Culture and Computing. Design Thinking and Cultural Computing

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Publisher : Springer Nature
ISBN 13 : 3030774317
Total Pages : 507 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Culture and Computing. Design Thinking and Cultural Computing by : Matthias Rauterberg

Download or read book Culture and Computing. Design Thinking and Cultural Computing written by Matthias Rauterberg and published by Springer Nature. This book was released on 2021-07-03 with total page 507 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Culture and Computing. Design Thinking and Cultural Computing

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Publisher :
ISBN 13 : 9783030774325
Total Pages : 0 pages
Book Rating : 4.7/5 (743 download)

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Book Synopsis Culture and Computing. Design Thinking and Cultural Computing by : Matthias Rauterberg

Download or read book Culture and Computing. Design Thinking and Cultural Computing written by Matthias Rauterberg and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors' experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Culture and Computing. Interactive Cultural Heritage and Arts

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Publisher : Springer
ISBN 13 : 9783030774103
Total Pages : 484 pages
Book Rating : 4.7/5 (741 download)

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Book Synopsis Culture and Computing. Interactive Cultural Heritage and Arts by : Matthias Rauterberg

Download or read book Culture and Computing. Interactive Cultural Heritage and Arts written by Matthias Rauterberg and published by Springer. This book was released on 2021-06-03 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 poster papers included in the 39 HCII 2020 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Design Thinking: Creativity, Collaboration and Culture

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Publisher : Springer Nature
ISBN 13 : 3030565580
Total Pages : 245 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Design Thinking: Creativity, Collaboration and Culture by : Ju Hyun Lee

Download or read book Design Thinking: Creativity, Collaboration and Culture written by Ju Hyun Lee and published by Springer Nature. This book was released on 2020-08-26 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents new ways of facilitating design thinking, through the combination of cognitive design strategies and information technologies. It provides readers with an in-depth understanding of the traditional and digital design processes and activities that are employed in architecture, computational design, communication design and graphic design. The book is divided into three parts: Part I, which focuses on creativity, uses evidence derived from empirical studies to develop an understanding of the way computational environments shape design thinking and may lead to more inventive outcomes. Part II considers the cognitive dimensions of design teams, crowds and collectives. It investigates the ways digital design platforms promote interactive and collective thinking. Lastly, Part III addresses culture, examining the linguistic and cultural context of the globalised design ecosystem. Providing valuable insights into design thinking, this book helps readers engage with their local and global environments. It will appeal to academics, researchers and professionals with an interest in understanding design thinking in the context of creativity, collaboration and culture.

Culture and Computing. Interactive Cultural Heritage and Arts

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Publisher : Springer Nature
ISBN 13 : 3030774112
Total Pages : 501 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Culture and Computing. Interactive Cultural Heritage and Arts by : Matthias Rauterberg

Download or read book Culture and Computing. Interactive Cultural Heritage and Arts written by Matthias Rauterberg and published by Springer Nature. This book was released on 2021-07-03 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Inventing the Medium

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Publisher : MIT Press
ISBN 13 : 0262302802
Total Pages : 499 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Inventing the Medium by : Janet H. Murray

Download or read book Inventing the Medium written by Janet H. Murray and published by MIT Press. This book was released on 2011-11-23 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A foundational text offering a unified design vocabulary and a common methodology for maximizing the expressive power of digital artifacts. Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field. Murray explains that innovative interaction designers should think of all objects made with bits—whether games or Web pages, robots or the latest killer apps—as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations—creative exercises for students and thought experiments for practitioners—that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.

Cross-Cultural Design. Experience and Product Design Across Cultures

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Publisher : Springer Nature
ISBN 13 : 3030770745
Total Pages : 584 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Cross-Cultural Design. Experience and Product Design Across Cultures by : Pei-Luen Patrick Rau

Download or read book Cross-Cultural Design. Experience and Product Design Across Cultures written by Pei-Luen Patrick Rau and published by Springer Nature. This book was released on 2021-07-03 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.

Social Computing and Social Media: Experience Design and Social Network Analysis

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Publisher : Springer Nature
ISBN 13 : 3030776263
Total Pages : 569 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Social Computing and Social Media: Experience Design and Social Network Analysis by : Gabriele Meiselwitz

Download or read book Social Computing and Social Media: Experience Design and Social Network Analysis written by Gabriele Meiselwitz and published by Springer Nature. This book was released on 2021-07-03 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of SCSM 2021, Part I, are organized in topical sections named: Computer Mediated Communication; Social Network Analysis; Experience Design in Social Computing.

Human-Computer Interaction. Design and User Experience Case Studies

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Publisher : Springer Nature
ISBN 13 : 3030784681
Total Pages : 663 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Human-Computer Interaction. Design and User Experience Case Studies by : Masaaki Kurosu

Download or read book Human-Computer Interaction. Design and User Experience Case Studies written by Masaaki Kurosu and published by Springer Nature. This book was released on 2021-07-03 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work

Universal Access in Human-Computer Interaction. Design Methods and User Experience

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Publisher : Springer Nature
ISBN 13 : 3030780929
Total Pages : 660 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Universal Access in Human-Computer Interaction. Design Methods and User Experience by : Margherita Antona

Download or read book Universal Access in Human-Computer Interaction. Design Methods and User Experience written by Margherita Antona and published by Springer Nature. This book was released on 2021-07-03 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. UAHCI 2021 includes a total of 84 papers; they focus on topics related to universal access methods, techniques and practices, studies on accessibility, design for all, usability, UX and technology acceptance, emotion and behavior recognition for universal access, accessible media, access to learning and education, as well universal access to virtual and intelligent assistive environments.

Social Computing and Social Media: Applications in Marketing, Learning, and Health

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Publisher : Springer Nature
ISBN 13 : 3030776859
Total Pages : 475 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Social Computing and Social Media: Applications in Marketing, Learning, and Health by : Gabriele Meiselwitz

Download or read book Social Computing and Social Media: Applications in Marketing, Learning, and Health written by Gabriele Meiselwitz and published by Springer Nature. This book was released on 2021-07-03 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of SCSM 2021, Part I, are organized in topical sections named: Computer Mediated Communication; Social Network Analysis; Experience Design in Social Computing.

Human-Computer Interaction. Theory, Methods and Tools

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Publisher : Springer Nature
ISBN 13 : 3030784622
Total Pages : 657 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Human-Computer Interaction. Theory, Methods and Tools by : Masaaki Kurosu

Download or read book Human-Computer Interaction. Theory, Methods and Tools written by Masaaki Kurosu and published by Springer Nature. This book was released on 2021-07-03 with total page 657 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work

Human-Computer Interaction. Interaction Techniques and Novel Applications

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Publisher : Springer Nature
ISBN 13 : 3030784657
Total Pages : 672 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Human-Computer Interaction. Interaction Techniques and Novel Applications by : Masaaki Kurosu

Download or read book Human-Computer Interaction. Interaction Techniques and Novel Applications written by Masaaki Kurosu and published by Springer Nature. This book was released on 2021-07-03 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work

Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments

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Publisher : Springer Nature
ISBN 13 : 3030780953
Total Pages : 552 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments by : Margherita Antona

Download or read book Universal Access in Human-Computer Interaction. Access to Media, Learning and Assistive Environments written by Margherita Antona and published by Springer Nature. This book was released on 2021-07-03 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. UAHCI 2021 includes a total of 84 papers; they focus on topics related to universal access methods, techniques and practices, studies on accessibility, design for all, usability, UX and technology acceptance, emotion and behavior recognition for universal access, accessible media, access to learning and education, as well universal access to virtual and intelligent assistive environments.

Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents

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Publisher : Springer Nature
ISBN 13 : 303077080X
Total Pages : 436 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents by : Pei-Luen Patrick Rau

Download or read book Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents written by Pei-Luen Patrick Rau and published by Springer Nature. This book was released on 2021-07-03 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.

HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture

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Publisher : Springer Nature
ISBN 13 : 3030903281
Total Pages : 677 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture by : Constantine Stephanidis

Download or read book HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture written by Constantine Stephanidis and published by Springer Nature. This book was released on 2021-11-12 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Design, User Experience, and Usability: UX Research and Design

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Author :
Publisher : Springer Nature
ISBN 13 : 3030782212
Total Pages : 670 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Design, User Experience, and Usability: UX Research and Design by : Marcelo M. Soares

Download or read book Design, User Experience, and Usability: UX Research and Design written by Marcelo M. Soares and published by Springer Nature. This book was released on 2021-07-03 with total page 670 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three volume set LNCS 12779, 12780, and 12781 constitutes the refereed proceedings of the 10th International Conference on Design, User Experience, and Usability, DUXU 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of DUXU 2021, Part I, are organized in topical sections named: UX Design Methods and Techniques; Methods and Techniques for UX Research; Visual Languages and Information Visualization; Design Education and Practice.