13 : 161350117X
Total Pages : 701 pages
Book Rating : 4.6/5 (135 download)

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Book Synopsis Handbook of Research on Computational Science and Engineering: Theory and Practice by : Leng, J.

Download or read book Handbook of Research on Computational Science and Engineering: Theory and Practice written by Leng, J. and published by IGI Global. This book was released on 2011-10-31 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: By using computer simulations in research and development, computational science and engineering (CSE) allows empirical inquiry where traditional experimentation and methods of inquiry are difficult, inefficient, or prohibitively expensive. The Handbook of Research on Computational Science and Engineering: Theory and Practice is a reference for interested researchers and decision-makers who want a timely introduction to the possibilities in CSE to advance their ongoing research and applications or to discover new resources and cutting edge developments. Rather than reporting results obtained using CSE models, this comprehensive survey captures the architecture of the cross-disciplinary field, explores the long term implications of technology choices, alerts readers to the hurdles facing CSE, and identifies trends in future development.

Encyclopedia of Computer Graphics and Games

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Publisher : Springer Nature
ISBN 13 : 3031231619
Total Pages : 2150 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Encyclopedia of Computer Graphics and Games by : Newton Lee

Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA

Craniofacial Identification

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Publisher : Cambridge University Press
ISBN 13 : 110737684X
Total Pages : 289 pages
Book Rating : 4.1/5 (73 download)

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Book Synopsis Craniofacial Identification by : Caroline Wilkinson

Download or read book Craniofacial Identification written by Caroline Wilkinson and published by Cambridge University Press. This book was released on 2012-05-03 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: The promotion of CCTV surveillance and identity cards, along with ever heightened security at airports, immigration control and institutional access, has seen a dramatic increase in the use of automated and manual recognition. In addition, several recent disasters have highlighted the problems and challenges associated with current disaster victim identification. Discussing the latest advances and key research into identification from the face and skull, this book draws together a wide range of elements relating to craniofacial analysis and identification. It examines all aspects of facial identification, including the determination of facial appearance from the skull, comparison of the skull with the face and the verification of living facial images. With sections covering the identification of the dead and of the living, it provides a valuable review of the current state of play along with the latest research advances in this constantly evolving field.

Paradata and Transparency in Virtual Heritage

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Publisher : Routledge
ISBN 13 : 131708425X
Total Pages : 366 pages
Book Rating : 4.3/5 (17 download)

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Book Synopsis Paradata and Transparency in Virtual Heritage by : Anna Bentkowska-Kafel

Download or read book Paradata and Transparency in Virtual Heritage written by Anna Bentkowska-Kafel and published by Routledge. This book was released on 2016-05-13 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic research in the Arts and Humanities remains controversial. The techniques and conceptual perspectives on heritage visualization are a subject of an ongoing interdisciplinary debate. By demonstrating scholarly excellence and best technical practice in this area, this volume is concerned with the challenge of providing intellectual transparency and accountability in visualization-based historical research. Addressing a range of cognitive and technological challenges, the authors make a strong case for a wider recognition of three-dimensional visualization as a constructive, intellectual process and valid methodology for historical research and its communication. Intellectual transparency of visualization-based research, the pervading theme of this volume, is addressed from different perspectives reflecting the theory and practice of respective disciplines. The contributors - archaeologists, cultural historians, computer scientists and ICT practitioners - emphasize the importance of reliable tools, in particular documenting the process of interpretation of historical material and hypotheses that arise in the course of research. The discussion of this issue refers to all aspects of the intellectual content of visualization and is centred around the concept of 'paradata'. Paradata document interpretative processes so that a degree of reliability of visualization outcomes can be understood. The disadvantages of not providing this kind of intellectual transparency in the communication of historical content may result in visual products that only convey a small percentage of the knowledge that they embody, thus making research findings not susceptible to peer review and rendering them closed to further discussion. It is argued, therefore, that paradata should be recorded alongside more tangible outcomes of research, preferably as an integral part of virtual models, and sustained beyond the life-span of the technology that underpins visualization.

Egyptian Mummies and Modern Science

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Publisher : Cambridge University Press
ISBN 13 : 1139467948
Total Pages : 235 pages
Book Rating : 4.1/5 (394 download)

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Book Synopsis Egyptian Mummies and Modern Science by : Rosalie David

Download or read book Egyptian Mummies and Modern Science written by Rosalie David and published by Cambridge University Press. This book was released on 2008-02-04 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Egyptian mummies have always aroused popular and scientific interest; however, most modern studies, although significantly increased in number and range, have been published in specialist journals. Now, this unique book, written by a long-established team of scientists, brings this exciting, cross-disciplinary area of research to a wider readership. It shows how this team's multidisciplinary, investigative methods and the unique resource of the Egyptian Mummy Tissue Bank are being used for the new major international investigations of disease evolution and ancient Egyptian pharmacy and pharmacology. It also assesses the current status of palaeopathology and ancient DNA research, and treatments available for conserving mummified remains. Descriptions of the historical development of Egyptian mummifications and medicine and detailed references to previous scientific investigations provide the context for firsthand accounts of cutting-edge research by prominent specialists in this field, demonstrating how these techniques can contribute to a new perspective on Egyptology.

Encyclopedia of Microcomputers

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Publisher : CRC Press
ISBN 13 : 9780824727253
Total Pages : 558 pages
Book Rating : 4.7/5 (272 download)

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Book Synopsis Encyclopedia of Microcomputers by : Allen Kent

Download or read book Encyclopedia of Microcomputers written by Allen Kent and published by CRC Press. This book was released on 2000-12-05 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the 26th volume in the Encyclopedia of Microcomputers series. It covers topics such as volume graphics and an automatic fuzzy rule generation method for handwriting recognition.

Computation in Cells and Tissues

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Publisher : Springer Science & Business Media
ISBN 13 : 3662063697
Total Pages : 349 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Computation in Cells and Tissues by : R. Paton

Download or read book Computation in Cells and Tissues written by R. Paton and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of biologically inspired computation has coexisted with mainstream computing since the 1930s, and the pioneers in this area include Warren McCulloch, Walter Pitts, Robert Rosen, Otto Schmitt, Alan Turing, John von Neumann and Norbert Wiener. Ideas arising out of studies of biology have permeated algorithmics, automata theory, artificial intelligence, graphics, information systems and software design. Within this context, the biomolecular, cellular and tissue levels of biological organisation have had a considerable inspirational impact on the development of computational ideas. Such innovations include neural computing, systolic arrays, genetic and immune algorithms, cellular automata, artificial tissues, DNA computing and protein memories. With the rapid growth in biological knowledge there remains a vast source of ideas yet to be tapped. This includes developments associated with biomolecular, genomic, enzymic, metabolic, signalling and developmental systems and the various impacts on distributed, adaptive, hybrid and emergent computation. This multidisciplinary book brings together a collection of chapters by biologists, computer scientists, engineers and mathematicians who were drawn together to examine the ways in which the interdisciplinary displacement of concepts and ideas could develop new insights into emerging computing paradigms. Funded by the UK Engineering and Physical Sciences Research Council (EPSRC), the CytoCom Network formally met on five occasions to examine and discuss common issues in biology and computing that could be exploited to develop emerging models of computation.

Exploring Geovisualization

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Publisher : Elsevier
ISBN 13 : 0080531474
Total Pages : 733 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Exploring Geovisualization by : J. Dykes

Download or read book Exploring Geovisualization written by J. Dykes and published by Elsevier. This book was released on 2005-02-10 with total page 733 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sophisticated interactive maps are increasingly used to explore information - guiding us through data landscapes to provide information and prompt insight and understanding. Geovisualization is an emerging domain that draws upon disciplines such as computer science, human-computer interactiondesign, cognitive sciences, graphical statistics, data visualization, information visualization, geographic information science and cartography to discuss, develop and evaluate interactive cartography.This review and exploration of the current and future status of geovisualization has been produced by key researchers and practitioners from around the world in various cognate fields ofstudy. The thirty-six chapters present summaries of work undertaken, case studies focused on new methods and their application, system descriptions, tests of their implementation, plans for collaboration and reflections on experiences of using and developing geovisualization techniques.In total, over 50 pages of color are provided in the book along with more than 250 color images on an enclosed CD-ROM.

Computers and Informatics in Developing Countries

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Publisher : Butterworth-Heinemann
ISBN 13 : 1483103064
Total Pages : 283 pages
Book Rating : 4.4/5 (831 download)

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Book Synopsis Computers and Informatics in Developing Countries by : D.B. Arnold

Download or read book Computers and Informatics in Developing Countries written by D.B. Arnold and published by Butterworth-Heinemann. This book was released on 2014-05-20 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: ISO Standards for Computer Graphics: The First Generation discusses the expected standards in the quality of computer graphics; the aspects and examples of said standards; and the materials from the standards being described. The book is divided into six parts. Part 1 covers topics such as the applicability of first-generation ISO standards; software architecture; application program interface, device interface, metafile, archive, and language binding standards; and the ISO and its related bodies. Part 2 deals with topics such as output primitives and attributes, coordinate systems, and storage mechanisms. The third part talks about language bindings, encodings, and formal specifications. The fourth part tackles validation and testing; conformance testing of graphic standards; and the registration of graphical items. The book also discusses the status and future direction of ISO standards for computer graphics; it also presents in the last part the bibliography of the included topics, glossary on related bodies, and the formal specification of a part of GKS. The text is recommended for computer engineers, IT experts, and graphic designers who would like to know the ISO standards for computer graphics and its implications in their practice.

Low-power HF Microelectronics

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Publisher : IET
ISBN 13 : 9780852968741
Total Pages : 1072 pages
Book Rating : 4.9/5 (687 download)

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Book Synopsis Low-power HF Microelectronics by : Gerson A. S. Machado

Download or read book Low-power HF Microelectronics written by Gerson A. S. Machado and published by IET. This book was released on 1996 with total page 1072 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together innovative modelling, simulation and design techniques in CMOS, SOI, GaAs and BJT to achieve successful high-yield manufacture for low-power, high-speed and reliable-by-design analogue and mixed-mode integrated systems.