History of Computer Art

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Publisher : Lulu.com
ISBN 13 : 9781716855818
Total Pages : 0 pages
Book Rating : 4.8/5 (558 download)

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Book Synopsis History of Computer Art by : Thomas Dreher

Download or read book History of Computer Art written by Thomas Dreher and published by Lulu.com. This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The development of the use of computers and software in art from the Fifties to the present is explained. As general aspects of the history of computer art an interface model and three dominant modes to use computational processes (generative, modular, hypertextual) are presented. The "History of Computer Art" features examples of early developments in media like cybernetic sculptures, computer graphics and animation (including music videos and demos), video and computer games, reactive installations, virtual reality, evolutionary art and net art. The functions of relevant art works are explained more detailed than usual in such histories.

Digital Art History

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Publisher : Intellect Books
ISBN 13 :
Total Pages : 142 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Digital Art History by : Anna Bentkowska-Kafel

Download or read book Digital Art History written by Anna Bentkowska-Kafel and published by Intellect Books. This book was released on 2005 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at the transformation that Art and Art history is undergoing through engagement with the digital revolution. Since its initiation in 1985, CHArt (Computers and the History of Art) has set out to promote interaction between the rapidly developing new Information Technology and the study and practice of Art. It has become increasingly clear in recent years that this interaction has led, not just to the provision of new tools for the carrying out of existing practices, but to the evolution of unprecedented activities and modes of thought. This collection of papers represents the variety, innovation and richness of significant presentations made at the CHArt Conferences of 2001 and 2002. Some show new methods of teaching being employed, making clear in particular the huge advantages that IT can provide for engaging students in learning and interactive discussion. It also shows how much is to be gained from the flexibility of the digital image 'Äì or could be gained if the road block of copyright is finally overcome. Others look at the impact on collections and archives, showing exciting ways of using computers to make available information about collections and archives and to provide new accessibility to archives. The way such material can now be accessed via the internet has revolutionized the search methods of scholars, but it has also made information available to all. However the internet is not only about access. Some papers here show how it also offers the opportunity of exploring the structure of images and dealing with the fascinating possibilities offered by digitisation for visual analysis, searching and reconstruction. Another challenging aspect covered here are the possibilities offered by digital media for new art forms. One point that emerges is that digital art is not some discreet practice, separated from other art forms. It is rather an approach that can involve all manner of association with both other art practices and with other forms of presentation and enquiry, demonstrating that we are witnessing a revolution that affects all our activities and not one that simply leads to the establishment of a new discipline to set alongside others.

Digital Visual Culture

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Publisher : Intellect Books
ISBN 13 : 9781841502489
Total Pages : 0 pages
Book Rating : 4.5/5 (24 download)

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Book Synopsis Digital Visual Culture by : Anna Bentkowska-Kafel

Download or read book Digital Visual Culture written by Anna Bentkowska-Kafel and published by Intellect Books. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital creativity is boundless. Art practitioners and scholars continue to explore what technology has to offer and practice-based research is redefining their disciplines. What happens when an artist experiments with bio-scientific data and discovers something the scientists failed to notice? How do virtual telematic environments affect our relationship with the object and our understanding of identity and presence? Interactive engagement with the creative process takes precedence over the finite piece thus affecting the roles of the artist and the viewer. The experience of arts computing in.

The Artist in the Machine

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Publisher : MIT Press
ISBN 13 : 0262042851
Total Pages : 429 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Artist in the Machine by : Arthur I. Miller

Download or read book The Artist in the Machine written by Arthur I. Miller and published by MIT Press. This book was released on 2019-10-01 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Today's computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh's Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines. Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world's first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends. But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.

When the Machine Made Art

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1623565618
Total Pages : 353 pages
Book Rating : 4.6/5 (235 download)

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Book Synopsis When the Machine Made Art by : Grant D. Taylor

Download or read book When the Machine Made Art written by Grant D. Taylor and published by Bloomsbury Publishing USA. This book was released on 2014-04-10 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considering how culturally indispensable digital technology is today, it is ironic that computer-generated art was attacked when it burst onto the scene in the early 1960s. In fact, no other twentieth-century art form has elicited such a negative and hostile response. When the Machine Made Art examines the cultural and critical response to computer art, or what we refer to today as digital art. Tracing the heated debates between art and science, the societal anxiety over nascent computer technology, and the myths and philosophies surrounding digital computation, Taylor is able to identify the destabilizing forces that shape and eventually fragment the computer art movement.

Evolutionary Art and Computers

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Publisher :
ISBN 13 :
Total Pages : 272 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Evolutionary Art and Computers by : Stephen J. P. Todd

Download or read book Evolutionary Art and Computers written by Stephen J. P. Todd and published by . This book was released on 1992 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a unique insight by two of the foremost collaborators in the controversial field of human-machine creativity--which fuses modern art, mathematics, computers, and evolution.

The First Computers

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Publisher : MIT Press
ISBN 13 : 9780262681377
Total Pages : 476 pages
Book Rating : 4.6/5 (813 download)

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Book Synopsis The First Computers by : Raul Rojas

Download or read book The First Computers written by Raul Rojas and published by MIT Press. This book was released on 2002-07-26 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: This history of computing focuses not on chronology (what came first and who deserves credit for it) but on the actual architectures of the first machines that made electronic computing a practical reality. The book covers computers built in the United States, Germany, England, and Japan. It makes clear that similar concepts were often pursued simultaneously and that the early researchers explored many architectures beyond the von Neumann architecture that eventually became canonical. The contributors include not only historians but also engineers and computer pioneers. An introductory chapter describes the elements of computer architecture and explains why "being first" is even less interesting for computers than for other areas of technology. The essays contain a remarkable amount of new material, even on well-known machines, and several describe reconstructions of the historic machines. These investigations are of more than simply historical interest, for architectures designed to solve specific problems in the past may suggest new approaches to similar problems in today's machines. Contributors Titiimaea F. Ala'ilima, Lin Ping Ang, William Aspray, Friedrich L. Bauer, Andreas Brennecke, Chris P. Burton, Martin Campbell-Kelly, Paul Ceruzzi, I. Bernard Cohen, John Gustafson, Wilhelm Hopmann, Harry D. Huskey, Friedrich W. Kistermann, Thomas Lange, Michael S. Mahoney, R. B. E. Napper, Seiichi Okoma, Hartmut Petzold, Raúl Rojas, Anthony E. Sale, Robert W. Seidel, Ambros P. Speiser, Frank H. Sumner, James F. Tau, Jan Van der Spiegel, Eiiti Wada, Michael R. Williams

Teaching Art History with New Technologies

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Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443810304
Total Pages : 160 pages
Book Rating : 4.4/5 (438 download)

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Book Synopsis Teaching Art History with New Technologies by : Kelly Donahue-Wallace

Download or read book Teaching Art History with New Technologies written by Kelly Donahue-Wallace and published by Cambridge Scholars Publishing. This book was released on 2009-05-05 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital images, Internet resources, presentation and social software, interactive animation, and other new technologies offer a host of new possibilities for art history instruction. Teaching Art History with New Technologies: Reflections and Case Studies assists faculty in negotiating the digital teaching terrain. The text documents the history of computer-mediated art history instruction in the last decade and provides an analysis of the increasing number of tools now at the disposal of art historians. It presents a series of reflections and case-studies by early adopters who have not just replaced older materials with new, but who have advanced the discipline's pedagogy in doing so. The essays illustrate how new technologies are changing the way art history is taught, summarize lessons learned, and identify challenges that remain. Given the transitional state of the field, with faculty ranging from the computer-phobic to the computer-savvy, these case studies represent a broad spectrum, from those that focus on the thoughtful integration of new technologies into traditional teaching to others that look beyond the familiar art history lecture or seminar format. They provide both practical suggestions and theoretical models for historians of art and visual culture interested in what computer-mediated applications have been successful in art history teaching and where such new approaches may be leading us.

White Heat Cold Logic

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Publisher :
ISBN 13 :
Total Pages : 472 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis White Heat Cold Logic by : Paul Brown

Download or read book White Heat Cold Logic written by Paul Brown and published by . This book was released on 2008 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In this heroic period of computer art, artists were required to build their own machines, collaborate closely with computer scientists, and learn difficult computer languages. White Heat Cold Logic's chapters, many written by computer art pioneers themselves, describe the influence of cybernetics, with its emphasis on process and interactivity; the connections to the constructivist movement; and the importance of work done in such different venues as commercial animation, fine art schools, and polytechnics."--Jaquette.

Cybernetic Serendipity

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Publisher :
ISBN 13 : 9781948764001
Total Pages : 101 pages
Book Rating : 4.7/5 (64 download)

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Book Synopsis Cybernetic Serendipity by : Jaisa Reichard

Download or read book Cybernetic Serendipity written by Jaisa Reichard and published by . This book was released on 2018 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Chromatic Algorithms

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Publisher : University of Chicago Press
ISBN 13 : 022600287X
Total Pages : 353 pages
Book Rating : 4.2/5 (26 download)

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Book Synopsis Chromatic Algorithms by : Carolyn L. Kane

Download or read book Chromatic Algorithms written by Carolyn L. Kane and published by University of Chicago Press. This book was released on 2014-08-13 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.

History as Image, Image as History

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Publisher : Routledge
ISBN 13 : 1135203792
Total Pages : 294 pages
Book Rating : 4.1/5 (352 download)

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Book Synopsis History as Image, Image as History by : Dipti Desai

Download or read book History as Image, Image as History written by Dipti Desai and published by Routledge. This book was released on 2009-10-16 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: History as Art, Art as History pioneers methods for using contemporary works of art in the social studies and art classroom to enhance an understanding of visual culture and history. The fully-illustrated interdisciplinary teaching toolkit provides an invaluable pedagogical resource—complete with theoretical background and practical suggestions for teaching U.S. history topics through close readings of both primary sources and provocative works of contemporary art. History as Art, Art as History is an experientially grounded, practically minded pedagogical investigation meant to push teachers and students to think critically without sacrificing their ability to succeed in a standards-driven educational climate. Amid the educational debate surrounding rigid, unimaginative tests, classroom scripts, and bureaucratic mandates, this innovative book insists on an alternate set of educational priorities that promotes engagement with creative and critical thinking. Features include: A thought-provoking series of framing essays and interviews with contemporary artists address the pivotal questions that arise when one attempts to think about history and contemporary visual art together. An 8-page, full color insert of contemporary art, plus over 50 black and white illustrations throughout. A Teaching Toolkit covering major themes in U.S. history provides an archive of suggested primary documents, plus discussion suggestions and activities for putting theory into practice. Teaching activities keyed to the social studies and art curricula and teaching standards Resources include annotated bibliographies for further study and lists of arts and media organizations. This sophisticated yet accessible textbook is a must-read resource for any teacher looking to draw upon visual and historical texts in their teaching and to develop innovative curriculum and meaningful student engagement.

Game Art

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Publisher :
ISBN 13 :
Total Pages : 204 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Game Art by : Dave Morris

Download or read book Game Art written by Dave Morris and published by . This book was released on 2003 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete overview from history and application to projects and ideas to 500+ examples of today's hottest games.

The (True!) History of Art

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Publisher : SelfMadeHero
ISBN 13 : 9781906838713
Total Pages : 47 pages
Book Rating : 4.8/5 (387 download)

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Book Synopsis The (True!) History of Art by : Sylvain Coissard

Download or read book The (True!) History of Art written by Sylvain Coissard and published by SelfMadeHero. This book was released on 2013-10-15 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a series of hilarious parodies, Sylvain Coissard and Alexis Lemoine answer the nagging questions of art history: what caused The Scream? Why is Van Gogh's Yellow Bedroom so suspiciously tidy? Why is Cezanne wearing a bandage in his famous self-portrait? This book is for anyone who wants to know what happened before the Mona Lisa smiled. Or, rather, what might have happened.

Culture, Technology and the Image

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Publisher :
ISBN 13 : 9781789381139
Total Pages : pages
Book Rating : 4.3/5 (811 download)

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Book Synopsis Culture, Technology and the Image by : Jeremy Pilcher

Download or read book Culture, Technology and the Image written by Jeremy Pilcher and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

History of Pictures

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Publisher : ABRAMS
ISBN 13 : 9781419750281
Total Pages : 372 pages
Book Rating : 4.7/5 (52 download)

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Book Synopsis History of Pictures by : David Hockney

Download or read book History of Pictures written by David Hockney and published by ABRAMS. This book was released on 2020-08-11 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compact edition of Hockney and Gayford's brilliantly original book, with updated material and brand-new pieces of art Informed and energized by a lifetime of painting, drawing, and making images with cameras, David Hockney, in collaboration with art critic Martin Gayford, explores how and why pictures have been made across the millennia. Juxtaposing a rich variety of images--a still from a Disney cartoon with a Japanese woodblock print by Hiroshige, a scene from an Eisenstein film with a Velazquez paint-ing--the authors cross the normal boundaries between high culture and popular entertainment, and argue that film, photography, paint-ing, and drawing are deeply interconnected. Featuring a revised final chapter with some of Hockney's latest works, this new, compact edition of A History of Pictures remains a significant contribution to the discussion of how artists represent reality.

History of Art

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Publisher : Prentice Hall
ISBN 13 :
Total Pages : 824 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis History of Art by : Horst Woldemar Janson

Download or read book History of Art written by Horst Woldemar Janson and published by Prentice Hall. This book was released on 1986 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: This classic book uses an exceptional art program, featuring impeccable accurate five-color illustrations, to introduce readers to the vast world of painting, sculpture, architecture, photography, and the minor arts. With its effectively written, balanced, and interesting narrative, this book presents art as a succession of styles--from Prehistory through the 20th century--and enlarges the readers' capacity to appreciate works of art individually. Written more than 40 years ago, this text has been constantly reworked to respond to the needs of this ever-changing field. A reference work suitable for those employed in all art media, including painters, sculptors, photographers, and architects.