Crafting Games with Python

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (69 download)

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Book Synopsis Crafting Games with Python by : Jarrel E

Download or read book Crafting Games with Python written by Jarrel E and published by . This book was released on 2023-12-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting Games with Python: From Basics to Brilliance stands as an exhaustive guide, ushering aspiring game developers through a comprehensive journey from fundamental concepts to mastery in Python game development. Here's a detailed overview: Comprehensive Coverage: Delve into the foundational aspects of Python programming for game development, ensuring a solid grasp of language syntax, data structures, and object-oriented programming principles. Game Development Techniques: Explore a diverse array of game development techniques, from designing game mechanics to implementing graphics and sound. The book adeptly covers essential elements crucial for creating engaging and immersive gameplay experiences. Hands-On Learning: Benefit from practical, hands-on examples accompanying each concept. These examples allow readers to immediately apply newfound knowledge, with practical exercises and coding challenges reinforcing understanding and proficiency in Python game development. Graphics and Sound Integration: Learn the art of incorporating graphics and sound effectively into Python games. Gain insights into libraries and tools facilitating the creation of visually appealing and auditory-rich gaming experiences. Project-Based Approach: Engage in project-based learning by working on progressively complex game projects. This approach ensures a gradual skill-building process, culminating in the creation of sophisticated and polished games. Optimization and Performance: Acquire insights into optimizing Python games for performance. Discover techniques that enhance speed and responsiveness, ensuring a seamless and enjoyable user experience. Industry Best Practices: Understand industry best practices in game development, from code organization to version control. The book emphasizes the importance of writing clean, maintainable code and introduces readers to tools streamlining the development process. Real-World Applications: Explore practical, real-world applications of Python game development, including insights into publishing and sharing games with a broader audience. Guidance is provided on navigating the landscape of game distribution and promotion. Suitable for All Levels: Whether you're a novice or an intermediate Python programmer, "Crafting Games with Python" accommodates learners at various levels. The gradual progression of topics ensures accessibility for those new to game development while offering challenges for more experienced developers. Expert Authorship: Authored by a seasoned professional with a background in both Python programming and game development, the book seamlessly combines theoretical knowledge with practical insights from the industry.

Crafting Games with Python

Download Crafting Games with Python PDF Online Free

Author :
Publisher : Crafting Games With Python
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (69 download)

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Book Synopsis Crafting Games with Python by : Jarrel E.

Download or read book Crafting Games with Python written by Jarrel E. and published by Crafting Games With Python. This book was released on 2023-12-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting Games with Python: From Basics to Brilliance stands as an exhaustive guide, ushering aspiring game developers through a comprehensive journey from fundamental concepts to mastery in Python game development. Here's a detailed overview: Comprehensive Coverage: Delve into the foundational aspects of Python programming for game development, ensuring a solid grasp of language syntax, data structures, and object-oriented programming principles. Game Development Techniques: Explore a diverse array of game development techniques, from designing game mechanics to implementing graphics and sound. The book adeptly covers essential elements crucial for creating engaging and immersive gameplay experiences. Hands-On Learning: Benefit from practical, hands-on examples accompanying each concept. These examples allow readers to immediately apply newfound knowledge, with practical exercises and coding challenges reinforcing understanding and proficiency in Python game development. Graphics and Sound Integration: Learn the art of incorporating graphics and sound effectively into Python games. Gain insights into libraries and tools facilitating the creation of visually appealing and auditory-rich gaming experiences. Project-Based Approach: Engage in project-based learning by working on progressively complex game projects. This approach ensures a gradual skill-building process, culminating in the creation of sophisticated and polished games. Optimization and Performance: Acquire insights into optimizing Python games for performance. Discover techniques that enhance speed and responsiveness, ensuring a seamless and enjoyable user experience. Industry Best Practices: Understand industry best practices in game development, from code organization to version control. The book emphasizes the importance of writing clean, maintainable code and introduces readers to tools streamlining the development process. Real-World Applications: Explore practical, real-world applications of Python game development, including insights into publishing and sharing games with a broader audience. Guidance is provided on navigating the landscape of game distribution and promotion. Suitable for All Levels: Whether you're a novice or an intermediate Python programmer, "Crafting Games with Python" accommodates learners at various levels. The gradual progression of topics ensures accessibility for those new to game development while offering challenges for more experienced developers. Expert Authorship: Authored by a seasoned professional with a background in both Python programming and game development, the book seamlessly combines theoretical knowledge with practical insights from the industry.

Crafting Games with Python: From Basics to Brilliance

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Author :
Publisher : Jarrel E.
ISBN 13 :
Total Pages : 152 pages
Book Rating : 4./5 ( download)

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Book Synopsis Crafting Games with Python: From Basics to Brilliance by : Jarrel E.

Download or read book Crafting Games with Python: From Basics to Brilliance written by Jarrel E. and published by Jarrel E.. This book was released on 2023-12-10 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting Games with Python: From Basics to Brilliance stands as an exhaustive guide, ushering aspiring game developers through a comprehensive journey from fundamental concepts to mastery in Python game development. Here's a detailed overview: Comprehensive Coverage: Delve into the foundational aspects of Python programming for game development, ensuring a solid grasp of language syntax, data structures, and object-oriented programming principles. Game Development Techniques: Explore a diverse array of game development techniques, from designing game mechanics to implementing graphics and sound. The book adeptly covers essential elements crucial for creating engaging and immersive gameplay experiences. Hands-On Learning: Benefit from practical, hands-on examples accompanying each concept. These examples allow readers to immediately apply newfound knowledge, with practical exercises and coding challenges reinforcing understanding and proficiency in Python game development. Graphics and Sound Integration: Learn the art of incorporating graphics and sound effectively into Python games. Gain insights into libraries and tools facilitating the creation of visually appealing and auditory-rich gaming experiences. Project-Based Approach: Engage in project-based learning by working on progressively complex game projects. This approach ensures a gradual skill-building process, culminating in the creation of sophisticated and polished games. Optimization and Performance: Acquire insights into optimizing Python games for performance. Discover techniques that enhance speed and responsiveness, ensuring a seamless and enjoyable user experience. Industry Best Practices: Understand industry best practices in game development, from code organization to version control. The book emphasizes the importance of writing clean, maintainable code and introduces readers to tools streamlining the development process. Real-World Applications: Explore practical, real-world applications of Python game development, including insights into publishing and sharing games with a broader audience. Guidance is provided on navigating the landscape of game distribution and promotion. Suitable for All Levels: Whether you're a novice or an intermediate Python programmer, "Crafting Games with Python" accommodates learners at various levels. The gradual progression of topics ensures accessibility for those new to game development while offering challenges for more experienced developers. Expert Authorship: Authored by a seasoned professional with a background in both Python programming and game development, the book seamlessly combines theoretical knowledge with practical insights from the industry.

Swift 5 for iOS and macOS

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Author :
Publisher : Jarrel E.
ISBN 13 :
Total Pages : 279 pages
Book Rating : 4./5 ( download)

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Book Synopsis Swift 5 for iOS and macOS by : Jarrel E.

Download or read book Swift 5 for iOS and macOS written by Jarrel E. and published by Jarrel E.. This book was released on 2024-08-10 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift 5 for iOS and macOS is your definitive guide to mastering Swift, the powerful programming language developed by Apple. From the basics of Swift syntax to the complexities of advanced programming, this book delves deep into the core concepts and techniques that make Swift the preferred language for iOS and macOS development. You'll start with the basics, learning the syntax, operators, and control flow that form the building blocks of Swift. As you progress, you'll discover how to work with essential data structures like arrays, dictionaries, and sets, and explore the powerful features of Swift such as optionals, closures, and generics. This book doesn't just stop at teaching you the language. It guides you through the entire app development process, from setting up your development environment with Xcode to designing user interfaces with Storyboards and Auto Layout. You'll learn how to create both iOS and macOS applications, with step-by-step tutorials that demonstrate real-world examples and best practices. Topics such as networking, JSON parsing, Core Data, and user defaults are covered in detail, ensuring you have all the tools you need to build robust, data-driven apps. But Swift is more than just a language; it's a gateway to building beautiful, high-performance apps that run seamlessly on Apple's platforms. This book covers critical development concepts such as memory management with ARC, concurrency with GCD and async/await, and error handling to ensure your apps are efficient and reliable. You'll also explore design patterns, performance optimization techniques, and best practices for code organization, enabling you to write clean, maintainable code that scales. For developers aiming to release their apps to the public, this book provides essential guidance on preparing your app for release, including the App Store submission process, ad hoc and enterprise distribution, and how to optimize your app's performance and user experience. You'll also learn about the latest tools and frameworks that can enhance your development workflow, from Xcode plugins to essential Swift libraries. Swift 5 for iOS and macOS is more than just a tutorial—it's a comprehensive resource that will stay with you throughout your development journey. Rich with examples, best practices, and in-depth explanations, this book is designed to be your go-to reference for Swift development. Whether you're building your first app or pushing the boundaries of what's possible on iOS and macOS, this book will equip you with the knowledge and confidence to succeed. Unlock the full potential of Swift and create the next generation of powerful, innovative Apple applications.

Learning Python by Building Games

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Publisher :
ISBN 13 : 9781789802986
Total Pages : 510 pages
Book Rating : 4.8/5 (29 download)

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Book Synopsis Learning Python by Building Games by : Sachin Kafle

Download or read book Learning Python by Building Games written by Sachin Kafle and published by . This book was released on 2019-10-11 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore modern game development and programming techniques to build games using Python and its popular libraries such as Pygame and PyOpenGL Key Features Learn game development and Python through a practical, example-driven approach Discover a variety of game development techniques to build games that gradually increase in complexity Leverage popular Python gaming libraries such as Pygame, PyOpenGL, Pymunk, and Pyglet Book Description A fun and interactive way to get started with the Python language and its libraries is by getting hands-on with game development. Learning Python by Building Games brings you the best of both worlds. The book will first introduce you to Python fundamentals, which you will then use to develop a basic game. You'll gradually explore the different Python libraries best suited for game development such as Pygame, Pyglet, and PyOpenGL. From building game characters through to using 3D animation techniques, you'll discover how to create an aesthetic game environment. In addition to this, you'll focus on game physics to give your effects a realistic feel, complete with movements and collisions. The book will also cover how you can use particle systems to simulate phenomena such as an explosion or smoke. In later chapters, you will gain insights into object-oriented programming by modifying a snake game, along with exploring GUI programming to build a user interface with Python's turtle module. By the end of this book, you'll be well-versed with Python programming concepts and popular libraries, and have the confidence to build your own games What you will learn Explore core Python concepts by understanding Python libraries Build your first 2D game using Python scripting Understand concepts such as decorators and properties in the Python ecosystem Create animations and movements by building a Flappy Bird-like game Design game objects and characters using Pygame, PyOpenGL, and Pymunk Add intelligence to your gameplay by incorporating game artificial intelligence (AI) techniques using Python Who this book is for If you are completely new to Python or game programming and want to develop your programming skills, then this book is for you. The book also acts as a refresher for those who already have experience of using Python and want to learn how to build exciting games.

Invent Your Own Computer Games with Python, 4th Edition

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Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Easy Paper Projects

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Publisher : Page Street Publishing
ISBN 13 : 1624148514
Total Pages : 192 pages
Book Rating : 4.6/5 (241 download)

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Book Synopsis Easy Paper Projects by : Maggy Woodley

Download or read book Easy Paper Projects written by Maggy Woodley and published by Page Street Publishing. This book was released on 2019-09-10 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transform Paper into Thoughtful Cards, Fun Decorations and More with Easy, Mess-Free Crafts Learn just how versatile paper can be when creating fun, colorful crafts. Whether you have plain printer paper, a rainbow array of cardstock or just a few scraps of construction paper, you’ll be able to create inventive paper crafts that require only a few materials you already have, making them a thrifty and accessible alternative to more complicated projects. So grab your paper, scissors and glue and try these fun projects: • Origami Corner Bookmarks • Tin Can Pen Pots • Paper Pendants • Llama Cards • Origami Lucky Stars Bracelets • 3-D Paper Accordion Flowers • Kite Birds • Paper Dog Puppet • Confetti Bookmarks • Leaf Wreaths • Quick Ghost Garlands • Polar Bear Ornaments A whole slew of cute, exciting projects makes it easy for you to get your craft on no matter the occasion, and they provide hours of fun all year long. With easy-to-follow step-by-step instructions and plenty of photos to guide you, you can be on your way to creating paper masterpieces in no time.

The Temple of Elemental Evil

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Publisher :
ISBN 13 : 9780394548708
Total Pages : 128 pages
Book Rating : 4.5/5 (487 download)

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Book Synopsis The Temple of Elemental Evil by : Gary Gygax

Download or read book The Temple of Elemental Evil written by Gary Gygax and published by . This book was released on 1985 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Pro Unity Game Development with C#

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Publisher : Apress
ISBN 13 : 1430267453
Total Pages : 335 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Unity Game Development with C# by : Alan Thorn

Download or read book Pro Unity Game Development with C# written by Alan Thorn and published by Apress. This book was released on 2014-05-29 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is the book you need. Whether you are a student, an indie developer, or a season game dev professional, you'll find helpful C# examples of how to build intelligent enemies, create event systems and GUIs, develop save-game states, and lots more. You'll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming. By the end of the book, you will have a complete first person shooter game up and running with Unity. Plus you'll be equipped with the know-how and techniques needed to deploy your own professional-grade C# games. If you already know a bit of C# and you want to improve your Unity skills, this is just the right book for you.

The Circus Ship

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Publisher : Candlewick Press
ISBN 13 : 076363090X
Total Pages : 41 pages
Book Rating : 4.7/5 (636 download)

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Book Synopsis The Circus Ship by : Chris Van Dusen

Download or read book The Circus Ship written by Chris Van Dusen and published by Candlewick Press. This book was released on 2009-09-22 with total page 41 pages. Available in PDF, EPUB and Kindle. Book excerpt: After courageously swimming to shore when the ship that they are traveling on sinks and the wretched captain does nothing to rescue them, circus animals find a way to become a valued part of a coastal community.

Between the Bridge and the River

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Publisher : Chronicle Books
ISBN 13 : 9780811858199
Total Pages : 340 pages
Book Rating : 4.8/5 (581 download)

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Book Synopsis Between the Bridge and the River by : Craig Ferguson

Download or read book Between the Bridge and the River written by Craig Ferguson and published by Chronicle Books. This book was released on 2007-03-15 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two childhood friends from Scotland and two illegitimate half-brothers from the south suffer and enjoy all manner of bizarre adventures that are somehow interconnected.

Truth in Comedy

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Publisher : Meriwether Publishing
ISBN 13 : 9781566080033
Total Pages : 164 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Truth in Comedy by : Charna Halpern

Download or read book Truth in Comedy written by Charna Halpern and published by Meriwether Publishing. This book was released on 1994 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 'Harold', an innovative improvisational tool, helped many actors on the road to TV and film stardom, including George Wendt (Norm on Cheers). Now it is described fully in this new book for would-be actors and comics. The 'Harold' is a form of competitive improv involving 6 or 7 players. They take a theme suggestion from the audience and 'free associate' on the theme into a series of rapid-fire one-liners that build into totally unpredictable skits with hilarious results. The 'Harold' is a fun way to 'loosen up' and learn to think quickly, build continuity, develop characterisations and sharpen humour.

Freshwater

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Publisher : Grove Press
ISBN 13 : 0802165567
Total Pages : 203 pages
Book Rating : 4.8/5 (21 download)

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Book Synopsis Freshwater by : Akwaeke Emezi

Download or read book Freshwater written by Akwaeke Emezi and published by Grove Press. This book was released on 2018-02-13 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: A National Book Foundation “5 Under 35” Honoree Finalist for the PEN/Hemingway Award for a Debut Novel Shortlisted for the Center for Fiction First Novel Prize A New York Times Notable Book The astonishing debut novel from the acclaimed bestselling author of The Death of Vivek Oji, You Made a Fool of Death with Your Beauty, and Pet, Freshwater tells the story of Ada, an unusual child who is a source of deep concern to her southern Nigerian family. Young Ada is troubled, prone to violent fits. Born “with one foot on the other side,” she begins to develop separate selves within her as she grows into adulthood. And when she travels to America for college, a traumatic event on campus crystallizes the selves into something powerful and potentially dangerous, making Ada fade into the background of her own mind as these alters—now protective, now hedonistic—move into control. Written with stylistic brilliance and based in the author’s realities, Freshwater dazzles with ferocious energy and serpentine grace.

The Pale King

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Publisher : Little, Brown
ISBN 13 : 0316175293
Total Pages : 636 pages
Book Rating : 4.3/5 (161 download)

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Book Synopsis The Pale King by : David Foster Wallace

Download or read book The Pale King written by David Foster Wallace and published by Little, Brown. This book was released on 2011-04-15 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "breathtakingly brilliant" novel by the author of Infinite Jest (New York Times) is a deeply compelling and satisfying story, as hilarious and fearless and original as anything Wallace ever wrote. The agents at the IRS Regional Examination Center in Peoria, Illinois, appear ordinary enough to newly arrived trainee David Foster Wallace. But as he immerses himself in a routine so tedious and repetitive that new employees receive boredom-survival training, he learns of the extraordinary variety of personalities drawn to this strange calling. And he has arrived at a moment when forces within the IRS are plotting to eliminate even what little humanity and dignity the work still has. The Pale King remained unfinished at the time of David Foster Wallace's death, but it is a deeply compelling and satisfying novel, hilarious and fearless and as original as anything Wallace ever undertook. It grapples directly with ultimate questions -- questions of life's meaning and of the value of work and society -- through characters imagined with the interior force and generosity that were Wallace's unique gifts. Along the way it suggests a new idea of heroism and commands infinite respect for one of the most daring writers of our time. "The Pale King is by turns funny, shrewd, suspenseful, piercing, smart, terrifying, and rousing." --Laura Miller, Salon

The Cathedral & the Bazaar

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 059655396X
Total Pages : 260 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis The Cathedral & the Bazaar by : Eric S. Raymond

Download or read book The Cathedral & the Bazaar written by Eric S. Raymond and published by "O'Reilly Media, Inc.". This book was released on 2001-02-01 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open source provides the competitive advantage in the Internet Age. According to the August Forrester Report, 56 percent of IT managers interviewed at Global 2,500 companies are already using some type of open source software in their infrastructure and another 6 percent will install it in the next two years. This revolutionary model for collaborative software development is being embraced and studied by many of the biggest players in the high-tech industry, from Sun Microsystems to IBM to Intel.The Cathedral & the Bazaar is a must for anyone who cares about the future of the computer industry or the dynamics of the information economy. Already, billions of dollars have been made and lost based on the ideas in this book. Its conclusions will be studied, debated, and implemented for years to come. According to Bob Young, "This is Eric Raymond's great contribution to the success of the open source revolution, to the adoption of Linux-based operating systems, and to the success of open source users and the companies that supply them."The interest in open source software development has grown enormously in the past year. This revised and expanded paperback edition includes new material on open source developments in 1999 and 2000. Raymond's clear and effective writing style accurately describing the benefits of open source software has been key to its success. With major vendors creating acceptance for open source within companies, independent vendors will become the open source story in 2001.

Coding Freedom

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Publisher : Princeton University Press
ISBN 13 : 0691144613
Total Pages : 268 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Coding Freedom by : E. Gabriella Coleman

Download or read book Coding Freedom written by E. Gabriella Coleman and published by Princeton University Press. This book was released on 2013 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who are computer hackers? What is free software? And what does the emergence of a community dedicated to the production of free and open source software--and to hacking as a technical, aesthetic, and moral project--reveal about the values of contemporary liberalism? Exploring the rise and political significance of the free and open source software (F/OSS) movement in the United States and Europe, Coding Freedom details the ethics behind hackers' devotion to F/OSS, the social codes that guide its production, and the political struggles through which hackers question the scope and direction of copyright and patent law. In telling the story of the F/OSS movement, the book unfolds a broader narrative involving computing, the politics of access, and intellectual property. E. Gabriella Coleman tracks the ways in which hackers collaborate and examines passionate manifestos, hacker humor, free software project governance, and festive hacker conferences. Looking at the ways that hackers sustain their productive freedom, Coleman shows that these activists, driven by a commitment to their work, reformulate key ideals including free speech, transparency, and meritocracy, and refuse restrictive intellectual protections. Coleman demonstrates how hacking, so often marginalized or misunderstood, sheds light on the continuing relevance of liberalism in online collaboration.

Blockchain Revolution

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Author :
Publisher : Penguin
ISBN 13 : 110198015X
Total Pages : 421 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Blockchain Revolution by : Don Tapscott

Download or read book Blockchain Revolution written by Don Tapscott and published by Penguin. This book was released on 2016-05-10 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blockchain technology is powering our future. As the technology behind cryptocurrencies like bitcoin and Facebook's Libra, open software platforms like Ethereum, and disruptive companies like Ripple, it’s too important to ignore. In this revelatory book, Don Tapscott, the bestselling author of Wikinomics, and his son, blockchain expert Alex Tapscott, bring us a brilliantly researched, highly readable, and essential book about the technology driving the future of the economy. Blockchain is the ingeniously simple, revolution­ary protocol that allows transactions to be simultaneously anonymous and secure by maintaining a tamperproof public ledger of value. Though it’s best known as the technology that drives bitcoin and other digital cur­rencies, it also has the potential to go far beyond currency, to record virtually everything of value to humankind, from birth and death certifi­cates to insurance claims, land titles, and even votes. Blockchain is also essential to understand if you’re an artist who wants to make a living off your art, a consumer who wants to know where that hamburger meat really came from, an immigrant who’s tired of paying big fees to send money home to your loved ones, or an entrepreneur looking for a new platform to build a business. And those examples are barely the tip of the iceberg. As with major paradigm shifts that preceded it, blockchain technology will create winners and losers. This book shines a light on where it can lead us in the next decade and beyond.