Elementary School Computer Culture

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Publisher :
ISBN 13 :
Total Pages : 784 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Elementary School Computer Culture by : Sólveig Jakobsdóttir

Download or read book Elementary School Computer Culture written by Sólveig Jakobsdóttir and published by . This book was released on 1996 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computers, Curriculum, and Cultural Change

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Publisher : Routledge
ISBN 13 : 113562707X
Total Pages : 317 pages
Book Rating : 4.1/5 (356 download)

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Book Synopsis Computers, Curriculum, and Cultural Change by : Eugene F. Provenzo, Jr.

Download or read book Computers, Curriculum, and Cultural Change written by Eugene F. Provenzo, Jr. and published by Routledge. This book was released on 2004-09-22 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers, Curriculum, and Cultural Change: An Introduction for Teachers, Second Edition is a comprehensive introduction to using computers in educational settings. What distinguishes this text from others on the topic is its focus on: *the issue of how computers are redefining our culture and society and the work of schools; *the idea of using the computer as a tool for increasing efficiency and productivity in curriculum; and *the concept of the computer as a tool not only for efficiency, but actually as a means of enhancing intelligence. This text provides students with an introduction to basic computer skills and experience, enhanced by helpful pedagogical aids, including case studies and highlighted features, such as Portfolio Development, Reflective Practice, Computing Timelines, Filmographies, bibliographical sources, and a text-linked glossary of key computer terms. New in the Second Edition: In addition to being thoroughly updated, a new section has been added to Chapter 1, "Creating an Electronic Portfolio," with activities linked to the standards for educational computing established by the International Society for Technology in Education (ISTE). Electronic portfolio activities at the end of each chapter give students the hands-on practical skills they need and, at the same time, cover the necessary theoretical and conceptual material for an introductory educational computing course.

Children and Computers in School

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Publisher : Routledge
ISBN 13 : 1135451508
Total Pages : 160 pages
Book Rating : 4.1/5 (354 download)

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Book Synopsis Children and Computers in School by : Betty A. Collis

Download or read book Children and Computers in School written by Betty A. Collis and published by Routledge. This book was released on 2013-11-26 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume integrates research findings from three multinational studies conducted to examine the impact of children's use of computers in school. Conclusions are drawn from in-depth analyses of trends in more than 20 nations. Its seven authors from four nations were key researchers on these projects. Both a study and a product of the information age, this work is of prime importance to teachers, teacher educators, and school administrators. This work is unique in three important ways: * it presents data gathered in many regions of the world; * many of the authors are well-known and respected for their previous work in educational studies; and * the chapters are designed in such a way that the majority of the book is easily accessible to professionals such as classroom teachers who are interested primarily in findings, results, and outcomes rather than the methodology of the research.

Computers and Classroom Culture

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Publisher : Cambridge University Press
ISBN 13 : 9780521479240
Total Pages : 288 pages
Book Rating : 4.4/5 (792 download)

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Book Synopsis Computers and Classroom Culture by : Janet Ward Schofield

Download or read book Computers and Classroom Culture written by Janet Ward Schofield and published by Cambridge University Press. This book was released on 1995-10-27 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers and Classroom Culture, first published in 1996, explores the meaning of computer technology for our schools.

Cultures in Our Class

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Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1538351927
Total Pages : 20 pages
Book Rating : 4.5/5 (383 download)

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Book Synopsis Cultures in Our Class by : Sommer Conway

Download or read book Cultures in Our Class written by Sommer Conway and published by The Rosen Publishing Group, Inc. This book was released on 2017-07-15 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can learn computer science, even at the elementary school level. This book delves into the essential computer science concept of data analysis using age-appropriate language and colorful illustrations. A meaningful storyline is paired with an accessible curricular topic to engage and excite readers. This book introduces readers to a relatable character and familiar situation, which demonstrates how data analysis is used in everyday life. Readers will follow a narrator as she analyzes data about the different cultures in her class. This fiction title is paired with the nonfiction title Community Cultures (ISBN: 9781538351949). The instructional guide on the inside front and back covers provides: Vocabulary, Background knowledge, Text-dependent questions, Whole class activities, and Independent activities.

Education/Technology/Power

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Publisher : SUNY Press
ISBN 13 : 9780791437971
Total Pages : 280 pages
Book Rating : 4.4/5 (379 download)

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Book Synopsis Education/Technology/Power by : Hank Bromley

Download or read book Education/Technology/Power written by Hank Bromley and published by SUNY Press. This book was released on 1998-01-01 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a focus on educational computing, this book examines how technological practices align with or subvert existing forms of dominance. Examines the important question: Is the enormous financial investment school districts are making in computing technology a good idea?

Computers and Cultural Diversity

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Publisher : State University of New York Press
ISBN 13 : 1438401051
Total Pages : 176 pages
Book Rating : 4.4/5 (384 download)

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Book Synopsis Computers and Cultural Diversity by : Robert A. DeVillar

Download or read book Computers and Cultural Diversity written by Robert A. DeVillar and published by State University of New York Press. This book was released on 1991-01-30 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Tech-savvy

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Publisher : American Association of University Women
ISBN 13 :
Total Pages : 108 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Tech-savvy by : American Association of University Women. Educational Foundation. Commission on Technology, Gender, and Teacher Education

Download or read book Tech-savvy written by American Association of University Women. Educational Foundation. Commission on Technology, Gender, and Teacher Education and published by American Association of University Women. This book was released on 2000 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores girls' attitudes to computers and computer technology and makes recommendations for improvements in girls' education in this area. Examines their reservations about the use of computers, investigates the concerns of teachers, and considers the gender aspects of educational software, computer games and the teaching of computer science. Looks at the incidence of women in computer-related careers.

Computers in Education

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Publisher : Hampton Press (NJ)
ISBN 13 :
Total Pages : 280 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computers in Education by : Robert Muffoletto

Download or read book Computers in Education written by Robert Muffoletto and published by Hampton Press (NJ). This book was released on 1993 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text discusses the social, political and economic implications of computers and related technologies on schools, teacher education and educational reform. It considers the philosophical and historical concerns, and situates the discussion in practice.

Research Anthology on Developments in Gamification and Game-Based Learning

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Publisher : IGI Global
ISBN 13 : 1668437112
Total Pages : 1971 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Developments in Gamification and Game-Based Learning by : Management Association, Information Resources

Download or read book Research Anthology on Developments in Gamification and Game-Based Learning written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-11-26 with total page 1971 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.

Computer Environments for Children

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Publisher : MIT Press
ISBN 13 : 9780262691253
Total Pages : 196 pages
Book Rating : 4.6/5 (912 download)

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Book Synopsis Computer Environments for Children by : Cynthia Solomon

Download or read book Computer Environments for Children written by Cynthia Solomon and published by MIT Press. This book was released on 1988-07 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, Cynthia Solomon takes a welcome look at the possibilities and issues of learning with and about computers in schools or in any other learning environment.

We Are Crew

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Publisher :
ISBN 13 : 9781683626220
Total Pages : 380 pages
Book Rating : 4.6/5 (262 download)

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Book Synopsis We Are Crew by : Ron Berger

Download or read book We Are Crew written by Ron Berger and published by . This book was released on 2020-08 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crew is two things. It is a schoolwide culture that supports social and emotional wellness, character development, and academic and life success for students and staff. It is also a unique and transformational meeting structure for secondary school advisories, elementary school morning and closing circles, and for staff collaboration. We Are Crew provides guidance for bringing Crew to your school or district and highlights numerous examples from successful schools that have used Crew to foster student and staff success for more than 25 years. We Are Crew is paired with an online toolkit of resources and a suite of open-source videos.

Leaders of Their Own Learning

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Publisher : John Wiley & Sons
ISBN 13 : 1118655443
Total Pages : 404 pages
Book Rating : 4.1/5 (186 download)

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Book Synopsis Leaders of Their Own Learning by : Ron Berger

Download or read book Leaders of Their Own Learning written by Ron Berger and published by John Wiley & Sons. This book was released on 2014-01-07 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: From EL Education comes a proven approach to student assessment Leaders of Their Own Learning offers a new way of thinking about assessment based on the celebrated work of EL Education schools across the country. Student-Engaged Assessment is not a single practice but an approach to teaching and learning that equips and compels students to understand goals for their learning and growth, track their progress toward those goals, and take responsibility for reaching them. This requires a set of interrelated strategies and structures and a whole-school culture in which students are given the respect and responsibility to be meaningfully engaged in their own learning. Includes everything teachers and school leaders need to implement a successful Student-Engaged Assessment system in their schools Outlines the practices that will engage students in making academic progress, improve achievement, and involve families and communities in the life of the school Describes each of the book's eight key practices, gives advice on how to begin, and explains what teachers and school leaders need to put into practice in their own classrooms Ron Berger is Chief Program Officer for EL Education and a former public school teacher Leaders of Their Own Learning shows educators how to ignite the capacity of students to take responsibility for their own learning, meet Common Core and state standards, and reach higher levels of achievement. DVD and other supplementary materials are not included as part of the e-book file, but are available for download after purchase.

Children, Technology and Culture

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Publisher : Routledge
ISBN 13 : 1136365443
Total Pages : 212 pages
Book Rating : 4.1/5 (363 download)

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Book Synopsis Children, Technology and Culture by : Ian Hutchby

Download or read book Children, Technology and Culture written by Ian Hutchby and published by Routledge. This book was released on 2013-12-02 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Childhood is increasingly saturated by technology: from television to the Internet, video games to 'video nasties', camcorders to personal computers. Children, Technology and Culture looks at the interplay of children and technology which poses critical questions for how we understand the nature of childhood in late modern society. This collection brings together researchers from a range of disciplines to address the following four aspects of this relationship between children and technology: *children's access to technologies and the implications for social relationships *the structural contexts of children's engagement with technologies with a focus on gender and the family *the situatedness of children's interactions with technological objects *the constitution of children and childhood through the mediations of technology _ This book represents a substantial contribution to contemporary social scientific thinking both about the nature of children and childhood, the social impacts of technologies and the various relationships between the two.

In Search of the Most Amazing Thing

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Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 164 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis In Search of the Most Amazing Thing by : Thomas F. F. Snyder

Download or read book In Search of the Most Amazing Thing written by Thomas F. F. Snyder and published by Addison Wesley Publishing Company. This book was released on 1986 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mindstorms

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Publisher : Basic Books
ISBN 13 : 154167510X
Total Pages : 256 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis Mindstorms by : Seymour A Papert

Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Engineering Play

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Publisher : MIT Press
ISBN 13 : 026229155X
Total Pages : 247 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Engineering Play by : Mizuko Ito

Download or read book Engineering Play written by Mizuko Ito and published by MIT Press. This book was released on 2012-02-10 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the influential industry that produced such popular games as Oregon Trail and KidPix emerged from experimental efforts to use computers as tools in child-centered learning. Today, computers are part of kids' everyday lives, used both for play and for learning. We envy children's natural affinity for computers, the ease with which they click in and out of digital worlds. Thirty years ago, however, the computer belonged almost exclusively to business, the military, and academia. In Engineering Play, Mizuko Ito describes the transformation of the computer from a tool associated with adults and work to one linked to children, learning, and play. Ito gives an account of a pivotal period in the 1980s and 1990s, which saw the rise of a new category of consumer software designed specifically for elementary school-aged children. “Edutainment” software sought to blend various educational philosophies with interactive gaming and entertainment, and included such titles as Number Munchers, Oregon Trail, KidPix, and Where in the World Is Carmen Sandiego?. The children's software boom (and the bust that followed), says Ito, can be seen as a microcosm of the negotiations surrounding new technology, children, and education. The story she tells is both a testimonial to the transformative power of innovation and a cautionary tale about its limitations.