Art of Disney Epic Mickey, The (Foreword by Warren Spector)

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Author :
Publisher : Disney Editions
ISBN 13 : 9781423148265
Total Pages : 0 pages
Book Rating : 4.1/5 (482 download)

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Book Synopsis Art of Disney Epic Mickey, The (Foreword by Warren Spector) by : Disney Book Group

Download or read book Art of Disney Epic Mickey, The (Foreword by Warren Spector) written by Disney Book Group and published by Disney Editions. This book was released on 2011-10-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Epic Mickey will be a 160-page hardcover landscape coffee table book. It will be written by Epic Mickey co-writer Austin Grossman and will feature a forward by Game Director and New York Times contributor, Warren Spector. The book will journey through the beautifully dark and twisted world known as Cartoon Wasteland touching on the creative process behind developing this once-in-a-lifetime vision. It will include, sketches, concept art, final frames, and stills from the actual game, plus, never-before-used art with quotes from the team that envisioned this epic tale. The physical world of the game is born directly from Disneyland, and accordingly, the book will spotlight the artistic influence that Disneyland, with its iconic qualities and rides, had on the creators of Epic Mickey.

The Gremlins

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Author :
Publisher : Dark Horse Comics
ISBN 13 :
Total Pages : 64 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Gremlins by : Roald Dahl

Download or read book The Gremlins written by Roald Dahl and published by Dark Horse Comics. This book was released on 2006 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Friendly little gremlins help a Royal Air Force fighter pilot in World War II.

Epic Mickey

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Publisher : Prima Games
ISBN 13 : 9780307889843
Total Pages : 0 pages
Book Rating : 4.8/5 (898 download)

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Book Synopsis Epic Mickey by : Michael Searle

Download or read book Epic Mickey written by Michael Searle and published by Prima Games. This book was released on 2010-11-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Collector's Edition includes the complete Disney Epic Mickey game guide! * 40+ fully labeled world maps and extensive walkthroughs reveal the secrets behind every quest, puzzle, boss battle, and hidden area to help Mickey in his quest to save Wasteland! * Exclusive developer content! Foreword written by the game's creator, Warren Spector. Plus, Warren Spector answers questions about the game and its creation in our 16-page bonus section. * Limited edition art: 8" by 10" reproduction cel of artwork inspired by the game!

Disney: Epic Mickey

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Author :
Publisher : Disney Press
ISBN 13 : 9781423160236
Total Pages : 0 pages
Book Rating : 4.1/5 (62 download)

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Book Synopsis Disney: Epic Mickey by : Disney Book Group

Download or read book Disney: Epic Mickey written by Disney Book Group and published by Disney Press. This book was released on 2011-08-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This graphic novel collection brings all of the Disney Epic Mickey comics together for the first time! In the deluxe 160 page volume, readers can see the world of Disney Epic Mickey brought to life by legendary comics writer Peter David, with stunning art by Fabio Celoni and Paolo Mottura. Included in this graphic novel are both the story of the game, with introductions to the magical world of Wasteland and its inhabitants, including Oswald the Lucky Rabbit, Gus the Gr

Disney Masters Vol. 11: Mickey Mouse

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Publisher : Disney Masters Collection
ISBN 13 : 9781683962502
Total Pages : 0 pages
Book Rating : 4.9/5 (625 download)

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Book Synopsis Disney Masters Vol. 11: Mickey Mouse by : Massimo De Vita

Download or read book Disney Masters Vol. 11: Mickey Mouse written by Massimo De Vita and published by Disney Masters Collection. This book was released on 2020-06-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this collection of comics starring Disney characters, Goofy and Mickey conclude the Ice Sword saga, and Donald Duck guest stars.

Disney: Epic Mickey

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Author :
Publisher : Disney Press
ISBN 13 : 9781423148517
Total Pages : 0 pages
Book Rating : 4.1/5 (485 download)

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Book Synopsis Disney: Epic Mickey by : Disney Book Group

Download or read book Disney: Epic Mickey written by Disney Book Group and published by Disney Press. This book was released on 2011-08-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become Mickey Mouse as he travels through the Cartoon Wasteland full of rejected and forgotten cartoon characters. Battle fierce robots called “Beetleworx”, anamotronic blotlings, and Mickey’s older half brother, Oswald the Lucky Rabbit! Armed with a magical paintbrush, Mickey must stop the Phantom Blot who will stop at nothing to rule the Cartoon Wasteland, earn back his half-brother’s trust, and save the Cartoon Wasteland from total devastation! Are you up for the job?

Disney Epic Mickey 2: the Power of Two Collector's Edition

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Author :
Publisher : Prima Games
ISBN 13 : 9780307895257
Total Pages : 0 pages
Book Rating : 4.8/5 (952 download)

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Book Synopsis Disney Epic Mickey 2: the Power of Two Collector's Edition by : Michael Searle

Download or read book Disney Epic Mickey 2: the Power of Two Collector's Edition written by Michael Searle and published by Prima Games. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exclusive to the Collector's Edition: * Get exclusive developer access - Take a behind-the-scenes look at Junction Point Studios, the team behind Epic Mickey 2 * Framable cover art - Get one-of-a-kind lenticular cover art with the Collector's Edition hardcover It also includes: * Full co-op walkthrough follows the adventures of Mickey and Oswald. * Labeled maps showing all key locations and collectibles. * Every choice you make will have an impact on the world and may even change your abilities in the game. Our guide will show you the outcome of every major decision you face. * Details for every enemy and boss with tips for how to handle each of them. * Cover the Playstation 3, Wii, and XBox 360 versions.

The Minds Behind Adventure Games

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Author :
Publisher : McFarland
ISBN 13 : 1476638470
Total Pages : 237 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Minds Behind Adventure Games by : Patrick Hickey, Jr.

Download or read book The Minds Behind Adventure Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2020-01-03 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.

Epic Mickey 2

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Author :
Publisher :
ISBN 13 : 9780307895264
Total Pages : 0 pages
Book Rating : 4.8/5 (952 download)

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Book Synopsis Epic Mickey 2 by : Michael Searle

Download or read book Epic Mickey 2 written by Michael Searle and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Full co-op walkthrough follows the adventures of Mickey and Oswald. * Labeled maps showing all key locations and collectibles. * Every choice you make will have an impact on the world and may even change your abilities in the game. Our guide will show you the outcome of every major decision you face. * Details for every enemy and boss with tips for how to handle each of them. * Cover the Playstation 3, Wii, and XBox 360 versions.

Video Game Audio

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Author :
Publisher : McFarland
ISBN 13 : 1476674353
Total Pages : 256 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Video Game Audio by : Christopher Hopkins

Download or read book Video Game Audio written by Christopher Hopkins and published by McFarland. This book was released on 2022-08-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

Unlimited Replays

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Author :
Publisher : Oxford University Press
ISBN 13 : 0190265256
Total Pages : 209 pages
Book Rating : 4.1/5 (92 download)

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Book Synopsis Unlimited Replays by : William James Gibbons

Download or read book Unlimited Replays written by William James Gibbons and published by Oxford University Press. This book was released on 2018 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.

Epic Mickey 2 the Power of Two [electronic Resource].

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis Epic Mickey 2 the Power of Two [electronic Resource]. by :

Download or read book Epic Mickey 2 the Power of Two [electronic Resource]. written by and published by . This book was released on 2012 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game On, Hollywood!

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Author :
Publisher : McFarland
ISBN 13 : 1476601852
Total Pages : 233 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Game On, Hollywood! by : Gretchen Papazian

Download or read book Game On, Hollywood! written by Gretchen Papazian and published by McFarland. This book was released on 2013-02-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling. The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000-2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney's Epic Mickey (2010 video game).

Epic Mickey

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Author :
Publisher :
ISBN 13 : 9780307470850
Total Pages : 0 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Epic Mickey by : Michael Searle

Download or read book Epic Mickey written by Michael Searle and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: " Wield Paint and Paint Thinner like a pro with our expert tips on exploring and fighting! " Playstyle Matters: Your actions and decisions have consequences! Our guide will help you choose the best paths for the outcomes you want as you help Mickey in his quest to save Wasteland. " Extensive walkthroughs reveal the secrets behind every quest, puzzle, boss battle, and hidden area! " Complete enemy descriptions and boss breakdowns provide tips on how to survive the harrowing encounters, and the consequences of befriending or defeating your foes! " Collect every Disney Epic Mickey pin and piece of concept art with our step-by-step visual guide to all the hidden unlocks! " More than 40 fully labeled world maps guide your exploration of Wasteland so you can get the most out of each level!

Contemporary Research on Intertextuality in Video Games

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Publisher : IGI Global
ISBN 13 : 1522504788
Total Pages : 390 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Contemporary Research on Intertextuality in Video Games by : Duret, Christophe

Download or read book Contemporary Research on Intertextuality in Video Games written by Duret, Christophe and published by IGI Global. This book was released on 2016-06-16 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references. Videogames, in particular, have a longstanding tradition of weaving texts together in multimedia formats that interact directly with players. Contemporary Research on Intertextuality in Video Games brings together game scholars to analyze the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavor, this publication discusses the vast web of interconnected texts that feed into digital games and their players. This book is essential reading for game theorists, designers, sociologists, and researchers in the fields of communication sciences, literature, and media studies.

Gamers at Work

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Publisher : Apress
ISBN 13 : 1430233524
Total Pages : 345 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Gamers at Work by : Morgan Ramsay

Download or read book Gamers at Work written by Morgan Ramsay and published by Apress. This book was released on 2012-06-08 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

The Intersection of Animation, Video Games, and Music

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000871061
Total Pages : 239 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis The Intersection of Animation, Video Games, and Music by : Lisa Scoggin

Download or read book The Intersection of Animation, Video Games, and Music written by Lisa Scoggin and published by Taylor & Francis. This book was released on 2023-04-21 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In fourteen chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.