Convergence to Equilibrium in a Sequence of Games with Learning

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ISBN 13 :
Total Pages : 64 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Convergence to Equilibrium in a Sequence of Games with Learning by : David Canning

Download or read book Convergence to Equilibrium in a Sequence of Games with Learning written by David Canning and published by . This book was released on 1988 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Convergence to Equilibrium in a Sequence of Games with Learning

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (143 download)

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Book Synopsis Convergence to Equilibrium in a Sequence of Games with Learning by : George Canning (David)

Download or read book Convergence to Equilibrium in a Sequence of Games with Learning written by George Canning (David) and published by . This book was released on 1987 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Algorithmic Game Theory

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (873 download)

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Book Synopsis Algorithmic Game Theory by :

Download or read book Algorithmic Game Theory written by and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Theory of Learning in Games

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Publisher : MIT Press
ISBN 13 : 9780262061940
Total Pages : 304 pages
Book Rating : 4.0/5 (619 download)

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Book Synopsis The Theory of Learning in Games by : Drew Fudenberg

Download or read book The Theory of Learning in Games written by Drew Fudenberg and published by MIT Press. This book was released on 1998 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.

Adaptive Learning in Extensive Form Games and Sequential Equilibrium

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (137 download)

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Book Synopsis Adaptive Learning in Extensive Form Games and Sequential Equilibrium by : Ebbe Groes

Download or read book Adaptive Learning in Extensive Form Games and Sequential Equilibrium written by Ebbe Groes and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This paper studies adaptive learning in extensive form games and provides conditions for convergence points of adaptive learning to be sequential equilibria. Precisely, we present a set of conditions on learning sequences such that an assessment is a sequential equilibrium if and only if there is a learning sequence fulfilling the conditions, which leads to the assessment.

Convergene to Equilibrium in a Sequence of Games with Learning

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (143 download)

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Book Synopsis Convergene to Equilibrium in a Sequence of Games with Learning by : David Canning

Download or read book Convergene to Equilibrium in a Sequence of Games with Learning written by David Canning and published by . This book was released on 1989 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advances in Economic Theory: Volume 1

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Publisher : Cambridge University Press
ISBN 13 : 9780521484596
Total Pages : 342 pages
Book Rating : 4.4/5 (845 download)

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Book Synopsis Advances in Economic Theory: Volume 1 by : Econometric Society. World Congress

Download or read book Advances in Economic Theory: Volume 1 written by Econometric Society. World Congress and published by Cambridge University Press. This book was released on 1992 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives the reader a unique survey of advances in economic theory.

Learning, Mutation, and Long Run Equilibria in Games

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ISBN 13 :
Total Pages : 52 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Learning, Mutation, and Long Run Equilibria in Games by : Michihiro Kandori

Download or read book Learning, Mutation, and Long Run Equilibria in Games written by Michihiro Kandori and published by . This book was released on 1991 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Prediction, Learning, and Games

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Publisher : Cambridge University Press
ISBN 13 : 113945482X
Total Pages : 4 pages
Book Rating : 4.1/5 (394 download)

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Book Synopsis Prediction, Learning, and Games by : Nicolo Cesa-Bianchi

Download or read book Prediction, Learning, and Games written by Nicolo Cesa-Bianchi and published by Cambridge University Press. This book was released on 2006-03-13 with total page 4 pages. Available in PDF, EPUB and Kindle. Book excerpt: This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are viewed as instances of the experts' framework and analyzed from a common nonstochastic standpoint that often reveals new and intriguing connections.

Decentralised Reinforcement Learning in Markov Games

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Publisher : ASP / VUBPRESS / UPA
ISBN 13 : 9054877154
Total Pages : 218 pages
Book Rating : 4.0/5 (548 download)

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Book Synopsis Decentralised Reinforcement Learning in Markov Games by : Peter Vrancx

Download or read book Decentralised Reinforcement Learning in Markov Games written by Peter Vrancx and published by ASP / VUBPRESS / UPA. This book was released on 2011 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing a new approach to multiagent reinforcement learning and distributed artificial intelligence, this guide shows how classical game theory can be used to compose basic learning units. This approach to creating agents has the advantage of leading to powerful, yet intuitively simple, algorithms that can be analyzed. The setup is demonstrated here in a number of different settings, with a detailed analysis of agent learning behaviors provided for each. A review of required background materials from game theory and reinforcement learning is also provided, along with an overview of related multiagent learning methods.

On the Convergence of the Learning Process in a 2 X 2 Non-Zero-sum Two-person Game

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ISBN 13 :
Total Pages : 1 pages
Book Rating : 4.:/5 (227 download)

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Book Synopsis On the Convergence of the Learning Process in a 2 X 2 Non-Zero-sum Two-person Game by : Kōichi Miyazawa

Download or read book On the Convergence of the Learning Process in a 2 X 2 Non-Zero-sum Two-person Game written by Kōichi Miyazawa and published by . This book was released on 1961 with total page 1 pages. Available in PDF, EPUB and Kindle. Book excerpt: A problem is presented as follows: Will a learning process give rise to an equilibrium point; that is, will a seque ce of mixed stra egies xk yk oci i a le rning process converge to equilibrium strategies x*, y*, of the game, when k increases infinitely. This is one of the open problems in game theory. (In the case of zero-sum two-person games, the affirmative answer is given.) The purpose in this discussion is to show that the answer to the abov question is affirm iv in he case of m equals n equals 2. (A UTHOR).

Algorithmic Game Theory

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Publisher : Springer Science & Business Media
ISBN 13 : 3642161693
Total Pages : 370 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Algorithmic Game Theory by : Spyros Kontogiannis

Download or read book Algorithmic Game Theory written by Spyros Kontogiannis and published by Springer Science & Business Media. This book was released on 2010-10-06 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thepresentvolumewasdevotedto thethirdeditionofthe InternationalSym- sium on Algorithmic Game Theory (SAGT), an interdisciplinary scienti?c event intended to provide a forum for researchers as well as practitioners to exchange innovative ideas and to be aware of each other's e?orts and results. SAGT 2010 took place in Athens, on October 18–20, 2010. The present volume contains all contributed papers presented at SAGT 2010 together with the distinguished invited lectures of Amos Fiat (Tel-Aviv University, Israel), and Paul Goldberg (University of Liverpool, UK). The two invited papers are presented at the - ginning of the proceedings, while the regular papers follow in alphabetical order (by the authors' names). In response to the call for papers, the Program Committee (PC) received 61 submissions.Amongthesubmissionswerefour paperswith atleastonecoauthor that was also a PC member of SAGT 2010. For these PC-coauthored papers, anindependent subcommittee (EliasKoutsoupias,PaulG. Spirakis,andXiaotie Deng) made the judgment, and eventually two of these papers were proposedfor inclusion in the Scienti?c Program. For the remaining 57 (non-PC-coauthored) papers, the PC of SAGT 2010 conducted a thorough evaluation (at least 3, and on average 3.9 reviews per paper) and electronic discussion, and eventually selected 26 papers for inclusion in the Scienti?c Program. An additional tutorial, “Games Played in Physics”, was also provided in SAGT 2010, courtesy of the academic research network Algogames (A??o?a????o) of the University of Patras.

EUI Working Paper

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ISBN 13 :
Total Pages : 480 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis EUI Working Paper by :

Download or read book EUI Working Paper written by and published by . This book was released on 1988 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Convergence of Learning Algorithms in Auction Markets and Bimatrix Games

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (911 download)

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Book Synopsis Convergence of Learning Algorithms in Auction Markets and Bimatrix Games by : Shahram Tabandeh

Download or read book Convergence of Learning Algorithms in Auction Markets and Bimatrix Games written by Shahram Tabandeh and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "This thesis addresses calculation of Nash equilibria in a bimatrix game as well as convergence in algorithmic learning for two categories of discrete and discontinuous games, namely bimatrix games and double auction markets.First, a method which does not use estimation is proposed for calculating a Nash equilibrium of the bimatrix game when the fictitious play converges to a Shapley polygon. By using a lexicographical order, the existence of a Nash equilibrium for every Shapley polygon in a bimatrix game is proven. The calculation of the Nash equilibrium follows from a simple matrix reduction technique which imposes no assumption about the matrices of the bimatrix game.Second, an evolutionary algorithm is proposed for learning in double auction markets where the buyers and sellers follow the most successful member of their respective population in the previous round of the game and mutate their bids by a diminishing Gaussian distribution. The existence of a sequence of Gaussian distributions, such that the stochastic learning algorithm converges to a Nash equilibrium, is proven for risk neutral and risk averse players. Finally, an evolutionary random search algorithm is proposed for learning of the optimum bid in double auction markets where the agents are considered as members of either the population of sellers or the population of buyers. Participants attempt to learn the optimum bid prices that maximize their individual gain in the next round of the game. The convergence of the learning algorithm to a Nash equilibrium of the game is analyzed, and performance of the algorithm is compared with the performance of the genetic learning algorithm previously used for the same purpose." --

Learning to play approximate nash equilibria in games with many players

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ISBN 13 :
Total Pages : 46 pages
Book Rating : 4.:/5 (253 download)

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Book Synopsis Learning to play approximate nash equilibria in games with many players by : Edward Cartwright

Download or read book Learning to play approximate nash equilibria in games with many players written by Edward Cartwright and published by . This book was released on 2004 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Dynamics of Norms

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Publisher : Cambridge University Press
ISBN 13 : 9780521560627
Total Pages : 242 pages
Book Rating : 4.5/5 (66 download)

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Book Synopsis The Dynamics of Norms by : Cristina Bicchieri

Download or read book The Dynamics of Norms written by Cristina Bicchieri and published by Cambridge University Press. This book was released on 1997 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 'state-of-the-art' collection of essays presents some of the best contemporary research into the dynamical processes underlying the formation, maintenance, metamorphosis and dissolution of norms. The volume combines formal modelling with more traditional analysis.

Game Theory and Learning for Wireless Networks

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Publisher : Academic Press
ISBN 13 : 0123846986
Total Pages : 346 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis Game Theory and Learning for Wireless Networks by : Samson Lasaulce

Download or read book Game Theory and Learning for Wireless Networks written by Samson Lasaulce and published by Academic Press. This book was released on 2011-09-19 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first comprehensive tutorial on game theory and its application to wireless communications. The book starts with a guide to the essential principles of game theory relevant to the communications engineer, giving tools that can be used to develop applications in wireless communications. It explains how game theory models can be applied to distributed resource allocation in a perfect world. Having clarified how the models can be applied in principle, the book then gives practical implementation methods for the real world, showing how the models in the perfect world need to be adapted to real life situations which are far from perfect. The first tutorial style book that gives all the relevant theory, at the right level of rigour, for the wireless communications engineer Bridges the gap between theory and practice by giving examples and case studies showing how game theory can solve real world resource allocation problems Contains algorithms and techniques to implement game theory in wireless terminals.