Designing Object-oriented User Interfaces

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 616 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Designing Object-oriented User Interfaces by : David Hunter Collins

Download or read book Designing Object-oriented User Interfaces written by David Hunter Collins and published by Addison Wesley Publishing Company. This book was released on 1995 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is both the first authoritative treatment of OOUi and a book which will help designers, developers, analysts, and many others understand and apply object-oriented analysis to user interfaces. Collins delivers a single conceptual model to guide both external and internal design of the user interface. A set of figures, examples, and case studies illustrates the development of new applications and functions & --both stand-alone and integrated & --with existing environments. Throughout, the methodology is grounded in object-oriented principles that are consistent with other object-oriented methodologies for system and database design.

Designing Object-Oriented User Interfaces

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Publisher :
ISBN 13 : 9780805312706
Total Pages : 450 pages
Book Rating : 4.3/5 (127 download)

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Book Synopsis Designing Object-Oriented User Interfaces by : Dave Collins

Download or read book Designing Object-Oriented User Interfaces written by Dave Collins and published by . This book was released on 1994 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: From a well-known teacher and consultant in object technology comes the book which brings user interface design into the mainstream of object-oriented design and development. In his first work, Collins shares the lessons of his research and experience in end-user and object-oriented technologies at IBM.

Object Modeling and User Interface Design

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Author :
Publisher : Addison Wesley Longman
ISBN 13 :
Total Pages : 488 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Object Modeling and User Interface Design by : Mark Van Harmelen

Download or read book Object Modeling and User Interface Design written by Mark Van Harmelen and published by Addison Wesley Longman. This book was released on 2001 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Object Modeling and User Interface Design merges theories with practical techniques to create methods for the design to today's systems. By reading this book you will gain an understanding of the benefits of integrating object-oriented analysis approaches with human computer interaction design, and learn how to systematically design interactive systems for their human users."--BOOK JACKET.

User Interface Design

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Author :
Publisher : CRC Press
ISBN 13 : 1351405888
Total Pages : 320 pages
Book Rating : 4.3/5 (514 download)

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Book Synopsis User Interface Design by : Larry E. Wood

Download or read book User Interface Design written by Larry E. Wood and published by CRC Press. This book was released on 2018-05-04 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.

Front Panel

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Publisher : CRC Press
ISBN 13 : 9780879305284
Total Pages : 332 pages
Book Rating : 4.3/5 (52 download)

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Book Synopsis Front Panel by : Niall Murphy

Download or read book Front Panel written by Niall Murphy and published by CRC Press. This book was released on 1998-01-07 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to design software interfaces for embedded systems applications that are intuitive for your users and cost-effective for you. Front Panel shows you how to leverage object methods -- even when you are using assembler or C. Take a look at these topics!: - Event handling patterns for graphical and non-graphical user interfaces - Using objects for graphical interfaces - The pros and cons of C & C++ in embedded systems - Using simulations and prototypes to test your design - Looking at the human side of the user interface interaction - Finite state machines & table driven software The enclosed disk contains C and C++ programming examples that show how to structure the data to be manipulated by the user, and how to queue and process user events. If you design and build embedded systems, Front Panel will make your applications more effective -- and more successful. ;

User Interface Design for Programmers

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Author :
Publisher : Apress
ISBN 13 : 1430208570
Total Pages : 152 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Designing Visual Interfaces

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 320 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Designing Visual Interfaces by : Kevin Mullet

Download or read book Designing Visual Interfaces written by Kevin Mullet and published by Prentice Hall. This book was released on 1995 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ironically, many designers of graphical user interfaces are not always aware of the fundamental design rules and techniques that are applied routinely by other practitioners of communication-oriented visual design -- techniques that can be used to enhance the visual quality of GUIs, data displays, and multimedia documents. This volume focuses on design rules and techniques that are drawn from the rational, functionalist design aesthetic seen in modern graphic design, industrial design, interior design, and architecture -- and applies them to various graphical user interface problems experienced in commercial software development.Describes the basic design principles (the what and why), common errors, and practical step-by-step techniques (the how) in each of six major areas: elegance and simplicity; scale, contrast, and proportion; organization and visual structure; module and program; image and representation; and style. Focuses on techniques that will not only improve the aesthetics of the visual display, but, because they promote visual organization, clarity, and conciseness, will also enhance the usability of the product. Includes a catalog of common errors drawn from existing GUI applications and environments to illustrate practices that should be avoided in developing applications.For anyone responsible for designing, specifying, implementing, documenting, or managing the visual appearance of computer-based information displays.

Object Orientation

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Publisher :
ISBN 13 :
Total Pages : 456 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Object Orientation by : Setrag Khoshafian

Download or read book Object Orientation written by Setrag Khoshafian and published by . This book was released on 1990-07-30 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract data types; Inheritance; Object identity; C++. ADA; Object-oriented databases; User interfaces.

Object Design

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201379433
Total Pages : 420 pages
Book Rating : 4.3/5 (794 download)

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Book Synopsis Object Design by : Rebecca Wirfs-Brock

Download or read book Object Design written by Rebecca Wirfs-Brock and published by Addison-Wesley Professional. This book was released on 2003 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

Coordinating User Interfaces for Consistency

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9781558608214
Total Pages : 156 pages
Book Rating : 4.6/5 (82 download)

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Book Synopsis Coordinating User Interfaces for Consistency by : Jakob Nielsen

Download or read book Coordinating User Interfaces for Consistency written by Jakob Nielsen and published by Morgan Kaufmann. This book was released on 2002 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher description.

MySQL

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Publisher : Sams Publishing
ISBN 13 : 9780735710498
Total Pages : 662 pages
Book Rating : 4.7/5 (14 download)

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Book Synopsis MySQL by : Matthew Stucky

Download or read book MySQL written by Matthew Stucky and published by Sams Publishing. This book was released on 2001 with total page 662 pages. Available in PDF, EPUB and Kindle. Book excerpt: In MySQL, Paul DuBois provides you with a comprehensive guide to one of the most popular relational database systems. Paul has contributed to the online documentation for MySQL, and is an active member of the MySQL community. The principal MySQL developer, Monty Widenius, and a network of his fellow developers reviewed the manuscript, providing Paul with the kind of insight no one else could supply. Instead of merely giving you a general overview of MySQL, Paul teaches you how to make the most of its capabilities. Through two sample database applications that run throughout the book, he gives you solutions to problems you're sure to face. He helps you integrate MySQL efficiently with third-party tools, such as PHP and Perl, enabling you to generate dynamic Web pages through database queries. He teaches you to write programs that access MySQL databases, and also provides a comprehensive set of references to column types, operators, functions, SQL syntax, MySQL programming, C API, Perl DBI, and PHP API. MySQL simply gives you the kind of information you won't find anywhere else.

Designing for the User with OVID

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Author :
Publisher : MacMillan Technical Publishing
ISBN 13 :
Total Pages : 216 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Designing for the User with OVID by : Dave Roberts

Download or read book Designing for the User with OVID written by Dave Roberts and published by MacMillan Technical Publishing. This book was released on 1998 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Object, View, and Interaction Design (OVID) addresses the need to improve the quality and efficiency of designing user interfaces. It applies many of the tools and techniques used in object-oriented code design to the domain of the user interface." "OVID brings rigor to the design process and produces output that feeds directly into code design. OVID helps to create interfaces that meet user requirements and are easy to use."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

The Elements of User Interface Design

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 472 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Elements of User Interface Design by : Theo Mandel

Download or read book The Elements of User Interface Design written by Theo Mandel and published by John Wiley & Sons. This book was released on 1997-02-21 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: ". . . a book that should be forced on every developer working today. If only half the rules in this book were followed, the quality of most programs would increase tenfold." -Kevin Bachus, praising Theo Mandel's The GUI-OOUI War A total guide to mastering the art and science of user interface design For most computer users, the user interface is the software, and in today's ultracompetitive software markets, developers can't afford to provide users and clients with anything less than optimal software ease, usability, and appeal. The Elements of User Interface Design is written by a cognitive psychologist and interface design specialist with more than a decade's research and design experience. Writing for novices and veteran developers and designers alike, Dr. Mandel takes you from command-line interfaces and graphical-user interfaces (GUIs) to object-oriented user interfaces (OOUIs) and cutting-edge interface technologies and techniques. Throughout, coverage is liberally supplemented with screen shots, real-life case studies, and vignettes that bring interface design principles to life. Destined to become the bible for a new generation of designers and developers, The Elements of User Interface Design Arms you with a "tested-in-the-trenches," four-phase, iterative design process * Analyzes well-known interfaces, including Windows 95, Windows NT, OS/2 Warp, Microsoft Bob, Visual Basic, Macintosh, and the World Wide Web * Schools you in object-oriented interface (OOUI) design principles and techniques * Offers practical coverage of interface agents, wizards, voice interaction, social user interfaces, Web design, and other new and emerging technologies

Designing with the Mind in Mind

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Author :
Publisher : Elsevier
ISBN 13 : 012411556X
Total Pages : 250 pages
Book Rating : 4.1/5 (241 download)

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Book Synopsis Designing with the Mind in Mind by : Jeff Johnson

Download or read book Designing with the Mind in Mind written by Jeff Johnson and published by Elsevier. This book was released on 2013-12-17 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In this new edition, you'll find new chapters on human choice and decision making, hand-eye coordination and attention, as well as new examples, figures, and explanations throughout. Provides an essential source for user interface design rules and how, when, and why to apply them Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures Completely updated and revised, including additional coverage on human choice and decision making, hand-eye coordination and attention, and new mobile and touch-screen examples throughout

Object-Oriented Design And Patterns

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Publisher : John Wiley & Sons
ISBN 13 : 9788126519712
Total Pages : 468 pages
Book Rating : 4.5/5 (197 download)

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Book Synopsis Object-Oriented Design And Patterns by : Cay Horstmann

Download or read book Object-Oriented Design And Patterns written by Cay Horstmann and published by John Wiley & Sons. This book was released on 2009-08 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns

Designing the User Interface

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Publisher : Pearson
ISBN 13 : 0134748565
Total Pages : 625 pages
Book Rating : 4.1/5 (347 download)

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Book Synopsis Designing the User Interface by : Ben Shneiderman

Download or read book Designing the User Interface written by Ben Shneiderman and published by Pearson. This book was released on 2017-01-12 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The much-anticipated fifth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design The new edition provides updates on current HCI topics with balanced emphasis on mobile devices, Web, and desktop platforms. It addresses the profound changes brought by user-generated content of text, photo, music, and video and the raised expectations for compelling user experiences. Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. Describes practical techniques and research-supported design guidelines for effective interface designs Covers both professional applications (e.g. CAD/CAM, air traffic control) and consumer examples (e.g. web services, e-government, mobile devices, cell phones, digital cameras, games, MP3 players) Delivers informative introductions to development methodologies, evaluation techniques, and user-interface building tools. Supported by an extensive array of current examples and figures illustrating good design principles and practices. Includes dynamic, full-color presentation throughout. Guides students who might be starting their first HCI design project Accompanied by a Companion Website with additional practice opportunities and informational resources for both students and professors.

3D User Interfaces

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Author :
Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.