Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449677584
Total Pages : 994 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D by : Steve Warner

Download or read book Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D written by Steve Warner and published by Jones & Bartlett Publishers. This book was released on 2007-06-29 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.

Essential LightWave 3D

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220820
Total Pages : 629 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Essential LightWave 3D by : Timothy Albee

Download or read book Essential LightWave 3D written by Timothy Albee and published by Wordware Publishing, Inc.. This book was released on 2005 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics & Graphics Applications

Essential LightWave 3D (8)

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis Essential LightWave 3D (8) by : Timothy Albee

Download or read book Essential LightWave 3D (8) written by Timothy Albee and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Inside LightWave 3D v10

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Author :
Publisher : Pearson Education
ISBN 13 : 0132656256
Total Pages : 748 pages
Book Rating : 4.1/5 (326 download)

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Book Synopsis Inside LightWave 3D v10 by : Dan Ablan

Download or read book Inside LightWave 3D v10 written by Dan Ablan and published by Pearson Education. This book was released on 2011-04-13 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt: This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

LightWave 3D 8 Texturing

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556222858
Total Pages : 505 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 Texturing by : Leigh van der Byl

Download or read book LightWave 3D 8 Texturing written by Leigh van der Byl and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most powerful, complete, and reliable 3D tools in existence, LightWave has become the visual effects software of choice in film, television, and broadcast industries.

LightWave 3D 8

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220901
Total Pages : 648 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 by : Wes Beckwith

Download or read book LightWave 3D 8 written by Wes Beckwith and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics & Graphics Applications

Modeling, UV Mapping, and Texturing 3D Game Weapons

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556228708
Total Pages : 369 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Modeling, UV Mapping, and Texturing 3D Game Weapons by : Christian Chang

Download or read book Modeling, UV Mapping, and Texturing 3D Game Weapons written by Christian Chang and published by Wordware Publishing, Inc.. This book was released on 2006 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Title Says It All: With Modeling, UV Mapping, And Texturing 3D Game Weapons You’Ll Learn How To Model, UV Map, And Texture First- And Third-Person Game Weapons In A Step-By-Step Progression From Simple To Complex. The Book Begins With A Lesson On Customizing Your Modeling Application For Ease Of Use, And Then Turns To Weapon Creation. Each Weapon — From A Samurai Sword To A Modern High-Velocity, Fully Automatic Machine Gun — Is First Modeled And Optimized, Then UV Mapped, And Finally Textured For Realism. While The Tutorials Were Written Using Maya, The Principles Described Will Work With Any Polygonal-Based Modeling Package. Companion CD Includes A Trial Version Of Adobe Photoshop CS2 For The Microsoft Windows Operating System, And More!

LIGHTWAVE V9 LIGHTING (W/CD)

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633498
Total Pages : 618 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis LIGHTWAVE V9 LIGHTING (W/CD) by : Nicholas Boughen

Download or read book LIGHTWAVE V9 LIGHTING (W/CD) written by Nicholas Boughen and published by Jones & Bartlett Learning. This book was released on 2007-04-30 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.

Design Patterns

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 144963382X
Total Pages : 306 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Design Patterns by : Christopher G. Lasater

Download or read book Design Patterns written by Christopher G. Lasater and published by Wordware Publishing, Inc.. This book was released on 2006-10-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.

Inside LightWave 8

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9780735713680
Total Pages : 0 pages
Book Rating : 4.7/5 (136 download)

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Book Synopsis Inside LightWave 8 by : Dan Ablan

Download or read book Inside LightWave 8 written by Dan Ablan and published by New Riders Publishing. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most complete, extensive, and accessible guide for LightWave 8. Inside Lightwave 8 is chock full of step-by-step tutorials on every topic LightWave users need to know. It is also clear, well-organized and easy to use--essential for a comprehensive book when you need to find answers to their questions quickly.Dan Ablan, award-winning animator and LightWave author, offers Inside LightWave X to get you up-to-speed and enhances productivity with NewTek's LightWave 3D software. No other LightWave book is more comprehensive, packed with clear step-by-step tutorials and helpful tips. Coverage includes plug-ins, Motion Designer, SubPatch modeling, Graph Editor, expressions for complex animation control, Motion Mixer, compositing techniques, inverse kinematics to control complex characters, modeling and surfacing methods for architectural animation, skeletons and bones for precise animation control, logo creation, camera and lighting techniques, particle animation, and using motion-capture files.

Maya 8.0 Character Modeling

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1449633765
Total Pages : 506 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Maya 8.0 Character Modeling by : Gary Oliverio

Download or read book Maya 8.0 Character Modeling written by Gary Oliverio and published by Wordware Publishing, Inc.. This book was released on 2006-01-31 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Administrator's Guide to Sybase ASE 15

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Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449612741
Total Pages : 485 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Administrator's Guide to Sybase ASE 15 by : Jeffrey Garbus

Download or read book Administrator's Guide to Sybase ASE 15 written by Jeffrey Garbus and published by Jones & Bartlett Publishers. This book was released on 2010-10-25 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Administrator's Guide to Sybase ASE 15 is a practical systems administration guide for the newest release of the ASE product. Designed to provide all administrators with an authoritative guide, topics include installation, defining physical and Sybase-mirrored devices, transaction logging and modes, security, auditing, database backup and restoration, troubleshooting, maintenance, and more. After reading this book, you should be able to perform any task that encompasses the creation or maintenance of a server. With this book any administrator will understand the responsibilities of a system administrator; find out how to set limits on server resources using the Resource Governor; learn how to prioritize tasks with the Logical Process Manager; use data partitioning to enable finer control over data placement, maintenance, and management.

LIGHTWAVE V9 TEXTURING

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Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633471
Total Pages : 650 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis LIGHTWAVE V9 TEXTURING by : Angel Nieves

Download or read book LIGHTWAVE V9 TEXTURING written by Angel Nieves and published by Jones & Bartlett Learning. This book was released on 2007-03-31 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: LightWave v9 Texturing takes you behind the fine art of surfacing your 3D objects using LightWave 3D. Because many artists find texturing and prepping objects for texturing intimidating or confusing, this book breaks down the process and makes it easier to understand by guiding you through LightWave’s powerful surfacing toolset and a number of helpful tutorials. LightWave v9 Texturing also demonstrates how easy it is to create surfaces using LightWave’s new, powerful node-based shading system. With this book go beyond texturing theory to find out what makes a great realistic texture; learn how to build textures using both LightWave’s classic layer system and the new Node Editor; discover how to unwrap and edit UV maps; find out how to create a variety of surfaces through a series of tutorials; enhance your surfaces with gradients, image maps, and procedural textures.

ESSENTIAL ZBRUSH

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Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633625
Total Pages : 770 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis ESSENTIAL ZBRUSH by : Wayne Robson

Download or read book ESSENTIAL ZBRUSH written by Wayne Robson and published by Jones & Bartlett Learning. This book was released on 2008-09-25 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface; discover how to create a base mesh using ZSpheres; find out how to use normal and displacement maps in both 3ds Max and Maya; understand the importance of properly posing your models; explore a variety of production-tested pipelines and workflows; learn how to create and apply materials to your models. Includes companion DVD with more than 3 hours of video tutorials showing how to model and texture the image shown on the front cover! It also contains full-color versions of the images in the book.

Lightwave 3D 8 Cartoon Character Creation

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 155622253X
Total Pages : 496 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Lightwave 3D 8 Cartoon Character Creation by : Jonny Gorden

Download or read book Lightwave 3D 8 Cartoon Character Creation written by Jonny Gorden and published by Wordware Publishing, Inc.. This book was released on 2004-10-31 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Book jacket.

Camtasia Studio 4

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Publisher : Jones & Bartlett Publishers
ISBN 13 : 1598220373
Total Pages : 601 pages
Book Rating : 4.5/5 (982 download)

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Book Synopsis Camtasia Studio 4 by : Daniel Park

Download or read book Camtasia Studio 4 written by Daniel Park and published by Jones & Bartlett Publishers. This book was released on 2007 with total page 601 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD includes a trial version of Camtasia Studio 4!With the latest release of Camtasia Studio, TechSmith continues to enhance its industry-leading screen video recording and editing tool. Camtasia Studio 4: The Definitive Guide describes the newest features and takes the user through the entire process of creating top-notch software tutorials, marketing spots, and demonstrations. This book provides a practical guide to getting the most out of Camtasia Studio, with topics ranging from developing goals, determining the audience, and storyboarding to recording, editing, and producing.

Making a Game Demo

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220480
Total Pages : 422 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Making a Game Demo by : Chad Gregory Walker

Download or read book Making a Game Demo written by Chad Gregory Walker and published by Wordware Publishing, Inc.. This book was released on 2005 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!