Create with Code

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Publisher :
ISBN 13 : 9781338146349
Total Pages : 93 pages
Book Rating : 4.1/5 (463 download)

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Book Synopsis Create with Code by : Clyde Hatter

Download or read book Create with Code written by Clyde Hatter and published by . This book was released on 2017 with total page 93 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces coding using HTML, CSS, and JavaScript, providing step-by-step instructions for creating a website and adding photos, embedding videos, and using file transfer programs--

Make Your Own Game

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Publisher : CoderDojo Nano
ISBN 13 : 9781405284103
Total Pages : 96 pages
Book Rating : 4.2/5 (841 download)

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Book Synopsis Make Your Own Game by : Jurie Horneman

Download or read book Make Your Own Game written by Jurie Horneman and published by CoderDojo Nano. This book was released on 2017-09-07 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: CoderDojo Nano: Make Your Own Game teaches the fundamentals of the Javascript coding language in a simple, logical way to help kids reach their goal of creating their very own PC game. Children will learn everything from creating a game world, animating characters and determining the physics of movement within the game. Each concept is illustrated with a screenshot to make checking easy, and incredible pixel art from Army of Trolls makes this look like no other coding book. Coder Dojo Nano: Make Your Own Game is the perfect first step that kids can take towards game development. Look out for other titles in the CoderDojo Nano series: CoderDojo Nano: Build Your Own Website.

From Russia with Code

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Publisher : Duke University Press
ISBN 13 : 1478003340
Total Pages : 394 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis From Russia with Code by : Mario Biagioli

Download or read book From Russia with Code written by Mario Biagioli and published by Duke University Press. This book was released on 2019-03-14 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Russian computer scientists are notorious for their interference in the 2016 US presidential election, they are ubiquitous on Wall Street and coveted by international IT firms and often perceive themselves as the present manifestation of the past glory of Soviet scientific prowess. Drawing on over three hundred in-depth interviews, the contributors to From Russia with Code trace the practices, education, careers, networks, migrations, and lives of Russian IT professionals at home and abroad, showing how they function as key figures in the tense political and ideological environment of technological innovation in post-Soviet Russia. Among other topics, they analyze coders' creation of both transnational communities and local networks of political activists; Moscow's use of IT funding to control peripheral regions; brain drain and the experiences of coders living abroad in the United Kingdom, United States, Israel, and Finland; and the possible meanings of Russian computing systems in a heterogeneous nation and industry. Highlighting the centrality of computer scientists to post-Soviet economic mobilization in Russia, the contributors offer new insights into the difficulties through which a new entrepreneurial culture emerges in a rapidly changing world. Contributors. Irina Antoschyuk, Mario Biagioli, Ksenia Ermoshina, Marina Fedorova, Andrey Indukaev, Alina Kontareva, Diana Kurkovsky, Vincent Lépinay, Alexandra Masalskaya, Daria Savchenko, Liubava Shatokhina, Alexandra Simonova, Ksenia Tatarchenko, Zinaida Vasilyeva, Dimitrii Zhikharevich

Getting Started with Coding

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Publisher : John Wiley & Sons
ISBN 13 : 1119641624
Total Pages : 169 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis Getting Started with Coding by : Camille McCue

Download or read book Getting Started with Coding written by Camille McCue and published by John Wiley & Sons. This book was released on 2019-10-22 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to coding for kids Coding know-how is the coolest new tool kids can add to their creativity toolboxes—and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and a sense of accomplishment in young coders once the project comes to life. Create simple applications in Scratch to learn how to build things with coding Experiment with “real” coding with tools built in JavaScript Use free online tools Share what you build with friends, family, and teachers Get creative and get coding!

20 Games to Create with Scratch

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Publisher : Qeb Publishing -- Quarto Library
ISBN 13 : 9781682970843
Total Pages : 0 pages
Book Rating : 4.9/5 (78 download)

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Book Synopsis 20 Games to Create with Scratch by : Max Wainewright

Download or read book 20 Games to Create with Scratch written by Max Wainewright and published by Qeb Publishing -- Quarto Library. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: -Become a super-coder! Learn to code while creating 20 awesome games!---Cover.

Code It! Create It!

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Publisher : Penguin
ISBN 13 : 0399542558
Total Pages : 114 pages
Book Rating : 4.3/5 (995 download)

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Book Synopsis Code It! Create It! by : Sarah Hutt

Download or read book Code It! Create It! written by Sarah Hutt and published by Penguin. This book was released on 2017-10-31 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Come up with the perfect coding-powered project in this informative, interactive journal published in partnership with the nonprofit organization Girls Who Code! Think being creative has nothing to do with computer coding? Think again! Coding is all about creativity. The video games you play, the photo-sharing apps you love, the animated movies you watch—they’re all made with code. And the coolest part? YOU can make anything with code, too! The possibilities for coding projects are limitless, so use these pages to get inspired, jot down ideas, doodle, play coding games, and more. Let your imagination run wild—you just might come up with the most awesome coding project ever.

Deep Learning for Coders with fastai and PyTorch

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Publisher : O'Reilly Media
ISBN 13 : 1492045497
Total Pages : 624 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Deep Learning for Coders with fastai and PyTorch by : Jeremy Howard

Download or read book Deep Learning for Coders with fastai and PyTorch written by Jeremy Howard and published by O'Reilly Media. This book was released on 2020-06-29 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala

Unity 2022 by Example

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Publisher : Packt Publishing Ltd
ISBN 13 : 1803237953
Total Pages : 596 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Unity 2022 by Example by : Scott H. Cameron

Download or read book Unity 2022 by Example written by Scott H. Cameron and published by Packt Publishing Ltd. This book was released on 2024-06-07 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building commercial and playable games such as 2D collection and adventure games, 3D FPS game in Unity with C#, and add AR/VR/MR experiences to them with this illustrated guide Key Features Create game apps, including a 2D adventure game, a 3D first-person shooter, and more Get up to speed with Unity Gaming Services available for creating commercially viable games Follow steps for publishing, marketing, and maintaining your games effectively Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionUnity 2022 by Example is a complete introduction to building games in Unity following a project-based approach. You’ll be introduced to the Unity game engine and the tools available for building and customizing a game exactly the way you want it, while maintaining a good code foundation to build upon. Once you get to grips with the fundamentals of Unity game development, you'll start creating a 2D collection game and an adventure game, followed by a 3D first person shooter game. Next, you’ll explore advanced topics, such as using machine learning to create AI-based enemy behavior, virtual reality for extending the first-person game, and augmented reality for developing a farming simulation game in a real-world setting. The book will help you gain hands-on knowledge of these topics as you build projects using the latest game tool kits. You'll also learn how to commercialize your game by publishing it to a distribution platform and maintain and support it throughout its lifespan. As you progress, you’ll gain real-world knowledge and experience by taking your games from conceptual design to completion. By the end of this Unity book, you’ll have strong foundational knowledge of how to structure a Unity project that is both maintainable and extensible for commercially released games.What you will learn Build game environments and design levels, and implement game mechanics using Unity's features Explore 3D game creation, focusing on gameplay mechanics and player animation Develop customizable game systems using object-oriented architecture Build an MR experience using the XR Interaction Toolkit while learning how to merge virtual and real-world elements Get up to speed with advanced AI interactions using sensors and Unity's machine learning toolkit, ML-Agents Implement dynamic content in games using Unity LiveOps services like Remote Config Who this book is for If you find yourself struggling with completing game projects in Unity and want to follow best practices while maintaining a good coding structure, then this book is for you. This book is also for aspiring game developers and hobbyists with some experience in developing games, who want to design basic playable and commercial games in Unity with a core loop, player verbs, simple mechanics, and win/lose conditions. Experience with the Unity Editor interface and implementing functionality by creating C# scripts is required to get the most out of this book.

Docs Like Code

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Publisher : Lulu.com
ISBN 13 : 1387081322
Total Pages : 118 pages
Book Rating : 4.3/5 (87 download)

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Book Synopsis Docs Like Code by : Anne Gentle

Download or read book Docs Like Code written by Anne Gentle and published by Lulu.com. This book was released on 2018-01-13 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for a way to invigorate your technical writing team and grow that expertise to include developers, designers, and writers of all backgrounds? When you treat docs like code, you multiply everyoneÕs efforts and streamline processes through collaboration, automation, and innovation. Second edition now available with updates and more information about version control for documents and continuous publishing.

Code This Game!

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Publisher : Odd Dot
ISBN 13 : 1250794781
Total Pages : 320 pages
Book Rating : 4.2/5 (57 download)

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Book Synopsis Code This Game! by : Meg Ray

Download or read book Code This Game! written by Meg Ray and published by Odd Dot. This book was released on 2020-06-02 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make it! Code it! Break it! Mod it! Meg Ray's CODE THIS GAME! is a nonfiction visual guide, illustrated by Keith Zoo, that teaches young readers, 10-14, how to program and create their very own video game. Each chapter introduces key coding concepts as kids build an action strategy game in Python, an open-source programming language. The book features an innovative stand-up format that allows kids to read, program, and play their game simultaneously. With easy-to-follow step-by-step instructions, CODE THIS GAME! teaches kids to build a strategy action game called “Attack of the Vampire Pizzas!” The book also teaches how to modify the game and follow one's imagination by incorporating downloadable art assets. By the time kids finish the book, they'll have mastered basic coding concepts and created a personalized game.

Learn to Code by Solving Problems

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Publisher : No Starch Press
ISBN 13 : 1718501331
Total Pages : 392 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Learn to Code by Solving Problems by : Daniel Zingaro

Download or read book Learn to Code by Solving Problems written by Daniel Zingaro and published by No Starch Press. This book was released on 2021-06-29 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Reusing Open Source Code

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Publisher : Springer Science & Business Media
ISBN 13 : 3834963909
Total Pages : 306 pages
Book Rating : 4.8/5 (349 download)

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Book Synopsis Reusing Open Source Code by : Manuel Sojer

Download or read book Reusing Open Source Code written by Manuel Sojer and published by Springer Science & Business Media. This book was released on 2010-11-04 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The reuse of existing code through their software developers is critical for firms to ensure efficient development of high-quality software. Manuel Sojer empirically investigates which factors influence software developers to reuse open source code and what causes them to comply with the resulting license obligations or not.

Learning ActionScript 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449397875
Total Pages : 456 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning ActionScript 3.0 by : Rich Shupe

Download or read book Learning ActionScript 3.0 written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2010-10-18 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything web designers, GUI-based Flash developers, and those new to ActionScript need to know to understand how ActionScript works and how to use it in their everyday projects.

Game Jams – History, Technology, and Organisation

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Publisher : Springer Nature
ISBN 13 : 3031151879
Total Pages : 136 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis Game Jams – History, Technology, and Organisation by : Allan Fowler

Download or read book Game Jams – History, Technology, and Organisation written by Allan Fowler and published by Springer Nature. This book was released on 2022-12-07 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams.

Beginning Design for 3D Printing

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Publisher : Apress
ISBN 13 : 148420946X
Total Pages : 419 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Design for 3D Printing by : Joe Micallef

Download or read book Beginning Design for 3D Printing written by Joe Micallef and published by Apress. This book was released on 2015-10-13 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Design for 3D Printing is the full color go-to-guide for creating just about anything on a 3D printer. This book will demystify the design process for 3D printing, providing the proper workflows for those new to 3D printing, eager artists, seasoned engineers, 3D printing entrepreneurs, and first-time owners of 3D printers to ensure original ideas can be 3D printed. Beginning Design for 3D Printing explores a variety of 3D printing projects. Focus is on the use of freely available 3D design applications with step-by-step techniques that will demonstrate how to create a wide variety of 3D printable objects and illustrate the differences between splines, polygons, and solids. Users will get a deep understanding of a wide range modeling applications. They'll learn the differences between organic modeling tools, hard edge modeling, and precision, CAD-based techniques used to make 3D printable designs, practical products, and personalized works of art. Whether you are a student on a budget or a company exploring R & D options for 3D printing, Beginning Design for 3D Printing will provide the right tools and techniques to ensure 3D printing success.

Pro .NET 2.0 Extreme Programming

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Publisher : Apress
ISBN 13 : 1430201797
Total Pages : 321 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro .NET 2.0 Extreme Programming by : Greg Pearman

Download or read book Pro .NET 2.0 Extreme Programming written by Greg Pearman and published by Apress. This book was released on 2006-11-22 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Explains current Extreme Programming practices now that .NET 1.1 has matured; also explains how new features of .NET 2.0 impact Extreme Programming techniques. * Provides real-world examples of Extreme Programming practice, by examining the complete release of an example project, so developers can learn practical details and principles. * Shows developers how to use test-first development techniques for web-based applications using the NUnit testing framework within the Visual Studio .NET IDE, plus critical coverage of Nant, Net Mock and CruiseControl.NET.

Coding For Kids For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1119555221
Total Pages : 474 pages
Book Rating : 4.1/5 (195 download)

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Book Synopsis Coding For Kids For Dummies by : Camille McCue

Download or read book Coding For Kids For Dummies written by Camille McCue and published by John Wiley & Sons. This book was released on 2019-04-08 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for kids who want to learn coding Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week. Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects. Learn the unique logic behind writing computer code Use simple coding tools ideal for teaching kids and beginners Build games and animations you can show off to friends Add motion and interactivity to your projects Whether you’re a kid ready to make fun things using technology or a parent, teacher, or mentor looking to introduce coding in an eager child’s life, this fun book makes getting started with coding fun and easy!