Introduction to Interactive Digital Media

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Author :
Publisher : Routledge
ISBN 13 : 042962073X
Total Pages : 222 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Introduction to Interactive Digital Media by : Julia V. Griffey

Download or read book Introduction to Interactive Digital Media written by Julia V. Griffey and published by Routledge. This book was released on 2019-12-12 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.

Digital Media, Projection Design, and Technology for Theatre

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1317356713
Total Pages : 441 pages
Book Rating : 4.3/5 (173 download)

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Book Synopsis Digital Media, Projection Design, and Technology for Theatre by : Alex Oliszewski

Download or read book Digital Media, Projection Design, and Technology for Theatre written by Alex Oliszewski and published by Taylor & Francis. This book was released on 2018-03-19 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.

The Fundamentals of Interactive Design

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472587367
Total Pages : 200 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis The Fundamentals of Interactive Design by : Michael Salmond

Download or read book The Fundamentals of Interactive Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you design media that engages, entertains, communicates and 'sticks' with the audience. Packed with examples of groundbreaking interactive design, this book provides a solid introduction to the principles of interactive communication and detailed case studies from world-leading industry experts. The Fundamentals of Interactive Design takes you step by step through each stage of the creative process – from inspiration to practical application of designing interfaces and interactive experiences. With a visually engaging and exciting layout this book is an invaluable overview of the state of the art and the ongoing evolution of digital design, from where it is now to where it's going in the future.

Interactivity by Design

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Author :
Publisher :
ISBN 13 :
Total Pages : 142 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Interactivity by Design by : Ray Kristof

Download or read book Interactivity by Design written by Ray Kristof and published by . This book was released on 1995 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactivity By Design presents a clear, focused process for designing interactive products.

Storytelling for Interactive Digital Media and Video Games

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Author :
Publisher : CRC Press
ISBN 13 : 1315354470
Total Pages : 280 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Storytelling for Interactive Digital Media and Video Games by : Nicholas B. Zeman

Download or read book Storytelling for Interactive Digital Media and Video Games written by Nicholas B. Zeman and published by CRC Press. This book was released on 2017-04-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically

The Principles and Processes of Interactive Design

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Publisher : Bloomsbury Publishing
ISBN 13 : 1474238971
Total Pages : 208 pages
Book Rating : 4.4/5 (742 download)

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Book Synopsis The Principles and Processes of Interactive Design by : Jamie Steane

Download or read book The Principles and Processes of Interactive Design written by Jamie Steane and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Principles & Processes of Interactive Design is aimed at new designers from across the design and media disciplines who want to learn the fundamentals of designing for interactive media. This book is intended both as a primer and companion guide on how to research, plan and design for increasingly prevalent interactive projects. With clear and practical guidance on how to successfully present your ideas and concepts, Jamie Steane introduces you to user-based design, research and development, digital image and typography, interactive formats, and screen-based grids and layout. Using a raft of inspirational examples from a diverse range of leading international creatives and award-winning agencies, this is required reading for budding digital designers. In addition, industry perspectives from key design professionals provide fascinating insights into this exciting creative field, and each chapter concludes with workshop tutorials to help you put what you've learnt into practice in your own interactive designs. Featured contributors include: AKQA, BBC, Dare, Edenspiekermann, Electronic Arts, e-Types, Komodo Digital, Moving Brands, Nordkapp, Onedotzero, Onformative, Preloaded and Razorfish.

Managing Interactive Media Projects

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Author :
Publisher : Delmar Thomson Learning
ISBN 13 : 9781418050016
Total Pages : 0 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Managing Interactive Media Projects by : Tim Frick

Download or read book Managing Interactive Media Projects written by Tim Frick and published by Delmar Thomson Learning. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the birth of a media project idea to the implementation and maintenance of that project, this book provides the skills and know-how to master the process of managing interactive media projects. Managing Interactive Media Projects offers important insights and techniques for various approaches to the process of creating interactive media. It covers the ever-important steps of planning, documenting, writing, designing, implementing, testing, debugging and maintaining interactive media projects that range from web sites and online media to DVDs, CD-ROMs and Flash. Detailed breakdowns of key steps in developing interactive projects coupled with in-depth case studies and digital supplemental materials make it a valuable resource in today's creative market. Written in a cohesive yet easy to understand manner, this book will transform the daily drudgery of technical specifications and documentation into an easy-to-implement process that will help readers to surpass even their own expectations on their interactive media projects.

Basics Interactive Design: User Experience Design

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Author :
Publisher : A&C Black
ISBN 13 : 2940496137
Total Pages : 184 pages
Book Rating : 4.9/5 (44 download)

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Book Synopsis Basics Interactive Design: User Experience Design by : Gavin Allanwood

Download or read book Basics Interactive Design: User Experience Design written by Gavin Allanwood and published by A&C Black. This book was released on 2014-04-24 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed.User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love.With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.

Creative Thinking for Interactive Media Design

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Author :
Publisher : Lulu.com
ISBN 13 : 1445227622
Total Pages : 110 pages
Book Rating : 4.4/5 (452 download)

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Book Synopsis Creative Thinking for Interactive Media Design by : Oguzhan Ozcan

Download or read book Creative Thinking for Interactive Media Design written by Oguzhan Ozcan and published by Lulu.com. This book was released on 2009-11-12 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although it was founded only ten years ago, Interactive Media Design has been one of the leading field where the most creative design ideas in the world have been produced. We anticipate that this will to be so during the rest of 21st century. As the field of interactive media design has a very wide application spectrum from television to mobile environments, interactive media design education must be established on a very critical balance of art, design, and technology.Although there are considerable similarities and intersections with the fields of industrial and interaction design, interactive media design education has its own nuances and subtleties.This book introduces, with examples, how a qualified interactive media design education should be planned, from the beginner to advanced level, from the perspectives of meanings, actions, mechanisms and the nature of design.

Exploring Sound Design for Interactive Media

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Author :
Publisher : Cengage Learning
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Exploring Sound Design for Interactive Media by : Joseph Cancellaro

Download or read book Exploring Sound Design for Interactive Media written by Joseph Cancellaro and published by Cengage Learning. This book was released on 2006 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.

Interactive Design for New Media and the Web

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Publisher : CRC Press
ISBN 13 : 1136134050
Total Pages : 273 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Interactive Design for New Media and the Web by : Nick Iuppa

Download or read book Interactive Design for New Media and the Web written by Nick Iuppa and published by CRC Press. This book was released on 2001-09-07 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an age where digital technology makes just about anything possible, Interactive Design for New Media and the Web demonstrates how to realize that promise through the creation of outstanding interactive programs. This hands-on, practical book examines the ever-expanding capabilities of all forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message or story with this technology. Interactive Design for New Media and the Web covers the technology as well as the tools and practices of interactive design, including the creation of site maps and flow charts, and the writing of design documents. It examines the latest interactive features of DVD, as well as the newest techniques and technologies for other forms of digital presentation. New design templates, 3D graphics and animation, polling and use of cookies, distance learning, html, and intranet learning games are among the topics covered in this book. Examples and case studies demonstrate the broad range of applications from websites to CD-ROM games to successful web commerce sites, including the capacity for user participation in e-commerce. The companion Website shows numerous examples discussed in the text of all types of programs and their applications.

Writing for Interactive Media

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Publisher : Skyhorse Publishing Inc.
ISBN 13 : 9781581150056
Total Pages : 0 pages
Book Rating : 4.1/5 (5 download)

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Book Synopsis Writing for Interactive Media by : Jon Samsel

Download or read book Writing for Interactive Media written by Jon Samsel and published by Skyhorse Publishing Inc.. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complexities of interactive writing are explained in this lucid guide covering Internet soap operas, educational kiosks, web-based training, and global gaming narratives.

User-Centered Interaction Design Patterns for Interactive Digital Television Applications

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848822758
Total Pages : 352 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis User-Centered Interaction Design Patterns for Interactive Digital Television Applications by : Tibor Kunert

Download or read book User-Centered Interaction Design Patterns for Interactive Digital Television Applications written by Tibor Kunert and published by Springer Science & Business Media. This book was released on 2009-06-12 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.

Managing Interactive Media

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Author :
Publisher : Pearson Education
ISBN 13 :
Total Pages : 314 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Managing Interactive Media by : Elaine England

Download or read book Managing Interactive Media written by Elaine England and published by Pearson Education. This book was released on 2007 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated and expanded fourth edition retains the strength of previous editions while adding new material relevant for the changing work environment. The book describes the latest industry trends and incorporates them into a project management framework. By developing practical skills it aids the project manager's own development, and provides a coherent overview of the issues that affect all in the converging industries of communications, media and computing.

Designing Interactive Systems

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Publisher :
ISBN 13 : 9781447920113
Total Pages : 604 pages
Book Rating : 4.9/5 (21 download)

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Book Synopsis Designing Interactive Systems by : David Benyon

Download or read book Designing Interactive Systems written by David Benyon and published by . This book was released on 2013 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors in this work focus on and explore human computer interaction (HCI) by bringing together the best practice and experience from HCI and interaction design.

User Experience Design

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Author :
Publisher : Laurence King Publishing
ISBN 13 : 152942027X
Total Pages : 234 pages
Book Rating : 4.5/5 (294 download)

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Book Synopsis User Experience Design by : Mark Wells

Download or read book User Experience Design written by Mark Wells and published by Laurence King Publishing. This book was released on 2023-07-20 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'A great introduction to the subject and a fascinating read.' - James Friedlander-Boss, Brand Experience Manager, vvast We all engage with digital user experience design and user interfaces every day - if you are reading this on an e-commerce platform then you are doing it right now. This is an invaluable introduction for designers and creatives on how to create successful digital environments for users. The discipline of graphic design is increasingly carried out in the virtual sphere, with a greater emphasis on user interaction and user experience than ever before. This book takes students through the crucial stages and skills that are needed for creating successful interactive digital environments, including: - Data collection - User analysis - Testing - Creating valid content - Design for different devices and platforms - Prototyping and visualization Visual examples range from screen shots to diagrams and physical prototypes, while case studies featuring digital agencies and creatives from around the world show how they approach each project.

Understanding Kids, Play, and Interactive Design

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Author :
Publisher : CRC Press
ISBN 13 : 0429667558
Total Pages : 388 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Understanding Kids, Play, and Interactive Design by : Mark Schlichting

Download or read book Understanding Kids, Play, and Interactive Design written by Mark Schlichting and published by CRC Press. This book was released on 2019-09-12 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds