Designing for Touch

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Publisher : Book Apart
ISBN 13 : 9781952616419
Total Pages : 0 pages
Book Rating : 4.6/5 (164 download)

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Book Synopsis Designing for Touch by : Josh Clark

Download or read book Designing for Touch written by Josh Clark and published by Book Apart. This book was released on 2015-10-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Touch introduces physicality to designs that were once strictly virtual, and puts forth a new test: How does this design feel in the hand? Josh Clark guides you through the touchscreen frontier. Learn about ergonomic demands (and rules of thumb), layout and sizing for all gadgets, an emerging gestural toolkit, and tactics to speed up interactions and keep gestures discoverable. Get the know-how to design for interfaces that let you touch-stretch, crumple, drag, flick-information itself. It's in your hands.

Brave NUI World

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Author :
Publisher : Elsevier
ISBN 13 : 0123822327
Total Pages : 257 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis Brave NUI World by : Daniel Wigdor

Download or read book Brave NUI World written by Daniel Wigdor and published by Elsevier. This book was released on 2011-04-05 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture. Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again

Designing Gestural Interfaces

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554222
Total Pages : 272 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Designing Gestural Interfaces by : Dan Saffer

Download or read book Designing Gestural Interfaces written by Dan Saffer and published by "O'Reilly Media, Inc.". This book was released on 2008-11-21 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.

The Smashing Book

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Publisher :
ISBN 13 : 9783943075380
Total Pages : 311 pages
Book Rating : 4.0/5 (753 download)

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Book Synopsis The Smashing Book by :

Download or read book The Smashing Book written by and published by . This book was released on 2011 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: These eBooks are the long-awaited digital version of our bestselling printed book about best practices in modern Web design. They share valuable practical insight into design, usability and coding, provide professional advice for designing mobile applications and building successful e-commerce websites, and explain common coding mistakes and how to avoid them. You'll explore the principles of professional design thinking and graphic design and learn how to apply psychology and game theory to create engaging user experiences.

Tapworthy

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449394248
Total Pages : 324 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Tapworthy by : Josh Clark

Download or read book Tapworthy written by Josh Clark and published by "O'Reilly Media, Inc.". This book was released on 2010-06-08 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals

Designing for Touch

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Author :
Publisher :
ISBN 13 : 9781937557287
Total Pages : 169 pages
Book Rating : 4.5/5 (572 download)

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Book Synopsis Designing for Touch by :

Download or read book Designing for Touch written by and published by . This book was released on 2015 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Touch introduces physically to designs that were once strictly virtual, and puts forth a new test: How does design feel in the hand?--back cover.

High Touch

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Publisher : Die Gestalten Verlag-DGV
ISBN 13 : 9783899554441
Total Pages : 0 pages
Book Rating : 4.5/5 (544 download)

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Book Synopsis High Touch by : Anna Sinofzik

Download or read book High Touch written by Anna Sinofzik and published by Die Gestalten Verlag-DGV. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-dimensional look of today's visual culture is being shaped by techniques and styles from fine art and handicraft.

The Touch

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Publisher : Die Gestalten Verlag-DGV
ISBN 13 : 9783899559781
Total Pages : 288 pages
Book Rating : 4.5/5 (597 download)

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Book Synopsis The Touch by : Kinfolk

Download or read book The Touch written by Kinfolk and published by Die Gestalten Verlag-DGV. This book was released on 2019-09 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Touch is a new collaboration between Nathan Williams of Kinfolk and Jonas Bjerre-Poulsen of Norm Architects that welcome readers into over 25 inspiring spaces where interior design is not only visually appealing but engages all of the human senses. Through beautiful homes, hotels, museums, and retail stores--from contemporary designs by Ilse Crawford and Bijoy Jain to classic cases by Arne Jacobsen--readers are invited to explore how experiencing elements such as light, nature, materiality, color, and community can deliberately bring us back to our senses and imbue every day with a richer quality. In addition to stunning photography and interviews with design industry leaders as John Pawson and David Thulstrup, the book also details philosophical and art history references that reflect the tradition of design and color theory. For a deeper understanding of the concepts explored, The Touch includes an appendix which profiles architects such as Lina Bo Bardi and Richard Neutra. Heritage design pieces that helped influence this movement are also listed in the book. The Touch--Spaces Designed for the Senses by Kinfolk & Norm Architects. Published by gestalten.

Designing with the Body

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Publisher : MIT Press
ISBN 13 : 0262551462
Total Pages : 273 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Designing with the Body by : Kristina Hook

Download or read book Designing with the Body written by Kristina Hook and published by MIT Press. This book was released on 2024-03-12 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle. With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interactions and interfaces with technology are about to change dramatically, incorporating such emerging technologies as shape-changing interfaces, wearables, and movement-tracking apps. A successful interactive tool will allow the user to engage in a smooth, embodied, interaction, creating an intimate correspondence between users' actions and system response. And yet, as Kristina Höök points out, current design methods emphasize symbolic, language-oriented, and predominantly visual interactions. In Designing with the Body, Höök proposes a qualitative shift in interaction design to an experiential, felt, aesthetic stance that encompasses the entire design and use cycle. Höök calls this new approach soma design; it is a process that reincorporates body and movement into a design regime that has long privileged language and logic. Soma design offers an alternative to the aggressive, rapid design processes that dominate commercial interaction design; it allows (and requires) a slow, thoughtful process that takes into account fundamental human values. She argues that this new approach will yield better products and create healthier, more sustainable companies. Höök outlines the theory underlying soma design and describes motivations, methods, and tools. She offers examples of soma design “encounters” and an account of her own design process. She concludes with “A Soma Design Manifesto,” which challenges interaction designers to “restart” their field—to focus on bodies and perception rather than reasoning and intellect.

Designing for Play

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Publisher : Ashgate Publishing, Ltd.
ISBN 13 : 1409482332
Total Pages : 268 pages
Book Rating : 4.4/5 (94 download)

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Book Synopsis Designing for Play by : Ms Barbara E Hendricks

Download or read book Designing for Play written by Ms Barbara E Hendricks and published by Ashgate Publishing, Ltd.. This book was released on 2013-06-28 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: 10 years ago Barbara Hendricks brought together thinking from child development and child psychology perspectives on play with practical issues confronted by designers and policy makers. The result was a beautifully-crafted, well-illustrated guide challenging established notions of play provision. This second edition brings the text up to date from 2001 to 2010 with added discussion about new ideas for play area designs and what has not worked in the past decade.

Designing for Emotion

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Publisher : Book Apart
ISBN 13 : 9781952616495
Total Pages : 0 pages
Book Rating : 4.6/5 (164 download)

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Book Synopsis Designing for Emotion by : Aarron Walter

Download or read book Designing for Emotion written by Aarron Walter and published by Book Apart. This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inspiring guidance for the principles of designing for humans.

Designing Across Senses

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491954191
Total Pages : 296 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Designing Across Senses by : Christine W. Park

Download or read book Designing Across Senses written by Christine W. Park and published by "O'Reilly Media, Inc.". This book was released on 2018-03-22 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release

Designing Motherhood

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Publisher : MIT Press
ISBN 13 : 0262044897
Total Pages : 345 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Designing Motherhood by : Michelle Millar Fisher

Download or read book Designing Motherhood written by Michelle Millar Fisher and published by MIT Press. This book was released on 2021-09-14 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than eighty designs--iconic, archaic, quotidian, and taboo--that have defined the arc of human reproduction. While birth often brings great joy, making babies is a knotty enterprise. The designed objects that surround us when it comes to menstruation, birth control, conception, pregnancy, childbirth, and early motherhood vary as oddly, messily, and dramatically as the stereotypes suggest. This smart, image-rich, fashion-forward, and design-driven book explores more than eighty designs--iconic, conceptual, archaic, titillating, emotionally charged, or just plain strange--that have defined the relationships between people and babies during the past century. Each object tells a story. In striking images and engaging text, Designing Motherhood unfolds the compelling design histories and real-world uses of the objects that shape our reproductive experiences. The authors investigate the baby carrier, from the Snugli to BabyBjörn, and the (re)discovery of the varied traditions of baby wearing; the tie-waist skirt, famously worn by a pregnant Lucille Ball on I Love Lucy, and essential for camouflaging and slowly normalizing a public pregnancy; the home pregnancy kit, and its threat to the authority of male gynecologists; and more. Memorable images--including historical ads, found photos, and drawings--illustrate the crucial role design and material culture plays throughout the arc of human reproduction. The book features a prologue by Erica Chidi and a foreword by Alexandra Lange. Contributors Luz Argueta-Vogel, Zara Arshad, Nefertiti Austin, Juliana Rowen Barton, Lindsey Beal, Thomas Beatie, Caitlin Beach, Maricela Becerra, Joan E. Biren, Megan Brandow-Faller, Khiara M. Bridges, Heather DeWolf Bowser, Sophie Cavoulacos, Meegan Daigler, Anna Dhody, Christine Dodson, Henrike Dreier, Adam Dubrowski, Michelle Millar Fisher, Claire Dion Fletcher, Tekara Gainey, Lucy Gallun, Angela Garbes, Judy S. Gelles, Shoshana Batya Greenwald, Robert D. Hicks, Porsche Holland, Andrea Homer-Macdonald, Alexis Hope, Malika Kashyap, Karen Kleiman, Natalie Lira, Devorah L Marrus, Jessica Martucci, Sascha Mayer, Betsy Joslyn Mitchell, Ginger Mitchell, Mark Mitchell, Aidan O’Connor, Lauren Downing Peters, Nicole Pihema, Alice Rawsthorn, Helen Barchilon Redman, Airyka Rockefeller, Julie Rodelli, Raphaela Rosella, Loretta J. Ross, Ofelia Pérez Ruiz, Hannah Ryan, Karin Satrom, Tae Smith, Orkan Telhan, Stephanie Tillman, Sandra Oyarzo Torres, Malika Verma, Erin Weisbart, Deb Willis, Carmen Winant, Brendan Winick, Flaura Koplin Winston

Designing the Mobile User Experience

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Publisher : John Wiley & Sons
ISBN 13 : 0470060581
Total Pages : 260 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Designing the Mobile User Experience by : Barbara Ballard

Download or read book Designing the Mobile User Experience written by Barbara Ballard and published by John Wiley & Sons. This book was released on 2007-03-13 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.

Designing Interfaces

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596008031
Total Pages : 352 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Designing Interfaces by : Jenifer Tidwell

Download or read book Designing Interfaces written by Jenifer Tidwell and published by "O'Reilly Media, Inc.". This book was released on 2005-11-21 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.

Responsible Responsive Design

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Author :
Publisher : Book Apart
ISBN 13 : 9781952616426
Total Pages : 0 pages
Book Rating : 4.6/5 (164 download)

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Book Synopsis Responsible Responsive Design by : Scott Jehl

Download or read book Responsible Responsive Design written by Scott Jehl and published by Book Apart. This book was released on 2014-11-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turn a critical eye on your designs as you develop for new contexts and screen features, speedy and lagging networks, and truly global audiences.

Designing for the Social Web

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Author :
Publisher : Peachpit Press
ISBN 13 : 013208953X
Total Pages : 201 pages
Book Rating : 4.1/5 (32 download)

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Book Synopsis Designing for the Social Web by : Joshua Porter

Download or read book Designing for the Social Web written by Joshua Porter and published by Peachpit Press. This book was released on 2010-04-07 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: No matter what type of web site or application you’re building, social interaction among the people who use it will be key to its success. They will talk about it, invite their friends, complain, sing its high praises, and dissect it in countless ways. With the right design strategy you can use this social interaction to get people signing up, coming back regularly, and bringing others into the fold. With tons of examples from real-world interfaces and a touch of the underlying social psychology theory, Joshua Porter shows you how to design your next great social web application. Inside, you’ll discover: • The real reasons why people participate online and the psychology behind them • The Usage Lifecycle—or how people use your web application over time • How to get people past that trickiest of hurdles: sign-up • What to do when you’ve launched a web application and nobody is using it • How to analyze the effectiveness of your application screens and flows • How to grow your social web application from zero users to 1000—and beyond Designing for the social web is about much more than adding features. It’s about embracing the social interaction of the people who make you successful—and then designing smartly to encourage it.