Big Book of Low-Cost Training Games: Quick, Effective Activities that Explore Communication, Goal Setting, Character Development, Teambuilding, and

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071781072
Total Pages : 256 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Big Book of Low-Cost Training Games: Quick, Effective Activities that Explore Communication, Goal Setting, Character Development, Teambuilding, and by : Mary Scannell

Download or read book Big Book of Low-Cost Training Games: Quick, Effective Activities that Explore Communication, Goal Setting, Character Development, Teambuilding, and written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2012-06-01 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make training a game that everyone can win! Featuring activities and exercises designed for groups of any size, The Big Book of Low-Cost Training Games proves that training can still deliver outstanding results, even when you’re watching the bottom line. Whether you’re a trainer or facilitator, a group leader or manager, you’ll find the games in this book are excellent tools for building trust, exploring character, fostering collaboration, and demonstrating more effective communication techniques. Better still, with minimal props like index cards and markers, these activities are not just cost-effective but are also simple to set up and can be done virtually anywhere. From painless icebreakers to group challenges to meaningful community-building projects, The Big Book of Low-Cost Training Games is your winning game plan for maximizing group engagement and getting the most ROI from your training budget.

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071775129
Total Pages : 256 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! by : Mary Scannell

Download or read book Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2011-12-16 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071743669
Total Pages : 240 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration by : Mary Scannell

Download or read book The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2010-05-28 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.

Advanced Communication Games

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Publisher :
ISBN 13 : 9780175556939
Total Pages : 106 pages
Book Rating : 4.5/5 (569 download)

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Book Synopsis Advanced Communication Games by :

Download or read book Advanced Communication Games written by and published by . This book was released on 1996 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty games and fun activities to stimulate intermediate and advanced learners of English to express themselves. Includes problem solving, role playing, guessing, matching, card games, puzzle solving and thinking games.

50 Communications Activities, Icebreakers, and Exercises

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Author :
Publisher : Human Resource Development
ISBN 13 : 1599964392
Total Pages : 249 pages
Book Rating : 4.5/5 (999 download)

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Book Synopsis 50 Communications Activities, Icebreakers, and Exercises by : Peter Garber

Download or read book 50 Communications Activities, Icebreakers, and Exercises written by Peter Garber and published by Human Resource Development. This book was released on 2008 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have fun presenting these activities and build your employeesOCO communication skills in just minutes. Communication plays such a big part in our lives today. Yet sometimes we get busy and forget just how important communication is to our success, relationships and happiness. 50 Communication Activities, Icebreakers and Activities is a great way to: Increase participantsOCO awareness of how they communicate; Help them to build expertise in a variety of essential skills and competencies; Prepare them to deal effectively with the many types of communication challenges they face every day. Each activity focuses on some facet of communication and includes a description, time guideline, purpose, resources, presentation, debrief, difficulty rating and variations to make implementation easy. Each individual activity takes only minutes to complete. Together this collection contains a wealth of insight, tips and guidance to prepare employees to become confident communicators who enjoy stronger relationships and greater success and satisfaction on the job."

Communication Games

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Author :
Publisher : Walter de Gruyter
ISBN 13 : 311089775X
Total Pages : 321 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Communication Games by : Eduardo Neiva

Download or read book Communication Games written by Eduardo Neiva and published by Walter de Gruyter. This book was released on 2011-12-22 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Communication Games is a new and radical interpretation of the relationship between culture and communication. It explores the idea that culture and communication studies should be seen predominantly in relation to struggles and conflicts within the social arena. It criticizes the conventional heritage of the social sciences and humanities. Culture and communication are conceived not merely as means of integrating social actors, but as semiotic ways of providing fitness indicators that allow for the resolution of competition between individuals. From the perspective of Peircean semiotics and the Darwinian understanding of life processes, Communication Games redefines culture in terms of Darwin's notion of sexual selection. Moving on from the realization that sexual selection creates individual organisms with conflicting interests, Communication Games emphasizes the contribution of game theory to semiotics and communication studies. The book demonstrates how cooperation and shared conventions eventually emerge, and how conflicts are resolved through the display of costly and inflated signs. It is from these inflated signs and the escalation of excessive messages that cultures gain a certain degree of stability. Communication Games proposes a new way of understanding culture, communication, and semiotic exchange in terms of game theory.

Playing Video Games

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Publisher : Routledge
ISBN 13 : 1135257477
Total Pages : 605 pages
Book Rating : 4.1/5 (352 download)

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Book Synopsis Playing Video Games by : Peter Vorderer

Download or read book Playing Video Games written by Peter Vorderer and published by Routledge. This book was released on 2012-10-12 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research. This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.

Storytelling Games

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Author :
Publisher : Greenwood
ISBN 13 :
Total Pages : 196 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Storytelling Games by : Doug Lipman

Download or read book Storytelling Games written by Doug Lipman and published by Greenwood. This book was released on 1995 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Games and Technical Communication

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Author :
Publisher : Routledge
ISBN 13 : 1317162609
Total Pages : 352 pages
Book Rating : 4.3/5 (171 download)

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Book Synopsis Computer Games and Technical Communication by : Jennifer deWinter

Download or read book Computer Games and Technical Communication written by Jennifer deWinter and published by Routledge. This book was released on 2016-05-23 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.

Developing Baseline Communication Skills

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Publisher : Routledge
ISBN 13 : 1351131451
Total Pages : 237 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis Developing Baseline Communication Skills by : Catherine Delamain

Download or read book Developing Baseline Communication Skills written by Catherine Delamain and published by Routledge. This book was released on 2018-10-03 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing Baseline Communication Skills is a practical resource designed to fit with baseline assessments in primary school. The second edition of this bestselling resource contains a programme of games and activities to foster personal and social development, and promote language and literacy skills in 3–5 year olds. The book seeks to address language and communication difficulties for children coming into reception class by providing a range of fun and engaging activities. Suitable for whole classes or small groups of children, the activities focus on both personal, social, emotional development as well as language and literacy in areas such as body language, independence, turn taking, listening, speaking and auditory memory. Features include:  200 games and activities which are differentiated for different ages and levels of ability;  A clear aim, equipment list and instructions for each activity;  Photocopiable templates for ease of use;  Supplementary resource sheets including pictures and scripts to use with the activities. Now fully revised and updated in line with current policy and legislation, this book is suitable for young children in any school setting including nurseries, playgroups and reception classes. It also includes material that may be used as an effective part of a speech and language therapy programme in consultation with a therapist. This is a unique manual that will be an essential addition to the materials used by professionals working with young children.

Effective Communication in Clinical Handover

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110387409
Total Pages : 367 pages
Book Rating : 4.1/5 (13 download)

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Book Synopsis Effective Communication in Clinical Handover by : Suzanne Eggins

Download or read book Effective Communication in Clinical Handover written by Suzanne Eggins and published by Walter de Gruyter GmbH & Co KG. This book was released on 2016-03-21 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on detailed multi-disciplinary analyses of more than 800 recorded handover interactions, audits of written handover documentation, interviews and survey responses, the contributing authors identify features of effective and ineffective clinical handovers in diverse hospital contexts. The authors then translate their descriptive findings into practical protocols, communication strategies and checklists that clinicians, managers and policy makers can apply to improve the safety and quality of clinical handovers. All the contributors are affiliated with the International Research Centre for Communication in Healthcare (IRCCH), an international multidisciplinary organisation of over 90 healthcare professionals from more than 17 countries committed to improving improving communication in healthcare systems around the world. 'The authors have created a new and tightly woven systems safety net that will, if implemented, significantly reduce the occurrence of errors resulting from cumulative communication failures.' -H. Esterbrook Longmaid III, MD, FACR, President of Medical Staff, Beth Israel Deaconess-Milton Hospital, Milton, MA USA 'Uncommonly valuable for the rigorous, original communication research it reports and for the careful translation of the research findings into practical strategies that actually improve clinical handovers in the real world of practice.' -Professor Suzanne Kurtz, Washington State University 'This clear, plain English book is an outstanding resource for the training of all involved in healthcare.' -Elizabeth Trickett, (Former) Director of Safety and Quality, ACT Health, Australia

ELEMENTARY COMMUNICATION GAMES 2.0

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Publisher :
ISBN 13 : 9781803882260
Total Pages : 0 pages
Book Rating : 4.8/5 (822 download)

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Book Synopsis ELEMENTARY COMMUNICATION GAMES 2.0 by : JILL. HADFIELD

Download or read book ELEMENTARY COMMUNICATION GAMES 2.0 written by JILL. HADFIELD and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Therapy Games

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Publisher : Rec Room Publishing
ISBN 13 : 9780966234152
Total Pages : 0 pages
Book Rating : 4.2/5 (341 download)

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Book Synopsis Therapy Games by : Alanna Jones

Download or read book Therapy Games written by Alanna Jones and published by Rec Room Publishing. This book was released on 2013-08-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, you will find 102 new and exciting ways to turn ordinary games into Therapy Games. Each game used in the book comes with five or more ways to make simple changes that create a new and unique therapeutic experience. In addition to the 102 game options, there's also a section on how playing the game itself without any changes can have therapeutic value. Turn the following games into various new Therapy Games: Apples to Apples; Operation; Taboo; Chutes and Ladders; Monopoly; Jenga; Let's Go Fishin; Jigsaw Puzzles; Cards and Dice; and more.

INTERMEDIATE COMMUNICATION GAMES 2.0

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Publisher :
ISBN 13 : 9781803882277
Total Pages : 0 pages
Book Rating : 4.8/5 (822 download)

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Book Synopsis INTERMEDIATE COMMUNICATION GAMES 2.0 by : JILL. HADFIELD

Download or read book INTERMEDIATE COMMUNICATION GAMES 2.0 written by JILL. HADFIELD and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Card Talk

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Publisher :
ISBN 13 : 9781465221810
Total Pages : 378 pages
Book Rating : 4.2/5 (218 download)

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Book Synopsis Card Talk by : William A. Donohue

Download or read book Card Talk written by William A. Donohue and published by . This book was released on 2013-06-13 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: card game that resembles Texas Hold-em

Overlapping Coalition Formation Games in Wireless Communication Networks

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Publisher : Springer
ISBN 13 : 3319257005
Total Pages : 67 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Overlapping Coalition Formation Games in Wireless Communication Networks by : Tianyu Wang

Download or read book Overlapping Coalition Formation Games in Wireless Communication Networks written by Tianyu Wang and published by Springer. This book was released on 2016-09-14 with total page 67 pages. Available in PDF, EPUB and Kindle. Book excerpt: This brief introduces overlapping coalition formation games (OCF games), a novel mathematical framework from cooperative game theory that can be used to model, design and analyze cooperative scenarios in future wireless communication networks. The concepts of OCF games are explained, and several algorithmic aspects are studied. In addition, several major application scenarios are discussed. These applications are drawn from a variety of fields that include radio resource allocation in dense wireless networks, cooperative spectrum sensing for cognitive radio networks, and resource management for crowd sourcing. For each application, the use of OCF games is discussed in detail in order to show how this framework can be used to solve relevant wireless networking problems. Overlapping Coalition Formation Games in Wireless Communication Networks provides researchers, students and practitioners with a concise overview of existing works in this emerging area, exploring the relevant fundamental theories, key techniques, and significant applications.

Therapy Games for Teens: 150 Activities to Improve Self-Esteem, Communication, and Coping Skills

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Author :
Publisher : Rockridge Press
ISBN 13 : 9781647397760
Total Pages : 206 pages
Book Rating : 4.3/5 (977 download)

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Book Synopsis Therapy Games for Teens: 150 Activities to Improve Self-Esteem, Communication, and Coping Skills by : Kevin Gruzewski

Download or read book Therapy Games for Teens: 150 Activities to Improve Self-Esteem, Communication, and Coping Skills written by Kevin Gruzewski and published by Rockridge Press. This book was released on 2020-09-15 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build teen self-esteem and communication skills with 150 simple, effective therapy games Planning thoughtful and productive therapy activities for teens doesn't have to be a complex challenge or require a lot of specialized resources. Therapy Games for Teens makes it easier to reach them, with 150 games based in recreation therapy that help teens cope with stress, bullying, grief, anxiety, depression, and more. These fun and inclusive therapy games are designed specifically with teens in mind. Step-by-step instructions show you how to guide them as they practice everything from labeling their own emotions to creative ways of venting frustration, with techniques that incorporate mindfulness and self-reflection. Give teens the tools to navigate life's challenges effectively, so they can grow up into confident, self-aware adults. Therapy Games for Teens helps: Put teens in control--Designed for both groups and individuals, these therapy games use self-exploration and creative expression to help teens let their guard down and learn valuable coping skills. Discussion questions--Each activity includes tips, talking points, and open-ended questions to help teens put what they learned into perspective and apply it to their lives. Practical and doable--The therapy games use simple materials like pencils, paper, dry-erase boards, and tape so there's no need for expensive or specialized tools. Help teens arm themselves with skills to manage their emotions and step into their potential.