Throughout

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Publisher : MIT Press
ISBN 13 : 0262017504
Total Pages : 677 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Throughout by : Ulrik Ekman

Download or read book Throughout written by Ulrik Ekman and published by MIT Press. This book was released on 2013 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading media scholars consider the social and cultural changes that come with the contemporary development of ubiquitous computing. Ubiquitous computing and our cultural life promise to become completely interwoven: technical currents feed into our screen culture of digital television, video, home computers, movies, and high-resolution advertising displays. Technology has become at once larger and smaller, mobile and ambient. In Throughout, leading writers on new media--including Jay David Bolter, Mark Hansen, N. Katherine Hayles, and Lev Manovich--take on the crucial challenges that ubiquitous and pervasive computing pose for cultural theory and criticism. The thirty-four contributing researchers consider the visual sense and sensations of living with a ubicomp culture; electronic sounds from the uncanny to the unremarkable; the effects of ubicomp on communication, including mobility, transmateriality, and infinite availability; general trends and concrete specificities of interaction designs; the affectivity in ubicomp experiences, including performances; context awareness; and claims on the "real" in the use of such terms as "augmented reality" and "mixed reality."

Culture and Computing

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Publisher : Springer Science & Business Media
ISBN 13 : 3642171834
Total Pages : 239 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Culture and Computing by : Toru Ishida

Download or read book Culture and Computing written by Toru Ishida and published by Springer Science & Business Media. This book was released on 2010-11-16 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the light of upcoming global issues, concerning population, energy, the environment, and food, information and communication technologies are required to overcome difficulties in communication among cultures. In this context, the First International Conference on Culture and Computing, which was held in Kyoto, Japan, in February 2010, was conceived as a collection of symposia, panels, workshops, exhibitions, and guided tours intended to share issues, activities, and research results regarding culture and computing. This volume includes 17 invited and selected papers dealing with state-of-the-art topics in culturally situated agents, intercultural collaboration and support systems, culture and computing for art and heritage, as well as culture and computing within regional communities.

Culture and Computing. Design Thinking and Cultural Computing

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Publisher : Springer Nature
ISBN 13 : 3030774317
Total Pages : 507 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Culture and Computing. Design Thinking and Cultural Computing by : Matthias Rauterberg

Download or read book Culture and Computing. Design Thinking and Cultural Computing written by Matthias Rauterberg and published by Springer Nature. This book was released on 2021-07-03 with total page 507 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Visual Computing for Cultural Heritage

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Publisher : Springer Nature
ISBN 13 : 3030371913
Total Pages : 444 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Visual Computing for Cultural Heritage by : Fotis Liarokapis

Download or read book Visual Computing for Cultural Heritage written by Fotis Liarokapis and published by Springer Nature. This book was released on 2020-04-07 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets. Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.

The Cultures of Computing

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Publisher : Wiley-Blackwell
ISBN 13 : 9780631192824
Total Pages : 288 pages
Book Rating : 4.1/5 (928 download)

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Book Synopsis The Cultures of Computing by : Susan Leigh Star

Download or read book The Cultures of Computing written by Susan Leigh Star and published by Wiley-Blackwell. This book was released on 1995-09-28 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is one of the first collections exploring the range of cultural practices associated with the design and use of computing. Against the background of the "information revolution", the volume shows how people come to computers as learners, artists, teachers, designers, gatekeepers, or scientists. The contributors cover a range of topics, from the military to gender in cyberspace, from education to multi-national corporate IT use.

Culture and Computing. Interactive Cultural Heritage and Arts

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Author :
Publisher : Springer
ISBN 13 : 9783030774103
Total Pages : 484 pages
Book Rating : 4.7/5 (741 download)

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Book Synopsis Culture and Computing. Interactive Cultural Heritage and Arts by : Matthias Rauterberg

Download or read book Culture and Computing. Interactive Cultural Heritage and Arts written by Matthias Rauterberg and published by Springer. This book was released on 2021-06-03 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 poster papers included in the 39 HCII 2020 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Museums and Digital Culture

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Publisher : Springer
ISBN 13 : 3319974572
Total Pages : 590 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Museums and Digital Culture by : Tula Giannini

Download or read book Museums and Digital Culture written by Tula Giannini and published by Springer. This book was released on 2019-05-06 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!

Ubiquitous Computing, Complexity and Culture

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Author :
Publisher : Routledge
ISBN 13 : 1317704576
Total Pages : 431 pages
Book Rating : 4.3/5 (177 download)

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Book Synopsis Ubiquitous Computing, Complexity and Culture by : Ulrik Ekman

Download or read book Ubiquitous Computing, Complexity and Culture written by Ulrik Ekman and published by Routledge. This book was released on 2015-12-22 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ubiquitous nature of mobile and pervasive computing has begun to reshape and complicate our notions of space, time, and identity. In this collection, over thirty internationally recognized contributors reflect on ubiquitous computing’s implications for the ways in which we interact with our environments, experience time, and develop identities individually and socially. Interviews with working media artists lend further perspectives on these cultural transformations. Drawing on cultural theory, new media art studies, human-computer interaction theory, and software studies, this cutting-edge book critically unpacks the complex ubiquity-effects confronting us every day. The companion website can be found here: http://ubiquity.dk

Electronic Visualisation in Arts and Culture

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447154061
Total Pages : 291 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Electronic Visualisation in Arts and Culture by : Jonathan P. Bowen

Download or read book Electronic Visualisation in Arts and Culture written by Jonathan P. Bowen and published by Springer Science & Business Media. This book was released on 2013-09-07 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting the latest technological developments in arts and culture, this volume demonstrates the advantages of a union between art and science. Electronic Visualisation in Arts and Culture is presented in five parts: Imaging and Culture New Art Practice Seeing Motion Interaction and Interfaces Visualising Heritage Electronic Visualisation in Arts and Culture explores a variety of new theory and technologies, including devices and techniques for motion capture for music and performance, advanced photographic techniques, computer generated images derived from different sources, game engine software, airflow to capture the motions of bird flight and low-altitude imagery from airborne devices. The international authors of this book are practising experts from universities, art practices and organisations, research centres and independent research. They describe electronic visualisation used for such diverse aspects of culture as airborne imagery, computer generated art based on the autoimmune system, motion capture for music and for sign language, the visualisation of time and the long term preservation of these materials. Selected from the EVA London conferences from 2009-2012, held in association with the Computer Arts Society of the British Computer Society, the authors have reviewed, extended and fully updated their work for this state-of-the-art volume.

Culture and Computing. Interactive Cultural Heritage and Arts

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Author :
Publisher : Springer Nature
ISBN 13 : 3030774112
Total Pages : 501 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Culture and Computing. Interactive Cultural Heritage and Arts by : Matthias Rauterberg

Download or read book Culture and Computing. Interactive Cultural Heritage and Arts written by Matthias Rauterberg and published by Springer Nature. This book was released on 2021-07-03 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Culture and Computing

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Author :
Publisher : Springer
ISBN 13 : 3642171842
Total Pages : 229 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Culture and Computing by : Toru Ishida

Download or read book Culture and Computing written by Toru Ishida and published by Springer. This book was released on 2010-11-18 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the light of upcoming global issues, concerning population, energy, the environment, and food, information and communication technologies are required to overcome difficulties in communication among cultures. In this context, the First International Conference on Culture and Computing, which was held in Kyoto, Japan, in February 2010, was conceived as a collection of symposia, panels, workshops, exhibitions, and guided tours intended to share issues, activities, and research results regarding culture and computing. This volume includes 17 invited and selected papers dealing with state-of-the-art topics in culturally situated agents, intercultural collaboration and support systems, culture and computing for art and heritage, as well as culture and computing within regional communities.

Culture and Computing

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Author :
Publisher : Springer Nature
ISBN 13 : 3031054342
Total Pages : 501 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Culture and Computing by : Matthias Rauterberg

Download or read book Culture and Computing written by Matthias Rauterberg and published by Springer Nature. This book was released on 2022-06-16 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th International Conference on Culture and Computing, C&C 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The C&C 2022 proceedings presents topics such as User Experience, Culture, and Technology, Culture and Computing in Arts and Music and preservation and fruition of cultural heritage, as well as developing and shaping future cultures.

Culture and Computing

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Author :
Publisher : Springer Nature
ISBN 13 : 3031347323
Total Pages : 632 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis Culture and Computing by : Matthias Rauterberg

Download or read book Culture and Computing written by Matthias Rauterberg and published by Springer Nature. This book was released on 2023-07-11 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Culture and Computing, C&C 2023, held as part of the 25th International Conference, HCI International 2023, which was held virtually in Copenhagen, Denmark in July 2023. The total of 1578 papers and 396 posters included in the HCII 2023 proceedings was carefully reviewed and selected from 7472 submissions. The C&C 2023 proceeding focuses on preserving, disseminating, and creating cultural heritages via ICT (e.g., digital archives), to empower humanities research via ICT (i.e., digital humanities), to create art and expressions via ICT (i.e., media art), to support interactive cultural heritage experiences (e.g., rituals), and to understand new cultures born on the Internet (e.g., net culture, social media, games).

Culture and Computing

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Author :
Publisher : Springer Nature
ISBN 13 : 3030502678
Total Pages : 474 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Culture and Computing by : Matthias Rauterberg

Download or read book Culture and Computing written by Matthias Rauterberg and published by Springer Nature. This book was released on 2020-07-10 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on Culture and Computing, C&C 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020. The conference was planned to be held in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 34 papers presented in this volume were organized in topical sections as follows: HCI and ethics in cultural contexts; interactive and immersive cultural heritage; and preservation of local cultures.

The Cultural Logic of Computation

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Author :
Publisher : Harvard University Press
ISBN 13 : 9780674032927
Total Pages : 276 pages
Book Rating : 4.0/5 (329 download)

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Book Synopsis The Cultural Logic of Computation by : David Golumbia

Download or read book The Cultural Logic of Computation written by David Golumbia and published by Harvard University Press. This book was released on 2009-04-30 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advocates of computers make sweeping claims for their inherently transformative power: new and different from previous technologies, they are sure to resolve many of our existing social problems, and perhaps even to cause a positive political revolution. In The Cultural Logic of Computation, David Golumbia, who worked as a software designer for more than ten years, confronts this orthodoxy, arguing instead that computers are cultural “all the way down”—that there is no part of the apparent technological transformation that is not shaped by historical and cultural processes, or that escapes existing cultural politics. From the perspective of transnational corporations and governments, computers benefit existing power much more fully than they provide means to distribute or contest it. Despite this, our thinking about computers has developed into a nearly invisible ideology Golumbia dubs “computationalism”—an ideology that informs our thinking not just about computers, but about economic and social trends as sweeping as globalization. Driven by a programmer’s knowledge of computers as well as by a deep engagement with contemporary literary and cultural studies and poststructuralist theory, The Cultural Logic of Computation provides a needed corrective to the uncritical enthusiasm for computers common today in many parts of our culture.

Cross-Cultural Computing: An Artist's Journey

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Author :
Publisher : Springer
ISBN 13 : 1447165128
Total Pages : 134 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Cross-Cultural Computing: An Artist's Journey by : Naoko Tosa

Download or read book Cross-Cultural Computing: An Artist's Journey written by Naoko Tosa and published by Springer. This book was released on 2016-03-01 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: This exciting new book explores the relationship between cultural traditions and computers, looking at how people from very different cultures and backgrounds communicate and how the use of information technologies can support and enhance these dialogues. Historically we developed our understanding of other cultures through traditional means (museums, printed literature, etc.) but the advent of information technologies has allowed us access to a plethora of material. Tosa asks the question “Can we understand other cultures using computers as media to supplement thinking and memorization?” Starting with a survey of art and technology, moving into the area of culture and technology, the book culminates with a vision of a new world based on an understanding of these relationships, allowing cultural creators and viewers the opportunity to reach a better and more profound understanding of the role information technology will play going forward.

Visual Heritage: Digital Approaches in Heritage Science

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Author :
Publisher : Springer Nature
ISBN 13 : 3030770281
Total Pages : 545 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Visual Heritage: Digital Approaches in Heritage Science by : Eugene Ch'ng

Download or read book Visual Heritage: Digital Approaches in Heritage Science written by Eugene Ch'ng and published by Springer Nature. This book was released on 2022-04-05 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: How we understand our shared and individual heritage, interpret and disseminate that knowledge is increasingly central to contemporary society. The emerging context for such development is the field of heritage science. Inherently interdisciplinary, and involving both the Arts and Humanities, engineering, conservation and the digital sciences, the development of heritage science is a driver for change; socially, economically and technically. This book has gathered contributions from leading researchers from across the world and provides a series of themed contributions demonstrating the theoretical, ethical, methodological and technical methods which lie at the heart of heritage science. Archaeology, conservation, museology, the arts, forensic sciences, and heritage management are represented through collaborative research with specialists in applied technologies including object and terrestrial laser scanning, multi-spectral imaging, visualisation, GIS and 3D-printing. Together, the chapters present important case studies to demonstrate the recent advances and best practise within the discipline, highlighting the value of digital transformation across the heritage community that includes objects, monuments, sites and landscapes spanning two million years of natural and cultural history from all over the world. Visual Heritage: Digital Approaches in Heritage Science is aimed at a broad academic and practice-led readership, which extends across many disciplines and will be of considerable value to scholars, practitioners, and students working within heritage and computer science at all levels. The content, which applies heritage science across two million years of cultural history will be appreciated by a general audience, as well as those wishing simply to explore the vast range of potential technical applications across all the disciplines represented in the book.