Engine Structures

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Publisher :
ISBN 13 :
Total Pages : 232 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Engine Structures by :

Download or read book Engine Structures written by and published by . This book was released on 1988 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Enhancement/Upgrade of Engine Structures Technology Best Estimator (EST/BEST) Software System

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Publisher :
ISBN 13 :
Total Pages : 66 pages
Book Rating : 4.:/5 (317 download)

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Book Synopsis Enhancement/Upgrade of Engine Structures Technology Best Estimator (EST/BEST) Software System by :

Download or read book Enhancement/Upgrade of Engine Structures Technology Best Estimator (EST/BEST) Software System written by and published by . This book was released on 2003 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Influence of Noise Control Components and Structures on Turbojet Engine Testing and Aircraft Ground Operation

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Publisher :
ISBN 13 :
Total Pages : 116 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Influence of Noise Control Components and Structures on Turbojet Engine Testing and Aircraft Ground Operation by : Bonard E. Morse

Download or read book Influence of Noise Control Components and Structures on Turbojet Engine Testing and Aircraft Ground Operation written by Bonard E. Morse and published by . This book was released on 1962 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game Engine Architecture

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Publisher : CRC Press
ISBN 13 : 135160564X
Total Pages : 1042 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Game Engine Architecture by : Jason Gregory

Download or read book Game Engine Architecture written by Jason Gregory and published by CRC Press. This book was released on 2017-03-27 with total page 1042 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Game Engine Architecture, Third Edition

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Publisher : CRC Press
ISBN 13 : 1351974289
Total Pages : 1240 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis Game Engine Architecture, Third Edition by : Jason Gregory

Download or read book Game Engine Architecture, Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1240 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Buildings and Structures of American Railroads

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Publisher :
ISBN 13 :
Total Pages : 550 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Buildings and Structures of American Railroads by : Walter Gilman Berg

Download or read book Buildings and Structures of American Railroads written by Walter Gilman Berg and published by . This book was released on 1893 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Competition Engine Building

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Publisher : CarTech Inc
ISBN 13 : 193470962X
Total Pages : 178 pages
Book Rating : 4.9/5 (347 download)

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Book Synopsis Competition Engine Building by : John Baechtel

Download or read book Competition Engine Building written by John Baechtel and published by CarTech Inc. This book was released on 2012 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: The needs of a true competition engine are quite different than those of the engine under the hood of a typical commuter car. From the basic design needs, to the base component materials, to the sizes of the flow-related hardware, to the precision of the machining, to the capabilities of each pertinent system, very few similarities exist. Many books exist showcasing how to make street-based engines more powerful and/or durable. This book is different, in that it focuses purely on the needs of high rpm, high durability, high-powered racing engines. It begins by looking at the raw design needs, and then shares how these needs are met at the various phases of an engine's development, assembly, testing and tuning. This book features reviews of many popular modern tools, techniques, products, and testing/data collecting machinery. Showing the proper way to use such tools, how to accurately collect data, and how to use the data effectively when designing an engine, is critical information not readily available elsewhere. The special needs of a competition engine aren't commonly discussed, and the many secrets competition engine builders hold closely are openly shared on the pages here. Authored by veteran author John Baechtel, Competition Engine Building stands alone as a premier guide for enthusiasts and students of the racing engine. It also serves as a reference guide for experienced professionals anxious to learn the latest techniques or see how the newest tools are used. Baechtel is more than just an author, as he holds (or has held) several World Records at Bonneville. Additionally, his engines have won countless races in many disciplines, including road racing and drag racing.

Building a 2D Game Physics Engine

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Publisher : Apress
ISBN 13 : 148422583X
Total Pages : 129 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Building a 2D Game Physics Engine by : Michael Tanaya

Download or read book Building a 2D Game Physics Engine written by Michael Tanaya and published by Apress. This book was released on 2017-01-11 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the collisions. In this way, by the end of Building a 2D Game Physics Engine, you will have an in‐depth understanding of the specific concepts and events, implementation details, and actual source code of a physics game engine that is suitable for building 2D games or templates for any 2D games you can create and can be played across the Internet via popular web‐browsers. What You'll Learn Gain an understanding of 2D game engine physics and how to utilize it in your own games Describe the basic behaviors of rigid bodies Detect collisions between rigid bodies Resolve interpretations after rigid body collisions Model and implement rigid body impulse responses Who This Book Is For Game enthusiasts, hobbyists, and anyone who is interested in building their own 2D physics game engines but is unsure of how to begin.

3D Game Engine Architecture

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Publisher : CRC Press
ISBN 13 : 1482267314
Total Pages : 753 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis 3D Game Engine Architecture by : David Eberly

Download or read book 3D Game Engine Architecture written by David Eberly and published by CRC Press. This book was released on 2004-12-17 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is

Transportation Noise Bibliography

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ISBN 13 :
Total Pages : 100 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Transportation Noise Bibliography by : Transportation Systems Center. Technology Sharing Program Office

Download or read book Transportation Noise Bibliography written by Transportation Systems Center. Technology Sharing Program Office and published by . This book was released on 1975 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Building the Chevy LS Engine HP1559

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Publisher : Penguin
ISBN 13 : 1101445572
Total Pages : 568 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis Building the Chevy LS Engine HP1559 by : Mike Mavrigian

Download or read book Building the Chevy LS Engine HP1559 written by Mike Mavrigian and published by Penguin. This book was released on 2010-12-07 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an engine rebuilding and modification guide that includes sections on history, engine specs, disassembly, cylinder block and bottom end reconditioning, cylinder heads and valvetrain reconditioning, balancing, step-by-step engine reassembly, torque values, and OEM part numbers for the popular Chevy LS series of engines.

NASA Tech Briefs

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ISBN 13 :
Total Pages : 1456 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis NASA Tech Briefs by :

Download or read book NASA Tech Briefs written by and published by . This book was released on 1993 with total page 1456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Engine Structures: A Bibliography of Lewis Research Center's Research for 1980-1987

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Publisher :
ISBN 13 :
Total Pages : 220 pages
Book Rating : 4.:/5 (317 download)

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Book Synopsis Engine Structures: A Bibliography of Lewis Research Center's Research for 1980-1987 by :

Download or read book Engine Structures: A Bibliography of Lewis Research Center's Research for 1980-1987 written by and published by . This book was released on 1988 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Aging of U.S. Air Force Aircraft

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Publisher : National Academies Press
ISBN 13 : 0309059356
Total Pages : 125 pages
Book Rating : 4.3/5 (9 download)

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Book Synopsis Aging of U.S. Air Force Aircraft by : National Research Council

Download or read book Aging of U.S. Air Force Aircraft written by National Research Council and published by National Academies Press. This book was released on 1997-10-30 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many of the aircraft that form the backbone of the U.S. Air Force operational fleet are 25 years old or older. A few of these will be replaced with new aircraft, but many are expected to remain in service an additional 25 years or more. This book provides a strategy to address the technical needs and priorities associated with the Air Force's aging airframe structures. It includes a detailed summary of the structural status of the aging force, identification of key technical issues, recommendations for near-term engineering and management actions, and prioritized near-term and long-term research recommendations.

New Structural Materials Technologies

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Publisher :
ISBN 13 :
Total Pages : 88 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis New Structural Materials Technologies by :

Download or read book New Structural Materials Technologies written by and published by . This book was released on 1986 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the Eleventh Turbomachinery Symposium

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Publisher :
ISBN 13 :
Total Pages : 260 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Proceedings of the Eleventh Turbomachinery Symposium by : Peter E. Jenkins

Download or read book Proceedings of the Eleventh Turbomachinery Symposium written by Peter E. Jenkins and published by . This book was released on 1982 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Optimised Design of Engine Structures

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (535 download)

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Book Synopsis Computer Optimised Design of Engine Structures by : N. Somkhanay

Download or read book Computer Optimised Design of Engine Structures written by N. Somkhanay and published by . This book was released on 1982 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: