Computing in Smart Toys

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Author :
Publisher : Springer
ISBN 13 : 331962072X
Total Pages : 164 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Computing in Smart Toys by : Jeff K.T. Tang

Download or read book Computing in Smart Toys written by Jeff K.T. Tang and published by Springer. This book was released on 2017-08-10 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing. Many toys built today are increasingly using these technologies together and it is important to understand the various research and practical issues. The book will provide clear proof that mobile technologies are playing an ever increasing important and critical role in supporting toy computing, which is a new research discipline in computer science. It is also expected that the book will further research new best practices and directions in toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is mainly intended for researchers and students working in computer science and engineering, and for toy industry technology providers, having particular interests in mobile services. The wide range of authors of this book will help the various communities understand both specific and common problems. This book facilities software developers and researchers to become more aware of this challenging research opportunity. As well, the book is soliciting shall provide valuable strategic outlook on the emerging toy industry.

Mobile Services for Toy Computing

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Publisher : Springer
ISBN 13 : 3319213237
Total Pages : 192 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Mobile Services for Toy Computing by : Patrick C. K. Hung

Download or read book Mobile Services for Toy Computing written by Patrick C. K. Hung and published by Springer. This book was released on 2015-08-24 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services.

Smart Things

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Publisher : Elsevier
ISBN 13 : 9780080954080
Total Pages : 336 pages
Book Rating : 4.9/5 (54 download)

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Book Synopsis Smart Things by : Mike Kuniavsky

Download or read book Smart Things written by Mike Kuniavsky and published by Elsevier. This book was released on 2010-09-14 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field. Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences. In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks. Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes

Robots for Kids

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Publisher : Morgan Kaufmann
ISBN 13 : 9781558605978
Total Pages : 412 pages
Book Rating : 4.6/5 (59 download)

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Book Synopsis Robots for Kids by : Allison Druin

Download or read book Robots for Kids written by Allison Druin and published by Morgan Kaufmann. This book was released on 2000 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together the insights of ten designers, researchers, and educators, each invited to contribute a chapter that relates his or her experience develping or using a children's robotic learning device. This growing area of endeavour is expected to have prodound and long-lasting effets on the ways children learn and develop, and its participants come from a wide range of backgrounds.

Encyclopedia of Computer Graphics and Games

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Publisher : Springer Nature
ISBN 13 : 3031231619
Total Pages : 2150 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Encyclopedia of Computer Graphics and Games by : Newton Lee

Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA

Smart Edge Computing

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Publisher : John Wiley & Sons
ISBN 13 : 139427758X
Total Pages : 276 pages
Book Rating : 4.3/5 (942 download)

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Book Synopsis Smart Edge Computing by : Rajdeep Chakraborty

Download or read book Smart Edge Computing written by Rajdeep Chakraborty and published by John Wiley & Sons. This book was released on 2024-02-21 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book pioneers the synergy between state-of-the-art edge computing technologies and the power of operations research. It comprehensively explores real-world applications, demonstrating how various operations' research techniques enhance edge computing’s efficiency, reliability and resource allocation. Innovative solutions for dynamic task scheduling, load balancing and data management, all tailored to the unique challenges of edge environments, are displayed. Starting with operation research methodologies with foundations, applications and research challenges in edge computing and an overview of digital education, this book continues with an exploration of applications in the health sector using IoT, intelligent payment procedures and performance measurement of edge computing, using edge computing and operation research. Smart or AI-based applications are also explored further on and the book ends with insight into ultralightweight and security protocols with solutions for IoT using blockchain.

Human-Centric Smart Computing

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Publisher : Springer Nature
ISBN 13 : 9819977118
Total Pages : 703 pages
Book Rating : 4.8/5 (199 download)

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Book Synopsis Human-Centric Smart Computing by : Siddhartha Bhattacharyya

Download or read book Human-Centric Smart Computing written by Siddhartha Bhattacharyya and published by Springer Nature. This book was released on with total page 703 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Distributed, Ambient and Pervasive Interactions

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Publisher : Springer
ISBN 13 : 3030219356
Total Pages : 482 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Distributed, Ambient and Pervasive Interactions by : Norbert Streitz

Download or read book Distributed, Ambient and Pervasive Interactions written by Norbert Streitz and published by Springer. This book was released on 2019-07-10 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 7th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, Florida, USA, in July 2019. A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions. The 36 papers included in this volume were organized in topical sections on IoT and big data; smart cities and built environments; perception and emotion in DAPI; and DAPI for health and learning.

Education, Narrative Technologies and Digital Learning

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Publisher : Springer
ISBN 13 : 1137320087
Total Pages : 202 pages
Book Rating : 4.1/5 (373 download)

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Book Synopsis Education, Narrative Technologies and Digital Learning by : Tony Hall

Download or read book Education, Narrative Technologies and Digital Learning written by Tony Hall and published by Springer. This book was released on 2018-05-03 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.

Handbook of Research on Educational Communications and Technology

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Publisher : Springer Science & Business Media
ISBN 13 : 1461431859
Total Pages : 1005 pages
Book Rating : 4.4/5 (614 download)

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Book Synopsis Handbook of Research on Educational Communications and Technology by : J. Michael Spector

Download or read book Handbook of Research on Educational Communications and Technology written by J. Michael Spector and published by Springer Science & Business Media. This book was released on 2013-07-03 with total page 1005 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 4th edition of the Handbook of Research on Educational Communications and Technology expands upon the previous 3 versions, providing a comprehensive update on research pertaining to new and emerging educational technologies. Chapters that are no longer pertinent have been eliminated in this edition, with most chapters being completely rewritten, expanded, and updated Additionally, new chapters pertaining to research methodologies in educational technology have been added due to expressed reader interest. Each chapter now contains an extensive literature review, documenting and explaining the most recent, outstanding research, including major findings and methodologies employed. The Handbook authors continue to be international leaders in their respective fields; the list is cross disciplinary by design and great effort was taken to invite authors outside of the traditional instructional design and technology community.

Cloud Computing and Security

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Publisher : Springer
ISBN 13 : 3319486748
Total Pages : 636 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Cloud Computing and Security by : Xingming Sun

Download or read book Cloud Computing and Security written by Xingming Sun and published by Springer. This book was released on 2016-11-03 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two volume set LNCS 10039 and 10040 constitutes the refereed post-conference proceedings of the Second International Conference on Cloud Computing and Security, ICCCS 2016, held in Nanjing, China, during July 29-31, 2016. The 97 papers of these volumes were carefully reviewed and selected from 272 submissions. The papers are organized in topical sections such as: Information Hiding, Cloud Computing, Cloud Security, IOT Applications, Multimedia Applications, Multimedia Security and Forensics.

The Internet of Toys

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Publisher : Palgrave Macmillan
ISBN 13 : 9783030108977
Total Pages : 0 pages
Book Rating : 4.1/5 (89 download)

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Book Synopsis The Internet of Toys by : Giovanna Mascheroni

Download or read book The Internet of Toys written by Giovanna Mascheroni and published by Palgrave Macmillan. This book was released on 2019-02-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet of Toys (IoToys) is a developing market within our Internet of Things (IoT) ecosystem. This book examines the rise of internet-connected toys and aims to anticipate the opportunities and risks of IoToys before their widespread diffusion. Contributors to this volume each provide a critical analysis of the design, production, regulation, representation and consumption of internet-connected toys. In order to address the theoretical, methodological and policy questions that arise from the study of these new playthings, and contextualise the diverse opportunities and challenges that IoToys pose to educators, families and children themselves, the chapters engage with notions of mediatization, datafication, robotification, connected and post-digital play. This timely engagement with a key transformation in children’s play will appeal to all readers interested in understanding the social uses and consequences of IoToys, and primarily to researchers and students in children and media, early childhood studies, media and communications, sociology, education, social psychology, law and design.

Internet of Vehicles. Technologies and Services Toward Smart Cities

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Publisher : Springer Nature
ISBN 13 : 3030386511
Total Pages : 392 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Internet of Vehicles. Technologies and Services Toward Smart Cities by : Ching-Hsien Hsu

Download or read book Internet of Vehicles. Technologies and Services Toward Smart Cities written by Ching-Hsien Hsu and published by Springer Nature. This book was released on 2020-01-18 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 6th International Conference on the Internet of Vehicles, IOV 2019, which took place in Kaohsiung, Taiwan, in November 2019. The 23 papers presented in this volume were carefully reviewed and selected from 101 submissions. The papers focus on providing new efficient solutions with digital intervehicular data transfer and overall communications. Yet, IOV is different from Telematics, Vehicle Ad hoc Networks, and Intelligent Transportation, in which vehicles like phones can run within the whole network, and obtain various services by swarm intelligent computing with people, vehicles, and environments.

16th International Conference on Cyber Warfare and Security

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Publisher : Academic Conferences Limited
ISBN 13 : 1912764881
Total Pages : pages
Book Rating : 4.9/5 (127 download)

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Book Synopsis 16th International Conference on Cyber Warfare and Security by : Dr Juan Lopez Jr

Download or read book 16th International Conference on Cyber Warfare and Security written by Dr Juan Lopez Jr and published by Academic Conferences Limited. This book was released on 2021-02-25 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings represent the work of contributors to the 16th International Conference on Cyber Warfare and Security (ICCWS 2021), hosted by joint collaboration of Tennessee Tech Cybersecurity Education, Research and Outreach Center (CEROC), Computer Science department and the Oak Ridge National Laboratory, Tennessee on 25-26 February 2021. The Conference Co-Chairs are Dr. Juan Lopez Jr, Oak Ridge National Laboratory, Tennessee, and Dr. Ambareen Siraj, Tennessee Tech’s Cybersecurity Education, Research and Outreach Center (CEROC), and the Program Chair is Dr. Kalyan Perumalla, from Oak Ridge National Laboratory, Tennessee.

Enterprise Information Systems

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Publisher : Springer
ISBN 13 : 3319933752
Total Pages : 632 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Enterprise Information Systems by : Slimane Hammoudi

Download or read book Enterprise Information Systems written by Slimane Hammoudi and published by Springer. This book was released on 2018-06-15 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes extended and revised papers from the 19th International Conference on Enterprise Information Systems, ICEIS 2017, held in Porto, Portugal, in April 2017. The 28 papers presented in this volume were carefully reviewed and selected for inclusion in this book from a total of 318 submissions. They were organized in topical sections named: databases and information systems integration; artificial intelligence and decision support systems; information systems analysis and specification; software agents and internet computing; human-computer interaction; and enterprise architecture.

Smart Play Smart Toys

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Author :
Publisher : Stevanne Auerbach
ISBN 13 : 0978554000
Total Pages : 184 pages
Book Rating : 4.9/5 (785 download)

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Book Synopsis Smart Play Smart Toys by : Stevanne Auerbach

Download or read book Smart Play Smart Toys written by Stevanne Auerbach and published by Stevanne Auerbach. This book was released on 2006-07 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: We've all heard of IQ but do you know your child's PQ or Play Quotient? A child's ability to play does more than provide for fund and diversion; it is critical for his or her emotion and intellectual growth, an teaches everything from social skills to analytical thinking. For the developing mind of a child, learning to play is paramount--but is your child getting the most out of playtime? Stevanne Auerbach, Ph.D., more affectionately known as Dr. Toy has dedicated a lifetime to the importance of play and gives you specific advice on which toys to buy and what kind of games to play to emplower your child's overall development. You'll learn: How to become your child's play Tutor How play can strengthen maturity levels and confidence The pros, cons, and facts of gender specific toys Guideance for the gifted and special-needs child Plus practical advice on Evaluatin a toy's safety, learn which toy manufacturers Dr. Toy recommends Craft supplies you should always have on hand Dr Toy's 100 Best Children's Products And many more invaluable ways to make playtime a growing experience!

The Fourth Age

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Publisher : Atria Books
ISBN 13 : 1501158570
Total Pages : 336 pages
Book Rating : 4.5/5 (11 download)

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Book Synopsis The Fourth Age by : Byron Reese

Download or read book The Fourth Age written by Byron Reese and published by Atria Books. This book was released on 2020-03-17 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: As we approach a great turning point in history when technology is poised to redefine what it means to be human, The Fourth Age offers fascinating insight into AI, robotics, and their extraordinary implications for our species. “If you only read just one book about the AI revolution, make it this one” (John Mackey, cofounder and CEO, Whole Foods Market). In The Fourth Age, Byron Reese makes the case that technology has reshaped humanity just three times in history: 100,000 years ago, we harnessed fire, which led to language; 10,000 years ago, we developed agriculture, which led to cities and warfare; 5,000 years ago, we invented the wheel and writing, which lead to the nation state. We are now on the doorstep of a fourth change brought about by two technologies: AI and robotics. “Timely, highly informative, and certainly optimistic” (Booklist), The Fourth Age provides an essential background on how we got to this point, and how—rather than what—we should think about the topics we’ll soon all be facing: machine consciousness, automation, changes in employment, creative computers, radical life extension, artificial life, AI ethics, the future of warfare, superintelligence, and the implications of extreme prosperity. By asking questions like “Are you a machine?” and “Could a computer feel anything?”, Reese leads you through a discussion along the cutting edge in robotics and AI, and provides a framework by which we can all understand, discuss, and act on the issues of the Fourth Age and how they’ll transform humanity.